Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno II 8/1/22
Battle of Grodno | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
183 Inf, 8 MI, 16 Cav, 260 SF | 57 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
183 | 50 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Artois Guard | Claude | Luria Nova | 8 MI | box | 132 | 178 hits | 0 kills | 0 losses | |
2 | A | Blades of Conquest | Baelric | Luria Nova | 142 Inf | line | 1105 | 1430 hits | 11 kills | 142 losses | |
3 | A | Elderwood Sharpshooters | Collin | Luria Nova | 71 SF | box | 1397 | 1087 hits | 6 kills | 0 losses | |
4 | A | Felsenbachi Bolt Throwers | Moria | Luria Nova | 65 SF | line | 1257 | 1438 hits | 8 kills | 0 losses | |
5 | A | Lovett's The First | Lovette | Luria Nova | 59 SF | box | 1454 | 1358 hits | 7 kills | 0 losses | |
6 | A | The Hellfire Horde | Oskar | Luria Nova | 65 SF | skirmish | 1631 | 1346 hits | 8 kills | 0 losses | |
7 | A | Townsend Heavy Cavalry | Troy | Luria Nova | 16 Cav | wedge | 412 | 370 hits | 2 kills | 16 losses | |
8 | A | Wolves of Fylkir | Njal | Luria Nova | 41 Inf | box | 680 | 434 hits | 2 kills | 25 losses | |
9 | D | Monsters | (Monsters) | (rogue) | 17 other | line | 1270 | 1315 hits | 67 kills | 13 losses | |
10 | D | Monsters | (Monsters) | (rogue) | 3 other | line | 430 | 378 hits | 19 kills | 2 losses | |
11 | D | Monsters | (Monsters) | (rogue) | 17 other | line | 1785 | 2195 hits | 42 kills | 15 losses | |
12 | D | Monsters | (Monsters) | (rogue) | 14 other | line | 1225 | 1417 hits | 36 kills | 14 losses | |
13 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 660 | 744 hits | 20 kills | 6 losses |
Total:
8 attackers (183 Inf, 8 MI, 16 Cav, 260 SF)
5 defenders (57 other)
Total combat strengths: 8068 vs. 5370
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
3 (71-S) 5 (59-S) 6 (65-S) 7 (16-C) 8 (41-I) | 4 (65-S) | 1 (8-M) | 2 (142-I) | 9 (17-M) | 10 (3-M) 11 (17-M) | 12 (14-M) 13 (6-M) |
Felsenbachi Bolt Throwers (4) fire on Monsters (9), scoring 401 hits.
Elderwood Sharpshooters (3) fire on Monsters (9), scoring 186 hits.
The Hellfire Horde (6) move closer to get better shots.
Artois Guard (1) fire on Monsters (9), scoring 41 hits.
Lovett's The First (5) fire on Monsters (9), scoring 255 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 883
Townsend Heavy Cavalry (7) ride on, closing in on the defenders.
Blades of Conquest (2) and Wolves of Fylkir (8) advance towards the enemy.
Monsters (12), Monsters (9), Monsters (11), Monsters (13) and Monsters (10) advance towards the enemy.
Close Combat (Center Line):
Monsters (9) score 1315 hits on Blades of Conquest (2).
Blades of Conquest (2) score 649 hits on Monsters (9).
Total close combat hits suffered: Attackers: 1315, Defenders: 649
Monsters (9) take 1709 hits (649 in close combat, 1060 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield.
Blades of Conquest (2) take 1315 hits in close combat, which cause 67 casualties.
Total hits suffered: Attackers: 1315 (1315 from close combat and 0 from ranged), Defenders: 1709 (649 from close combat and 1060 from ranged)
Total casualties: 67 attackers, 13 defenders
Turn No. 2
3 (71-S) 5 (59-S) | 4 (65-S) 6 (65-S) 8 (41-I) | 1 (8-M) 7 (16-C) | 2 (75-I) | 10 (3-M) 11 (17-M) | 12 (14-M) 13 (6-M) |
Elderwood Sharpshooters (3) fire on Monsters (11), scoring 206 hits.
Felsenbachi Bolt Throwers (4) fire on Monsters (11), scoring 269 hits.
Lovett's The First (5) fire on Monsters (11), scoring 311 hits.
Artois Guard (1) fire on Monsters (10), scoring 44 hits.
The Hellfire Horde (6) fire on Monsters (11), scoring 520 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1350
Townsend Heavy Cavalry (7) ride on, closing in on the defenders.
Wolves of Fylkir (8) advance towards the enemy.
Monsters (11), Monsters (10), Monsters (12) and Monsters (13) advance towards the enemy.
Close Combat (Center Line):
3 Luria Nova banners are visible in the melee.
Monsters (11) score 1170 hits on Townsend Heavy Cavalry (7).
Monsters (10) score 378 hits on Blades of Conquest (2).
Blades of Conquest (2) score 229 hits on Monsters (10) (686 before overkill).
Townsend Heavy Cavalry (7) score 370 hits on Monsters (11).
Total close combat hits suffered: Attackers: 1548, Defenders: 599 (1056 before overkill)
Monsters (11) take 1937 hits (370 in close combat, 1567 from archer fire), which cause 8 casualties.
Monsters (10) take 282 hits (229 in close combat, 53 from archer fire), which cause 2 casualties, making the unit retreat from the battlefield.
Blades of Conquest (2) take 378 hits in close combat, which cause 19 casualties.
Townsend Heavy Cavalry (7) take 1170 hits in close combat, which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 1548 (1548 from close combat and 0 from ranged), Defenders: 2219 (599 from close combat and 1620 from ranged)
Total casualties: 35 attackers, 10 defenders
Turn No. 3
3 (71-S) 5 (59-S) | 4 (65-S) 6 (65-S) | 1 (8-M) 8 (41-I) | 2 (56-I) 11 (9-M) | 12 (14-M) 13 (6-M) |
Lovett's The First (5) fire on Monsters (12), scoring 222 hits.
The Hellfire Horde (6) fire on Monsters (12), scoring 258 hits.
Felsenbachi Bolt Throwers (4) fire on Monsters (13), scoring 281 hits.
Elderwood Sharpshooters (3) fire on Monsters (12), scoring 305 hits.
Artois Guard (1) fire on Monsters (13), scoring 43 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1109
Wolves of Fylkir (8) advance towards the enemy.
Monsters (13) and Monsters (12) advance towards the enemy.
Close Combat (Center Line):
Blades of Conquest (2) score 150 hits on Monsters (11).
Blades of Conquest (2) score 291 hits on Monsters (12).
Blades of Conquest (2) score 111 hits on Monsters (13).
Monsters (11) score 580 hits on Blades of Conquest (2).
Monsters (13) score 514 hits on Blades of Conquest (2).
Monsters (12) score 833 hits on Blades of Conquest (2).
Total close combat hits suffered: Attackers: 1927, Defenders: 552
Blades of Conquest (2) take 1927 hits in close combat, which cause 56 casualties, wiping the unit out.
Baelric Aboolio, Knight of Askileonhas been wounded by Monsters (11).
Monsters (11) take 150 hits in close combat, which cause 1 casualties.
Monsters (13) take 500 hits (111 in close combat, 389 from archer fire), which cause 3 casualties.
Monsters (12) take 1233 hits (291 in close combat, 942 from archer fire), which cause 8 casualties.
Total hits suffered: Attackers: 1927 (1927 from close combat and 0 from ranged), Defenders: 1883 (552 from close combat and 1331 from ranged)
Total casualties: 56 attackers, 12 defenders
Turn No. 4
3 (71-S) 5 (59-S) | 4 (65-S) 6 (65-S) | 1 (8-M) | 8 (41-I) | 11 (8-M) 12 (6-M) 13 (3-M) |
Lovett's The First (5) fire on Monsters (11), scoring 570 hits.
The Hellfire Horde (6) fire on Monsters (12), scoring 568 hits.
Artois Guard (1) fire on Monsters (13), scoring 50 hits.
Felsenbachi Bolt Throwers (4) fire on Monsters (13), scoring 487 hits.
Elderwood Sharpshooters (3) fire on Monsters (11), scoring 390 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2065
Monsters (12), Monsters (11) and Monsters (13) advance towards the enemy.
Close Combat (Attacker Line 1):
Monsters (12) score 584 hits on Wolves of Fylkir (8).
Monsters (11) score 445 hits on Wolves of Fylkir (8).
Wolves of Fylkir (8) score 202 hits on Monsters (11).
Wolves of Fylkir (8) score 151 hits on Monsters (12).
Wolves of Fylkir (8) score 81 hits on Monsters (13).
Monsters (13) score 230 hits on Wolves of Fylkir (8).
Total close combat hits suffered: Attackers: 1259, Defenders: 434
Monsters (12) take 833 hits (151 in close combat, 682 from archer fire), which cause 6 casualties, wiping the unit out.
Monsters (11) take 1354 hits (202 in close combat, 1152 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Wolves of Fylkir (8) take 1259 hits in close combat, which cause 25 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Monsters (13) take 725 hits (81 in close combat, 644 from archer fire), which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 1259 (1259 from close combat and 0 from ranged), Defenders: 2912 (434 from close combat and 2478 from ranged)
Total casualties: 26 attackers, 15 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
The locals are grateful for defeating the evil forces plaguing their region.