Difference between revisions of "Feature Requests/Cavalry Hunting Bonus"
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(New page: {{FeatReq |Name=Cavalry Hunting Bonus |Summary=Cavalry units have higher chance of success(more enemies found?) when hunting enemies. |Details=Cavalry units are more likely to encounter an...) |
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|Details=Cavalry units are more likely to encounter an enemy unit when hunting enemies. | |Details=Cavalry units are more likely to encounter an enemy unit when hunting enemies. | ||
|Why=It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.}} | |Why=It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.}} | ||
+ | ==Rejected Reason== | ||
+ | "Nonsense. Cavalry are extremely bad at finding enemies that try to hide. They are loud, they are visible, they can not cross terrain that humans can." -- Tom |
Latest revision as of 16:33, 9 April 2010
Contents
Cavalry Hunting Bonus
Summary
Cavalry units have higher chance of success(more enemies found?) when hunting enemies.
Details
Cavalry units are more likely to encounter an enemy unit when hunting enemies.
Benefits
It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.
Possible Exploits
None Specified
Rejected Reason
"Nonsense. Cavalry are extremely bad at finding enemies that try to hide. They are loud, they are visible, they can not cross terrain that humans can." -- Tom