Talk:Repute

From BattleMaster Wiki
Revision as of 02:32, 14 April 2007 by Chénier (talk | contribs)
Jump to navigation Jump to search

I like, but I think good/bad marks should only get +/- 1 repute, since they're incredibly easy to give out. House Olik 19:50, 12 April 2007 (CEST)

True, but you can only have a very small number of them - 1 or 2. Also the entire society is (theoretically) based around a character fulfilling his duty to his lord. Any "repute" lost from a bad mark can be recovered by working hard to get back in your lord's good graces... and whatever the Lord requires for that to happen can generate some very good roleplay. -- Murakama 20:09, 12 April 2007 (CEST)

Perhaps you should gain honor if your realm conquers or loses a neighboring region also, to make sure this doesn't blunt warfare. Malitia 20:15, 12 April 2007 (CEST)

I've found that having loyalties to your region and liege works very well: It makes you powerful friends when you need it. Yet again, if you want to progress in the realm's hiearchy, it's better not to tell everyone you'd rather see them whole realm rot than having your region occupied. ;) -Chénier 22:36, 12 April 2007 (CEST)

I love the idea and I really hope it adds the lord/vassal dynamic we've been looking for. That being said, will the new "Repute" stat be worth anything in-game (as the amount of honor and prestige you possess confer tangible benefits right now) or will it be more for show? Elenar 04:40, 13 April 2007 (CEST)

Elenar: "Probably a new stat, at least during experimental status - let's call it Repute" --RubyDragon 22:38, 13 April 2007 (CEST)
Perhaps also gain repute slowly over time for just having region stats remain at or over... say... 95%, and lose repute if you go under 75% on anything. Also, I think repute ought to effect honor somehow. Perhaps repute can gradually add or detract from honor? It might be worth it to start repute at 0, and each time you gain 10 repute (or maybe 15 or 20) you gain a point of honor, and each time you lose a certain amount of repute, you lose a point, and each time you gain/lose a point it resets? Just brainstorming here...
I think it would be interesting if, at least for the lord, such a stat would translate to how well his courts work, how easily he can draft recruits, etc. Really high repute could even occasionally boost region stats over 100% for short periods of time while he's in his region as his mere presence inspires his peasants to work better to further please him. Wanderingypsydog 19:21, 13 April 2007 (CEST)

I hope using Survey Administration helps your repute, as does civil and police work? -Chénier 23:19, 13 April 2007 (CEST)

I'll assume that's what is meant by "etc.". -Chénier 02:32, 14 April 2007 (CEST)