Luria Nova/Campaign Records/Offensive Campaigns/Battle in Palm Sea 8/17/23
Battle of Palm Sea | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of (rogue) | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
19 Arch, 145 SF | 20 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 17 |
Battle in Palm Sea
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 42 SF | wedge | 1038 | 1116 hits | 4 kills | 0 losses | |
2 | A | Evoran Rangers | Andryr | Luria Nova | 19 Arch | box | 347 | 288 hits | 1 kills | 0 losses | |
3 | A | Gold Scorpions | Leonid | Luria Nova | 77 SF | box | 1756 | 2016 hits | 8 kills | 0 losses | |
4 | A | Hellers | Rojak | Luria Nova | 26 SF | line | 669 | 329 hits | 1 kills | 0 losses | |
5 | D | Monsters | (Monsters) | (rogue) | 14 other | line | 1365 | 0 hits | 0 kills | 11 losses | |
6 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 705 | 0 hits | 0 kills | 6 losses |
Total:
4 attackers (19 Arch, 145 SF)
2 defenders (20 other)
Total combat strengths: 3810 vs. 2070
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
4 (26-S) | 1 (42-S) 2 (19-A) 3 (77-S) | 5 (14-M) 6 (6-M) |
Hellers (4) move closer to get better shots.
Evoran Rangers (2) move closer to get better shots.
Astra Legionnaire (1) move closer to get better shots.
Gold Scorpions (3) move closer to get better shots.
Monsters (6) and Monsters (5) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
4 (26-S) | 1 (42-S) 2 (19-A) 3 (77-S) | 5 (14-M) 6 (6-M) |
Astra Legionnaire (1) fire on Monsters (5), scoring 484 hits.
Hellers (4) fire on Monsters (6), scoring 189 hits.
Gold Scorpions (3) fire on Monsters (5), scoring 884 hits.
Evoran Rangers (2) fire on Monsters (6), scoring 142 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1699
Monsters (6) and Monsters (5) advance towards the enemy.
Monsters (6) take 397 hits from archer fire, which cause 2 casualties.
Monsters (5) take 1642 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)
Total casualties: 0 attackers, 13 defenders
Turn No. 3
4 (26-S) | 1 (42-S) 2 (19-A) 3 (77-S) | 6 (4-M) |
Hellers (4) fire on Monsters (6), scoring 140 hits.
Gold Scorpions (3) fire on Monsters (6), scoring 1132 hits.
Astra Legionnaire (1) fire on Monsters (6), scoring 632 hits.
Evoran Rangers (2) fire on Monsters (6), scoring 146 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2050
Monsters (6) advance towards the enemy.
Monsters (6) take 2460 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2460 (0 from close combat and 2460 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 11 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.