Talk:Battle/Choosing Sides

From BattleMaster Wiki
< Talk:Battle
Revision as of 03:20, 12 September 2006 by Danaris (talk | contribs) (Intent for this page's style...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

When I placed the link to this page, I did not intend it to be a pseudo-IC explanation...I was hoping to make something more straightforward and simple, laying out the different possibilities in a step-by-step manner. (I should have gotten to it sooner, for which I apologize...) Part of the problem I see with what has been written so far is that it takes a lot of space to say very little, and say it somewhat confusingly.

I would like to replace what's there with something more along the lines of the following:

How to Determine the Defenders

Note: much of this is based on experience, and is an attempt to describe simply a decision process which is fiendishly complex. It's a good set of guidelines, but will almost certainly not cover all situations fully.

  • If there is no takeover and there has been no battle in the region, the region owner are always the defenders if present and stationary (they can only be defenders when arriving in the region if there were stationary troops of the realm already present)
  • If there is no takeover and there has been no battle in the region, and the region owner is not present, a realm that has been stationary in the region will be the defender
  • If there is a takeover and there has been no battle, the realm running the takeover will be the defenders
  • If there has been a battle and the attackers lost, the defenders should stay the defenders
  • If there has been a battle and the defenders lost, things get more complicated:
    • With just 2 realms involved, with Realm A attacking and Realm B defending and losing the first battle, Realm A becomes the defender
    • With more realms involved, if the attackers are or at peace, they also become defenders
    • With more realms involved, if the attackers are at war with each other, the situation is unpredictable
      • Prevailing theory: the attacking realm with the most men or CS remaining becomes the defender
    • If the region owners lose, but raise militia, they become the defenders again (Note: I do not have direct recent evidence of this, and would appreciate a word from someone with proof)
  • The primary defenders will be joined by anyone allied with them, and anyone at peace with them

How to Determine If There Will Be a Battle

If there is a group in the region that wants to go to war with *all* the defenders, then they will attack them. Otherwise, there will be no battle.