Nothoi/Infrastructure

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Recruitment Center & Infrastructure Guidelines for Nothoi

Guidelines for Recruitment Centers

These are our targets. Don't accept less. Any existing RC that doesn't meet this standard needs to be torn down and replaced with higher spec ones, but if you do want to keep an existing RC that doesn't quite meet the standard, then ask the General if it needs to be torn down.

  • 1. In general, don't accept a score less than 55%. That means Training, Weapons and Armour all at 55% or higher.
  • 2. All Mixed Infantry must have Range 3 ie the Maximum possible.
  • 3. All Archers must have Range 4 ie the Maximum possible.
  • 3. All Ranged Special forces must have Range 4 as a minimum, it would be even better to have Range 5 ie the Maximum possible.
  • 5. All RCs must be expanded to maximum size. Rurals size 2, Townslands size 3, Cities size 4.
  • 6. All Rurals should build at least 3 RCs, Townslands and Cities should build more.


Guidelines for other Infrastructure buildings

These are our targets. Don't accept less:

Rural areas:

  • 1. one granary
  • 2. At least one scout guild (two is better for regions with a lot of knights passing through).
  • 3. Other buildings up to the max possible.
  • 4. A temple to your faith if you follow a religion.

Townslands:

  • 1. one granary
  • 2. one market place
  • 3. No Shipwrights. One Harbor should only be built if the region has access to the sea.
  • 4. Other buildings up to the max possible.
  • 5. Level 2 walls
  • 6. A temple to your faith if you follow a religion.

Cities:

  • 1. two or more granaries
  • 2. one market place
  • 3. one Weapon/Armour Smith
  • 4. one siege engine Workshops (two should be built in the capital city).
  • 5. No Shipwrights. One Harbor should only be built if the region has access to the sea.
  • 6. Other buildings up to the max possible.
  • 7. Level 5 walls
  • 8. A temple to your faith if you follow a religion.