Difference between revisions of "Feature Requests/Cavalry Hunting Bonus"

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(New page: {{FeatReq |Name=Cavalry Hunting Bonus |Summary=Cavalry units have higher chance of success(more enemies found?) when hunting enemies. |Details=Cavalry units are more likely to encounter an...)
 
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|Details=Cavalry units are more likely to encounter an enemy unit when hunting enemies.
 
|Details=Cavalry units are more likely to encounter an enemy unit when hunting enemies.
 
|Why=It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.}}
 
|Why=It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.}}
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==Rejected Reason==
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"Nonsense. Cavalry are extremely bad at finding enemies that try to hide. They are loud, they are visible, they can not cross terrain that humans can." -- Tom

Latest revision as of 16:33, 9 April 2010

Cavalry Hunting Bonus

Summary

Cavalry units have higher chance of success(more enemies found?) when hunting enemies.

Details

Cavalry units are more likely to encounter an enemy unit when hunting enemies.

Benefits

It adds realism and flavor to the game. It makes sense since a cavalry unit would be able to search more area in a given time than other unit types due to the speed of their horses.

Possible Exploits

None Specified

Rejected Reason

"Nonsense. Cavalry are extremely bad at finding enemies that try to hide. They are loud, they are visible, they can not cross terrain that humans can." -- Tom