Difference between revisions of "Message"

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==Contexts==
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===Contexts===
 
The string in a context identifier is one of the below.
 
The string in a context identifier is one of the below.
 
;news :Global news. This context has no IDs and will work the same no matter which ID is supplied (i.e. the ID is ignored). It is read-only for all players.
 
;news :Global news. This context has no IDs and will work the same no matter which ID is supplied (i.e. the ID is ignored). It is read-only for all players.
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;player:Every player has exactly one personal context. Players can send into the player context of any other player, but only read from their own player context. The context number is the player ID.
 
;player:Every player has exactly one personal context. Players can send into the player context of any other player, but only read from their own player context. The context number is the player ID.
 
;combat:Every combat is it's own context. Only participants and spectators can send and read these contexts. The context number is the combat ID.
 
;combat:Every combat is it's own context. Only participants and spectators can send and read these contexts. The context number is the combat ID.
==Options==
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===Options===
===Heirarchy===
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====Heirarchy=====
==="Your Nation"===
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===="Your Nation"====
===Message Groups===
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====Message Groups====
===Foreigners===
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====Foreigners====
===Mentor===
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====Mentor====
===Current Region===
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====Current Region====
===Guilds/Orders===
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====Guilds/Orders====
==Options, right side==
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===Options, right side===
===Other Options===
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====Other Options====
===Read Measssages===
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====Read Measssages====
  
 
==Messages you receive / Actions==
 
==Messages you receive / Actions==
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These choices appear at the bottom of each message you receive:
 
===Reply to Sender===
 
===Reply to Sender===
  
 
===Ignore===
 
===Ignore===
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This option had not been operable for a while. It has been available since Summer 2006.
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After you select it, you will stop receiving messages from that player/character. Be sure that you can afford to go without them.
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You will not be reminded of the choice you make on that at a later time, so you may want to check your "ignore list" periodically to be sure you still have such strong feelings about the Sender.
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When you add and remove a person from "Ignore", they (will / will not (?) ) be notified of your action.
 +
 
===userdetails===
 
===userdetails===

Revision as of 09:36, 14 August 2006

This article is a stub or placeholder. The BattleMaster Wiki is a collaborative effort, and you can help expand it by adding to this article.

==BattleMaster / Menu / Messages==

Messages are really simple things. They only have three elements: A sender, a context and the message text.

Every message always has a context. There is never a message without context. Contexts are also never implicitly set, clients always have to explicitly choose a context. Contexts are always specified using a string and a number.

Contexts are much like mailboxes or folders.


Contexts

The string in a context identifier is one of the below.

news
Global news. This context has no IDs and will work the same no matter which ID is supplied (i.e. the ID is ignored). It is read-only for all players.
info
Player-specific information. ID is the PlayerID. Read-only, everything in here is messages from the game engine. Stuff like completed character sales, etc. goes here.
local
Local chat and announcements. ID is the location ID and this context is available for all locations the player has licenses in.
player
Every player has exactly one personal context. Players can send into the player context of any other player, but only read from their own player context. The context number is the player ID.
combat
Every combat is it's own context. Only participants and spectators can send and read these contexts. The context number is the combat ID.

Options

Heirarchy=

"Your Nation"

Message Groups

Foreigners

Mentor

Current Region

Guilds/Orders

Options, right side

Other Options

Read Measssages

Messages you receive / Actions

These choices appear at the bottom of each message you receive:

Reply to Sender

Ignore

This option had not been operable for a while. It has been available since Summer 2006. After you select it, you will stop receiving messages from that player/character. Be sure that you can afford to go without them.

You will not be reminded of the choice you make on that at a later time, so you may want to check your "ignore list" periodically to be sure you still have such strong feelings about the Sender.

When you add and remove a person from "Ignore", they (will / will not (?) ) be notified of your action.

userdetails