Difference between revisions of "Talk:Contests/3D Buildings"
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Can you load these as thumbnails with a link to a higher resolution image? This page will quickly get very large if several are posted at this size. --[[User:Indirik|Indirik]] 04:32, 9 January 2009 (CET) | Can you load these as thumbnails with a link to a higher resolution image? This page will quickly get very large if several are posted at this size. --[[User:Indirik|Indirik]] 04:32, 9 January 2009 (CET) | ||
:Good idea. I'll re-render them tomorrow at a smaller size and link to a larger image. --[[User:AlexN|AlexN]] 04:52, 9 January 2009 (CET) | :Good idea. I'll re-render them tomorrow at a smaller size and link to a larger image. --[[User:AlexN|AlexN]] 04:52, 9 January 2009 (CET) | ||
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+ | ===Export problems=== | ||
+ | I have realized that it is impossible for me to export the fountain to any format other than C4D, because my emitter objects generating the waterfall effects are Cinema-specific. Meanwhile, I run into problems when I attempt to export the textures in the windmill, and I can't get the water texture in the fountain to work properly. Thus, I suppose I will have to withdraw from the contest because I am unable to export to any of Tom's preferred formats. --[[User:AlexN|AlexN]] 19:58, 14 January 2009 (CET) |
Revision as of 20:58, 14 January 2009
Contents
Donkeyvich Family Submissions / Works in Progress
I have 2 years of experience with 3D modeling, and I've decided to try my hand at some of these. I'm working on an animated fountain right now, and will try some others in the near future.
A question: if I work on a model together with a friend who doesn't play BattleMaster, am I allowed to submit it?
Fountain
The fountain is fully animated, and contains about 12000 polygons. It's a rough draft at the moment, and I welcome any suggestions.
Low-resolution AVI animation (My webhost doesn't allow AVI files, so download it and rename it from "Fountain.avi.a" to "Fountain.avi" to view it.)
--AlexN 01:54, 7 January 2009 (CET)
Windmill
The windmill is fully animated, and contains about 18000 polygons. It's a near-final draft, and a friend (who doesn't play BattleMaster) worked on it with me.
Low-resolution AVI animation (My webhost doesn't allow AVI files, so download it and rename it from "Windmill.avi.a" to "Windmill.avi" to view it.)
--AlexN 04:48, 9 January 2009 (CET)
Discussion
Slightly smaller images
Can you load these as thumbnails with a link to a higher resolution image? This page will quickly get very large if several are posted at this size. --Indirik 04:32, 9 January 2009 (CET)
- Good idea. I'll re-render them tomorrow at a smaller size and link to a larger image. --AlexN 04:52, 9 January 2009 (CET)
Export problems
I have realized that it is impossible for me to export the fountain to any format other than C4D, because my emitter objects generating the waterfall effects are Cinema-specific. Meanwhile, I run into problems when I attempt to export the textures in the windmill, and I can't get the water texture in the fountain to work properly. Thus, I suppose I will have to withdraw from the contest because I am unable to export to any of Tom's preferred formats. --AlexN 19:58, 14 January 2009 (CET)