Dubhaine Family/Moira/Battles/2008/June

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June 1st -- Battle -- An Najaf

No. Role Unit Commander Realm Unit Formation Org CS 1 A <OoT> Minutemen XIII Abigail Fontan 28 Inf line 13 % 415 2 A <OoT> This Is Fontan! Sandra Fontan 31 Inf line 11 % 369 3 A =~FSR=~Tornado Riders Aaron Fontan 13 Cav line 17 % 350 4 A Augustus' Legion Tiberius Caesar Fontan 8 Inf line 15 % 137 5 A Imperial Cagilan Guard Moira Fontan 35 Inf line 16 % 579 6 A Personal Guard Holly Fontan 20 Arch line 8 % 225 7 A Personal Guard Absynthe Fontan 48 Arch skirmish 12 % 495 8 A Red jaws Vvallfick Fontan 48 Arch line 11 % 498 9 A ~=FSR=~ Band of the Hawk Requiem Fontan 7 SF line 18 % 278 10 A ~=FSR=~ Karbala Defenders Arica Fontan 33 MI line 13 % 495 11 A ~=FSR=~ Siempre Viva Leilla Fontan 30 Arch line 17 % 465 12 A ~=FSR=~ Stormguard Malfurion Fontan 10 Inf line 14 % 256 13 A ~=FSR=~ The Avengers Elric Fontan 18 Inf line 15 % 342 14 D Dreadnaughts Tyr Perdan 13 Inf line 10 % 196 15 D Feetless Footmen Bestrodio Caligus 15 Inf box 10 % 231 16 D Fencini Elite Ettore Perdan 17 Inf line 14 % 318 17 D Hamadan Pikemen Dimarus Caligus 35 Inf box 14 % 531 18 D Men Iof Honor Viper Caligus 10 Inf box 11 % 200 19 N ~=FSR=~ 46th Spearmen Jonas Fontan 0 Inf line 10 % 0

Total: 13 attackers (130 Inf, 33 MI, 146 Arch, 13 Cav, 7 SF) 5 defenders (90 Inf) Total combat strengths: 4904 vs. 1476 1 neutral observers (0 combat strength). ~=FSR=~ 46th Spearmen have no combat-ready men and thus stay out of the battle. The region owner Confederacy of Fontan and their allies defend. The Fontan troops attack because they are at war with Caligus.

The battle takes place in the middle of a storm, archers will be almost worthless. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Vvallfick Hereford (Knight of Avamar) is spotted wearing the Fool's Ring of Enchanting. Dimarus Granlin (Knight of Supra) is spotted wearing the Ancient Coat of Life.

Turn No. 1 Personal Guard (7) fire on Hamadan Pikemen (17), scoring 69 hits. Red jaws (8) fire on Hamadan Pikemen (17), scoring 105 hits. ~=FSR=~ Siempre Viva (11) fire on Fencini Elite (16), scoring 86 hits. Personal Guard (6) fire on Feetless Footmen (15), scoring 30 hits. ~=FSR=~ Karbala Defenders (10) have no enemy in range and advance to better firing positions. =~FSR=~Tornado Riders (3) ride on, closing in on the defenders. Dreadnaughts (14) stay behind their camp fortifications. ~=FSR=~ Band of the Hawk (9), ~=FSR=~ The Avengers (13), Augustus' Legion (4), <OoT> Minutemen XIII (1), ~=FSR=~ Stormguard (12), <OoT> This Is Fontan! (2) and Imperial Cagilan Guard (5) advance towards the enemy. Men Iof Honor (18), Hamadan Pikemen (17), Feetless Footmen (15) and Fencini Elite (16) advance towards the enemy.

Hamadan Pikemen (17) take 174 hits from archer fire, which cause 4 casualties. Feetless Footmen (15) take 30 hits from archer fire, which cause 1 casualties. Fencini Elite (16) take 86 hits from archer fire, which cause 2 casualties. Total casualties: 0 attackers, 7 defenders

Turn No. 2 Personal Guard (7) fire on Hamadan Pikemen (17), scoring 96 hits. ~=FSR=~ Siempre Viva (11) fire on Hamadan Pikemen (17), scoring 237 hits. Red jaws (8) fire on Fencini Elite (16), scoring 149 hits. Personal Guard (6) fire on Feetless Footmen (15), scoring 50 hits. ~=FSR=~ Karbala Defenders (10) move in, hoping to reach close combat. ~=FSR=~ Karbala Defenders (10) fire on Men Iof Honor (18), scoring 138 hits. =~FSR=~Tornado Riders (3) charge ahead, into the defenders' ranks. Dreadnaughts (14) stay behind their camp fortifications. Imperial Cagilan Guard (5), ~=FSR=~ Stormguard (12), Augustus' Legion (4), <OoT> Minutemen XIII (1), ~=FSR=~ The Avengers (13), <OoT> This Is Fontan! (2) and ~=FSR=~ Band of the Hawk (9) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. Imperial Cagilan Guard (5) score 458 hits. <OoT> Minutemen XIII (1) score 382 hits. Fencini Elite (16) score 183 hits. Men Iof Honor (18) score 117 hits. =~FSR=~Tornado Riders (3) score 349 hits. Hamadan Pikemen (17) score 301 hits. Feetless Footmen (15) score 68 hits. Total hits suffered: Attackers: 669, Defenders: 1189

Imperial Cagilan Guard (5) take 357 hits in close combat, which cause 7 casualties. <OoT> Minutemen XIII (1) take 185 hits in close combat, which cause 6 casualties. Fencini Elite (16) take 460 hits (311 in close combat, 149 from archer fire), which cause 12 casualties. Sir Ettore Fencini (Noble of Perdan) has been wounded. Men Iof Honor (18) take 430 hits (292 in close combat, 138 from archer fire), which cause 10 casualties, wiping the unit out. Viper Snake (Knight of Aureus, Caligus) has been wounded. =~FSR=~Tornado Riders (3) take 127 hits in close combat, which cause 4 casualties. Hamadan Pikemen (17) take 679 hits (346 in close combat, 333 from archer fire), which cause 15 casualties. Dimarus Granlin (Knight of Supra, Caligus) has been wounded. Feetless Footmen (15) take 290 hits (240 in close combat, 50 from archer fire), which cause 8 casualties. Bestrodio Nastradia (Knight of Aestus, Caligus) has been wounded. Total casualties: 17 attackers, 45 defenders

Turn No. 3 ~=FSR=~ Karbala Defenders (10) retreat from the close combat near them. Personal Guard (6) fire on Dreadnaughts (14), scoring 26 hits. ~=FSR=~ Siempre Viva (11) fire on Dreadnaughts (14), scoring 126 hits. Personal Guard (7) fire on Dreadnaughts (14), scoring 54 hits. Red jaws (8) fire on Dreadnaughts (14), scoring 63 hits. Dreadnaughts (14) stay behind their camp fortifications. ~=FSR=~ Band of the Hawk (9) can not advance, because the front lines are too crowded. ~=FSR=~ Stormguard (12), ~=FSR=~ The Avengers (13), <OoT> This Is Fontan! (2) and Augustus' Legion (4) advance towards the enemy.

Close Combat: 6 Fontan banners are visible in the melee. 1 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Feetless Footmen (15) score 58 hits. ~=FSR=~ Stormguard (12) score 196 hits. =~FSR=~Tornado Riders (3) score 184 hits. ~=FSR=~ The Avengers (13) score 251 hits. <OoT> This Is Fontan! (2) score 303 hits. Augustus' Legion (4) score 83 hits. Hamadan Pikemen (17) score 147 hits. Imperial Cagilan Guard (5) score 344 hits. Fencini Elite (16) score 67 hits. <OoT> Minutemen XIII (1) score 365 hits. Total hits suffered: Attackers: 272, Defenders: 1485 (1726 before overkill)

Feetless Footmen (15) take 367 hits in close combat, which cause 6 casualties, wiping the unit out. ~=FSR=~ Stormguard (12) take 79 hits in close combat, which cause 3 casualties. =~FSR=~Tornado Riders (3) take 51 hits in close combat, which cause 2 casualties. ~=FSR=~ The Avengers (13) take 63 hits in close combat, which cause 2 casualties. Dreadnaughts (14) take 135 hits from archer fire (reduced due to fortifications), which cause 5 casualties. <OoT> This Is Fontan! (2) take 46 hits in close combat, which cause 1 casualties. Augustus' Legion (4) take 33 hits in close combat, which cause 1 casualties. Hamadan Pikemen (17) take 732 hits in close combat, which cause 16 casualties, wiping the unit out. Fencini Elite (16) take 386 hits in close combat, which cause 3 casualties, wiping the unit out. Total casualties: 9 attackers, 30 defenders

Turn No. 4 Personal Guard (6) fire on Dreadnaughts (14), scoring 35 hits. ~=FSR=~ Karbala Defenders (10) move in, hoping to reach close combat. ~=FSR=~ Karbala Defenders (10) fire on Dreadnaughts (14), scoring 102 hits. Personal Guard (7) move closer to get better shots. ~=FSR=~ Siempre Viva (11) fire on Dreadnaughts (14), scoring 95 hits. Red jaws (8) fire on Dreadnaughts (14), scoring 74 hits. =~FSR=~Tornado Riders (3) charge forward. <OoT> This Is Fontan! (2) can not advance, because the front lines are too crowded. Augustus' Legion (4) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (5) can not advance, because the front lines are too crowded. <OoT> Minutemen XIII (1), ~=FSR=~ Stormguard (12), ~=FSR=~ The Avengers (13) and ~=FSR=~ Band of the Hawk (9) advance towards the enemy.

Close Combat: 4 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! <OoT> Minutemen XIII (1) score 367 hits. ~=FSR=~ Stormguard (12) score 185 hits. ~=FSR=~ The Avengers (13) score 212 hits. Dreadnaughts (14) score 83 hits. =~FSR=~Tornado Riders (3) score 268 hits. Total hits suffered: Attackers: 83, Defenders: 643 (1032 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

<OoT> Minutemen XIII (1) take 53 hits in close combat, which cause 2 casualties. ~=FSR=~ Stormguard (12) take 30 hits in close combat, which cause 1 casualties. Dreadnaughts (14) take 738 hits (585 in close combat, 153 from archer fire) (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Total casualties: 3 attackers, 8 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.

Your unit participated in a battle in An Najaf. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour. You have improved your leadership skill. 7 of your men were killed in this battle. Morale of your troops falls by 13 points. Your men's equipment suffers 4 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

June 3rd -- Monster Hunt -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A Monsters (Monsters) (rogue) 9 other line 4 % 455 2 D Imperial Cagilan Guard Moira Fontan 28 Inf line 16 % 480 3 D ~=FSR=~ Mounted Knights Quanto Fontan 12 Cav wedge 11 % 198

Total: 1 attackers (9 other) 2 defenders (28 Inf, 12 Cav) Total combat strengths: 455 vs. 678 The region owner Fontan and their allies defend. The (rogue) troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

Turn No. 1 ~=FSR=~ Mounted Knights (3) ride on, closing in on the enemy. Monsters (1) advance towards the enemy. Imperial Cagilan Guard (2) advance towards the enemy.


Turn No. 2 ~=FSR=~ Mounted Knights (3) charge ahead, into the attackers' ranks. Imperial Cagilan Guard (2) advance towards the enemy.

Close Combat: ~=FSR=~ Mounted Knights (3) score 409 hits. Monsters (1) score 286 hits. Total hits suffered: Attackers: 409, Defenders: 286

~=FSR=~ Mounted Knights (3) take 286 hits in close combat, which cause 8 casualties. Monsters (1) take 409 hits in close combat, which cause 3 casualties. Total casualties: 3 attackers, 8 defenders

Turn No. 3 Imperial Cagilan Guard (2) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Monsters (1) score 223 hits. ~=FSR=~ Mounted Knights (3) score 70 hits. Imperial Cagilan Guard (2) score 449 hits. Total hits suffered: Attackers: 394 (519 before overkill), Defenders: 223

Monsters (1) take 394 hits in close combat, which cause 3 casualties. ~=FSR=~ Mounted Knights (3) take 89 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (2) take 134 hits in close combat, which cause 3 casualties. Total casualties: 3 attackers, 6 defenders

Turn No. 4 Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! ~=FSR=~ Mounted Knights (3) score 21 hits. Imperial Cagilan Guard (2) score 350 hits. Monsters (1) score 126 hits. Total hits suffered: Attackers: 175 (371 before overkill), Defenders: 126

~=FSR=~ Mounted Knights (3) take 58 hits in close combat, which cause 1 casualties, wiping the unit out. Imperial Cagilan Guard (2) take 68 hits in close combat, which cause 2 casualties. Monsters (1) take 175 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors. Total casualties: 1 attackers, 3 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %. The local roads network has also been damaged.

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 3 Honour. 2 of your men were killed and 3 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 7 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.