Moon Bay

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Moon Bay
140.jpg
Allegiance
Island
Realm
Dwilight
(rogue)
Statistics
Type
Weather
Economy
Population
Gold
Food
Badlands
East Desert
N/A
1


Geography:

Known for its "Moon Bay" that runs along the Western edge of the region that bears its name. The territory sports small fishing ports on the coastline, and less then sufficient farm lands further inland. Arid wastelands stretch out further east, where the deserts encroach to the south, and the foothills of Smokey Hills begin to the north-east. Deep sand and slick clay impede settlement and cultivation further east. The coast and south-west are affected by loose dry soil with infrequent but intense rainfall. Vegetation is sparse, with only shrubs and grasses clinging to semi-fertile areas near the coast.

The untamed wilds of Moon Bay yet teem with the toughest and most rugged creatures seen in dwilight. Wild goats live of shrubs in the badlands and fern near the coast. These are often prey to bands of monsters that form primitive tribes whilst hiding in the caves. In the west, packs of wolves plague the farms and harass local sheperds, occasionally attacking towns and running amok in the streets. The east is said to contain more sinister creatures of the night, with ogres stomping among the barren hills and lycans lurking in the caves.

Traders often avoid this forsaken place, preferring to go around it through the more civilized region of Thar Gortauth.

Culture:

The locals live in constant fear of beasts and monsters. Hamlets are usually walled with stone or primitive palisades against the creatures of the night. It is common for fields to be neglected during the day in times when monster sightings are more frequent. Immigrants to Moon Bay are typically the landless classes from the rural areas of Luria: Second sons of farmers, disinherited and without lands to call their own. The proleteriat are drawn to the region by the prospect of free land for settling.