Falasan Inquirer/Archive/novemberbattle1

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The Great Patriotic War



Fifth Battle of Anost (1st of November, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1ABand of the HawkBragnixFalasan14 Infline  171
2ABlack Rose KnightsKidoFalasan24 Cavwedge  425
3ADakhir RevengeYeuxFalasan20 Infline  333
4ADBacksRavensFalasan19 Infline  382
5AFalasan GuardsHamFalasan32 Infline  487
6AFalasan RangersMurdoFalasan19 MIline  343
7AGifts of IronMithridatesFalasan21 Infline  219
8AGreyShadowsLoronzoFalasan6 SFline  188
9AHardHittersDezNutzFalasan11 Cavwedge  282
10AHighland WarriorsSeamusFalasan19 Infline  172
11AInari GuardsShiroFalasan22 Infline  278
12AMenedor Sword MarinesDoblaFalasan15 Infline  195
13ANasty SquirrelsScampreFalasan20 Infline  217
14ARed Bows of FuryAlixFalasan23 Archline  329
15ARedcloaksBorugarFalasan12 Cavwedge  208
16ARetinuePierreFalasan18 Infline  187
17ASt. Ives InfantryJustinFalasan9 Infline  138
18ATime's ArrowEritreaFalasan15 Archline  269
19ATucha EliteJerrinFalasan38 Infline  490
20A~=B.A=~ Amdor GuardsWillemFalasan15 Infline  265
21A~=B.A=~ Falasan SwordsIlyaFalasan20 Infline  343
22A~=B.A=~ The Black SwordsLetoFalasan23 Infline  388
23A~=B.A=~ The BridgeCripFalasan15 Infline  359
24A~=B.A=~ TorgsGtorthFalasan19 Infline  283
25A~=B.A=~ Tucha's RaiderssycheusFalasan19 Cavwedge  297
26A~=B.F=~ GuardiansTelvanyFalasan20 Infline  194
27A~=B.G=~ Elroth SwordsmenBethesaFalasan21 Infline  255
28DAnost Deputized MilitiaIslwynEston7 Archline  103
29DAriston Guard(militia/guard unit)Eston31 Infline  367
30DDaft crossbowmenkerondEston10 Archline  100
31DDondor LongbowmenTelmarEston21 Archline  289
32DFight OnSigrothEston25 Infline  292
33DFlaming Flights of DeathBenjaminEston16 Archline  205
34DFlos DuellatorumArturiusEston20 Infline  252
35DHonor & CourageWalterEston24 Infline  279
36DKane Family GuardChristoferEston89 Infline  565
37DNiccolo's RevengeNiccoloEston30 Infline  357
38DSwordsmenAgiopempseEston18 Infbox  176
39DVage ForceVitoEston7 SFskirmish  241

Total:
27 attackers (380 Inf, 19 MI, 38 Arch, 66 Cav, 6 SF)
12 defenders (237 Inf, 54 Arch, 7 SF)
Total combat strengths: 7697 vs. 3226

The region owner Eston and their allies defend.
The Falasan troops attack because they are at war with Eston.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).
Leto Atreides, Count of Corniel takes command of his army.
Arturius Entreri, Marquis of Anost, Marshal of the Logans Lacirith Army takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces)

Turn No. 1
 2 (24-C)
9 (11-C)
15 (12-C)
25 (19-C)
 1 (14-I)
3 (20-I)
4 (19-I)
5 (32-I)
6 (19-M)
7 (21-I)
8 (6-S)
10 (19-I)
11 (22-I)
12 (15-I)
13 (20-I)
16 (18-I)
17 (9-I)
19 (38-I)
20 (15-I)
21 (20-I)
22 (23-I)
23 (15-I)
24 (19-I)
26 (20-I)
27 (21-I)
14 (23-A)
18 (15-A)
 30 (10-A)
31 (21-A)
32 (25-I)
33 (16-A)
34 (20-I)
35 (24-I)
36 (89-I)
37 (30-I)
38 (18-I)
39 (7-S)
29 (31-I)
28 (7-A)
  

Anost Deputized Militia (28) have no enemy in range and hold their fire.
Flaming Flights of Death (33) fire on Red Bows of Fury (14), scoring 161 hits.
Vage Force (39) fire on Time's Arrow (18), scoring 112 hits.
Daft crossbowmen (30) fire on Time's Arrow (18), scoring 28 hits.
Dondor Longbowmen (31) fire on Red Bows of Fury (14), scoring 130 hits.
Falasan Rangers (6) have no enemy in range and advance to better firing positions.
GreyShadows (8) fire on Kane Family Guard (36), scoring 22 hits.
Red Bows of Fury (14) fire on Kane Family Guard (36), scoring 141 hits.
Time's Arrow (18) fire on Niccolo's Revenge (37), scoring 131 hits.
Redcloaks (15), Black Rose Knights (2), ~=B.A=~ Tucha's Raiders (25) and HardHitters (9) ride on, closing in on the defenders.
Flos Duellatorum (34) leave the fortification, attacking the enemy.
Dakhir Revenge (3), Menedor Sword Marines (12), ~=B.A=~ Amdor Guards (20), ~=B.A=~ The Bridge (23), Nasty Squirrels (13), Inari Guards (11), ~=B.G=~ Elroth Swordsmen (27), Gifts of Iron (7), DBacks (4), Band of the Hawk (1), Retinue (16), ~=B.A=~ The Black Swords (22), ~=B.F=~ Guardians (26), Highland Warriors (10), ~=B.A=~ Falasan Swords (21), Tucha Elite (19), ~=B.A=~ Torgs (24), Falasan Guards (5) and St. Ives Infantry (17) advance towards the enemy.
Ariston Guard (29) move forward to take up positions at the outer wall.
Swordsmen (38), Fight On (32), Kane Family Guard (36), Niccolo's Revenge (37) and Honor & Courage (35) hold their positions at the outer wall, waiting for the attack.

Kane Family Guard (36) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Niccolo's Revenge (37) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Red Bows of Fury (14) take 291 hits from archer fire, which cause 10 casualties.
Time's Arrow (18) take 140 hits from archer fire, which cause 4 casualties.
Total casualties: 14 attackers, 2 defenders

Turn No. 2
   2 (24-C)
8 (6-S)
9 (11-C)
15 (12-C)
25 (19-C)
1 (14-I)
3 (20-I)
4 (19-I)
5 (32-I)
6 (19-M)
7 (21-I)
10 (19-I)
11 (22-I)
12 (15-I)
13 (20-I)
14 (13-A)
16 (18-I)
17 (9-I)
18 (11-A)
19 (38-I)
20 (15-I)
21 (20-I)
22 (23-I)
23 (15-I)
24 (19-I)
26 (20-I)
27 (21-I)
34 (20-I)
29 (31-I)
30 (10-A)
31 (21-A)
32 (25-I)
33 (16-A)
35 (24-I)
36 (88-I)
37 (29-I)
38 (18-I)
39 (7-S)
 28 (7-A)
  

Flaming Flights of Death (33) fire on Tucha Elite (19), scoring 153 hits.
Vage Force (39) fire on Falasan Guards (5), scoring 160 hits.
Time's Arrow (18) fire on Flos Duellatorum (34), scoring 108 hits.
Red Bows of Fury (14) fire on Flos Duellatorum (34), scoring 113 hits.
Daft crossbowmen (30) fire on ~=B.A=~ The Black Swords (22), scoring 27 hits.
Falasan Rangers (6) fire on Flos Duellatorum (34), scoring 72 hits.
GreyShadows (8) fire on Flos Duellatorum (34), scoring 36 hits.
Dondor Longbowmen (31) fire on DBacks (4), scoring 198 hits.
Anost Deputized Militia (28) have no enemy in range and hold their fire.
Black Rose Knights (2), Redcloaks (15), ~=B.A=~ Tucha's Raiders (25) and HardHitters (9) charge ahead, into the defenders' ranks.
Tucha Elite (19) can not advance, because the front lines are too crowded.
Band of the Hawk (1) can not advance, because the front lines are too crowded.
Highland Warriors (10) can not advance, because the front lines are too crowded.
~=B.A=~ Torgs (24) can not advance, because the front lines are too crowded.
Falasan Guards (5) can not advance, because the front lines are too crowded.
St. Ives Infantry (17) can not advance, because the front lines are too crowded.
Gifts of Iron (7) can not advance, because the front lines are too crowded.
~=B.A=~ Amdor Guards (20) can not advance, because the front lines are too crowded.
~=B.A=~ The Bridge (23) can not advance, because the front lines are too crowded.
Inari Guards (11) can not advance, because the front lines are too crowded.
Dakhir Revenge (3) can not advance, because the front lines are too crowded.
~=B.G=~ Elroth Swordsmen (27) can not advance, because the front lines are too crowded.
~=B.A=~ Falasan Swords (21) can not advance, because the front lines are too crowded.
Nasty Squirrels (13) can not advance, because the front lines are too crowded.
~=B.F=~ Guardians (26) can not advance, because the front lines are too crowded.
Menedor Sword Marines (12) can not advance, because the front lines are too crowded.
Retinue (16) can not advance, because the front lines are too crowded.
DBacks (4) and ~=B.A=~ The Black Swords (22) advance towards the enemy.
Niccolo's Revenge (37), Honor & Courage (35), Kane Family Guard (36), Fight On (32), Ariston Guard (29) and Swordsmen (38) hold their positions at the outer wall, waiting for the attack.

Close Combat:
11 Falasan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
DBacks (4) score 293 hits.
~=B.A=~ The Black Swords (22) score 277 hits.
Black Rose Knights (2) score 722 hits.
Flos Duellatorum (34) score 200 hits.
Redcloaks (15) score 312 hits.
~=B.A=~ Tucha's Raiders (25) score 638 hits.
HardHitters (9) score 523 hits.
Total hits suffered: Attackers: 200, Defenders: 2100 (2765 before overkill)

DBacks (4) take 266 hits (68 in close combat, 198 from archer fire), which cause 6 casualties.
~=B.A=~ The Black Swords (22) take 59 hits (32 in close combat, 27 from archer fire), which cause 1 casualties.
Tucha Elite (19) take 153 hits from archer fire, which cause 3 casualties.
Falasan Guards (5) take 160 hits from archer fire, which cause 4 casualties.
Black Rose Knights (2) take 47 hits in close combat, which cause 1 casualties.
Flos Duellatorum (34) take 2429 hits (2100 in close combat, 329 from archer fire), which cause 20 casualties, wiping the unit out.
Arturius Entreri, Marquis of Anost, Marshal of the Logans Lacirith Army has been wounded.
Redcloaks (15) take 30 hits in close combat, which cause 1 casualties.
~=B.A=~ Tucha's Raiders (25) take 23 hits in close combat, which cause 1 casualties.
Total casualties: 17 attackers, 20 defenders

Turn No. 3
   8 (6-S)
1 (14-I)
3 (20-I)
5 (28-I)
6 (19-M)
7 (21-I)
10 (19-I)
11 (22-I)
12 (15-I)
13 (20-I)
14 (13-A)
16 (18-I)
17 (9-I)
18 (11-A)
19 (35-I)
20 (15-I)
21 (20-I)
23 (15-I)
24 (19-I)
26 (20-I)
27 (21-I)
2 (23-C)
4 (13-I)
9 (11-C)
15 (11-C)
22 (22-I)
25 (18-C)
29 (31-I)
30 (10-A)
31 (21-A)
32 (25-I)
33 (16-A)
35 (24-I)
36 (88-I)
37 (29-I)
38 (18-I)
39 (7-S)
 28 (7-A)
  

Time's Arrow (18) fire on Kane Family Guard (36), scoring 77 hits.
Red Bows of Fury (14) fire on Kane Family Guard (36), scoring 95 hits.
Anost Deputized Militia (28) fire on Black Rose Knights (2), scoring 18 hits.
Vage Force (39) fire on ~=B.A=~ The Black Swords (22), scoring 137 hits.
Falasan Rangers (6) fire on Niccolo's Revenge (37), scoring 53 hits.
Flaming Flights of Death (33) fire on Black Rose Knights (2), scoring 139 hits.
Daft crossbowmen (30) fire on DBacks (4), scoring 18 hits.
Dondor Longbowmen (31) fire on HardHitters (9), scoring 161 hits.
GreyShadows (8) fire on Ariston Guard (29), scoring 30 hits.
HardHitters (9), ~=B.A=~ Tucha's Raiders (25), Black Rose Knights (2) and Redcloaks (15) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There is one siege engine at the wall.
DBacks (4) squeeze through the heavily overcrowded siege engines.
~=B.A=~ The Black Swords (22) squeeze through the heavily overcrowded siege engines.
St. Ives Infantry (17), Falasan Guards (5), Highland Warriors (10), Band of the Hawk (1), ~=B.A=~ Amdor Guards (20), Gifts of Iron (7), Retinue (16), ~=B.A=~ Torgs (24), Menedor Sword Marines (12), ~=B.A=~ Falasan Swords (21), ~=B.A=~ The Bridge (23), Dakhir Revenge (3), ~=B.G=~ Elroth Swordsmen (27), Inari Guards (11), Nasty Squirrels (13), Tucha Elite (19) and ~=B.F=~ Guardians (26) advance towards the enemy.

Close Combat:
5 Falasan banners are visible in the melee.
4 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
DBacks (4) score 71 hits.
Swordsmen (38) score 116 hits.
Honor & Courage (35) score 125 hits.
~=B.A=~ The Black Swords (22) score 93 hits.
Vage Force (39) score 105 hits.
Flaming Flights of Death (33) score 49 hits.
Kane Family Guard (36) score 257 hits.
Daft crossbowmen (30) score 8 hits.
Fight On (32) score 225 hits.
Ariston Guard (29) score 230 hits.
Dondor Longbowmen (31) score 64 hits.
Niccolo's Revenge (37) score 225 hits.
Total hits suffered: Attackers: 750 (1404 before overkill), Defenders: 164

DBacks (4) take 387 hits (369 in close combat, 18 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Swordsmen (38) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
HardHitters (9) take 161 hits from archer fire, which cause 5 casualties.
Honor & Courage (35) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (22) take 518 hits (381 in close combat, 137 from archer fire), which cause 11 casualties, throwing them back from the fortifications, causing another 1 casualties.
Vage Force (39) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Rose Knights (2) take 157 hits from archer fire, which cause 5 casualties.
Flaming Flights of Death (33) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Kane Family Guard (36) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ariston Guard (29) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Niccolo's Revenge (37) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 30 attackers, 5 defenders

Turn No. 4
   8 (6-S)
6 (19-M)
14 (13-A)
18 (11-A)
1 (14-I)
2 (18-C)
3 (20-I)
4 (4-I)
5 (28-I)
7 (21-I)
9 (6-C)
10 (19-I)
11 (22-I)
12 (15-I)
13 (20-I)
15 (11-C)
16 (18-I)
17 (9-I)
19 (35-I)
20 (15-I)
21 (20-I)
22 (10-I)
23 (15-I)
24 (19-I)
25 (18-C)
26 (20-I)
27 (21-I)
29 (31-I)
30 (10-A)
31 (21-A)
32 (25-I)
33 (15-A)
35 (23-I)
36 (87-I)
37 (29-I)
38 (17-I)
39 (6-S)
 28 (7-A)
  

Vage Force (39) fire on Tucha Elite (19), scoring 119 hits.
Daft crossbowmen (30) fire on Falasan Guards (5), scoring 25 hits.
Falasan Rangers (6) fire on Kane Family Guard (36), scoring 43 hits.
Anost Deputized Militia (28) fire on Falasan Guards (5), scoring 27 hits.
Dondor Longbowmen (31) fire on Black Rose Knights (2), scoring 180 hits.
Red Bows of Fury (14) fire on Kane Family Guard (36), scoring 77 hits.
GreyShadows (8) fire on Niccolo's Revenge (37), scoring 28 hits.
Flaming Flights of Death (33) fire on ~=B.A=~ The Bridge (23), scoring 99 hits.
Time's Arrow (18) fire on Kane Family Guard (36), scoring 116 hits.
~=B.A=~ Tucha's Raiders (25), Black Rose Knights (2), Redcloaks (15) and HardHitters (9) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 2 siege engines at the walls.
Band of the Hawk (1) squeeze through the heavily overcrowded siege engines.
~=B.F=~ Guardians (26) squeeze through the heavily overcrowded siege engines.
~=B.A=~ The Black Swords (22) squeeze through the heavily overcrowded siege engines.
Highland Warriors (10) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Amdor Guards (20) squeeze through the heavily overcrowded siege engines.
Tucha Elite (19) squeeze through the heavily overcrowded siege engines.
St. Ives Infantry (17) squeeze through the heavily overcrowded siege engines.
~=B.G=~ Elroth Swordsmen (27) squeeze through the heavily overcrowded siege engines.
Menedor Sword Marines (12) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Torgs (24) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Falasan Swords (21) squeeze through the heavily overcrowded siege engines.
Inari Guards (11) squeeze through the heavily overcrowded siege engines.
Retinue (16) squeeze through the heavily overcrowded siege engines.
Nasty Squirrels (13) squeeze through the heavily overcrowded siege engines.
Dakhir Revenge (3) squeeze through the heavily overcrowded siege engines.
Falasan Guards (5) squeeze through the heavily overcrowded siege engines.
DBacks (4) climb up through the overcrowded siege engines.
~=B.A=~ The Bridge (23) climb up through the overcrowded siege engines.
Gifts of Iron (7) climb up through the overcrowded siege engines.
Fight On (32), Swordsmen (38) and Honor & Courage (35) hold their positions at the outer wall, waiting for the attack.

Close Combat:
7 Falasan banners are visible in the melee.
4 Eston banners are visible in the melee.
Fight On (32) score 215 hits.
Swordsmen (38) score 90 hits.
Honor & Courage (35) score 131 hits.
Band of the Hawk (1) score 34 hits.
~=B.F=~ Guardians (26) score 32 hits.
Vage Force (39) score 70 hits.
Daft crossbowmen (30) score 9 hits.
~=B.A=~ The Black Swords (22) score 61 hits.
Highland Warriors (10) score 36 hits.
~=B.A=~ Amdor Guards (20) score 69 hits.
Tucha Elite (19) score 125 hits.
St. Ives Infantry (17) score 40 hits.
Dondor Longbowmen (31) score 71 hits.
~=B.G=~ Elroth Swordsmen (27) score 39 hits.
Menedor Sword Marines (12) score 55 hits.
Ariston Guard (29) score 210 hits.
~=B.A=~ Torgs (24) score 88 hits.
~=B.A=~ Falasan Swords (21) score 105 hits.
Flaming Flights of Death (33) score 51 hits.
Inari Guards (11) score 72 hits.
Retinue (16) score 36 hits.
Kane Family Guard (36) score 219 hits.
Nasty Squirrels (13) score 63 hits.
Niccolo's Revenge (37) score 188 hits.
Dakhir Revenge (3) score 106 hits.
Falasan Guards (5) score 148 hits.
DBacks (4) score 52 hits.
~=B.A=~ The Bridge (23) score 168 hits.
Gifts of Iron (7) score 101 hits.
Total hits suffered: Attackers: 1254, Defenders: 1430

Fight On (32) take 288 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Swordsmen (38) take 203 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Honor & Courage (35) take 198 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Band of the Hawk (1) take 364 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors, throwing them back from the fortifications, causing another 1 casualties.
~=B.F=~ Guardians (26) take 152 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 1 casualties.
Vage Force (39) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Daft crossbowmen (30) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=B.A=~ The Black Swords (22) take 119 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Highland Warriors (10) take 100 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ Amdor Guards (20) take 89 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Tucha Elite (19) take 236 hits (117 in close combat, 119 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
St. Ives Infantry (17) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Dondor Longbowmen (31) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.G=~ Elroth Swordsmen (27) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Menedor Sword Marines (12) take 44 hits in close combat, which cause 2 casualties.
Ariston Guard (29) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Rose Knights (2) take 180 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
~=B.A=~ Torgs (24) take 46 hits in close combat, which cause 1 casualties.
~=B.A=~ Falasan Swords (21) take 48 hits in close combat, which cause 1 casualties.
Flaming Flights of Death (33) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Inari Guards (11) take 49 hits in close combat, which cause 2 casualties.
Kane Family Guard (36) take 123 hits (64 in close combat, 59 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Niccolo's Revenge (37) take 64 hits (57 in close combat, 7 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Falasan Guards (5) take 52 hits from archer fire, which cause 1 casualties.
DBacks (4) are shocked, making the unit retreat from the battlefield.
~=B.A=~ The Bridge (23) take 99 hits from archer fire, which cause 2 casualties.
Total casualties: 51 attackers, 32 defenders

Turn No. 5
   8 (6-S)
6 (19-M)
14 (13-A)
18 (11-A)
9 (6-C)
10 (14-I)
15 (11-C)
17 (7-I)
19 (30-I)
20 (12-I)
25 (18-C)
27 (19-I)
3 (20-I)
5 (27-I)
7 (21-I)
11 (20-I)
12 (13-I)
13 (20-I)
16 (18-I)
21 (19-I)
23 (13-I)
24 (18-I)
29 (30-I)
30 (7-A)
31 (19-A)
32 (18-I)
33 (14-A)
35 (17-I)
36 (83-I)
37 (27-I)
38 (12-I)
39 (5-S)
 28 (7-A)
  

Falasan Rangers (6) hold their fire.
Anost Deputized Militia (28) fire on Tucha Elite (19), scoring 29 hits.
Time's Arrow (18) hold their fire.
Red Bows of Fury (14) fire on Anost Deputized Militia (28), scoring 54 hits.
GreyShadows (8) have no enemy in range and advance to better firing positions.
~=B.A=~ Tucha's Raiders (25), HardHitters (9) and Redcloaks (15) ride carefully through the breached fortifications.
Tucha Elite (19) scale the fortifications (reduced combat effectiveness for this turn).
~=B.G=~ Elroth Swordsmen (27) scale the fortifications (reduced combat effectiveness for this turn).
~=B.A=~ Amdor Guards (20) scale the fortifications (reduced combat effectiveness for this turn).
St. Ives Infantry (17) scale the fortifications (reduced combat effectiveness for this turn).
Highland Warriors (10) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
6 Falasan banners are visible in the melee.
4 Eston banners are visible in the melee.
Falasan Guards (5) score 245 hits.
Ariston Guard (29) score 219 hits.
Tucha Elite (19) score 84 hits.
Flaming Flights of Death (33) score 101 hits.
~=B.G=~ Elroth Swordsmen (27) score 28 hits.
Gifts of Iron (7) score 126 hits.
Niccolo's Revenge (37) score 204 hits.
~=B.A=~ Tucha's Raiders (25) score 208 hits.
Kane Family Guard (36) score 217 hits.
Vage Force (39) score 135 hits.
~=B.A=~ Amdor Guards (20) score 45 hits.
~=B.A=~ Torgs (24) score 186 hits.
St. Ives Infantry (17) score 27 hits.
Honor & Courage (35) score 110 hits.
HardHitters (9) score 151 hits.
Nasty Squirrels (13) score 130 hits.
~=B.A=~ The Bridge (23) score 215 hits.
Highland Warriors (10) score 25 hits.
Inari Guards (11) score 144 hits.
Redcloaks (15) score 117 hits.
Retinue (16) score 75 hits.
Fight On (32) score 200 hits.
Menedor Sword Marines (12) score 120 hits.
~=B.A=~ Falasan Swords (21) score 236 hits.
Swordsmen (38) score 64 hits.
Dondor Longbowmen (31) score 116 hits.
Dakhir Revenge (3) score 216 hits.
Daft crossbowmen (30) score 15 hits.
Total hits suffered: Attackers: 1381, Defenders: 2378

Falasan Guards (5) take 221 hits in close combat, which cause 6 casualties.
Ariston Guard (29) take 327 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Tucha Elite (19) take 215 hits (186 in close combat, 29 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Flaming Flights of Death (33) take 242 hits in close combat (reduced due to fortifications), which cause 7 casualties. One Eston banner is lost.
~=B.G=~ Elroth Swordsmen (27) take 283 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Niccolo's Revenge (37) take 303 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Gifts of Iron (7) take 180 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
~=B.A=~ Tucha's Raiders (25) take 72 hits in close combat, which cause 3 casualties.
Kane Family Guard (36) take 374 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Vage Force (39) take 183 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
~=B.A=~ Amdor Guards (20) take 75 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
~=B.A=~ Torgs (24) take 88 hits in close combat, which cause 3 casualties.
St. Ives Infantry (17) take 71 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Honor & Courage (35) take 107 hits in close combat (reduced due to fortifications), which cause 3 casualties.
HardHitters (9) take 58 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Nasty Squirrels (13) take 45 hits in close combat, which cause 1 casualties.
~=B.A=~ The Bridge (23) take 38 hits in close combat, which cause 1 casualties.
Highland Warriors (10) take 18 hits in close combat, which cause 1 casualties.
Inari Guards (11) take 46 hits in close combat, which cause 2 casualties.
Anost Deputized Militia (28) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fight On (32) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Swordsmen (38) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dondor Longbowmen (31) take 89 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Daft crossbowmen (30) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Total casualties: 42 attackers, 49 defenders

Turn No. 6
    6 (19-M)
8 (6-S)
14 (13-A)
18 (11-A)
7 (16-I)
19 (25-I)
20 (10-I)
3 (20-I)
5 (21-I)
10 (13-I)
11 (18-I)
12 (13-I)
13 (19-I)
15 (11-C)
16 (18-I)
21 (19-I)
23 (12-I)
24 (15-I)
25 (15-C)
29 (23-I)
30 (5-A)
32 (16-I)
33 (7-A)
35 (14-I)
36 (72-I)
37 (19-I)
38 (11-I)
 28 (6-A)
  

Falasan Rangers (6) hold their fire.
GreyShadows (8) fire on Anost Deputized Militia (28), scoring 15 hits.
Time's Arrow (18) hold their fire.
Red Bows of Fury (14) move closer to get better shots.
Anost Deputized Militia (28) fire on Tucha Elite (19), scoring 31 hits.
Gifts of Iron (7) scale the fortifications (reduced combat effectiveness for this turn).
Tucha Elite (19) scale the fortifications (reduced combat effectiveness for this turn).
~=B.A=~ Amdor Guards (20) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
5 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
Flaming Flights of Death (33) score 54 hits.
Menedor Sword Marines (12) score 132 hits.
Nasty Squirrels (13) score 103 hits.
Kane Family Guard (36) score 192 hits.
Gifts of Iron (7) score 31 hits.
Ariston Guard (29) score 166 hits.
Falasan Guards (5) score 227 hits.
~=B.A=~ Torgs (24) score 175 hits.
Tucha Elite (19) score 84 hits.
Niccolo's Revenge (37) score 162 hits.
Inari Guards (11) score 150 hits.
Highland Warriors (10) score 71 hits.
Fight On (32) score 154 hits.
~=B.A=~ Falasan Swords (21) score 217 hits.
Daft crossbowmen (30) score 11 hits.
Retinue (16) score 81 hits.
Swordsmen (38) score 76 hits.
~=B.A=~ Amdor Guards (20) score 43 hits.
~=B.A=~ The Bridge (23) score 239 hits.
~=B.A=~ Tucha's Raiders (25) score 199 hits.
Redcloaks (15) score 116 hits.
Honor & Courage (35) score 81 hits.
Dakhir Revenge (3) score 170 hits.
Total hits suffered: Attackers: 896, Defenders: 2038

Flaming Flights of Death (33) take 300 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Menedor Sword Marines (12) take 207 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Nasty Squirrels (13) take 138 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Kane Family Guard (36) take 620 hits in close combat (reduced due to fortifications), which cause 18 casualties.
Gifts of Iron (7) take 149 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Ariston Guard (29) take 130 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Falasan Guards (5) take 74 hits in close combat, which cause 2 casualties.
~=B.A=~ Torgs (24) take 69 hits in close combat, which cause 2 casualties.
Tucha Elite (19) take 99 hits (68 in close combat, 31 from archer fire), which cause 2 casualties, throwing them back from the fortifications.
Niccolo's Revenge (37) take 102 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Inari Guards (11) take 69 hits in close combat, which cause 2 casualties.
Highland Warriors (10) take 30 hits in close combat, which cause 1 casualties.
Fight On (32) take 132 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=B.A=~ Falasan Swords (21) take 32 hits in close combat, which cause 1 casualties.
Daft crossbowmen (30) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Retinue (16) take 26 hits in close combat, which cause 1 casualties.
Swordsmen (38) take 99 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Amdor Guards (20) take 34 hits in close combat, which cause 1 casualties.
Honor & Courage (35) take 92 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Anost Deputized Militia (28) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 28 attackers, 42 defenders

Turn No. 7
    6 (19-M)
8 (6-S)
18 (11-A)
7 (11-I)
12 (6-I)
13 (15-I)
14 (13-A)
19 (23-I)
3 (20-I)
5 (19-I)
10 (12-I)
11 (16-I)
15 (11-C)
16 (17-I)
20 (9-I)
21 (18-I)
23 (12-I)
24 (13-I)
25 (15-C)
29 (20-I)
32 (13-I)
35 (11-I)
36 (54-I)
37 (16-I)
38 (9-I)
 28 (6-A)
  

Falasan Rangers (6) hold their fire.
Anost Deputized Militia (28) fire on Tucha Elite (19), scoring 35 hits.
Time's Arrow (18) hold their fire.
Red Bows of Fury (14) fire on Anost Deputized Militia (28), scoring 60 hits.
GreyShadows (8) fire on Anost Deputized Militia (28), scoring 18 hits.
Gifts of Iron (7) scale the fortifications (reduced combat effectiveness for this turn).
Menedor Sword Marines (12) scale the fortifications (reduced combat effectiveness for this turn).
Tucha Elite (19) scale the fortifications (reduced combat effectiveness for this turn).
Nasty Squirrels (13) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
5 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
Fight On (32) score 157 hits.
Dakhir Revenge (3) score 215 hits.
Honor & Courage (35) score 76 hits.
Highland Warriors (10) score 65 hits.
Inari Guards (11) score 116 hits.
~=B.A=~ Tucha's Raiders (25) score 222 hits.
~=B.A=~ Amdor Guards (20) score 145 hits.
~=B.A=~ Torgs (24) score 173 hits.
Gifts of Iron (7) score 28 hits.
Ariston Guard (29) score 122 hits.
Menedor Sword Marines (12) score 25 hits.
~=B.A=~ Falasan Swords (21) score 217 hits.
Falasan Guards (5) score 179 hits.
~=B.A=~ The Bridge (23) score 190 hits.
Kane Family Guard (36) score 174 hits.
Swordsmen (38) score 58 hits.
Niccolo's Revenge (37) score 157 hits.
Tucha Elite (19) score 68 hits.
Retinue (16) score 72 hits.
Nasty Squirrels (13) score 33 hits.
Redcloaks (15) score 110 hits.
Total hits suffered: Attackers: 744, Defenders: 1858

Fight On (32) take 226 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Dakhir Revenge (3) take 172 hits in close combat, which cause 5 casualties.
Honor & Courage (35) take 362 hits in close combat (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Highland Warriors (10) take 115 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Inari Guards (11) take 64 hits in close combat, which cause 2 casualties.
~=B.A=~ Tucha's Raiders (25) take 71 hits in close combat, which cause 3 casualties.
~=B.A=~ Amdor Guards (20) take 84 hits in close combat, which cause 2 casualties.
~=B.A=~ Torgs (24) take 54 hits in close combat, which cause 2 casualties.
Gifts of Iron (7) take 39 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Ariston Guard (29) take 198 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Menedor Sword Marines (12) take 53 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
~=B.A=~ Falasan Swords (21) take 42 hits in close combat, which cause 1 casualties.
Anost Deputized Militia (28) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Falasan Guards (5) take 26 hits in close combat, which cause 1 casualties.
~=B.A=~ The Bridge (23) take 24 hits in close combat, which cause 1 casualties.
Kane Family Guard (36) take 424 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Swordsmen (38) take 89 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Niccolo's Revenge (37) take 131 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Tucha Elite (19) take 35 hits from archer fire, which cause 1 casualties.
Total casualties: 25 attackers, 38 defenders

Turn No. 8
    6 (19-M)
8 (6-S)
18 (11-A)
7 (10-I)
12 (4-I)
14 (13-A)
3 (15-I)
5 (18-I)
11 (14-I)
13 (15-I)
15 (11-C)
16 (17-I)
19 (22-I)
20 (7-I)
21 (17-I)
23 (11-I)
24 (11-I)
25 (12-C)
29 (16-I)
32 (8-I)
36 (42-I)
37 (13-I)
38 (7-I)
 28 (5-A)
  

GreyShadows (8) fire on Anost Deputized Militia (28), scoring 13 hits.
Time's Arrow (18) hold their fire.
Falasan Rangers (6) hold their fire.
Anost Deputized Militia (28) fire on Red Bows of Fury (14), scoring 33 hits.
Red Bows of Fury (14) fire on Anost Deputized Militia (28), scoring 39 hits.
Gifts of Iron (7) scale the fortifications (reduced combat effectiveness for this turn).
Menedor Sword Marines (12) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
5 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
Tucha Elite (19) score 219 hits.
Inari Guards (11) score 133 hits.
Gifts of Iron (7) score 23 hits.
Dakhir Revenge (3) score 176 hits.
Menedor Sword Marines (12) score 22 hits.
~=B.A=~ Falasan Swords (21) score 183 hits.
Falasan Guards (5) score 208 hits.
~=B.A=~ Tucha's Raiders (25) score 152 hits.
~=B.A=~ Torgs (24) score 155 hits.
Redcloaks (15) score 121 hits.
Swordsmen (38) score 39 hits.
Nasty Squirrels (13) score 89 hits.
Kane Family Guard (36) score 142 hits.
~=B.A=~ Amdor Guards (20) score 116 hits.
Fight On (32) score 100 hits.
Retinue (16) score 71 hits.
Niccolo's Revenge (37) score 125 hits.
Ariston Guard (29) score 91 hits.
~=B.A=~ The Bridge (23) score 185 hits.
Total hits suffered: Attackers: 497, Defenders: 1853

Tucha Elite (19) take 145 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Inari Guards (11) take 64 hits in close combat, which cause 2 casualties.
Gifts of Iron (7) take 64 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Dakhir Revenge (3) take 61 hits in close combat, which cause 2 casualties.
Menedor Sword Marines (12) take 44 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~=B.A=~ Falasan Swords (21) take 41 hits in close combat, which cause 1 casualties.
Falasan Guards (5) take 42 hits in close combat, which cause 1 casualties.
~=B.A=~ Tucha's Raiders (25) take 36 hits in close combat, which cause 1 casualties.
Swordsmen (38) take 428 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Anost Deputized Militia (28) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Kane Family Guard (36) take 478 hits in close combat (reduced due to fortifications), which cause 14 casualties.
Fight On (32) take 207 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Niccolo's Revenge (37) take 213 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Ariston Guard (29) take 99 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Red Bows of Fury (14) take 33 hits from archer fire, which cause 1 casualties.
Total casualties: 15 attackers, 34 defenders

Turn No. 9
    6 (19-M)
8 (6-S)
18 (11-A)
14 (12-A)
3 (13-I)
5 (17-I)
11 (12-I)
13 (15-I)
15 (11-C)
16 (17-I)
20 (7-I)
21 (16-I)
23 (11-I)
24 (11-I)
25 (11-C)
29 (14-I)
36 (28-I)
37 (8-I)
    

Falasan Rangers (6) hold their fire.
GreyShadows (8) hold their fire.
Time's Arrow (18) hold their fire.
Red Bows of Fury (14) retreat towards safer positions.

Close Combat:
4 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
Retinue (16) score 68 hits.
Niccolo's Revenge (37) score 98 hits.
Dakhir Revenge (3) score 150 hits.
Inari Guards (11) score 97 hits.
~=B.A=~ Amdor Guards (20) score 120 hits.
~=B.A=~ Falasan Swords (21) score 217 hits.
~=B.A=~ Torgs (24) score 122 hits.
Falasan Guards (5) score 173 hits.
~=B.A=~ Tucha's Raiders (25) score 157 hits.
Ariston Guard (29) score 97 hits.
Kane Family Guard (36) score 90 hits.
Nasty Squirrels (13) score 85 hits.
~=B.A=~ The Bridge (23) score 202 hits.
Redcloaks (15) score 96 hits.
Total hits suffered: Attackers: 285, Defenders: 1487

Retinue (16) take 60 hits in close combat, which cause 2 casualties.
Niccolo's Revenge (37) take 309 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Dakhir Revenge (3) take 42 hits in close combat, which cause 1 casualties.
Inari Guards (11) take 55 hits in close combat, which cause 2 casualties.
~=B.A=~ Amdor Guards (20) take 36 hits in close combat, which cause 1 casualties.
~=B.A=~ Falasan Swords (21) take 48 hits in close combat, which cause 1 casualties.
~=B.A=~ Torgs (24) take 44 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Ariston Guard (29) take 360 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Kane Family Guard (36) take 475 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Total casualties: 8 attackers, 30 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The battle does 40 % damage to the fortifications.