Difference between revisions of "Talk:Adventurer Theories"

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Actually, I haven't insisted that it's non-linear. I did, however, wonder why you think it is. Not many things in BM are linear... --[[User:Tom|Tom]] 00:08, 22 December 2006 (CET)
 
Actually, I haven't insisted that it's non-linear. I did, however, wonder why you think it is. Not many things in BM are linear... --[[User:Tom|Tom]] 00:08, 22 December 2006 (CET)
 
:Hmm.. This reminds me of my university time. True, you can approximate an unknown function, and often within a limited range the easiest approximation is a linear function. Very interesting. I'm surprised nobody has applied higher math yet, there should be enough geeks in the game. --[[User:Tom|Tom]] 15:27, 26 December 2006 (CET)
 
:Hmm.. This reminds me of my university time. True, you can approximate an unknown function, and often within a limited range the easiest approximation is a linear function. Very interesting. I'm surprised nobody has applied higher math yet, there should be enough geeks in the game. --[[User:Tom|Tom]] 15:27, 26 December 2006 (CET)
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::Yeah, there is one here. -- [[User:Gsklee|Gsklee]] 16:08, 26 December 2006 (CET)

Revision as of 17:08, 26 December 2006

Thoughts on layout, readability, ease of use or just general comments go here... Any observations should be made on the page itself. --The1exile 23:23, 21 December 2006 (CET)

I'll fill it up once I start resting again... Damn champion seriously wounded me... and I wanted a unique :( -Chénier 23:29, 21 December 2006 (CET)

Actually, I haven't insisted that it's non-linear. I did, however, wonder why you think it is. Not many things in BM are linear... --Tom 00:08, 22 December 2006 (CET)

Hmm.. This reminds me of my university time. True, you can approximate an unknown function, and often within a limited range the easiest approximation is a linear function. Very interesting. I'm surprised nobody has applied higher math yet, there should be enough geeks in the game. --Tom 15:27, 26 December 2006 (CET)
Yeah, there is one here. -- Gsklee 16:08, 26 December 2006 (CET)