Falasan Inquirer/Archive/novemberbattle4
The Great Patriotic War
Siege of Amdor (7th of November, 2007)
Battle in Amdor
No. | Role | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|
1 | A | <-------Immortal Arrows------ | Phibrizo | Barony of Makar | 20Arch | line | 232 |
2 | A | :W: auteys people | Henry | Barony of Makar | 30Inf | line | 164 |
3 | A | :W: Goon Squad | Edgar | Barony of Makar | 27Inf | line | 286 |
4 | A | :W: Greatsword of Golrug | Golrug | Barony of Makar | 20Inf | line | 218 |
5 | A | :W: Grunts | Harod | Barony of Makar | 30Inf | line | 144 |
6 | A | :W: Merry Murderers | Lint | Barony of Makar | 31Inf | line | 340 |
7 | A | :W: True Berserkers | Hang | Barony of Makar | 19SF | line | 660 |
8 | A | :W: Wolfpack | Arya | Barony of Makar | 31Inf | line | 356 |
9 | A | =GD= Sandstorm | Stefan | Talerium | 25Inf | line | 240 |
10 | A | Aardwolfs | Achton | Eston | 7SF | line | 275 |
11 | A | Bás Sciobtha | Gann | Talerium | 48Arch | line | 455 |
12 | A | Bedouin Border Incursion | Drare | Talerium | 46Cav | line | 602 |
13 | A | Behexed Artillery | Ariakas II | Barony of Makar | 15SF | line | 506 |
14 | A | Behexed Artillery | Ian | Barony of Makar | 7SF | line | 339 |
15 | A | Blue Bows | Blaceta | Eston | 13Arch | line | 160 |
16 | A | Bunnie Killers | Hugo | Eston | 5Inf | line | 105 |
17 | A | bunny chuckers | capitol | Eston | 18Arch | line | 280 |
18 | A | Champions of Massillion | Mohannad | Eston | 9Inf | line | 141 |
19 | A | Champions of Massillion | Dave | Eston | 20Inf | line | 261 |
20 | A | Chocxal Bowmen | Slorrvak | Talerium | 20Arch | line | 381 |
21 | A | Chohua Azuratha | Jyotis | Talerium | 37Cav | line | 497 |
22 | A | crimson legion | Elenmir | Talerium | 30Inf | line | 401 |
23 | A | Daft crossbowmen | kerond | Eston | 23Arch | line | 241 |
24 | A | Desert Rats | Eisenhower | Talerium | 20Inf | line | 267 |
25 | A | Dondor Longbowmen | Telmar | Eston | 20Arch | line | 356 |
26 | A | Emarama Archers | Kealan | Eston | 12Arch | line | 202 |
27 | A | Emarama Shield | Luka | Eston | 19Inf | line | 302 |
28 | A | Fight On | Sigroth | Eston | 10Inf | line | 175 |
29 | A | Fire on my COMMAND | Gengis Kahn | Eston | 30Arch | wedge | 325 |
30 | A | Flaming Flights of Death | Benjamin | Eston | 15Arch | line | 177 |
31 | A | Foot Soldiers | Fiona | Talerium | 8Inf | line | 97 |
32 | A | Gadfreys Gang | Gadfrey | Eston | 23Inf | line | 214 |
33 | A | Get Busy Dying | Horace | Talerium | 37Inf | line | 471 |
34 | A | Kargnchha ka Karib | Xanio | Talerium | 42Inf | box | 421 |
35 | A | Kyler's Killers | Kyler | Eston | 18Arch | line | 143 |
36 | A | Lacirith Longbowmen | lan | Eston | 20Arch | line | 249 |
37 | A | Lamia rangers | mummy | Barony of Makar | 10Arch | line | 133 |
38 | A | Long Distance | Issac | Eston | 11Arch | line | 180 |
39 | A | Makarian Snipers | Finegus | Barony of Makar | 15Arch | line | 189 |
40 | A | Marauders | Condor | Eston | 21Inf | line | 300 |
41 | A | Max Core | Max | Eston | 15Inf | line | 150 |
42 | A | Meneriel Freemen | Trechnos | Eston | 7Inf | line | 113 |
43 | A | military settlers | Tiglatpilesar | Eston | 25Inf | line | 238 |
44 | A | Mira's Martyrs | Mira | Eston | 15Inf | line | 222 |
45 | A | Monster-on-a-Stick | Simius | Talerium | 17Arch | line | 303 |
46 | A | Nacht Raidern | Bjorn | Barony of Makar | 35Inf | line | 461 |
47 | A | Niccolo's Revenge | Niccolo | Eston | 15Inf | line | 284 |
48 | A | Pale Knights | Ziode | Talerium | 19Inf | line | 263 |
49 | A | Personal Guard | Dane | Talerium | 16Inf | line | 221 |
50 | A | Phoenix Guard | Night Hawk | Eston | 11Inf | line | 172 |
51 | A | Queen's Guard | Taiasin | Eston | 17Arch | line | 233 |
52 | A | Rabbit Stew Anyone? | Sean | Eston | 27Inf | line | 241 |
53 | A | Revilian Guard | Averian | Talerium | 30Inf | line | 233 |
54 | A | Rivendale Rangers | Lorinan | Eston | 5Arch | line | 72 |
55 | A | Royal Special Forces | Andrew | Eston | 30SF | skirmish | 874 |
56 | A | Secret Service II | Nikola | Talerium | 20Arch | line | 275 |
57 | A | Sky Lancers | Kristof | Talerium | 40Cav | line | 610 |
58 | A | Sky Lancers | Loras | Talerium | 8Cav | line | 170 |
59 | A | Sorrow | Ancelin | Talerium | 30Arch | line | 491 |
60 | A | Spice Girls | Coriander | Eston | 11Inf | line | 161 |
61 | A | Talerium Commando | Gracus | Talerium | 35Inf | line | 461 |
62 | A | Talerium Light Infantry | Alarin | Talerium | 41Inf | line | 643 |
63 | A | The Aegis | Octavia | Eston | 10Inf | line | 132 |
64 | A | The Companions | Icargus | Talerium | 15Cav | line | 224 |
65 | A | The Morale | Herotious | Talerium | 21Cav | line | 302 |
66 | A | Urendarts | Armede | Eston | 23Arch | line | 201 |
67 | A | we ride | ZogXIX | Talerium | 33Cav | line | 473 |
68 | A | [CG] Kure's Battle Guard | Kureshtin | Talerium | 30Inf | line | 358 |
69 | A | [CG] Sandswept Guardian | Solak | Talerium | 20Inf | line | 323 |
70 | A | [VP] Last Line III | Emmaline | Eston | 17Inf | line | 247 |
71 | A | [VP] Masamune | Pepo | Eston | 25Arch | line | 257 |
72 | A | [VP] Swords of Nazamroth | Axim | Eston | 40Inf | line | 449 |
73 | A | ~{Immortals}~ Undying Archers | Kendra | Barony of Makar | 55Arch | line | 603 |
74 | D | BallsDeep | (militia/guard unit) | Falasan | 23Inf | line | 370 |
75 | D | Barad Gardor Shadow Troops | Natal | Falasan | 8SF | line | 280 |
76 | D | Black Guard | Imrahil | Falasan | 20Inf | line | 267 |
77 | D | Blood Guard | Johannes | Falasan | 37Inf | line | 391 |
78 | D | Cavalry charge | aaron | Falasan | 10Cav | wedge | 197 |
79 | D | CrashIntoIt | (militia/guard unit) | Falasan | 35Arch | line | 498 |
80 | D | Crimson Longbows | (militia/guard unit) | Falasan | 19Arch | line | 242 |
81 | D | Crimson Longbows | Lucia | Falasan | 5Arch | line | 83 |
82 | D | Da Goat's Chargers | Mathias | Falasan | 10Cav | wedge | 133 |
83 | D | Da Hat Infantry | Tony | Falasan | 31Inf | line | 332 |
84 | D | DeadEyes | (militia/guard unit) | Falasan | 29Arch | line | 428 |
85 | D | DSS Fighters | Frank | Falasan | 11Arch | line | 217 |
86 | D | Falasan Rangers | Murdo | Falasan | 19MI | line | 348 |
87 | D | Fast Men | Lion | Falasan | 30Inf | line | 305 |
88 | D | Fling | Killer | Falasan | 30Arch | line | 423 |
89 | D | Gifts of Iron | Mithridates | Falasan | 15Inf | line | 203 |
90 | D | God's mercy | kawouter II | Falasan | 29Arch | line | 315 |
91 | D | HardHitters | DezNutz | Falasan | 15Cav | wedge | 340 |
92 | D | Highland Warriors | Seamus | Falasan | 20Inf | line | 214 |
93 | D | Highlanders | Angus | Falasan | 28Inf | line | 341 |
94 | D | KillZone | (militia/guard unit) | Falasan | 23Arch | line | 339 |
95 | D | Lasten's Eastern Lads | (militia/guard unit) | Falasan | 24Inf | line | 414 |
96 | D | Lufipukkasztok | Grimm | Falasan | 13Arch | line | 194 |
97 | D | Menedor Sword Marines | Dobla | Falasan | 16Inf | line | 218 |
98 | D | Menedor Sword Marines | (militia/guard unit) | Falasan | 21Inf | line | 338 |
99 | D | Mix Things Up | Diodorus | Falasan | 20MI | line | 312 |
100 | D | Personal Guard | Hes | Falasan | 23Arch | line | 312 |
101 | D | Picnu Pugs | Augustus | Falasan | 45Inf | line | 451 |
102 | D | Raiders | (militia/guard unit) | Falasan | 25Inf | line | 382 |
103 | D | Red Bows of Fury | Alix | Falasan | 21Arch | line | 350 |
104 | D | Redcloaks | Borugar | Falasan | 18Cav | wedge | 314 |
105 | D | Retinue | Pierre | Falasan | 25Inf | line | 242 |
106 | D | Russkyesoldatiobichnonyesdayutsa | Inkrav | Falasan | 35Inf | line | 324 |
107 | D | Scarlet Guard | (militia/guard unit) | Falasan | 29Arch | line | 423 |
108 | D | Scarlet Guard | Icarus | Falasan | 20Arch | line | 210 |
109 | D | Shadow of Brightness | Haunt | Falasan | 21Inf | line | 231 |
110 | D | St. Ives Infantry | Justin | Falasan | 15Inf | line | 214 |
111 | D | Tank Troops | (militia/guard unit) | Falasan | 69Inf | line | 600 |
112 | D | TellingShot | Hansel | Falasan | 40Arch | line | 489 |
113 | D | The Forgotten | (militia/guard unit) | Falasan | 32Inf | line | 529 |
114 | D | Time's Arrow | Eritrea | Falasan | 18Arch | line | 311 |
115 | D | Tucha Elite | (militia/guard unit) | Falasan | 30Inf | line | 430 |
116 | D | Valkyrie | Hyacia | Falasan | 21Arch | line | 333 |
117 | D | Wall Defenders | Amazin | Falasan | 20Inf | line | 306 |
118 | D | XVI Legio Principes | (militia/guard unit) | Falasan | 13Inf | line | 241 |
119 | D | ~=B.A=~ Jerrin's Men | (militia/guard unit) | Falasan | 18Inf | line | 380 |
120 | D | ~=B.A=~ KillingMachine | (militia/guard unit) | Falasan | 21Inf | line | 378 |
121 | D | ~=B.A=~ Menedor's Finest | (militia/guard unit) | Falasan | 12Inf | line | 259 |
122 | D | ~=B.A=~ RedSpaniards | Dabug | Falasan | 27Inf | line | 508 |
123 | D | ~=B.A=~ St. Ives Lancers | (militia/guard unit) | Falasan | 15Inf | line | 248 |
124 | D | ~=B.A=~ The Black Swords | Leto | Falasan | 26Inf | line | 443 |
125 | D | ~=B.A=~ The Bridge | Crip | Falasan | 19Inf | line | 393 |
126 | D | ~=B.A=~ The Sanctuary | Barry | Falasan | 32Inf | line | 492 |
127 | D | ~=B.A=~ Torgs | Gtorth | Falasan | 20Inf | line | 302 |
128 | D | ~=B.A=~ Tucha's Raiders | sycheus | Falasan | 27Cav | wedge | 409 |
129 | D | ~=B.F=~ Black Company | Gollum | Falasan | 40Arch | line | 445 |
130 | D | ~=B.F=~ Guardians | Telvany | Falasan | 20Inf | line | 239 |
131 | D | ~=B.G=~ Elroth Swordsmen | Bethesa | Falasan | 22Inf | line | 284 |
132 | D | ~=BA=~ For Honor | Trumpet II | Falasan | 28Inf | line | 358 |
133 | D | ~=BA=~ Marksmen | END | Falasan | 27Arch | line | 388 |
134 | D | ~=BF=~my hand | warrior | Falasan | 15Cav | wedge | 281 |
Total:
73 attackers (857 Inf, 485 Arch, 200 Cav, 78 SF)
61 defenders (855 Inf, 39 MI, 433 Arch, 95 Cav, 8 SF)
Total combat strengths: 21945 vs. 20241
The region owner Falasan and their allies defend.
The Eston troops attack because they are at war with Falasan.
The Barony of Makar troops attack because they are at war with Falasan.
Get Busy Dying have attack orders.
[CG] Kure's Battle Guard have attack orders.
[CG] Sandswept Guardian have attack orders.
Desert Rats have attack orders.
Sorrow have attack orders.
Secret Service II have attack orders.
Talerium Light Infantry have attack orders.
crimson legion have attack orders.
Revilian Guard have attack orders.
Pale Knights have attack orders.
Monster-on-a-Stick have attack orders.
Personal Guard have attack orders.
Kargnchha ka Karib have attack orders.
Talerium Commando have attack orders.
Bás Sciobtha have attack orders.
=GD= Sandstorm have attack orders.
Foot Soldiers have attack orders.
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Motte and Bailey (2).
Sir Andrew McKay, King and High Marshal of Eston is spotted wearing the Armour of Life.
Gann MacColl, Count of Chucxi, Marshal of the Eternal Sun takes command of his army.
Sir Niccolo Den Snodaert of Eston takes command of his army. They deploy in Fortification Defense formation.
Achton Goldhammer, Count of Meneriel, Marshal of the Royal Guard takes command of his army.
Kendra Del Canato, Marshal of the Immortals takes command of his army.
Kristof Elvirez of Talerium takes command of his army.
Luka Emarama, Marshal of the Army of the Citadel takes command of his army. They deploy in no particular formation.
Lady Kureshtin Kestrel, Baroness of Quetli, Marshal of the Chocxal Guard takes command of his army.
Hang the Slayer, Count of Tellwood, Marshal of the Herr ór Icegate takes command of his army. They deploy in Archer Opening formation.
Leto Atreides, Count of Corniel takes command of his army.
Turn No. 1
12(46-C) 21(37-C) |
59(30-A) 66(23-A) |
1(20-A) 2(30-I) |
7(19-S) 16(5-I) |
75(8-S) |
74(23-I) |
108(20-A) |
78(10-C) |
Crimson Longbows (80) fire on :W: True Berserkers (7), scoring 60 hits.
Flaming Flights of Death (30) fire on TellingShot (112), scoring 71 hits.
Fling (88) fire on :W: True Berserkers (7), scoring 201 hits.
Royal Special Forces (55) have no enemy in range and advance to better firing positions.
Valkyrie (116) fire on Get Busy Dying (33), scoring 196 hits.
Crimson Longbows (81) fire on [CG] Kure's Battle Guard (68), scoring 41 hits.
Emarama Archers (26) fire on ~=B.F=~ Black Company (129), scoring 101 hits.
Behexed Artillery (13) move closer to get better shots.
Lufipukkasztok (96) fire on Behexed Artillery (13), scoring 88 hits.
CrashIntoIt (79) move closer to get better shots.
~=BA=~ Marksmen (133) fire on [CG] Sandswept Guardian (69), scoring 248 hits.
Monster-on-a-Stick (45) fire on TellingShot (112), scoring 125 hits.
Blue Bows (15) fire on CrashIntoIt (79), scoring 23 hits.
Behexed Artillery (14) fire on CrashIntoIt (79), scoring 121 hits.
Time's Arrow (114) fire on Emarama Shield (27), scoring 138 hits.
DSS Fighters (85) fire on Niccolo's Revenge (47), scoring 73 hits.
~=B.F=~ Black Company (129) fire on [CG] Kure's Battle Guard (68), scoring 243 hits.
Aardwolfs (10) fire on Mix Things Up (99), scoring 114 hits.
God's mercy (90) fire on Marauders (40), scoring 115 hits.
DeadEyes (84) fire on Desert Rats (24), scoring 147 hits.
Barad Gardor Shadow Troops (75) fire on Pale Knights (48), scoring 45 hits.
Long Distance (38) fire on Personal Guard (100), scoring 67 hits.
Red Bows of Fury (103) move closer to get better shots.
Fire on my COMMAND (29) fire on Wall Defenders (117), scoring 110 hits.
Lacirith Longbowmen (36) fire on Red Bows of Fury (103), scoring 94 hits.
bunny chuckers (17) fire on Fling (88), scoring 68 hits.
Makarian Snipers (39) fire on ~=BA=~ Marksmen (133), scoring 60 hits.
Scarlet Guard (107) fire on Rabbit Stew Anyone? (52), scoring 95 hits.
KillZone (94) fire on Behexed Artillery (13), scoring 145 hits.
Queen's Guard (51) fire on Personal Guard (100), scoring 83hits.
Kyler's Killers (35) fire on Valkyrie (116), scoring 40 hits.
Urendarts (66) have no enemy in range and advance to better firing positions.
Scarlet Guard (108) fire on Mira's Martyrs (44), scoring 42 hits.
Sorrow (59) fire on TellingShot (112), scoring 141 hits.
~{Immortals}~ Undying Archers (73) fire on Time's Arrow (114), scoring 134 hits.
Bás Sciobtha (11) fire on Barad Gardor Shadow Troops (75), scoring 171 hits.
Mix Things Up (99) fire on Gadfreys Gang (32), scoring 98 hits.
Falasan Rangers (86) have no enemy in range and hold their fire.
Rivendale Rangers (54) fire on CrashIntoIt (79), scoring 20 hits.
Daft crossbowmen (23) fire on Red Bows of Fury (103), scoring 43 hits.
<-------Immortal Arrows------ (1) have no enemy in range and advance to better firing positions.
Dondor Longbowmen (25) fire on DSS Fighters (85), scoring 153 hits.
Secret Service II (56) have no enemy in range and advance to better firing positions.
Personal Guard (100) fire on Secret Service II (56), scoring 125 hits.
Chocxal Bowmen (20) move closer to get better shots.
TellingShot (112) fire on Chocxal Bowmen (20), scoring 273 hits.
Lamia rangers (37) have no enemy in range and advance to better firing positions.
[VP] Masamune (71) move closer to get better shots.
Da Goat's Chargers (82) stay in their defensive position, awaiting an opportunity to charge.
Redcloaks (104) stay in their defensive position, awaiting an opportunity to charge.
~=BF=~my hand (134) stay in their defensive position, awaiting an opportunity to charge.
~=B.A=~ Tucha's Raiders (128) stay in their defensive position, awaiting an opportunity to charge.
HardHitters (91) stay in their defensive position, awaiting an opportunity to charge.
Cavalry charge (78) stay in their defensive position, awaiting an opportunity to charge.
Sky Lancers (57), Sky Lancers (58), we ride (67), Bedouin Border Incursion (12), Chohua Azuratha (21), The Companions (64) and The Morale (65) ride on, closing in on the defenders.
Spice Girls (60), Get Busy Dying (33), Marauders (40), [CG] Kure's Battle Guard (68), [CG] Sandswept Guardian (69), Phoenix Guard (50), =GD= Sandstorm (9), Revilian Guard (53), :W: Goon Squad (3), The Aegis (63), Champions of Massillion (18), Pale Knights (48), Emarama Shield (27), Gadfreys Gang (32), :W: Greatsword of Golrug (4), Champions of Massillion (19), Max Core (41), Talerium Light Infantry (62), Rabbit Stew Anyone? (52), :W: auteys people (2), :W: Grunts (5), [VP] Swords of Nazamroth (72), military settlers (43), Meneriel Freemen (42), [VP] Last Line III (70), Foot Soldiers (31), Bunnie Killers (16), :W: True Berserkers (7), Talerium Commando (61), Desert Rats (24), :W: Merry Murderers (6), crimson legion (22), Personal Guard (49), Niccolo's Revenge (47), :W: Wolfpack (8), Kargnchha ka Karib (34), Nacht Raidern (46), Mira's Martyrs (44) and Fight On
(28) advance towards the enemy.
Tank Troops (111), Retinue (105), The Forgotten (113), ~=B.A=~ St. Ives Lancers (123), BallsDeep (74), ~=B.A=~ The Bridge (125), St. Ives Infantry (110), ~=B.F=~ Guardians (130), Blood Guard (77), Russkyesoldatiobichnonyesdayutsa (106), ~=B.A=~ Jerrin's Men (119), Gifts of Iron (89), Raiders (102), ~=B.A=~ Torgs (127), ~=B.A=~ The Sanctuary (126), ~=B.A=~ The Black Swords (124), Shadow of Brightness (109), ~=B.A=~ RedSpaniards (122), Da Hat Infantry (83),
Picnu Pugs (101), ~=B.A=~ KillingMachine (120), Highlanders (93), ~=BA=~ For Honor (132), ~=B.A=~ Menedor's Finest (121), ~=B.G=~ Elroth Swordsmen (131), Black Guard (76), Menedor Sword Marines (97), Highland Warriors (92), Menedor Sword Marines (98), Tucha Elite (115), Lasten's Eastern Lads (95), XVI Legio Principes (118) and Fast Men (87) move forward to take up positions at the outer wall.
Wall Defenders (117) hold their positions at the outer wall, waiting for the attack.
Get Busy Dying (33) take 196 hits from archer fire, which cause 5 casualties.
Fling (88) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Marauders (40) take 115 hits from archer fire, which cause 4 casualties.
Valkyrie (116) take 10 hits from archer fire (reduced due to fortifications). No casualties.
[CG] Kure's Battle Guard (68) take 284 hits from archer fire, which cause 11 casualties.
[CG] Sandswept Guardian (69) take 248 hits from archer fire, which cause 6 casualties.
Pale Knights (48) take 45 hits from archer fire, which cause 1 casualties.
Emarama Shield (27) take 138 hits from archer fire, which cause 3 casualties.
Behexed Artillery (13) take 233 hits from archer fire, which cause 4 casualties.
CrashIntoIt (79) take 42 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=BA=~ Marksmen (133) take 15 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Gadfreys Gang (32) take 98 hits from archer fire, which cause 2 casualties.
Time's Arrow (114) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
DSS Fighters (85) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Black Company (129) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rabbit Stew Anyone? (52) take 95 hits from archer fire, which cause 4 casualties.
Barad Gardor Shadow Troops (75) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Red Bows of Fury (103) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Wall Defenders (117) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mix Things Up (99) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
:W: True Berserkers (7) take 261 hits from archer fire, which cause 5 casualties.
Desert Rats (24) take 147 hits from archer fire, which cause 5 casualties.
Niccolo's Revenge (47) take 73 hits from archer fire, which cause 2 casualties.
Secret Service II (56) take 125 hits from archer fire, which cause 5 casualties.
Personal Guard (100) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Chocxal Bowmen (20) take 273 hits from archer fire, which cause 9 casualties.
TellingShot (112) take 86 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mira's Martyrs (44) take 42 hits from archer fire, which cause 1 casualties.
Total casualties: 67 attackers, 17 defenders
Turn No. 2
55(30-S) |
10(7-S) 11(48-A) |
1(20-A) 2(30-I) |
7(14-S) 16(5-I) |
74(23-I) |
80(19-A) |
108(20-A) |
78(10-C) |
Bás Sciobtha (11) move closer to get better shots.
Lacirith Longbowmen (36) fire on Tank Troops (111), scoring 74 hits.
Chocxal Bowmen (20) fire on ~=B.A=~ RedSpaniards (122), scoring 119 hits.
Monster-on-a-Stick (45) fire on The Forgotten (113), scoring 128 hits.
Crimson Longbows (81) fire on :W: True Berserkers (7), scoring 25 hits.
TellingShot (112) fire on :W: True Berserkers (7), scoring 292 hits.
Personal Guard (100) fire on Get Busy Dying (33), scoring 113 hits.
Long Distance (38) fire on ~=B.A=~ The Sanctuary (126), scoring 55 hits.
Red Bows of Fury (103) fire on Emarama Shield (27), scoring 213 hits.
KillZone (94) fire on [CG] Kure's Battle Guard (68), scoring 142 hits.
Behexed Artillery (13) fire on ~=B.A=~ The Black Swords (124), scoring 222 hits.
Lamia rangers (37) fire on Picnu Pugs (101), scoring 72 hits.
~=BA=~ Marksmen (133) fire on Niccolo's Revenge (47), scoring 248 hits.
Makarian Snipers (39) fire on CrashIntoIt (79), scoring 71 hits.
~{Immortals}~ Undying Archers (73) fire on Tank Troops (111), scoring 214 hits.
Sorrow (59) fire on ~=B.F=~ Black Company (129), scoring 119 hits.
<-------Immortal Arrows------ (1) fire on Fling (88), scoring 150 hits.
Emarama Archers (26) fire on Tucha Elite (115), scoring 72 hits.
DeadEyes (84) fire on Pale Knights (48), scoring 249 hits.
~=B.F=~ Black Company (129) fire on [CG] Sandswept Guardian (69), scoring 255 hits.
Behexed Artillery (14) fire on ~=B.A=~ The Sanctuary (126), scoring 112 hits.
Fire on my COMMAND (29) fire on ~=B.A=~ The Bridge (125), scoring 167 hits.
Lufipukkasztok (96) fire on
Marauders (40), scoring 65
hits.
bunny chuckers (17) fire on
Lasten's Eastern Lads (95),
scoring 59 hits.
Time's Arrow (114) fire on
Rabbit Stew Anyone? (52),
scoring 129 hits.
Aardwolfs (10) fire on ~=BA=~
For Honor (132), scoring 80
hits.
Valkyrie (116) fire on Desert
Rats (24), scoring 198 hits.
Urendarts (66) fire on Blood
Guard (77), scoring 42 hits.
Fling (88) fire on Get Busy
Dying (33), scoring 331
hits.
Daft crossbowmen (23) fire on
Highlanders (93), scoring 64
hits.
Flaming Flights of Death
(30) fire on Raiders (102),
scoring 73 hits.
Secret Service II (56) fire on
Da Hat Infantry (83), scoring 82
hits.
Dondor Longbowmen (25) fire on
~=B.A=~ Jerrin's Men (119),
scoring 101 hits.
Falasan Rangers (86) fire on
Mira's Martyrs (44), scoring 60
hits.
God's mercy (90) fire on
Personal Guard (49), scoring 156
hits.
Barad Gardor Shadow Troops (75)
fire on Gadfreys Gang (32),
scoring 79 hits.
Crimson Longbows (80) fire on
Fight On (28), scoring 116
hits.
Queen's Guard (51) fire on
~=B.A=~ KillingMachine (120),
scoring 85 hits.
Mix Things Up (99) fire on Max
Core (41), scoring 125 hits.
DSS Fighters (85) fire on Spice
Girls (60), scoring 72 hits.
CrashIntoIt (79) fire on The
Aegis (63), scoring 333
hits.
Kyler's Killers (35) fire on
BallsDeep (74), scoring 35
hits.
Blue Bows (15) fire on
Russkyesoldatiobichnonyesdayutsa
(106), scoring 34 hits.
Royal Special Forces (55) move
closer to get better shots.
[VP] Masamune (71) fire on Picnu
Pugs (101), scoring 64 hits.
Scarlet Guard (107) fire on
Marauders (40), scoring 117
hits.
Scarlet Guard (108) fire on
Bunnie Killers (16), scoring 46
hits.
Rivendale Rangers (54) fire on
Menedor Sword Marines (98),
scoring 28 hits.
~=B.A=~ Tucha's Raiders (128)
stay in their defensive
position, awaiting an
opportunity to charge.
Cavalry charge (78) stay in
their defensive position,
awaiting an opportunity to
charge.
HardHitters (91) stay in their
defensive position, awaiting an
opportunity to charge.
Redcloaks (104) stay in their
defensive position, awaiting an
opportunity to charge.
Da Goat's Chargers (82) stay in
their defensive position,
awaiting an opportunity to
charge.
~=BF=~my hand (134) stay in
their defensive position,
awaiting an opportunity to
charge.
The Morale (65), Bedouin Border
Incursion (12), The Companions
(64), we ride (67), Chohua
Azuratha (21), Sky Lancers (57)
and Sky Lancers (58) ride on,
closing in on the defenders.
There are
13 siege engines at the
walls.
[CG] Kure's Battle Guard (68)
climb up through the overcrowded
siege engines.
Gadfreys Gang (32) climb up
through the overcrowded siege
engines.
Mira's Martyrs (44) climb up
through the overcrowded siege
engines.
:W: True Berserkers (7) climb up
through the overcrowded siege
engines.
[CG] Sandswept Guardian (69)
climb up through the overcrowded
siege engines.
Marauders (40) squeeze through
the heavily overcrowded siege
engines.
Spice Girls (60) squeeze through
the heavily overcrowded siege
engines.
Fight On (28) squeeze through
the heavily overcrowded siege
engines.
Max Core (41) squeeze through
the heavily overcrowded siege
engines.
Bunnie Killers (16) squeeze
through the heavily overcrowded
siege engines.
Desert Rats (24) squeeze through
the heavily overcrowded siege
engines.
Pale Knights (48) squeeze
through the heavily overcrowded
siege engines.
Niccolo's Revenge (47) squeeze
through the heavily overcrowded
siege engines.
Emarama Shield (27) squeeze
through the heavily overcrowded
siege engines.
Rabbit Stew Anyone? (52) squeeze
through the heavily overcrowded
siege engines.
Personal Guard (49) squeeze
through the heavily overcrowded
siege engines.
The Aegis (63) squeeze through
the heavily overcrowded siege
engines.
Get Busy Dying (33) squeeze
through the heavily overcrowded
siege engines.
=GD= Sandstorm (9), Champions of
Massillion (18), Nacht Raidern
(46), Kargnchha ka Karib (34),
[VP] Swords of Nazamroth (72),
Foot Soldiers (31), military
settlers (43), :W: auteys people
(2), :W: Grunts (5), :W: Wolfpack (8), :W: Goon Squad
(3), Talerium Commando (61), :W: Merry Murderers (6), Phoenix
Guard (50), :W: Greatsword of
Golrug (4), [VP] Last Line III
(70), Talerium Light Infantry
(62), crimson legion (22),
Champions of Massillion (19),
Meneriel Freemen (42) and
Revilian Guard (53) advance
towards the enemy.
Close
Combat:
17 Falasan
banners are visible in the
melee.
8 Eston
banners are visible in the
melee.
6 Talerium
banners are visible in the
melee.
3 Barony
of Makar banners are visible in
the melee.
[CG] Kure's Battle Guard (68)
score 132 hits.
Crimson Longbows (81) score 13
hits.
TellingShot (112) score 96
hits.
Gadfreys Gang (32) score 69
hits.
Personal Guard (100) score 33
hits.
Gifts of Iron (89) score 111
hits.
~=BA=~ For Honor (132) score 218
hits.
BallsDeep (74) score 215
hits.
~=B.A=~ St. Ives Lancers
(123) score 111 hits.
St. Ives Infantry (110) score
135 hits.
Da Hat Infantry (83) score 123
hits.
Mira's Martyrs (44) score 117
hits.
Red Bows of Fury (103) score 61
hits.
~=B.A=~ KillingMachine (120)
score 226 hits.
:W: True Berserkers (7) score
368 hits.
~=BA=~ Marksmen (133) score 68
hits.
XVI Legio Principes (118) score
167 hits.
[CG] Sandswept Guardian (69)
score 164 hits.
~=B.G=~ Elroth Swordsmen (131)
score 137 hits.
Shadow of Brightness (109) score
81 hits.
Blood Guard (77) score 237
hits.
Marauders (40) score 84
hits.
Black Guard (76) score 109
hits.
~=B.A=~ Menedor's Finest (121)
score 156 hits.
Raiders (102) score 257
hits.
~=B.F=~ Black Company (129)
score 86 hits.
Menedor Sword Marines (97) score
172 hits.
Lufipukkasztok (96) score 30
hits.
Picnu Pugs (101) score 268
hits.
Time's Arrow (114) score 50
hits.
The Forgotten (113) score 365
hits.
Valkyrie (116) score 67
hits.
Spice Girls (60) score 54
hits.
~=B.A=~ RedSpaniards (122) score
350 hits.
Fling (88) score 84 hits.
Fight On (28) score 101
hits.
Max Core (41) score 40 hits.
Bunnie Killers (16) score 40
hits.
~=B.A=~ The Sanctuary (126)
score 287 hits.
~=B.A=~ The Black Swords (124)
score 345 hits.
~=B.A=~ Jerrin's Men (119) score
195 hits.
Barad Gardor Shadow Troops
(75) score 40 hits.
Fast Men (87) score 158
hits.
Desert Rats (24) score 112
hits.
Mix Things Up (99) score 97
hits.
Pale Knights (48) score 82
hits.
Niccolo's Revenge (47) score 85
hits.
Emarama Shield (27) score 127
hits.
Lasten's Eastern Lads (95) score
273 hits.
DSS Fighters (85) score 30
hits.
~=B.A=~ The Bridge (125) score
240 hits.
Highlanders (93) score 229
hits.
Tank Troops (111) score 271
hits.
Rabbit Stew Anyone? (52)
score 32 hits.
Highland Warriors (92) score 116
hits.
CrashIntoIt (79) score 95
hits.
Wall Defenders (117) score 205
hits.
~=B.F=~ Guardians (130) score
126 hits.
Personal Guard (49) score 60
hits.
Tucha Elite (115) score 277
hits.
~=B.A=~ Torgs (127) score 191
hits.
The Aegis (63) score 72
hits.
Russkyesoldatiobichnonyesdayutsa
(106) score 150 hits.
Retinue (105) score 91 hits.
Get Busy Dying (33) score 232
hits.
Menedor Sword Marines (98) score
202 hits.
Total hits
suffered: Attackers: 7644,
Defenders: 1971
[CG] Kure's Battle Guard (68)
take 1623 hits (1481 in close
combat, 142 from archer fire),
which cause 19 casualties,
wiping the unit out.
Crimson Longbows (81) take 260
hits in close combat (reduced
due to fortifications), which
cause 5 casualties, wiping the
unit out.
TellingShot (112) take 267 hits
in close combat (reduced due to
fortifications), which cause 15
casualties.
Gadfreys Gang (32) take 850 hits
(771 in close combat, 79 from
archer fire), which cause 21
casualties, wiping the unit
out.
Personal Guard (100) take 120
hits in close combat (reduced
due to fortifications), which
cause 4 casualties.
Gifts of Iron (89) take 194 hits
in close combat (reduced due to
fortifications), which cause 6
casualties.
~=BA=~ For Honor (132) take 124
hits (103 in close combat, 21
from archer fire) (reduced due
to fortifications), which cause
4 casualties.
BallsDeep (74) take 109 hits
(100 in close combat, 9 from
archer fire) (reduced due to
fortifications), which cause 3
casualties.
~=B.A=~ St. Ives Lancers (123)
take 68 hits in close combat
(reduced due to fortifications),
which cause 2 casualties.
St. Ives Infantry (110) take 79
hits in close combat (reduced
due to fortifications), which
cause 2 casualties.
Da Hat Infantry (83) take 82
hits (61 in close combat, 21
from archer fire) (reduced due
to fortifications), which cause
2 casualties.
Mira's Martyrs (44) take 902
hits (842 in close combat, 60
from archer fire), which cause
14 casualties, wiping the unit
out.
Red Bows of Fury (103) take 55
hits in close combat (reduced
due to fortifications), which
cause 2 casualties.
~=B.A=~ KillingMachine (120)
take 73 hits (51 in close
combat, 22 from archer fire)
(reduced due to fortifications),
which cause 2 casualties.
:W: True Berserkers (7) take 1568 hits (1251 in close combat, 317 from archer fire), which cause 14 casualties, wiping the unit out.
~=BA=~ Marksmen (133) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
XVI Legio Principes (118) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
[CG] Sandswept Guardian (69) take 1066 hits (811 in close combat, 255 from archer fire), which cause 14 casualties, wiping the unit out.
Solak Marioneaux (Knight of Matlec, Talerium) has been wounded.
~=B.G=~ Elroth Swordsmen (131) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shadow of Brightness (109) take 34 hits in close combat (reduced due to fortifications), which
cause 1 casualties.
Blood Guard (77) take 22 hits (11 in close combat, 11 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Marauders (40) take 876 hits (694 in close combat, 182 from archer fire), which cause 17 casualties, wiping the unit out.
Condor Rosford (Knight of Malor, Eston) has been wounded.
Black Guard (76) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Raiders (102) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Black Company (129)take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Picnu Pugs (101) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Forgotten (113) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Spice Girls (60) take 635 hits (563 in close combat, 72 from archer fire), which cause 11 casualties, wiping the unit out.
Coriander Rivendale (Dame of Massillion, Eston) has been captured by Falasan forces.
~=B.A=~ RedSpaniards (122) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fling (88) take 38 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Fight On (28) take 326 hits (210 in close combat, 116 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Sigroth Ragnarsson (Knight of Barad Lacirith, Eston) has been wounded.
Max Core (41) take 324 hits (199 in close combat, 125 from archer fire), which cause 11 casualties, throwing them back from the fortifications, causing
another 1 casualties. One siege engine is destroyed during the attack.
Bunnie Killers (16) take 263 hits (217 in close combat, 46 from archer fire), which cause 5 casualties, wiping the unit out.
~=B.A=~ The Sanctuary (126) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (124) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrin's Men (119) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Desert Rats (24) take 315 hits (117 in close combat, 198 from archer fire), which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
Pale Knights (48) take 369 hits (120 in close combat, 249 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
Niccolo's Revenge (47) take 320 hits (72 in close combat, 248 from archer fire), which cause 8 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack. One Eston banner is lost.
Emarama Shield (27) take 282 hits (69 in close combat, 213 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Lasten's Eastern Lads (95) take 15 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ The Bridge (125) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Highlanders (93) take 16 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tank Troops (111) take 74 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Rabbit Stew Anyone? (52) take 222 hits (93 in close combat, 129 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
CrashIntoIt (79) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (49) take 209 hits (53 in close combat, 156 from archer fire), which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Tucha Elite (115) take 18 hits from archer fire (reduced due to fortifications). No casualties.
The Aegis (63) take 384 hits (51 in close combat, 333 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Octavia Obeji (Dame of Barad Lacirith, Eston) has been wounded.
Russkyesoldatiobichnonyesdayutsa (106) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Get Busy Dying (33) take 474 hits (30 in close combat, 444 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Menedor Sword Marines (98) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 203 attackers, 69 defenders
Turn No. 3
59(30-A) |
10(7-S) 14(7-S) |
1(20-A) 11(48-A) |
2(30-I) 3(27-I) |
74(20-I) |
80(19-A) |
108(20-A) |
78(10-C) |
Rivendale Rangers (54) fire on
Tank Troops (111), scoring 29
hits.
Bás Sciobtha (11)
fire on Tank Troops (111),
scoring 334 hits.
<-------Immortal Arrows------
(1) fire on ~=B.A=~ RedSpaniards
(122), scoring 100 hits.
~=B.F=~ Black Company (129) fire
on Talerium Light Infantry (62),
scoring 284 hits.
Kyler's Killers (35) move closer
to get better shots.
Long Distance (38) fire on The
Forgotten (113), scoring 41
hits.
Lufipukkasztok (96) fire on Sky
Lancers (57), scoring 48
hits.
Scarlet Guard (108) fire on
Bedouin Border Incursion (12),
scoring 44 hits.
Flaming Flights of Death (30)
fire on ~=B.A=~ The Sanctuary
(126), scoring 71 hits.
DeadEyes (84) fire on Sky
Lancers (57), scoring 181
hits.
Time's Arrow (114) fire on
Bedouin Border Incursion (12),
scoring 106 hits.
Queen's Guard (51) fire on
~=B.A=~ The Black Swords (124),
scoring 62 hits.
Behexed Artillery (14) fire on
Picnu Pugs (101), scoring 78
hits.
Scarlet Guard (107) fire on
Chohua Azuratha (21), scoring 94
hits.
Crimson Longbows (80) fire on we
ride (67), scoring 79 hits.
Aardwolfs (10) fire on
CrashIntoIt (79), scoring 105
hits.
Secret Service II (56) fire on
The Forgotten (113), scoring 129
hits.
Blue Bows (15) fire on Fling
(88), scoring 25 hits.
CrashIntoIt (79) fire on
Talerium Commando (61), scoring
251 hits.
Falasan Rangers (86) fire on
[VP] Swords of Nazamroth (72),
scoring 93 hits.
God's mercy (90) fire on Nacht
Raidern (46), scoring 109
hits.
Lacirith Longbowmen (36) fire on
Tucha Elite (115), scoring 121
hits.
Fire on my COMMAND (29) fire on
Lasten's Eastern Lads (95),
scoring 161 hits.
bunny chuckers (17) fire on
~=BA=~ Marksmen (133), scoring
49 hits.
Lamia rangers (37) fire on
~=B.A=~ The Bridge (125),
scoring 108 hits.
Red Bows of Fury (103) fire on
Kargnchha ka Karib (34), scoring
194 hits.
[VP] Masamune (71) fire on Blood
Guard (77), scoring 88 hits.
Sorrow (59) fire on Fling (88),
scoring 144 hits.
Chocxal Bowmen (20) fire on
~=B.A=~ The Sanctuary (126),
scoring 205 hits.
Emarama Archers (26) fire on
Highlanders (93), scoring 77
hits.
Mix Things Up (99) move into
close combat.
~=BA=~ Marksmen (133) fire on
Behexed Artillery (13), scoring
239 hits.
DSS Fighters (85) fire on
Bás Sciobtha (11),
scoring 116 hits.
~{Immortals}~ Undying Archers (73) fire on Raiders (102), scoring 131 hits.
Royal Special Forces (55) fire on ~=B.A=~ The Black Swords (124), scoring 242 hits.
Valkyrie (116) fire on Chocxal Bowmen (20), scoring 246 hits.
Fling (88) fire on Kyler's Killers (35), scoring 242 hits.
Behexed Artillery (13) retreat from the close combat near them.
Dondor Longbowmen (25) fire on ~=B.A=~ Jerrin's Men (119), scoring 130 hits.
Barad Gardor Shadow Troops (75) fire on [VP] Masamune (71), scoring 53 hits.
Makarian Snipers (39) fire on ~=BA=~ For Honor (132), scoring 71 hits.
Monster-on-a-Stick (45) fire on Da Hat Infantry (83), scoring 117 hits.
Urendarts (66) fire on Russkyesoldatiobichnonyesdayutsa (106), scoring 45 hits.
Daft crossbowmen (23) fire on ~=B.A=~ KillingMachine (120), scoring 56 hits.
KillZone (94) fire on Secret Service II (56), scoring 157 hits.
Personal Guard (100) fire on <-------Immortal Arrows------ (1), scoring 86 hits.
TellingShot (112) fire on Lamia rangers (37), scoring 217 hits.
~=BF=~my hand (134) stay in their defensive position, awaiting an opportunity to charge.
~=B.A=~ Tucha's Raiders (128) stay in their defensive position, awaiting an opportunity to charge.
Cavalry charge (78) stay in their defensive position, awaiting an opportunity to charge.
HardHitters (91) stay in their defensive position, awaiting an opportunity to charge.
Redcloaks (104) stay in their defensive position, awaiting an opportunity to charge.
Da Goat's Chargers (82) stay in their defensive position, awaiting an opportunity to charge.
There are 6 siege engines at the walls.
~=B.A=~ RedSpaniards (122) leave the fortification, attacking the enemy.
Black Guard (76) leave the fortification, attacking the enemy.
Da Hat Infantry (83) leave the fortification, attacking the enemy.
St. Ives Infantry (110) leave the fortification, attacking the enemy.
Russkyesoldatiobichnonyesdayutsa (106) leave the fortification, attacking the enemy.
Shadow of Brightness (109) leave the fortification, attacking the enemy.
~=B.G=~ Elroth Swordsmen (131), Raiders (102), ~=B.A=~ St. Ives Lancers (123), Lasten's Eastern Lads (95), ~=B.F=~ Guardians (130), Blood Guard (77), The
Forgotten (113), ~=B.A=~ Jerrin's Men (119), ~=B.A=~ The Sanctuary (126), Wall Defenders (117), Menedor Sword Marines (97), ~=B.A=~ The Black Swords
(124), ~=B.A=~ The Bridge (125), ~=BA=~ For Honor (132), ~=B.A=~ KillingMachine (120), BallsDeep (74), XVI Legio Principes (118), Fast Men (87), ~=B.A=~ Torgs (127), Picnu Pugs (101), Menedor Sword Marines (98), Tucha Elite (115), Retinue (105), Tank Troops (111), Gifts of Iron (89), Highland Warriors (92), ~=B.A=~ Menedor's Finest (121) and Highlanders (93) hold their positions at the outer wall, waiting for the attack.
Close
Combat:
4 Falasan
banners are visible in the
melee.
6 Eston
banners are visible in the
melee.
18
Talerium banners are visible in
the melee.
8 Barony
of Makar banners are visible in
the melee.
The
attackers crowd around the
outnumbered defenders -
Overkill!
Get Busy Dying (33) score 288
hits.
Revilian Guard (53) score 137
hits.
we ride (67) score 227 hits.
The Companions (64) score 145
hits.
Rabbit Stew Anyone? (52) score 52 hits.
:W: Wolfpack (8) score 309 hits.
Foot Soldiers (31) score 30 hits.
Champions of Massillion (18) score 112 hits.
Champions of Massillion (19) score 148 hits.
Desert Rats (24) score 93 hits.
Chohua Azuratha (21) score 274 hits.
Nacht Raidern (46) score 323 hits.
Talerium Commando (61) score 456 hits.
Max Core (41) score 23 hits.
Phoenix Guard (50) score 133 hits.
:W: auteys people (2) score 39 hits.
Emarama Shield (27) score 150 hits.
=GD= Sandstorm (9) score 189 hits.
The Morale (65) score 153 hits.
~=B.A=~ RedSpaniards (122) score 339 hits.
Pale Knights (48) score 85 hits.
:W: Greatsword of Golrug (4) score 112 hits.
Kargnchha ka Karib (34) score 139 hits.
Black Guard (76) score 130 hits.
[VP] Last Line III (70) score 125 hits.
Da Hat Infantry (83) score 123 hits.
Niccolo's Revenge (47) score 67 hits.
Sky Lancers (57) score 562 hits.
crimson legion (22) score 205 hits.
Meneriel Freemen (42) score 106 hits.
Sky Lancers (58) score 140 hits.
Bedouin Border Incursion (12) score 404 hits.
Mix Things Up (99) score 183 hits.
[VP] Swords of Nazamroth (72) score 325 hits.
Personal Guard (49) score 83 hits.
military settlers (43) score 95 hits.
St. Ives Infantry (110) score 164 hits.
Fight On (28) score 57 hits.
The Aegis (63) score 20 hits.
Merry Murderers (6) score 179 hits.
:W: Grunts (5) score 23 hits.
Russkyesoldatiobichnonyesdayutsa (106) score 173 hits.
:W: Goon Squad (3) score 152 hits.
Shadow of Brightness (109) score 70 hits.
Talerium Light Infantry (62) score 666 hits.
Total hits suffered: Attackers: 1182,
Defenders: 5873 (6826 before overkill)
Get Busy Dying (33) take 343 hits in close combat, which cause 8 casualties.
Sir Horace Malitia, Minister of Defense of Talerium, Baron of Mattlu has been wounded.
Revilian Guard (53) take 143 hits in close combat, which cause 6 casualties.
Averian Revilian (Dame of Mapaxal, Talerium) has been wounded.
we ride (67) take 254 hits (175 in close combat, 79 from archer fire), which cause 8 casualties.
Sir ZogXIX Royal House of Zog, Duke of Chocxal has been wounded.
The Companions (64) take 131 hits in close combat, which cause 4 casualties.
Raiders (102) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bás Sciobtha (11) take 116 hits from archer fire, which cause 6 casualties.
<-------Immortal Arrows------
(1) take 86 hits from archer
fire, which cause 3
casualties.
Rabbit Stew Anyone? (52) take 94
hits in close combat, which
cause 3 casualties.
:W: Wolfpack (8) take 63 hits in
close combat, which cause 1
casualties.
Kyler's Killers (35) take 242
hits from archer fire, which
cause 9 casualties. One Eston
banner is lost.
Lasten's Eastern Lads (95) take
41 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
Foot Soldiers (31) take 59 hits
in close combat, which cause 2
casualties.
Champions of Massillion (18)
take 42 hits in close combat,
which cause 1 casualties.
Champions of Massillion (19)
take 38 hits in close combat,
which cause 1 casualties.
Desert Rats (24) take 36 hits in
close combat, which cause 1
casualties.
Chohua Azuratha (21) take 118
hits (24 in close combat, 94
from archer fire), which cause 3
casualties.
Blood Guard (77) take 23 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Nacht Raidern (46) take 143 hits
(34 in close combat, 109 from
archer fire), which cause 3
casualties.
The Forgotten (113) take 44 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Talerium Commando (61) take 251
hits from archer fire, which
cause 6 casualties.
~=B.A=~ Jerrin's Men (119) take
33 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
~=B.A=~ The Sanctuary (126) take
71 hits from archer fire
(reduced due to fortifications),
which cause 2 casualties.
~=B.A=~ The Black Swords (124)
take 78 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
~=B.A=~ The Bridge (125) take 28
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
Secret Service II (56) take 157
hits from archer fire, which
cause 7 casualties.
~=B.A=~ RedSpaniards (122) take
1602 hits (1502 in close combat,
100 from archer fire), which
cause 26 casualties, wiping the
unit out.
CrashIntoIt (79) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~ For Honor (132) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kargnchha ka Karib (34) take 194 hits from archer fire, which cause 6 casualties.
Black Guard (76) take 938 hits in close combat, which cause 19 casualties, wiping the unit out.
~=B.A=~ KillingMachine (120) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Lamia rangers (37) take 217 hits from archer fire, which cause 9 casualties.
Da Hat Infantry (83) take 1318 hits (1201 in close combat, 117 from archer fire), which cause 29 casualties, wiping the unit out.
[VP] Masamune (71) take 53 hits from archer fire, which cause 2 casualties.
Sky Lancers (57) take 229 hits from archer fire, which cause 7 casualties.
Chocxal Bowmen (20) take 246 hits from archer fire, which cause 8 casualties.
Bedouin Border Incursion (12) take 150 hits from archer fire, which cause 5 casualties.
Mix Things Up (99) take 885 hits in close combat, which cause 19 casualties, wiping the unit out.
~=BA=~ Marksmen (133) take 13 hits from archer fire (reduced due to fortifications). No casualties.
[VP] Swords of Nazamroth (72) take 93 hits from archer fire, which cause 2 casualties.
Picnu Pugs (101) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tucha Elite (115) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
St. Ives Infantry (110) take 502 hits in close combat, which cause 13 casualties, wiping the unit out.
Fling (88) take 43 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Behexed Artillery (13) take 239 hits from archer fire, which cause 4 casualties.
Tank Troops (111) take 93 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Russkyesoldatiobichnonyesdayutsa (106) take 563 hits (518 in close combat, 45 from archer fire), which cause 20 casualties.
Shadow of Brightness (109) take 327 hits in close combat, which cause 9 casualties.
Talerium Light Infantry (62) take 284 hits from archer fire, which cause 6 casualties.
Highlanders (93) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 121 attackers, 155 defenders
Turn No. 4
59(30-A) |
10(7-S) 13(7-S) |
1(17-A) 11(42-A) |
2(30-I) 3(27-I) |
74(20-I) |
80(19-A) |
108(20-A) |
78(10-C) |
Queen's Guard (51) fire on Tank
Troops (111), scoring 56
hits.
Emarama Archers (26) move closer
to get better shots.
Fire on my COMMAND (29) fire on
The Forgotten (113), scoring 89
hits.
Chocxal Bowmen (20) fire on
~=B.A=~ The Sanctuary (126),
scoring 34 hits.
bunny chuckers (17) fire on
Picnu Pugs (101), scoring 55
hits.
Falasan Rangers (86) hold their
fire.
God's mercy (90) move closer to
get better shots.
DSS Fighters (85) fire on
Bás Sciobtha (11),
scoring 65 hits.
Time's Arrow (114) fire on
Bás Sciobtha (11),
scoring 179 hits.
Kyler's Killers (35) fire on
~=B.A=~ The Black Swords (124),
scoring 35 hits.
TellingShot (112) fire on [VP]
Masamune (71), scoring 190
hits.
Lufipukkasztok (96) fire on
<-------Immortal Arrows------
(1), scoring 85 hits.
Scarlet Guard (108) fire on
Secret Service II (56), scoring
59 hits.
Blue Bows (15) fire on ~=B.F=~
Black Company (129), scoring 26
hits.
Daft crossbowmen (23) fire on
CrashIntoIt (79), scoring 71
hits.
Flaming Flights of Death (30)
fire on Tank Troops (111),
scoring 111 hits.
DeadEyes (84) fire on
Emarama Archers (26), scoring
119 hits.
Long Distance (38) fire on
~=B.A=~ The Sanctuary (126),
scoring 34 hits.
Royal Special Forces (55) fire
on Tucha Elite (115), scoring
262 hits.
Behexed Artillery (13) move
closer to get better shots.
Makarian Snipers (39) fire on
Fling (88), scoring 66 hits.
~{Immortals}~ Undying Archers
(73) fire on ~=B.F=~ Black
Company (129), scoring 154
hits.
Crimson Longbows (80) fire on
Behexed Artillery (13), scoring
59 hits.
Fling (88) fire on Behexed
Artillery (13), scoring 180
hits.
Bás Sciobtha (11) fire on
~=BA=~ Marksmen (133), scoring
223 hits.
Barad Gardor Shadow Troops (75)
fire on Secret Service II (56),
scoring 59 hits.
Dondor Longbowmen (25) fire on
~=B.A=~ The Black Swords (124),
scoring 122 hits.
Scarlet Guard (107) fire on
<-------Immortal Arrows------
(1), scoring 94 hits.
Monster-on-a-Stick (45) fire on
Lasten's Eastern Lads (95),
scoring 101 hits.
Personal Guard (100) fire on
Kyler's Killers (35), scoring 88
hits.
Valkyrie (116) fire on Chocxal
Bowmen (20), scoring 164
hits.
Lamia rangers (37) fire on
~=B.A=~ The Bridge (125),
scoring 18 hits.
[VP] Masamune (71) fire on Blood
Guard (77), scoring 62 hits.
Secret Service II (56) fire on
~=B.A=~ The Sanctuary (126),
scoring 99 hits.
~=BA=~ Marksmen (133) fire on
Lamia rangers (37), scoring 163
hits.
<-------Immortal Arrows------ (1) fire on Picnu Pugs (101), scoring 92 hits.
Sorrow (59) fire on Highlanders (93), scoring 170 hits.
Behexed Artillery (14) fire on ~=B.A=~ The Bridge (125), scoring 136 hits.
Red Bows of Fury (103) fire on Emarama Archers (26), scoring 199 hits.
CrashIntoIt (79) fire on Kyler's Killers (35), scoring 202 hits.
Rivendale Rangers (54) fire on Raiders (102), scoring 22 hits.
Lacirith Longbowmen (36) fire on ~=BA=~ For Honor (132), scoring 121 hits.
Aardwolfs (10) fire on ~=B.A=~ KillingMachine (120), scoring 100 hits.
~=B.F=~ Black Company (129) fire on Secret Service II (56), scoring 203 hits.
Urendarts (66) fire on ~=B.A=~ Jerrin's Men (119), scoring 50 hits.
KillZone (94) fire on Behexed Artillery (13), scoring 103 hits.
Cavalry charge (78), Da Goat's Chargers (82), ~=BF=~my hand (134), ~=B.A=~ Tucha's Raiders (128), Redcloaks (104) and HardHitters (91) ride on, closing in on the enemy.
There are 6 siege engines at the walls.
Tank Troops (111), BallsDeep (74), ~=B.A=~ The Black Swords (124), ~=B.F=~ Guardians (130), Highland Warriors (92), Highlanders (93), Picnu Pugs (101), XVI Legio Principes (118), Tucha Elite (115), Wall Defenders (117), Menedor Sword Marines (98), ~=BA=~ For Honor (132), Blood Guard (77), Fast Men (87), Gifts of Iron (89), ~=B.A=~ The Sanctuary (126), Lasten's Eastern Lads (95), The Forgotten (113), ~=B.A=~ Torgs (127), Raiders (102), ~=B.A=~ The Bridge (125), ~=B.A=~ Menedor's Finest (121), ~=B.G=~ Elroth Swordsmen (131), Retinue (105), ~=B.A=~ Jerrin's Men (119), ~=B.A=~ KillingMachine (120), Menedor Sword Marines (97) and ~=B.A=~ St. Ives Lancers (123) hold their positions at the outer wall, waiting for the attack.
Close Combat:
6 Eston banners are visible in the melee.
18 Talerium banners are visible in the melee.
8 Barony of Makar banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
:W: Grunts (5) score 24 hits.
Niccolo's Revenge (47) score 81 hits.
Desert Rats (24) score 52 hits.
Shadow of Brightness (109) score 50 hits.
Champions of Massillion (18) score 84 hits.
military settlers (43) score 91 hits.
Pale Knights (48) score 85 hits.
Bedouin Border Incursion (12) score 417 hits.
[VP] Swords of Nazamroth (72) score 270 hits.
The Aegis (63) score 22 hits.
Max Core (41) score 23 hits.
Fight On (28) score 62 hits.
Talerium Commando (61) score 322 hits.
Kargnchha ka Karib (34) score 144 hits.
we ride (67) score 155 hits.
:W: auteys people (2) score 37 hits.
Rabbit Stew Anyone? (52) score 42 hits.
Talerium Light Infantry (62) score 597 hits.
Russkyesoldatiobichnonyesdayutsa (106) score 87 hits.
Personal Guard (49) score 77 hits.
Sky Lancers (57) score 451 hits.
Champions of Massillion (19) score 145 hits.
=GD= Sandstorm (9) score 181 hits.
:W: Merry Murderers (6) score 211 hits.
The Companions (64) score 124 hits.
Revilian Guard (53) score 94 hits.
Meneriel Freemen (42) score 104 hits.
Chohua Azuratha (21) score 312 hits.
:W: Greatsword of Golrug (4) score 107 hits.
[VP] Last Line III (70) score 117 hits.
:W: Goon Squad (3) score 162 hits.
Get Busy Dying (33) score 205 hits.
Nacht Raidern (46) score 354 hits.
:W: Wolfpack (8) score 286
hits.
Emarama Shield (27) score 127 hits.
Sky Lancers (58) score 177 hits.
Foot Soldiers (31) score 24 hits.
The Morale (65) score 146 hits.
Phoenix Guard (50) score 153 hits.
crimson legion (22) score 216 hits.
Total hits suffered: Attackers: 137, Defenders: 1132 (6281 before overkill)
:W: Grunts (5) take 36 hits in close combat, which cause 2 casualties.
Emarama Archers (26) take 318 hits from archer fire, which cause 8 casualties. One Eston banner is lost.
Niccolo's Revenge (47) take 45 hits in close combat, which cause 1 casualties.
Tank Troops (111) take 43 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Chocxal Bowmen (20) take 164 hits from archer fire, which cause 3 casualties, wiping the unit out.
Desert Rats (24) take 24 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
~=B.A=~ The Black Swords (124) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Shadow of Brightness (109) take 604 hits in close combat, which cause 11 casualties, wiping the unit out.
Champions of Massillion (18) take 32 hits in close combat, which cause 1 casualties.
Highlanders (93) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Picnu Pugs (101) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kyler's Killers (35) take 290 hits from archer fire, which cause 9 casualties, wiping the unit out.
Kyler Despina (Noble of Eston) has been wounded.
Tucha Elite (115) take 67 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Behexed Artillery (13) take 342 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
~=BA=~ For Honor (132) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Blood Guard (77) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Fling (88) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Russkyesoldatiobichnonyesdayutsa (106) take 528 hits in close combat, which cause 15 casualties, wiping the unit out.
Bás Sciobtha (11) take 244 hits from archer fire, which cause 14 casualties.
Gann MacColl, Count of Chucxi, Marshal of the Eternal Sun has been wounded.
~=B.A=~ The Sanctuary (126) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lasten's Eastern Lads (95) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Forgotten (113) take 23 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Raiders (102) take 6 hits from
archer fire (reduced due to
fortifications). No
casualties.
~=B.A=~ The Bridge (125) take 39
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
Lamia rangers (37) take 163 hits
from archer fire, which cause 1
casualties, wiping the unit
out.
mummy
jetson (Dame of Fiddleford,
Barony of Makar) has been
wounded.
[VP] Masamune (71) take 190 hits
from archer fire, which cause 6
casualties, making the unit
retreat from the
battlefield.
Secret Service II (56) take 321 hits from archer fire, which cause 8 casualties, wiping the unit out.
~=BA=~ Marksmen (133) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<-------Immortal Arrows------ (1) take 179 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors.
CrashIntoIt (79) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrin's Men (119) take 13 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ KillingMachine (120) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Black Company (129) take 46 hits from archer fire (reduced due to fortifications),
which cause 2 casualties.
Total casualties: 67 attackers, 44 defenders
Turn No. 5
59(30-A) |
10(7-S) 14(7-S) |
11(28-A) 26(4-A) |
2(30-I) 3(27-I) |
74(20-I) |
78(10-C) |
108(20-A) |
Flaming Flights of Death (30) fire on Tank Troops (111), scoring 87 hits.
Behexed Artillery (14) fire on The Forgotten (113), scoring 72 hits.
Urendarts (66) fire on ~=B.A=~ The Sanctuary (126), scoring 38 hits.
DSS Fighters (85) fire on Talerium Light Infantry (62), scoring 110 hits.
Dondor Longbowmen (25) fire on Picnu Pugs (101), scoring 107 hits.
Queen's Guard (51) fire on ~=B.A=~ The Black Swords (124), scoring 83 hits.
Barad Gardor Shadow Troops (75) move into close combat.
Monster-on-a-Stick (45) fire on CrashIntoIt (79), scoring 92 hits.
KillZone (94) fire on Bás Sciobtha (11), scoring 119 hits.
Aardwolfs (10) fire on ~=B.F=~ Black Company (129), scoring 55 hits.
Scarlet Guard (107) fire on Bás Sciobtha (11), scoring 85 hits.
Fire on my COMMAND (29) fire on ~=B.A=~ The Sanctuary (126), scoring 87 hits.
TellingShot (112) fire on Emarama Archers (26), scoring 212 hits.
Fling (88) fire on Bás Sciobtha (11), scoring 226 hits.
God's mercy (90) fire on Emarama Archers (26), scoring 143 hits.
Daft crossbowmen (23) fire on Tucha Elite (115), scoring 65 hits.
Rivendale Rangers (54) fire on Lasten's Eastern Lads (95), scoring 28 hits.
DeadEyes (84) fire on Bás Sciobtha (11), scoring 227 hits.
Falasan Rangers (86) hold their fire.
Royal Special Forces (55) move closer to get better shots.
Blue Bows (15) fire on ~=BA=~ Marksmen (133), scoring 29 hits.
Emarama Archers (26) fire on Blood Guard (77), scoring 56 hits.
Valkyrie (116) fire on Royal Special Forces (55), scoring 159 hits.
Bás Sciobtha (11) fire on ~=B.A=~ The Bridge (125), scoring 131 hits.
Long Distance (38) move closer to get better shots.
Sorrow (59) fire on Tank Troops (111), scoring 157 hits.
~=B.F=~ Black Company (129) fire on Royal Special Forces (55), scoring 161 hits.
~=BA=~ Marksmen (133) fire on Long Distance (38), scoring 178 hits.
~{Immortals}~ Undying Archers (73) fire on The Forgotten (113), scoring 232 hits.
Personal Guard (100) fire on Royal Special Forces (55), scoring 49 hits.
Makarian Snipers (39) fire on Raiders (102), scoring 67 hits.
bunny chuckers (17) fire on ~=B.A=~ Jerrin's Men (119), scoring 48 hits.
Time's Arrow (114) fire on Royal Special Forces (55), scoring 127 hits.
CrashIntoIt (79) fire on Long Distance (38), scoring 232 hits.
Red Bows of Fury (103) fire on Royal Special Forces (55), scoring 78 hits.
Lufipukkasztok (96) fire on Royal Special Forces (55), scoring 51 hits.
Scarlet Guard (108) fire on Royal Special Forces (55), scoring 29 hits.
Lacirith Longbowmen (36) fire on Highlanders (93), scoring 119 hits.
Crimson Longbows (80) move closer to get better shots.
HardHitters (91), ~=BF=~my hand (134), Cavalry charge (78), ~=B.A=~ Tucha's Raiders (128), Da Goat's Chargers (82) and Redcloaks (104) charge ahead, into the attackers' ranks.
There are 6 siege engines at the walls.
Lasten's Eastern Lads (95), ~=B.A=~ Menedor's Finest (121), ~=B.A=~ The Black Swords (124), Retinue (105), Menedor Sword Marines (98), Highland Warriors
(92), ~=B.A=~ Jerrin's Men (119), Gifts of Iron (89), Menedor Sword Marines (97), Fast Men (87), ~=B.A=~ The Sanctuary (126), BallsDeep (74), Raiders (102), ~=B.F=~ Guardians (130), XVI Legio Principes (118), Tank Troops (111), ~=B.A=~ The Bridge (125), Blood Guard (77), ~=B.A=~ KillingMachine (120),
Highlanders (93), Tucha Elite (115), The Forgotten (113), ~=BA=~ For Honor (132), ~=B.A=~ St. Ives Lancers (123), Wall Defenders (117), Picnu Pugs (101), ~=B.A=~ Torgs (127) and ~=B.G=~ Elroth Swordsmen (131) hold their positions at the outer wall, waiting for the attack.
Close Combat:
4 Falasan banners are visible in the melee.
6 Eston banners are visible in the melee.
16 Talerium banners are visible in the melee.
8 Barony of Makar banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Max Core (41) score 23 hits.
The Morale (65) score 179 hits.
Rabbit Stew Anyone? (52) score 40 hits.
Personal Guard (49) score 81 hits.
Meneriel Freemen (42) score 97 hits.
HardHitters (91) score 685 hits.
Get Busy Dying (33) score 163 hits.
Barad Gardor Shadow Troops (75) score 110 hits.
Sky Lancers (58) score 148 hits.
crimson legion (22) score 204 hits.
Talerium Commando (61) score 383 hits.
~=BF=~my hand (134) score 391 hits.
Cavalry charge (78) score 437 hits.
~=B.A=~ Tucha's Raiders (128) score 838 hits.
Bedouin Border Incursion (12) score 332 hits.
:W: Merry Murderers (6) score 218 hits.
Fight On (28) score 66 hits.
Chohua Azuratha (21) score 262 hits.
Emarama Shield (27) score 159 hits.
Champions of Massillion (19) score 173 hits.
we ride (67) score 185 hits.
:W: Goon Squad (3) score 156 hits.
Talerium Light Infantry (62) score 485 hits.
=GD= Sandstorm (9) score 171 hits.
:W: Wolfpack (8) score 242 hits.
Niccolo's Revenge (47) score 51 hits.
Champions of Massillion (18) score 99 hits.
[VP] Swords of Nazamroth (72) score 296 hits.
:W: Greatsword of Golrug (4) score 95 hits.
[VP] Last Line III (70) score 151 hits.
military settlers (43) score 98 hits.
:W: Grunts (5) score 21 hits.
:W: auteys people (2) score 44 hits.
Da Goat's Chargers (82) score 235 hits.
Pale Knights (48) score 105 hits.
Kargnchha ka Karib (34) score 136 hits.
Nacht Raidern (46) score 326 hits.
The Aegis (63) score 22 hits.
Redcloaks (104) score 542 hits.
Phoenix Guard (50) score 157 hits.
Revilian Guard (53) score 104 hits.
The Companions (64) score 134 hits.
Sky Lancers (57) score 436 hits.
Foot Soldiers (31) score 22 hits.
Total hits suffered: Attackers: 3238, Defenders: 3482 (6064 before overkill)
Lasten's Eastern Lads (95) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Max Core (41) take 972 hits in close combat, which cause 3 casualties, wiping the unit out.
Max Killey (Knight of Hawthorne, Eston) has been wounded.
The Morale (65) take 454 hits in close combat, which cause 14 casualties.
Rabbit Stew Anyone? (52) take 218 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Personal Guard (49) take 415 hits in close combat, which cause 8 casualties, wiping the unit out.
Dane Tesla (Knight of Quetli, Talerium) has been wounded.
~=B.A=~ The Black Swords (124) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Meneriel Freemen (42) take 319 hits in close combat, which cause 7 casualties, wiping the unit out.
HardHitters (91) take 717 hits in close combat, which cause 15 casualties, wiping the unit out.
Get Busy Dying (33) take 259 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. 2 Talerium banners fall.
Sir Horace Malitia, Minister of Defense of Talerium, Baron of Mattlu has been killed.
Barad Gardor Shadow Troops (75) take 643 hits in close combat, which cause 7 casualties, wiping the unit out.
Sky Lancers (58) take 157 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
crimson legion (22) take 98 hits in close combat, which cause 3 casualties.
Talerium Commando (61) take 80 hits in close combat, which cause 2 casualties.
~=BF=~my hand (134) take 506 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
~=B.A=~ Jerrin's Men (119) take 12 hits from archer fire (reduced due to fortifications). No casualties.
Cavalry charge (78) take 515 hits in close combat, which cause 10 casualties, wiping the unit out.
~=B.A=~ Tucha's Raiders (128) take 571 hits in close combat, which cause 18 casualties.
Bedouin Border Incursion (12) take 80 hits in close combat, which cause 3 casualties.
:W: Merry Murderers (6) take 54 hits in close combat, which cause 1 casualties.
Fight On (28) take 54 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Chohua Azuratha (21) take 22 hits in close combat, which cause 1 casualties.
Emarama Shield (27) take 32 hits in close combat, which cause 1 casualties.
Champions of Massillion (19) take 24 hits in close combat. No casualties.
~=B.A=~ The Sanctuary (126) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Raiders (102) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Special Forces (55) take 654 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield.
Talerium Light Infantry (62) take 110 hits from archer fire, which cause 2 casualties.
Emarama Archers (26) take 355 hits from archer fire, which cause 4 casualties, wiping the unit out.
Kealan Emarama, Count of Melias has been wounded.
Tank Troops (111) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ The Bridge (125) take 34
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
Blood Guard (77) take 14 hits
from archer fire (reduced due to
fortifications). No
casualties.
Bás Sciobtha (11) take
657 hits from archer fire, which
cause 28 casualties, wiping the
unit out.
Long Distance (38) take 410 hits
from archer fire, which cause 11
casualties, wiping the unit
out.
Da Goat's Chargers (82) take 265
hits in close combat, which
cause 8 casualties, making the
unit retreat from the
battlefield.
~=B.F=~ Black Company (129) take
14 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
Highlanders (93) take 31 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Tucha Elite (115) take 17 hits
from archer fire (reduced due to
fortifications). No
casualties.
~=BA=~ Marksmen (133) take 7
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
The Forgotten (113) take 78 hits
from archer fire (reduced due to
fortifications), which cause 2
casualties.
Redcloaks (104) take 265 hits in
close combat, which cause 8
casualties.
CrashIntoIt (79) take 24
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
Picnu Pugs (101) take 27 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Total
casualties: 120 attackers, 92
defenders
Turn
No. 6
59(30-A) |
10(7-S) 14(7-S) |
2(30-I) 3(27-I) |
74(20-I) |
84(29-A) |
108(20-A) |
Blue Bows (15) move closer to get better shots.
Urendarts (66) move closer to get better shots.
God's mercy (90) fire on Urendarts (66), scoring 158 hits.
bunny chuckers (17) move closer to get better shots.
Lacirith Longbowmen (36) fire on Tank Troops (111), scoring 96 hits.
Makarian Snipers (39) fire on ~=B.A=~ The Sanctuary (126), scoring 50 hits.
TellingShot (112) fire on bunny chuckers (17), scoring 202 hits.
Fire on my COMMAND (29) fire on The Forgotten (113), scoring 117 hits.
Time's Arrow (114) fire on Blue
Bows (15), scoring 108 hits.
Behexed Artillery (14) fire on
Picnu Pugs (101), scoring 125
hits.
Daft crossbowmen (23) fire on
CrashIntoIt (79), scoring 42
hits.
Scarlet Guard (107) fire on Blue
Bows (15), scoring 123 hits.
Monster-on-a-Stick (45) fire on
~=B.A=~ The Black Swords (124),
scoring 86 hits.
Valkyrie (116) fire on Urendarts
(66), scoring 246 hits.
Rivendale Rangers (54) fire on
~=B.F=~ Black Company (129),
scoring 29 hits.
Red Bows of Fury (103) fire on
bunny chuckers (17), scoring 171
hits.
DeadEyes (84) fire on Blue Bows
(15), scoring 223 hits.
Scarlet Guard (108) fire on
bunny chuckers (17), scoring 40
hits.
~=B.F=~ Black Company (129) fire
on bunny chuckers (17), scoring
285 hits.
Queen's Guard (51) fire on Fling
(88), scoring 53 hits.
Fling (88) fire on Urendarts
(66), scoring 173 hits.
Dondor Longbowmen (25) fire on
Tucha Elite (115), scoring 110
hits.
CrashIntoIt (79) fire on Blue
Bows (15), scoring 245 hits.
Falasan Rangers (86) hold their
fire.
Aardwolfs (10) move closer to
get better shots.
~{Immortals}~ Undying Archers
(73) move closer to get better
shots.
DSS Fighters (85) fire on
~{Immortals}~ Undying Archers
(73), scoring 109 hits.
Sorrow (59) fire on Lasten's
Eastern Lads (95), scoring 151
hits.
Crimson Longbows (80) fire on
~{Immortals}~ Undying Archers
(73), scoring 121 hits.
~=BA=~ Marksmen (133) fire on
Aardwolfs (10), scoring 193
hits.
Flaming Flights of Death (30)
fire on ~=B.A=~ The Sanctuary
(126), scoring 54 hits.
Lufipukkasztok (96) fire on
~{Immortals}~ Undying Archers
(73), scoring 81 hits.
Personal Guard (100) fire on
~{Immortals}~ Undying Archers
(73), scoring 114 hits.
KillZone (94) fire on Aardwolfs
(10), scoring 154 hits.
There are
2 siege engines at the
walls.
~=BA=~ For Honor (132), Fast Men
(87), Blood Guard (77), Wall
Defenders (117), ~=B.A=~ The
Black Swords (124), Gifts of
Iron (89), Raiders (102),
Menedor Sword Marines (97),
~=B.A=~ KillingMachine (120),
~=B.A=~ Jerrin's Men (119),
Highland Warriors (92), ~=B.F=~
Guardians (130), ~=B.A=~ Torgs
(127), Retinue (105), Picnu Pugs
(101), Lasten's Eastern Lads
(95), BallsDeep (74), ~=B.A=~
St. Ives Lancers (123), XVI
Legio Principes (118), The
Forgotten (113), ~=B.A=~ The
Sanctuary (126), ~=B.G=~ Elroth
Swordsmen (131), Tucha Elite
(115), Highlanders (93), Tank
Troops (111), ~=B.A=~ The Bridge
(125), Menedor Sword Marines
(98) and ~=B.A=~ Menedor's
Finest (121) hold their
positions at the outer wall,
waiting for the attack.
Close
Combat:
3 Falasan
banners are visible in the
melee.
4 Eston
banners are visible in the
melee.
14
Talerium banners are visible in
the melee.
8 Barony
of Makar banners are visible in
the melee.
The
attackers crowd around the
outnumbered defenders -
Overkill!
=GD= Sandstorm (9) score 180
hits.
:W: Greatsword of Golrug (4)
score 105 hits.
Champions of Massillion (18)
score 101 hits.
[VP] Last Line III (70) score
118 hits.
The Aegis (63) score 20
hits.
:W: auteys people (2) score 37
hits.
Redcloaks (104) score 125
hits.
The Companions (64) score 123
hits.
Revilian Guard (53) score 112
hits.
[VP] Swords of Nazamroth (72)
score 237 hits.
Talerium Light Infantry (62)
score 483 hits.
Phoenix Guard (50) score 147
hits.
Talerium Commando (61) score 373
hits.
Kargnchha ka Karib (34) score 157 hits.
~=B.A=~ Tucha's Raiders (128) score 165 hits.
Emarama Shield (27) score 132 hits.
:W: Merry Murderers (6) score 164 hits.
Chohua Azuratha (21) score 247 hits.
Foot Soldiers (31) score 22 hits.
Champions of Massillion (19) score 156 hits.
we ride (67) score 186 hits.
Nacht Raidern (46) score 352 hits.
Sky Lancers (57) score 486 hits.
Pale Knights (48) score 92 hits.
The Morale (65) score 71 hits.
:W: Wolfpack (8) score 247 hits.
military settlers (43) score 82 hits.
Niccolo's Revenge (47) score 52 hits.
:W: Goon Squad (3) score 161 hits.
:W: Grunts (5) score 20 hits.
Bedouin Border Incursion (12) score 316 hits.
crimson legion (22) score 175 hits.
Total hits suffered: Attackers: 290,
Defenders: 810 (5154 before overkill)
Blue Bows (15) take 699 hits from archer fire, which cause 13 casualties, wiping the unit out.
=GD= Sandstorm (9) take 59 hits in close combat, which cause 2 casualties.
:W: Greatsword of Golrug (4) take 50 hits in close combat, which cause 2 casualties.
Urendarts (66) take 577 hits from archer fire, which cause 23 casualties, wiping the unit out.
Champions of Massillion (18) take 53 hits in close combat, which cause 1 casualties.
[VP] Last Line III (70) take 40 hits in close combat, which cause 1 casualties.
bunny chuckers (17) take 698 hits from archer fire, which cause 18 casualties, wiping the unit out.
The Aegis (63) take 30 hits in close combat, which cause 1 casualties, wiping the unit out.
:W: auteys people (2) take 26 hits in close combat, which cause 1 casualties.
Redcloaks (104) take 502 hits in close combat, which cause 10 casualties, wiping the unit out.
~=B.A=~ The Black Swords (124) take 22 hits from archer fire (reduced due to fortifications). No casualties.
The Companions (64) take 32 hits in close combat, which cause 1 casualties.
~=B.A=~ Tucha's Raiders (128) take 308 hits in close combat, which cause 9 casualties, wiping the unit out.
Picnu Pugs (101) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Black Company (129) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Lasten's Eastern Lads (95) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fling (88) take 14 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Forgotten (113) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
CrashIntoIt (79) take 11 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ The Sanctuary (126) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Aardwolfs (10) take 347 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
~{Immortals}~ Undying Archers (73) take 425 hits from archer fire, which cause 13 casualties.
Tucha Elite (115) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tank Troops (111) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 82 attackers, 26 defenders
Turn No. 7
59(30-A) |
14(7-S) 23(23-A) |
73(42-A) |
2(29-I) 3(27-I) |
74(20-I) |
84(29-A) |
108(20-A) |
Fire on my COMMAND (29) fire on Tank Troops (111), scoring 94 hits.
DeadEyes (84) fire on Talerium Light Infantry (62), scoring 308 hits.
Behexed Artillery (14) fire on ~=B.A=~ The Sanctuary (126), scoring 73 hits.
Queen's Guard (51) fire on The Forgotten (113), scoring 54 hits.
Sorrow (59) fire on Picnu Pugs (101), scoring 156 hits.
Rivendale Rangers (54) fire on CrashIntoIt (79), scoring 26 hits.
Daft crossbowmen (23) fire on ~=B.A=~ The Black Swords (124), scoring 69 hits.
Fling (88) fire on Sky Lancers (57), scoring 128 hits.
Makarian Snipers (39) fire on ~=B.F=~ Black Company (129), scoring 56 hits.
~{Immortals}~ Undying Archers (73) fire on Tucha Elite (115), scoring 190 hits.
Crimson Longbows (80) fire on Bedouin Border Incursion (12), scoring 79 hits.
Falasan Rangers (86) fire on Chohua Azuratha (21), scoring 42 hits.
CrashIntoIt (79) fire on [VP] Swords of Nazamroth (72), scoring 245 hits.
~=B.F=~ Black Company (129) fire on Nacht Raidern (46), scoring 194 hits.
Scarlet Guard (107) fire on we ride (67), scoring 86 hits.
TellingShot (112) fire on Kargnchha ka Karib (34), scoring 162 hits.
Time's Arrow (114) fire on crimson legion (22), scoring 151 hits.
Valkyrie (116) fire on Bedouin Border Incursion (12), scoring 158 hits.
Lacirith Longbowmen (36) fire on Blood Guard (77), scoring 97 hits.
~=BA=~ Marksmen (133) fire on Talerium Commando (61), scoring 206 hits.
Monster-on-a-Stick (45) move closer to get better shots.
Red Bows of Fury (103) fire on Chohua Azuratha (21), scoring 100 hits.
Lufipukkasztok (96) fire on :W: Wolfpack (8), scoring 115 hits.
DSS Fighters (85) fire on :W: Merry Murderers (6), scoring 81 hits.
KillZone (94) fire on Sky Lancers (57), scoring 118 hits.
Flaming Flights of Death (30) fire on Lasten's Eastern Lads (95), scoring 82 hits.
Scarlet Guard (108) fire on :W: Goon Squad (3), scoring 46 hits.
God's mercy (90) fire on Champions of Massillion (19), scoring 120 hits.
Dondor Longbowmen (25) fire on ~=B.A=~ The Bridge (125), scoring 117 hits.
Personal Guard (100) fire on [VP] Last Line III (70), scoring 97 hits.
Bedouin Border Incursion (12), we ride (67), The Companions (64), Sky Lancers (57), The Morale (65) and Chohua Azuratha (21) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 2 siege engines at the walls.
[VP] Swords of Nazamroth (72) squeeze through the heavily overcrowded siege engines.
:W: Goon Squad (3) squeeze through the heavily overcrowded siege engines.
Pale Knights (48) squeeze through the heavily overcrowded siege engines.
military settlers (43) squeeze through the heavily overcrowded siege engines.
:W: auteys people (2) squeeze through the heavily overcrowded siege engines.
Talerium Commando (61) squeeze through the heavily overcrowded siege engines.
:W: Greatsword of Golrug (4) squeeze through the heavily overcrowded siege engines.
Phoenix Guard (50) squeeze through the heavily overcrowded siege engines.
:W: Wolfpack (8) squeeze through the heavily overcrowded siege engines.
Foot Soldiers (31) squeeze through the heavily overcrowded siege engines.
crimson legion (22) squeeze through the heavily overcrowded siege engines.
:W: Merry Murderers (6) squeeze through the heavily overcrowded siege engines.
Kargnchha ka Karib (34) squeeze through the heavily overcrowded siege engines.
Champions of Massillion (19) squeeze through the heavily overcrowded siege engines.
:W: Grunts (5) squeeze through the heavily overcrowded siege engines.
Champions of Massillion (18) squeeze through the heavily overcrowded siege engines.
Revilian Guard (53) squeeze through the heavily overcrowded siege engines.
Nacht Raidern (46) squeeze through the heavily overcrowded siege engines.
Talerium Light Infantry (62) squeeze through the heavily overcrowded siege engines.
Niccolo's Revenge (47) squeeze through the heavily overcrowded siege engines.
=GD= Sandstorm (9) squeeze through the heavily overcrowded siege engines.
[VP] Last Line III (70) squeeze through the heavily overcrowded siege engines.
Emarama Shield (27) squeeze through the heavily overcrowded siege engines.
Highlanders (93) and ~=B.F=~ Guardians (130) hold their positions at the outer wall, waiting for the attack.
Close Combat:
13 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
7 Talerium banners are visible in the melee.
8 Barony of Makar banners are visible in the melee.
Highlanders (93) score 182 hits.
~=B.F=~ Guardians (130) score 133 hits.
[VP] Swords of Nazamroth (72) score 53 hits.
:W: Goon Squad (3) score 32 hits.
~=B.A=~ The Black Swords (124) score 298 hits.
Pale Knights (48) score 26 hits.
military settlers (43) score 24 hits.
~=B.A=~ Jerrin's Men (119) score 173 hits.
:W: auteys people (2) score 9 hits.
~=B.A=~ The Sanctuary (126) score 266 hits.
Talerium Commando (61) score 92 hits.
~=B.A=~ Menedor's Finest (121) score 135 hits.
Fling (88) score 87 hits.
:W: Greatsword of Golrug (4) score 25 hits.
Fast Men (87) score 175 hits.
Raiders (102) score 224 hits.
Crimson Longbows (80) score 30 hits.
~=B.A=~ The Bridge (125) score 265 hits.
Phoenix Guard (50) score 42 hits.
CrashIntoIt (79) score 84 hits.
~=B.F=~ Black Company (129) score 74 hits.
~=B.G=~ Elroth Swordsmen (131) score 164 hits.
Lasten's Eastern Lads (95) score 224 hits.
:W: Wolfpack (8) score 68 hits.
TellingShot (112) score 66 hits.
~=B.A=~ St. Ives Lancers (123) score 130 hits.
Picnu Pugs (101) score 209 hits.
Time's Arrow (114) score 45 hits.
Valkyrie (116) score 68 hits.
BallsDeep (74) score 225 hits.
Foot Soldiers (31) score 8 hits.
crimson legion (22) score 63 hits.
Menedor Sword Marines (98) score 186 hits.
:W: Merry Murderers (6) score 64 hits.
Blood Guard (77) score 235 hits.
~=BA=~ For Honor (132) score 212 hits.
~=BA=~ Marksmen (133) score 59 hits.
Red Bows of Fury (103) score 57 hits.
The Forgotten (113) score 258 hits.
~=B.A=~ Torgs (127) score 224 hits.
~=B.A=~ KillingMachine (120) score 198 hits.
Tank Troops (111) score 280 hits.
Lufipukkasztok (96) score 34 hits.
Tucha Elite (115) score 236 hits.
Kargnchha ka Karib (34) score 57 hits.
XVI Legio Principes (118) score 148 hits.
Champions of Massillion (19) score 56 hits.
DSS Fighters (85) score 34 hits.
:W: Grunts (5) score 8 hits.
Champions of Massillion (18) score 31 hits.
Wall Defenders (117) score 202 hits.
Highland Warriors (92) score 137 hits.
Retinue (105) score 91 hits.
Revilian Guard (53) score 47 hits.
Nacht Raidern (46) score 146 hits.
God's mercy (90) score 48 hits.
Talerium Light Infantry (62) score 245 hits.
Niccolo's Revenge (47) score 31 hits.
=GD= Sandstorm (9) score 92 hits.
[VP] Last Line III (70) score 68 hits.
Emarama Shield (27) score 77 hits.
Gifts of Iron (89) score 91 hits.
Personal Guard (100) score 27 hits.
Menedor Sword Marines (97) score 134 hits.
Total hits suffered: Attackers: 6148,
Defenders: 1364
Still riding up and down in front of the walls, The Companions (64) give up and retreat.
Still riding up and down in front of the walls, Chohua Azuratha (21) give up and retreat.
Bedouin Border Incursion (12) take 237 hits from archer fire, which cause 8 casualties.
Highlanders (93) take 243 hits in close combat (reduced due to fortifications), which cause 8 casualties.
~=B.F=~ Guardians (130) take 82 hits in close combat (reduced due to fortifications), which cause 3 casualties.
[VP] Swords of Nazamroth (72) take 1045 hits (800 in close combat, 245 from archer fire), which cause 26 casualties, causing panicked flight among
the survivors, 3 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 1 casualties.
:W: Goon Squad (3) take 795 hits (749 in close combat, 46 from archer fire), which cause 27 casualties, wiping the unit out.
~=B.A=~ The Black Swords (124) take 150 hits (132 in close combat, 18 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Pale Knights (48) take 1334 hits in close combat, which cause 8 casualties, wiping the unit out.
Ziode Calanar (Knight of Axzaloc, Talerium) has been wounded.
military settlers (43) take 686 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ Jerrin's Men (119) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
:W: auteys people (2) take 748 hits in close combat, which cause 29 casualties, wiping the unit out.
~=B.A=~ The Sanctuary (126) take 138 hits (119 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Talerium Commando (61) take 481 hits (275 in close combat, 206 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
we ride (67) take 86 hits from archer fire, which cause 3 casualties.
~=B.A=~ Menedor's Finest (121) take 100 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Fling (88) take 57 hits in close combat (reduced due to fortifications), which cause 3 casualties.
:W: Greatsword of Golrug (4) take 187 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Golrug Gellander (Knight of Wispen, Barony of Makar) has been captured by Falasan forces.
Fast Men (87) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Raiders (102) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Crimson Longbows (80) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ The Bridge (125) take 65 hits (35 in close combat, 30 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Phoenix Guard (50) take 233 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the
fortifications.
CrashIntoIt (79) take 30 hits (23 in close combat, 7 from archer fire) (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Black Company (129) take 31 hits (17 in close combat, 14 from archer fire) (reduced due to fortifications), which cause 1 casualties.
~=B.G=~ Elroth Swordsmen (131) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Lasten's Eastern Lads (95) take 21 hits from archer fire (reduced due to fortifications). No casualties.
:W: Wolfpack (8) take 456 hits (341 in close combat, 115 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Picnu Pugs (101) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Companions (64) are shocked, causing panicked flight among the survivors.
Foot Soldiers (31) take 199 hits in close combat, which cause 6 casualties, wiping the unit out.
Fiona Wiggins (Dame of Lowdale, Talerium) has been wounded.
crimson legion (22) take 289 hits (138 in close combat, 151 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
:W: Merry Murderers (6) take 201 hits (120 in close combat, 81 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Blood Guard (77) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Forgotten (113) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Sky Lancers (57) take 246 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Tank Troops (111) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tucha Elite (115) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kargnchha ka Karib (34) take 217 hits (55 in close combat, 162 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Xanio the Great (Knight of Ptaphoc, Talerium) has been wounded.
Champions of Massillion (19) take 171 hits (51 in close combat, 120 from archer fire), which cause 3 casualties, throwing them back from the
fortifications.
:W: Grunts (5) take 61 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Champions of Massillion (18) take 60 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Revilian Guard (53) take 41 hits in close combat, which cause 2 casualties.
Nacht Raidern (46) take 218 hits (24 in close combat, 194 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Talerium Light Infantry (62) take 354 hits (46 in close combat, 308 from archer fire), which cause 8 casualties, making the unit retreat from the attlefield, throwing them back from the fortifications.
Chohua Azuratha (21) take 142 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
[VP] Last Line III (70) take 97 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Total casualties: 218 attackers, 39 defenders
Turn No. 8
59(30-A) |
14(7-S) 23(23-A) |
45(17-A) 73(42-A) |
12(30-C) 18(5-I) |
9(23-I) |
84(29-A) |
108(20-A) |
Scarlet Guard (108) fire on Bedouin Border Incursion (12), scoring 47 hits.
Dondor Longbowmen (25) move closer to get better shots.
Behexed Artillery (14) fire on DeadEyes (84), scoring 97 hits.
Scarlet Guard (107) fire on Nacht Raidern (46), scoring 181 hits.
Makarian Snipers (39) fire on Falasan Rangers (86), scoring 38 hits.
DeadEyes (84) fire on Bedouin Border Incursion (12), scoring 230 hits.
Sorrow (59) have no enemy in range and advance to better firing positions.
Falasan Rangers (86) retreat from the close combat near them.
Queen's Guard (51) fire on KillZone (94), scoring 53 hits.
Lacirith Longbowmen (36) fire on KillZone (94), scoring 85 hits.
Fire on my COMMAND (29) fire on Scarlet Guard (107), scoring 112 hits.
Rivendale Rangers (54) fire on KillZone (94), scoring 18 hits.
Monster-on-a-Stick (45) fire on KillZone (94), scoring 101 hits.
Flaming Flights of Death (30) fire on DeadEyes (84), scoring 52 hits.
KillZone (94) fire on we ride (67), scoring 188 hits.
Daft crossbowmen (23) fire on Scarlet Guard (107), scoring 33 hits.
~{Immortals}~ Undying Archers (73) fire on Scarlet Guard (107), scoring 103 hits.
The Morale (65) and Bedouin Border Incursion (12) ride carefully through the breached fortifications.
we ride (67) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
crimson legion (22) scale the fortifications (reduced combat effectiveness for this turn).
Kargnchha ka Karib (34) scale the fortifications (reduced combat effectiveness for this turn).
Champions of Massillion (19) scale the fortifications (reduced combat effectiveness for this turn).
Nacht Raidern (46) scale the fortifications (reduced combat effectiveness for this turn).
Champions of Massillion (18) scale the fortifications (reduced combat effectiveness for this turn).
Talerium Commando (61) scale the fortifications (reduced combat effectiveness for this turn).
Close Combat:
13 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
8 Talerium banners are visible in the melee.
1 Barony of Makar banners are visible in the melee.
TellingShot (112) score 141 hits.
~=BA=~ For Honor (132) score 217 hits.
Niccolo's Revenge (47) score 58 hits.
~=B.A=~ KillingMachine (120) score 227 hits.
~=B.G=~ Elroth Swordsmen (131) score 156 hits.
Tank Troops (111) score 240 hits.
Picnu Pugs (101) score 218 hits.
DSS Fighters (85) score 67
hits.
Menedor Sword Marines (97) score
161 hits.
~=B.A=~ Torgs (127) score 214
hits.
~=B.A=~ The Black Swords (124)
score 240 hits.
Fast Men (87) score 166
hits.
Gifts of Iron (89) score 104
hits.
Revilian Guard (53) score 92
hits.
The Morale (65) score 85
hits.
Valkyrie (116) score 121
hits.
Tucha Elite (115) score 270
hits.
Emarama Shield (27) score 115
hits.
Fling (88) score 149 hits.
Menedor Sword Marines (98) score
203 hits.
~=B.A=~ St. Ives Lancers (123)
score 134 hits.
God's mercy (90) score 99
hits.
The Forgotten (113) score 284
hits.
crimson legion (22) score 45
hits.
Raiders (102) score 225
hits.
Crimson Longbows (80) score 56
hits.
~=B.F=~ Black Company (129)
score 142 hits.
BallsDeep (74) score 217
hits.
Lasten's Eastern Lads (95)
score 233 hits.
Bedouin Border Incursion (12)
score 267 hits.
Kargnchha ka Karib (34) score 37
hits.
Retinue (105) score 82 hits.
CrashIntoIt (79) score 181
hits.
~=B.A=~ The Bridge (125) score
248 hits.
~=BA=~ Marksmen (133) score 133
hits.
=GD= Sandstorm (9) score 179
hits.
Champions of Massillion (19)
score 38 hits.
Highland Warriors (92) score 126
hits.
Nacht Raidern (46) score 99
hits.
Wall Defenders (117) score 217
hits.
Personal Guard (100) score 62
hits.
XVI Legio Principes (118) score
128 hits.
~=B.A=~ The Sanctuary (126)
score 236 hits.
Time's Arrow (114) score 102
hits.
~=B.A=~ Menedor's Finest (121)
score 126 hits.
Red Bows of Fury (103) score 101
hits.
~=B.A=~ Jerrin's Men (119) score
186 hits.
Blood Guard (77) score 199
hits.
Lufipukkasztok (96) score 64
hits.
Champions of Massillion (18)
score 24 hits.
Highlanders (93) score 180
hits.
Talerium Commando (61) score 73
hits.
~=B.F=~ Guardians (130) score
120 hits.
Total
hits suffered: Attackers: 6775,
Defenders: 1112
TellingShot (112) take 87 hits
in close combat (reduced due to
fortifications), which cause 5
casualties, making the unit
retreat from the
battlefield.
~=BA=~ For Honor (132) take 133 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Niccolo's Revenge (47) take 1410 hits in close combat, which cause 4 casualties, wiping the unit out.
Sir Niccolo Den Snodaert of Eston has been wounded.
~=B.A=~ KillingMachine (120) take 122 hits in close combat (reduced due to fortifications),
which cause 4 casualties.
~=B.G=~ Elroth Swordsmen (131) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Tank Troops (111) take 64 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Picnu Pugs (101) take 55 hits in close combat (reduced due to fortifications), which cause 2 casualties.
DSS Fighters (85) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Menedor Sword Marines (97) take 51 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Torgs (127) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (124) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Fast Men (87) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gifts of Iron (89) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Revilian Guard (53) take 1354 hits in close combat, which cause 22 casualties, wiping the unit out.
Averian Revilian (Dame of Mapaxal, Talerium) has been seriously wounded.
The Morale (65) take 1165 hits in close combat, which cause 7 casualties, wiping the unit out.
Herotious
Brookshield (Knight of Xotaxa,
Talerium) has been captured by
Falasan forces.
Valkyrie (116) take 33 hits in
close combat (reduced due to
fortifications), which cause 1
casualties.
Emarama Shield (27) take 796
hits in close combat, which
cause 9 casualties, wiping the
unit out.
crimson legion (22) take 680
hits in close combat, which
cause 19 casualties, wiping the
unit out.
Elenmir
Shadowspell (Knight of Quetli,
Talerium) has been captured by
Falasan forces.
Scarlet Guard (107) take 131
hits from archer fire (reduced
due to fortifications), which
cause 5 casualties.
we ride (67) take 188 hits from
archer fire, which cause 6
casualties, making the unit
retreat from the
battlefield.
Bedouin Border Incursion (12)
take 657 hits (380 in close
combat, 277 from archer fire),
which cause 23 casualties,
making the unit retreat from the
battlefield, throwing them back
from the fortifications, causing
another 1 casualties.
DeadEyes (84) take 78 hits
from archer fire (reduced due to
fortifications), which cause 3
casualties.
Kargnchha ka Karib (34) take 200
hits in close combat, which
cause 6 casualties, throwing
them back from the
fortifications.
Falasan Rangers (86) take 20
hits from archer fire (reduced
due to fortifications), which
cause 1 casualties.
=GD= Sandstorm (9) take 315 hits
in close combat, which cause 11
casualties, making the unit
retreat from the battlefield,
throwing them back from the
fortifications.
Champions of Massillion (19)
take 184 hits in close combat,
which cause 4 casualties, making
the unit retreat from the
battlefield, throwing them back
from the fortifications.
Nacht Raidern (46) take 269 hits
(88 in close combat, 181 from
archer fire), which cause 6
casualties, throwing them back
from the fortifications.
Champions of Massillion (18)
take 134 hits in close combat,
which cause 3 casualties, making
the unit retreat from the
battlefield, throwing them back
from the fortifications. One
Eston banner is lost.
KillZone (94) take 135 hits from
archer fire (reduced due to
fortifications), which cause 6
casualties.
Talerium Commando (61) take 69
hits in close combat, which
cause 2 casualties, making the
unit retreat from the
battlefield.
Gracus
Bander (Knight of Mapaxal,
Talerium) has been captured by
Falasan forces.
Total
casualties: 122 attackers, 45
defenders
Turn
No. 9
14(7-S) 23(23-A) |
25(20-A) 45(17-A) |
34(23-I) 46(21-I) |
74(20-I) |
84(26-A) |
86(18-M) |
CrashIntoIt (79) fire on Nacht Raidern (46), scoring 204 hits.
Makarian Snipers (39) fire on Tank Troops (111), scoring 65 hits.
Monster-on-a-Stick (45) fire on The Forgotten (113), scoring 153 hits.
~{Immortals}~ Undying Archers (73) fire on ~=B.F=~ Black Company (129), scoring 248 hits.
Crimson Longbows (80) fire on Kargnchha ka Karib (34), scoring 93 hits.
God's mercy (90) fire on Kargnchha ka Karib (34), scoring 92 hits.
DSS Fighters (85) fire on Nacht Raidern (46), scoring 79 hits.
KillZone (94) fire on Kargnchha ka Karib (34), scoring 154 hits.
Fire on my COMMAND (29) fire on ~=B.A=~ The Sanctuary (126), scoring 154 hits.
DeadEyes (84) fire on Nacht
Raidern (46), scoring 230
hits.
Daft crossbowmen (23) fire
on Picnu Pugs (101), scoring 58
hits.
Flaming Flights of Death (30)
fire on ~=BA=~ Marksmen (133),
scoring 92 hits.
Dondor Longbowmen (25) fire on
~=B.A=~ The Black Swords (124),
scoring 221 hits.
Fling (88) fire on Kargnchha ka
Karib (34), scoring 277
hits.
Red Bows of Fury (103) fire on
Nacht Raidern (46), scoring 130
hits.
~=B.F=~ Black Company (129) fire
on Kargnchha ka Karib (34),
scoring 229 hits.
Rivendale Rangers (54) fire on
Tucha Elite (115), scoring 17
hits.
Lufipukkasztok (96) fire on
Nacht Raidern (46), scoring 81
hits.
Falasan Rangers (86) have no
enemy in range and advance to
better firing positions.
Scarlet Guard (107) fire on
Nacht Raidern (46), scoring 134 hits.
Sorrow (59) fire on Lasten's
Eastern Lads (95), scoring 213
hits.
Queen's Guard (51) fire on Blood
Guard (77), scoring 50 hits.
Lacirith Longbowmen (36) fire on
Tank Troops (111), scoring 92
hits.
Behexed Artillery (14) fire on
Valkyrie (116), scoring 109
hits.
~=BA=~ Marksmen (133) fire on
Nacht Raidern (46), scoring 205
hits.
Valkyrie (116) fire on Kargnchha
ka Karib (34), scoring 154
hits.
Personal Guard (100) fire on
Kargnchha ka Karib (34), scoring
113 hits.
Scarlet Guard (108) fire on
Nacht Raidern (46), scoring 45
hits.
Time's Arrow (114) fire on Nacht
Raidern (46), scoring 170
hits.
Kargnchha ka Karib (34) scale
the fortifications (reduced
combat effectiveness for this
turn).
Nacht Raidern (46) scale the
fortifications (reduced combat
effectiveness for this
turn).
Picnu Pugs (101), BallsDeep
(74), Wall Defenders (117),
~=B.F=~ Guardians (130), ~=B.A=~
The Black Swords (124), The
Forgotten (113), Lasten's
Eastern Lads (95), Blood Guard
(77), ~=B.A=~ The Sanctuary
(126), Tucha Elite (115) and
~=B.A=~ St. Ives Lancers (123)
hold their positions at the
outer wall, waiting for the
attack.
Close
Combat:
13 Falasan
banners are visible in the
melee.
1 Barony
of Makar banners are visible in
the melee.
The
defenders crowd around the
outnumbered attackers -
Overkill!
CrashIntoIt (79) score 87
hits.
Picnu Pugs (101) score 236
hits.
BallsDeep (74) score 230
hits.
Wall Defenders (117) score 190
hits.
~=B.F=~ Guardians (130) score
119 hits.
~=B.A=~ The Black Swords (124)
score 232 hits.
Crimson Longbows (80) score 29
hits.
The Forgotten (113) score 245
hits.
God's mercy (90) score 41
hits.
Lasten's Eastern Lads (95) score
248 hits.
Blood Guard (77) score 200
hits.
~=B.A=~ The Sanctuary (126)
score 203 hits.
Tucha Elite (115) score 214
hits.
DSS Fighters (85) score 26
hits.
~=B.A=~ St. Ives Lancers (123)
score 116 hits.
Kargnchha ka Karib (34) score 34
hits.
~=B.A=~ Jerrin's Men (119) score
182 hits.
Fast Men (87) score 142
hits.
~=B.A=~ Menedor's Finest (121)
score 136 hits.
Menedor Sword Marines (97) score
144 hits.
~=BA=~ For Honor (132) score 154
hits.
Raiders (102) score 235
hits.
Menedor Sword Marines (98) score
224 hits.
Highland Warriors (92) score 119
hits.
Fling (88) score 74 hits.
Red Bows of Fury (103) score 58
hits.
~=B.G=~ Elroth Swordsmen (131)
score 126 hits.
Nacht Raidern (46) score 81
hits.
XVI Legio Principes (118) score
148 hits.
~=B.F=~ Black Company (129)
score 72 hits.
Lufipukkasztok (96) score 31
hits.
Highlanders (93) score 146
hits.
Gifts of Iron (89) score 82
hits.
Retinue (105) score 89 hits.
Tank Troops (111) score 237
hits.
~=B.A=~ The Bridge (125) score
235 hits.
~=BA=~ Marksmen (133) score 62
hits.
Valkyrie (116) score 65
hits.
Personal Guard (100) score 30
hits.
~=B.A=~ KillingMachine (120)
score 180 hits.
~=B.A=~ Torgs (127) score 214
hits.
Time's Arrow (114) score 44
hits.
Total
hits suffered: Attackers: 1383
(5645 before overkill),
Defenders: 115
CrashIntoIt (79) take 32 hits in
close combat (reduced due to
fortifications), which cause 1
casualties.
Picnu Pugs (101) take 35 hits
(20 in close combat, 15 from
archer fire) (reduced due to
fortifications), which cause 1
casualties.
BallsDeep (74) take 37 hits in
close combat (reduced due to
fortifications), which cause 1
casualties.
~=B.A=~ The Black Swords
(124) take 57 hits from archer
fire (reduced due to
fortifications), which cause 1
casualties.
The Forgotten (113) take 39 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Lasten's Eastern Lads (95) take
55 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
Blood Guard (77) take 13 hits
from archer fire (reduced due to
fortifications). No
casualties.
~=B.A=~ The Sanctuary (126) take
39 hits from archer fire
(reduced due to fortifications),
which cause 1 casualties.
Barry de
Julien, Count of Anfalas has
been wounded.
Tucha Elite (115) take 4 hits
from archer fire (reduced due to
fortifications). No
casualties.
Kargnchha ka Karib (34) take
1954 hits (842 in close combat,
1112 from archer fire), which
cause 23 casualties, wiping the
unit out.
Xanio the
Great (Knight of Ptaphoc,
Talerium) has been
killed.
Nacht Raidern (46) take 1819
hits (541 in close combat, 1278
from archer fire), which cause
21 casualties, wiping the unit
out.
Bjorn
Janssen (Knight of Lower Tell,
Barony of Makar) has been
captured by Falasan
forces.
~=B.F=~ Black Company (129) take
64 hits from archer fire
(reduced due to fortifications),
which cause 3 casualties.
Tank Troops (111) take 40 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=BA=~ Marksmen (133) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Valkyrie (116) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 44 attackers, 14 defenders
Turn No. 10
14(7-S) 23(23-A) |
25(20-A) 45(17-A) |
74(19-I) |
84(26-A) |
108(20-A) |
Falasan Rangers (86) have no
enemy in range and advance to
better firing positions.
DeadEyes (84) fire on
~{Immortals}~ Undying Archers
(73), scoring 200 hits.
Monster-on-a-Stick (45) fire on
Tank Troops (111), scoring 131
hits.
Rivendale Rangers (54) fire on
The Forgotten (113), scoring 29
hits.
Personal Guard (100) fire on
Dondor Longbowmen (25), scoring
78 hits.
Lufipukkasztok (96) fire on
Dondor Longbowmen (25), scoring
92 hits.
Sorrow (59) fire on CrashIntoIt
(79), scoring 137 hits.
CrashIntoIt (79) fire on
Monster-on-a-Stick (45), scoring
291 hits.
DSS Fighters (85) fire on
~{Immortals}~ Undying Archers
(73), scoring 58 hits.
Behexed Artillery (14) fire on
~=B.A=~ The Sanctuary (126),
scoring 78 hits.
Lacirith Longbowmen (36) fire on
Picnu Pugs (101), scoring 78
hits.
Fire on my COMMAND (29) fire on
~=B.F=~ Black Company (129),
scoring 155 hits.
God's mercy (90) fire on Dondor
Longbowmen (25), scoring 117
hits.
Scarlet Guard (108) fire on
~{Immortals}~ Undying Archers
(73), scoring 37 hits.
~=BA=~ Marksmen (133) fire on
~{Immortals}~ Undying Archers
(73), scoring 210 hits.
Red Bows of Fury (103) fire on
Dondor Longbowmen (25), scoring
196 hits.
Makarian Snipers (39) fire on
The Forgotten (113), scoring 44
hits.
~{Immortals}~ Undying
Archers (73) fire on Tucha Elite
(115), scoring 155 hits.
Crimson Longbows (80) fire on
Monster-on-a-Stick (45), scoring
112 hits.
Flaming Flights of Death (30)
fire on Fling (88), scoring 92
hits.
Dondor Longbowmen (25) fire on
Blood Guard (77), scoring 148
hits.
Valkyrie (116) fire on
Monster-on-a-Stick (45), scoring
180 hits.
Daft crossbowmen (23) fire on
~=B.A=~ The Black Swords (124),
scoring 46 hits.
Time's Arrow (114) fire on
~{Immortals}~ Undying Archers
(73), scoring 126 hits.
KillZone (94) move closer to
get better shots.
Queen's Guard (51) fire on
Lasten's Eastern Lads (95),
scoring 96 hits.
Fling (88) fire on Dondor
Longbowmen (25), scoring 152
hits.
Scarlet Guard (107) fire on
Monster-on-a-Stick (45), scoring
105 hits.
~=B.F=~ Black Company (129) fire
on ~{Immortals}~ Undying Archers
(73), scoring 239 hits.
XVI Legio Principes (118) leave
the fortification, attacking the
enemy.
Fast Men (87) leave the
fortification, attacking the
enemy.
Highland Warriors (92) leave the
fortification, attacking the
enemy.
Raiders (102) leave the
fortification, attacking the
enemy.
Gifts of Iron (89) leave the
fortification, attacking the
enemy.
Lasten's Eastern Lads (95) leave
the fortification, attacking the
enemy.
Blood Guard (77) leave the
fortification, attacking the
enemy.
Menedor Sword Marines (98) leave
the fortification, attacking the
enemy.
~=B.F=~ Guardians (130) leave
the fortification, attacking the
enemy.
~=B.A=~ Jerrin's Men (119) leave
the fortification, attacking the
enemy.
Highlanders (93) leave the
fortification, attacking the
enemy.
Picnu Pugs (101) leave the
fortification, attacking the
enemy.
~=B.A=~ KillingMachine (120)
leave the fortification,
attacking the enemy.
~=B.A=~ The Bridge (125) leave
the fortification, attacking the
enemy.
~=BA=~ For Honor (132) leave the
fortification, attacking the
enemy.
~=B.A=~ St. Ives Lancers (123)
leave the fortification,
attacking the enemy.
The Forgotten (113) leave the
fortification, attacking the
enemy.
BallsDeep (74) leave the
fortification, attacking the
enemy.
~=B.A=~ The Sanctuary (126)
leave the fortification,
attacking the enemy.
Menedor Sword Marines (97) leave
the fortification, attacking the
enemy.
~=B.A=~ The Black Swords (124)
leave the fortification,
attacking the enemy.
~=B.A=~ Menedor's Finest (121)
leave the fortification,
attacking the enemy.
Tucha Elite (115) leave the
fortification, attacking the
enemy.
Tank Troops (111) leave the
fortification, attacking the
enemy.
Retinue (105) leave the
fortification, attacking the
enemy.
~=B.G=~ Elroth Swordsmen (131)
leave the fortification,
attacking the enemy.
~=B.A=~ Torgs (127) leave the
fortification, attacking the
enemy.
Wall Defenders (117) leave the
fortification, attacking the
enemy.
Monster-on-a-Stick (45) take 688
hits from archer fire, which
cause 17 casualties, wiping the
unit out.
Lasten's Eastern Lads (95) take
96 hits from archer fire, which
cause 2 casualties.
CrashIntoIt (79) take 35 hits
from archer fire (reduced due to
fortifications), which cause 1
casualties.
Blood Guard (77) take 148 hits
from archer fire, which cause 4
casualties.
Picnu Pugs (101) take 78 hits
from archer fire, which cause 3
casualties.
The Forgotten (113) take 73 hits
from archer fire, which cause 2
casualties.
~=B.A=~ The Sanctuary (126) take
78 hits from archer fire, which
cause 2 casualties.
~{Immortals}~ Undying Archers
(73) take 870 hits from archer
fire, which cause 28
casualties.
~=B.A=~ The Black Swords (124)
take 46 hits from archer fire,
which cause 1 casualties.
Dondor Longbowmen (25) take 635
hits from archer fire, which
cause 16 casualties, making the
unit retreat from the
battlefield.
Tucha Elite (115) take 155 hits
from archer fire, which cause 3
casualties.
Tank Troops (111) take 131 hits
from archer fire, which cause 5
casualties.
Fling (88) take 24 hits from
archer fire (reduced due to
fortifications), which cause 1
casualties.
~=B.F=~ Black Company (129) take
40 hits from archer fire
(reduced due to fortifications),
which cause 2 casualties.
Total
casualties: 61 attackers, 26
defenders
Turn
No. 11
14(7-S) 23(23-A) |
73(14-A) |
74(19-I) 77(30-I) |
79(26-A) |
84(26-A) |
108(20-A) |
DSS Fighters (85) fire on
~{Immortals}~ Undying Archers
(73), scoring 102 hits.
Sorrow (59) fire on Tank Troops
(111), scoring 244 hits.
Time's Arrow (114) fire on
~{Immortals}~ Undying Archers
(73), scoring 177 hits.
Red Bows of Fury (103) fire on
~{Immortals}~ Undying Archers
(73), scoring 172 hits.
Fire on my COMMAND (29) fire on
The Forgotten (113), scoring 176
hits.
Lufipukkasztok (96) fire on
~{Immortals}~ Undying Archers
(73), scoring 100 hits.
~{Immortals}~ Undying Archers
(73) fire on ~=B.A=~ The
Sanctuary (126), scoring 116
hits.
KillZone (94) fire on
~{Immortals}~ Undying Archers
(73), scoring 167 hits.
Scarlet Guard (108) fire on
~{Immortals}~ Undying Archers
(73), scoring 43 hits.
Personal Guard (100) fire on
~{Immortals}~ Undying Archers
(73), scoring 100 hits.
Crimson Longbows (80) fire on
~{Immortals}~ Undying Archers
(73), scoring 67 hits.
Behexed Artillery (14) fire
on Picnu Pugs (101), scoring 231
hits.
CrashIntoIt (79) fire on
~{Immortals}~ Undying Archers
(73), scoring 250 hits.
Valkyrie (116) fire on
~{Immortals}~ Undying Archers
(73), scoring 225 hits.
Daft crossbowmen (23) fire on
~=B.A=~ The Bridge (125),
scoring 82 hits.
DeadEyes (84) fire on
~{Immortals}~ Undying Archers
(73), scoring 118 hits.
~=BA=~ Marksmen (133) fire on
~{Immortals}~ Undying Archers
(73), scoring 164 hits.
Flaming Flights of Death (30)
fire on Menedor Sword Marines
(98), scoring 111 hits.
Falasan Rangers (86) fire on
~{Immortals}~ Undying Archers
(73), scoring 111 hits.
Makarian Snipers (39) fire on
~=B.A=~ The Black Swords (124),
scoring 99 hits.
~=B.F=~ Black Company (129) fire
on ~{Immortals}~ Undying Archers
(73), scoring 191 hits.
Rivendale Rangers (54) fire on
Raiders (102), scoring 23
hits.
Scarlet Guard (107) fire on
~{Immortals}~ Undying Archers
(73), scoring 118 hits.
God's mercy (90) fire on
~{Immortals}~ Undying Archers
(73), scoring 119 hits.
Lacirith Longbowmen (36)
fire on BallsDeep (74), scoring
183 hits.
Fling (88) fire on ~{Immortals}~
Undying Archers (73), scoring
143 hits.
Queen's Guard (51) fire on Tucha
Elite (115), scoring 131
hits.
Close
Combat:
12 Falasan
banners are visible in the
melee.
The
defenders crowd around the
outnumbered attackers -
Overkill!
Lasten's Eastern Lads (95) score
219 hits.
The Forgotten (113) score 295
hits.
~=B.A=~ KillingMachine (120)
score 158 hits.
Picnu Pugs (101) score 174
hits.
Menedor Sword Marines (97) score
148 hits.
~=B.A=~ Menedor's Finest (121)
score 116 hits.
Gifts of Iron (89) score 87
hits.
~=B.A=~ Jerrin's Men (119) score
145 hits.
Tucha Elite (115) score 239
hits.
~=B.A=~ St. Ives Lancers (123)
score 132 hits.
~=B.F=~ Guardians (130) score
142 hits.
~=B.A=~ Torgs (127) score 237
hits.
~=BA=~ For Honor (132) score 186
hits.
~=B.A=~ The Black Swords (124)
score 254 hits.
Highlanders (93) score 166
hits.
~{Immortals}~ Undying Archers
(73) score 35 hits.
~=B.G=~ Elroth Swordsmen (131)
score 118 hits.
~=B.A=~ The Sanctuary (126)
score 219 hits.
~=B.A=~ The Bridge (125) score
263 hits.
Wall Defenders (117) score 181
hits.
Tank Troops (111) score 230
hits.
Raiders (102) score 240
hits.
XVI Legio Principes (118)
score 138 hits.
Fast Men (87) score 169
hits.
BallsDeep (74) score 224
hits.
Highland Warriors (92) score 149
hits.
Retinue (105) score 83 hits.
Blood Guard (77) score 210
hits.
Menedor Sword Marines (98) score
223 hits.
Total
hits suffered: Attackers: 753
(5145 before overkill),
Defenders: 35
Lasten's Eastern Lads (95)
take 35 hits in close combat,
which cause 1 casualties.
The Forgotten (113) take 176
hits from archer fire, which
cause 4 casualties.
Picnu Pugs (101) take 231 hits
from archer fire, which cause 8 casualties.
Tucha Elite (115) take 131 hits from archer fire, which cause 3 casualties.
~=B.A=~ The Black Swords (124) take 99 hits from archer fire, which cause 2 casualties.
~{Immortals}~ Undying Archers (73) take 3120 hits (753 in close combat, 2367 from archer fire), which cause 14 casualties, wiping the unit out.
Kendra Del Canato, Marshal of the Immortals has been wounded.
~=B.A=~ The Sanctuary (126) take 116 hits from archer fire, which cause 3 casualties.
~=B.A=~ The Bridge (125) take 82 hits from archer fire, which cause 2 casualties.
Tank Troops (111) take 244 hits from archer fire, which cause 10 casualties.
Raiders (102) take 23 hits from archer fire, which cause 1 casualties.
BallsDeep (74) take 183 hits from archer fire, which cause 5 casualties.
Menedor Sword Marines (98)
take 111 hits from archer fire,
which cause 3 casualties.
Total
casualties: 14 attackers, 42
defenders
Turn
No. 12
14(7-S) 23(23-A) |
74(14-I) 77(30-I) |
79(26-A) |
84(26-A) |
108(20-A) |
Fire on my COMMAND (29) fire on The Forgotten (113), scoring 206 hits.
Sorrow (59) fire on Tank Troops (111), scoring 230 hits.
Crimson Longbows (80) move closer to get better shots.
Flaming Flights of Death (30) fire on ~=B.A=~ The Sanctuary (126), scoring 137 hits.
Scarlet Guard (107) fire on Behexed Artillery (14), scoring 77 hits.
Makarian Snipers (39) fire on ~=B.A=~ Jerrin's Men (119), scoring 86 hits.
Behexed Artillery (14) fire on Raiders (102), scoring 107 hits.
God's mercy (90) fire on Queen's Guard (51), scoring 86 hits.
CrashIntoIt (79) fire on Lacirith Longbowmen (36), scoring 190 hits.
~=BA=~ Marksmen (133) fire on Sorrow (59), scoring 104 hits.
Scarlet Guard (108) have no enemy in range and advance to better firing positions.
DeadEyes (84) have no enemy in range and advance to better firing positions.
Falasan Rangers (86) have no enemy in range and advance to better firing positions.
Lufipukkasztok (96) fire on Daft crossbowmen (23), scoring 75 hits.
Time's Arrow (114) fire on Fire
on my COMMAND (29), scoring 99
hits.
Red Bows of Fury (103) fire on
Queen's Guard (51), scoring 115
hits.
Daft crossbowmen (23) fire on
~=B.A=~ Torgs (127), scoring 104
hits.
Rivendale Rangers (54) fire on
Blood Guard (77), scoring 29
hits.
Lacirith Longbowmen (36) fire on
~=B.A=~ The Bridge (125),
scoring 126 hits.
Queen's Guard (51) fire on
~=B.A=~ The Black Swords (124),
scoring 101 hits.
DSS Fighters (85) move closer to
get better shots.
~=B.F=~ Black Company (129) fire
on Flaming Flights of Death
(30), scoring 157 hits.
Personal Guard (100) fire on
Makarian Snipers (39), scoring
54 hits.
KillZone (94) fire on Sorrow
(59), scoring 82 hits.
Valkyrie (116) fire on Rivendale
Rangers (54), scoring 129
hits.
Fling (88) fire on Behexed
Artillery (14), scoring 110
hits.
Close
Combat:
12 Falasan
banners are visible in the
melee.
2 Eston
banners are visible in the
melee.
2 Talerium
banners are visible in the
melee.
Menedor Sword Marines (97) score
164 hits.
Fire on my COMMAND (29) score 71
hits.
Sorrow (59) score 108 hits.
~=B.A=~ Jerrin's Men (119)
score 191 hits.
Flaming Flights of Death (30)
score 45 hits.
Menedor Sword Marines (98) score
193 hits.
Wall Defenders (117) score 208
hits.
Makarian Snipers (39) score 28
hits.
Lasten's Eastern Lads (95) score
185 hits.
Behexed Artillery (14) score 193
hits.
~=BA=~ For Honor (132) score 196
hits.
~=B.G=~ Elroth Swordsmen (131)
score 126 hits.
XVI Legio Principes (118) score
162 hits.
Tank Troops (111) score 168 hits.
Fast Men (87) score 166 hits.
Picnu Pugs (101) score 180 hits.
~=B.A=~ KillingMachine (120) score 200 hits.
The Forgotten (113) score 238 hits.
~=B.A=~ Torgs (127) score 213 hits.
Blood Guard (77) score 172 hits.
~=B.A=~ The Sanctuary (126) score 178 hits.
Daft crossbowmen (23) score 32 hits.
Rivendale Rangers (54) score 11 hits.
Lacirith Longbowmen (36) score 50 hits.
Highlanders (93) score 180
hits.
Tucha Elite (115) score 210
hits.
Retinue (105) score 107
hits.
~=B.A=~ The Bridge (125) score 192 hits.
Raiders (102) score 199 hits.
Queen's Guard (51) score 35 hits.
BallsDeep (74) score 159 hits.
Gifts of Iron (89) score 78 hits.
Highland Warriors (92) score 132 hits.
~=B.F=~ Guardians (130) score 117 hits.
~=B.A=~ St. Ives Lancers (123) score 139 hits.
~=B.A=~ The Black Swords (124) score 189 hits.
~=B.A=~ Menedor's Finest (121) score 140 hits.
Total hits
suffered: Attackers: 4782,
Defenders: 573
Menedor Sword Marines (97) take
127 hits in close combat, which
cause 4 casualties.
Fire on my COMMAND (29) take
1195 hits (1096 in close combat,
99 from archer fire), which
cause 30 casualties, wiping the
unit out.
Sorrow (59) take 1065 hits (879
in close combat, 186 from archer
fire), which cause 30
casualties, wiping the unit
out.
Ancelin
Merry (Dame of Metemec,
Talerium) has been
wounded.
~=B.A=~ Jerrin's Men (119) take
158 hits (72 in close combat, 86
from archer fire), which cause 4
casualties.
Flaming Flights of Death (30)
take 1167 hits (1010 in close
combat, 157 from archer fire),
which cause 15 casualties,
wiping the unit out.
Benjamin
Stormclaw (Knight of Nazamroth,
Eston) has been captured by
Falasan forces.
Menedor Sword Marines (98)
take 53 hits in close combat,
which cause 2 casualties.
Wall Defenders (117) take 78
hits in close combat, which
cause 1 casualties.
Makarian Snipers (39) take 397
hits (343 in close combat, 54
from archer fire), which cause
13 casualties, making the unit
retreat from the
battlefield.
Lasten's Eastern Lads (95) take
66 hits in close combat, which
cause 1 casualties.
Behexed Artillery (14) take 578
hits (391 in close combat, 187
from archer fire), which cause 7
casualties, wiping the unit
out.
~=BA=~ For Honor (132) take 44
hits in close combat, which
cause 1 casualties.
~=B.G=~ Elroth Swordsmen (131)
take 36 hits in close combat,
which cause 1 casualties.
XVI Legio Principes (118) take
38 hits in close combat, which
cause 1 casualties.
Tank Troops (111) take 260 hits
(30 in close combat, 230 from
archer fire), which cause 10
casualties, making the unit
retreat from the
battlefield.
Fast Men (87) take 29 hits in
close combat, which cause 1
casualties.
The Forgotten (113) take 206
hits from archer fire, which
cause 5 casualties.
~=B.A=~ Torgs (127) take 104
hits from archer fire, which
cause 3 casualties.
Blood Guard (77) take 29 hits
from archer fire, which cause 1
casualties.
~=B.A=~ The Sanctuary (126) take
137 hits from archer fire, which
cause 4 casualties.
Daft crossbowmen (23) take 408
hits (333 in close combat, 75
from archer fire), which cause
11 casualties, making the unit
retreat from the
battlefield.
Rivendale Rangers (54) take 505
hits (376 in close combat, 129
from archer fire), which cause 5
casualties, wiping the unit
out.
Lacirith Longbowmen (36) take
405 hits (215 in close combat,
190 from archer fire), which
cause 10 casualties. One Eston
banner is lost.
~=B.A=~ The Bridge (125) take 126 hits from archer fire, which cause 2 casualties.
Raiders (102) take 107 hits from archer fire, which cause 3 casualties.
Queen's Guard (51) take 340 hits (139 in close combat, 201 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
~=B.A=~ The Black Swords (124) take 101 hits from archer fire, which cause 2 casualties.
Total casualties: 130 attackers, 46 defenders
Turn No. 13
36(10-A)
74(14-I) |
80(17-A) |
79(26-A) |
107(24-A) |
Falasan Rangers (86) hold their
fire.
~=B.F=~ Black Company (129) have
no enemy in range and advance to better firing positions.
Valkyrie (116) have no enemy in range and advance to better firing positions.
CrashIntoIt (79) have no enemy in range and advance to better firing positions.
DSS Fighters (85) hold their fire.
Fling (88) have no enemy in range and advance to better firing positions.
Crimson Longbows (80) hold their fire.
Time's Arrow (114) move closer to get better shots.
~=BA=~ Marksmen (133) have no enemy in range and advance to better firing positions.
Scarlet Guard (108) have no enemy in range and advance to better firing positions.
KillZone (94) have no enemy in range and advance to better firing positions.
Personal Guard (100) move closer to get better shots.
Red Bows of Fury (103) have no enemy in range and advance to better firing positions.
DeadEyes (84) have no enemy in range and advance to better firing positions.
Scarlet Guard (107) have no enemy in range and advance to better firing positions.
God's mercy (90) have no enemy in range and advance to better firing positions.
Lufipukkasztok (96) have no enemy in range and advance to better firing positions.
Close Combat:
12 Falasan banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Tucha Elite (115) score 179 hits.
~=B.A=~ Jerrin's Men (119) score 126 hits.
The Forgotten (113) score 207 hits.
~=B.A=~ The Black Swords (124) score 198 hits.
Picnu Pugs (101) score 151 hits.
~=BA=~ For Honor (132) score 186 hits.
Highland Warriors (92) score 131 hits.
~=B.G=~ Elroth Swordsmen (131) score 107 hits.
~=B.A=~ The Bridge (125) score 193 hits.
~=B.A=~ Torgs (127) score 181 hits.
~=B.A=~ The Sanctuary (126) score 192 hits.
BallsDeep (74) score 193 hits.
Highlanders (93) score 164 hits.
Gifts of Iron (89) score 100 hits.
Fast Men (87) score 150 hits.
~=B.A=~ St. Ives Lancers (123) score 107 hits.
Blood Guard (77) score 164 hits.
Menedor Sword Marines (98) score 201 hits.
Raiders (102) score 207 hits.
XVI Legio Principes (118) score 166 hits.
~=B.F=~ Guardians (130) score 142 hits.
Wall Defenders (117) score 190 hits.
~=B.A=~ KillingMachine (120) score 194 hits.
Menedor Sword Marines (97) score 104 hits.
Retinue (105) score 95 hits.
Lasten's Eastern Lads (95) score 187 hits.
Lacirith Longbowmen (36) score 65 hits.
~=B.A=~ Menedor's Finest (121) score 120 hits.
Total hits suffered: Attackers: 596 (4335 before overkill), Defenders: 65
The attackers are vastly outnumbered, and panic spreads throughout their ranks.
Tucha Elite (115) take 22 hits in close combat, which cause 1 casualties.
~=B.A=~ Jerrin's Men (119) take 43 hits in close combat, which cause 1 casualties.
Lacirith Longbowmen (36) take 596 hits in close combat, which cause 10 casualties, wiping the unit out.
Total casualties: 10 attackers, 2 defenders
DefenderVictory!
The battle does extensive damageto the local infrastructure.
Production falls 31 %.
The local roads network has also been damaged.
The battle does 35 % damage to the fortifications.