Difference between revisions of "Avamar (Realm)/Battle of Avamar/3"

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==Fall of Amavar Turn 3==
 
==Fall of Amavar Turn 3==
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{{Fall of Amavar}}
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Revision as of 21:13, 21 December 2005

Fall of Amavar Turn 3

Battle of Amavar, Turn: 1 | 2 | 3 | 4 | 5



103 (56-A)
107 (154-I)
120 (36-A)
61 (34-A)
57 (43-A)
44 (83-A)
75 (2-S)
94 (12-A)
102 (18-A)
93 (16-I)
92 (18-M)
76 (17-I)
81 (76-A)
84 (27-A)
90 (18-I)
136 (6-S)
126 (31-A)
113 (35-A)
114 (21-A)
115 (23-M)
117 (34-A)
124 (27-A)
21 (49-A)
23 (30-A)
24 (24-A)
25 (22-I)
29 (49-A)
30 (31-A)
33 (48-A)
19 (33-A)
2 (3-I)
3 (20-I)
4 (25-A)
9 (24-S)
11 (25-A)
58 (41-A)
62 (16-A)
64 (60-A)
65 (46-C)
73 (49-A)
56 (30-A)
41 (41-A)
43 (36-A)
51 (41-A)
53 (26-I)
96 (2-I)
97 (21-I)
86 (27-I)
100 (43-I)
101 (19-A)
104 (102-C)
105 (25-C)
106 (24-I)
108 (91-I)
91 (39-I)
78 (20-I)
79 (15-C)
80 (53-I)
82 (21-I)
83 (22-I)
85 (15-I)
87 (16-C)
89 (31-I)
109 (24-I)
133 (13-I)
131 (13-I)
134 (25-I)
128 (17-C)
127 (46-I)
129 (23-I)
132 (29-I)
118 (15-I)
119 (7-I)
121 (21-I)
122 (26-I)
130 (17-S)
125 (50-I)
110 (6-I)
1 (23-I)
22 (26-I)
26 (99-I)
27 (19-I)
31 (25-C)
32 (33-I)
35 (23-S)
36 (68-A)
20 (76-I)
18 (10-C)
5 (23-I)
7 (49-A)
8 (29-I)
10 (26-I)
12 (32-I)
13 (14-I)
15 (32-C)
16 (16-C)
17 (21-I)
38 (17-I)
63 (21-I)
66 (18-M)
67 (19-I)
68 (17-I)
69 (38-I)
70 (19-I)
71 (37-I)
72 (25-I)
55 (27-I)
40 (14-C)
46 (60-I)
47 (23-C)
49 (104-M)
50 (54-A)
52 (24-I)
54 (32-I)
74 (38-I)
95 (20-I)
98 (35-I)
99 (22-I)
77 (33-I)
148 (6-I)
88 (23-I)
135 (9-I)
140 (3-I)
111 (34-I)
112 (33-I)
116 (63-M)
123 (46-I)
28 (5-I)
34 (19-I)
6 (15-M)
14 (31-I)
37 (27-I)
59 (30-M)
60 (38-I)
39 (28-I)
42 (15-S)
45 (23-I)
48 (40-I)
138 (14-I)
153 (12-I)
139 (6-A)
146 (7-I)
152 (7-I)
142 (17-A)
154 (5-I)
141 (2-I)
144 (8-I)
150 (2-A)
143 (16-A)
155 (2-A)
147 (13-A)
137 (20-A)

Sirion Snipers (113) fire on Swift Blades (138), scoring 135 hits.
Viseu Bowmen (120) fire on Personal Guard (142), scoring 62 hits.
Always Alive (147) fire on Darkstorm Riders (104), scoring 22 hits.
Tax Doggers (94) fire on Black Hand Institute (153), scoring 20 hits.
1st Hungary Archers (103) fire on Aromas (143), scoring 43 hits.
Date's striking arrow (84) fire on Furious Axemen (152), scoring 76 hits.
Sardaukar (57) move closer to get better shots.
~GTL~ Queen's Daisies (114) fire on Black Hand Institute (153), scoring 46 hits.
REF Heartseeker (24) fire on (1) Light Bringers (146), scoring 81 hits.
GTL TO (81) fire on Defenders of Avamar (144), scoring 31 hits.
Aromas (143) fire on Senate Gaurd (49), scoring 35 hits.
New dawn (43) move closer to get better shots.
Senate Gaurd (49) fire on Avamarian Guards (154), scoring 192 hits.
Warmongers (21) fire on Defenders of Avamar (144), scoring 121 hits.
Longbowmen (58) fire on Personal Guard (142), scoring 21 hits.
Personal Guard (142) fire on Darkstorm Riders (104), scoring 34 hits.
RHG Bormegil (101) fire on Silent Slayers (139), scoring 45 hits.
Dark elves (62) fire on Thumbelines (141), scoring 45 hits.
Azgardians (66) move in, hoping to reach close combat.
Azgardians (66) fire on Black Hand Institute (153), scoring 38 hits.
The Foxes (11) move closer to get better shots.
~={E.E}=~ Invisible Pain (7) fire on Vampyres of Valentine (155), scoring 276 hits.
Flying Monkeys Deux (73) hold their fire.
Archers of the Pinetree (126) fire on Shadow Walkers (150), scoring 184 hits.
Dhiaperastiko Kryo (29) fire on Furious Axemen (152), scoring 149 hits.
red hand (41) hold their fire.
Silent Slayers (139) fire on Darkstorm Riders (104), scoring 7 hits.
PG-People Killers (23) fire on Aromas (143), scoring 68 hits.
~REF~ Frog Throwers (92) move closer to get better shots.
Dmitri's Guard (30) fire on Black Hand Institute (153), scoring 46 hits.
~={E.E}=~ Sirion Senate Rangers (33) fire on (1) Light Bringers (146), scoring 52 hits.
3th Hungary Archers (124) fire on Thumbelines (141), scoring 95 hits.
Oroya Archery Club (64) move closer to get better shots.
~GTL~ Forone VI (4) fire on Silent Slayers (139), scoring 51 hits.
181st (50) fire on Swift Blades (138), scoring 99 hits.
Black Arrows (137) move closer to get better shots.
Rhiana's Guard (61) fire on Black Arrows (137), scoring 60 hits.
Senate (56) fire on Black Arrows (137), scoring 95 hits.
DemonShard Bows (51) fire on Black Arrows (137), scoring 10 hits.
Turbulence of the Balance (44) fire on Personal Guard (142), scoring 104 hits.
Monster Mulchers III (102) fire on Black Arrows (137), scoring 70 hits.
REF last stand (36) fire on Black Hand Institute (153), scoring 18 hits.
McKay Guard (117) fire on (1) Light Bringers (146), scoring 38 hits.
Primus Family Guard (19) fire on Aromas (143), scoring 179 hits.
Shadow Walkers (150) fire on Darkstorm Riders (104), scoring 10 hits.
Vampyres of Valentine (155) fire on Darkstorm Riders (104), scoring 9 hits.
Vorax Vengers (115) hold their fire.
Frozen Blade (105), Honour guard (79), Percy's Duskriders (15), Rough Riders (87), Dark Riders (16), Fontan Polo Club (47), =PR=Red Legion XII (31), =PG= 1st Oroyan Cavalry Regiment (18), Elite Kaydron Dragons (128), The Templars Pride (65), Darkstorm Riders (104) and Horsemen of An Najaf (40) ride carefully through the breached fortifications.
There are 38 siege engines at the walls.
Edwardians (27) squeeze through the heavily overcrowded siege engines.
Graf's Harem (45) break through the frontlines!
Elven Blades (71) squeeze through the heavily overcrowded siege engines.
Knights Of The Round (74) squeeze through the heavily overcrowded siege engines.
For Fontan and For Honor (78) climb up through the overcrowded siege engines.
RHG Mantur (118) climb up through the overcrowded siege engines.
Cormack Kildare's Men (54) climb up through the overcrowded siege engines.
Silurian Guard (12) climb up through the overcrowded siege engines.
Nnix's Men (131) climb up through the overcrowded siege engines.
Ora Sugary Food (122) climb up through the overcrowded siege engines.
Pirates and Naives (85) climb up through the overcrowded siege engines.
Kid's Platoon (109) climb up through the overcrowded siege engines.
Silver Elves (10) climb up through the overcrowded siege engines.
Elmbar Elite (48) break through the frontlines!
Elephants (72) climb up through the overcrowded siege engines.
{OoT}Thunderbolt (82) climb up through the overcrowded siege engines.
RHG Nolemacil (135) break through the frontlines!
Derwins men (37) break through the frontlines!
Killer Tofu (70) climb up through the overcrowded siege engines.
Warriors of Blackfire (67) climb up through the overcrowded siege engines.
RHG Erthadil (125) climb up through the overcrowded siege engines.
Throatcutters (42) break through the frontlines!
Human Shield (111) break through the frontlines!
Raven shield (121) climb up through the overcrowded siege engines.
MerLion Force (108) climb up through the overcrowded siege engines.
<GTL> Sam's Soldiers (68) climb up through the overcrowded siege engines.
1st Hungary Infantry (63) climb up through the overcrowded siege engines.
The Annihilators (86) climb up through the overcrowded siege engines.
RHG Glinluin (112) break through the frontlines!
Toogoodoos (39) break through the frontlines!
Avian's Till Death (91) climb up through the overcrowded siege engines.
=PG= Dagger of Dracilis (28) break through the frontlines!
Democratic Guards (1) climb up through the overcrowded siege engines.
Doc's Republican Guards (123) break through the frontlines!
Baldor's Men (46) climb up through the overcrowded siege engines.
My killers (100) climb up through the overcrowded siege engines.
Aslan II (80) climb up through the overcrowded siege engines.
Galeforce Troop (69) climb up through the overcrowded siege engines.
Doc's Republican Guards (20) climb up through the overcrowded siege engines.
Wild Nine (88) break through the frontlines!
Minutemen III (83) climb up through the overcrowded siege engines.
Splinter Cells (55) climb up through the overcrowded siege engines.
Fallen Angels (60) break through the frontlines!
RHG Belegrist (99) break through the frontlines!
Fodder XXVI (132) climb up through the overcrowded siege engines.
=PG= Veni, Vidi, Vici (34) break through the frontlines!
Port Guards (98) break through the frontlines!
Tempest Knights (38) climb up through the overcrowded siege engines.
Lady Wowures People (130) climb up through the overcrowded siege engines.
Friends of Yeti (5) climb up through the overcrowded siege engines.
Legion of the Moon (77) break through the frontlines!
Gondolin Elves (17) climb up through the overcrowded siege engines.
Acceptale Loss (97) climb up through the overcrowded siege engines.
Fontanese Swordsmen (22) climb up through the overcrowded siege engines.
Headcrushers (89) attack the fortifications with siege engines!
RHG Cirthalion (129) attack the fortifications with siege engines!
New hands of Mais (52) attack the fortifications with siege engines!
My New Unit (119) attack the fortifications with siege engines!
avamars doom (35) attack the fortifications with siege engines!
Monster Mulchers II (110) attack the fortifications with siege engines!
Sic Semper Tyrannis (26) attack the fortifications with siege engines!
The Answer (127) attack the fortifications with siege engines!
Belar's Honor (32) attack the fortifications with siege engines!
Wrath of the Almighty (96) attack the fortifications with siege engines!
RHG Arusse (8) attack the fortifications with siege engines!
Glacies Preliator (14) break through the frontlines!
GTL Guards of Oroya (133) attack the fortifications with siege engines!
Minions (106) attack the fortifications with siege engines!
REF - Westfalen (13) attack the fortifications with siege engines!
Fires of Sirion (95) break through the frontlines!
{TOR} Vindicators (134) attack the fortifications with siege engines!
Evyls cuthroats (107), Minions of Cthulhu (75), Argonian Warriors (3), S.M.O.R.E.S (136), Argonian Warriors (53), GTL - Ajax Dogs of WAR (25), <GTL> Dragon Crushers (2), ~GTL~ Siegemen (93), ~GTL~ Stonefighters (90), Fontan Close Combat Fighters (9) and Guards of Oroya (76) advance towards the enemy.

Close Combat:
24 Sirion banners are visible in the melee.
26 Fontan banners are visible in the melee.
12 Old Rancagua banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Edwardians (27) score 20 hits.
Elven Blades (71) score 104 hits.
Knights Of The Round (74) score 162 hits.
For Fontan and For Honor (78) score 90 hits.
RHG Mantur (118) score 52 hits.
Cormack Kildare's Men (54) score 46 hits.
Silurian Guard (12) score 72 hits.
Nnix's Men (131) score 27 hits.
Ora Sugary Food (122) score 81 hits.
Pirates and Naives (85) score 52 hits.
Kid's Platoon (109) score 47 hits.
Silver Elves (10) score 77 hits.
Frozen Blade (105) score 183 hits.
Honour guard (79) score 99 hits.
Elephants (72) score 148 hits.
{OoT}Thunderbolt (82) score 154 hits.
Percy's Duskriders (15) score 366 hits.
Rough Riders (87) score 101 hits.
Killer Tofu (70) score 83 hits.
Warriors of Blackfire (67) score 44 hits.
Azgardians (66) score 27 hits.
Blaastambar expedition (116) score 216 hits.
RHG Erthadil (125) score 70 hits.
Raven shield (121) score 74 hits.
MerLion Force (108) score 170 hits.
<GTL> Sam's Soldiers (68) score 57 hits.
Dark Riders (16) score 349 hits.
1st Hungary Infantry (63) score 36 hits.
The Annihilators (86) score 113 hits.
Avian's Till Death (91) score 102 hits.
Democratic Guards (1) score 134 hits.
Baldor's Men (46) score 161 hits.
Fontan Polo Club (47) score 215 hits.
=PR=Red Legion XII (31) score 78 hits.
My killers (100) score 157 hits.
Aslan II (80) score 131 hits.
Galeforce Troop (69) score 228 hits.
Doc's Republican Guards (20) score 117 hits.
Minutemen III (83) score 102 hits.
Splinter Cells (55) score 37 hits.
Elven Sentinels (6) score 221 hits.
Fodder XXVI (132) score 39 hits.
Tempest Knights (38) score 121 hits.
Pop goes the weazel (59) score 126 hits.
=PG= 1st Oroyan Cavalry Regiment (18) score 132 hits.
Lady Wowures People (130) score 195 hits.
Friends of Yeti (5) score 57 hits.
Gondolin Elves (17) score 53 hits.
Acceptale Loss (97) score 107 hits.
Elite Kaydron Dragons (128) score 439 hits.
Fontanese Swordsmen (22) score 87 hits.
Personal Guard (148) score 38 hits.
Headcrushers (89) score 203 hits.
RHG Cirthalion (129) score 93 hits.
New hands of Mais (52) score 146 hits.
My New Unit (119) score 45 hits.
avamars doom (35) score 139 hits.
The Templars Pride (65) score 449 hits.
Darkstorm Riders (104) score 670 hits.
Monster Mulchers II (110) score 49 hits.
Sic Semper Tyrannis (26) score 397 hits.
The Answer (127) score 177 hits.
Belar's Honor (32) score 62 hits.
Wrath of the Almighty (96) score 6 hits.
RHG Arusse (8) score 120 hits.
GTL Guards of Oroya (133) score 53 hits.
Minions (106) score 117 hits.
REF - Westfalen (13) score 108 hits.
Horsemen of An Najaf (40) score 154 hits.
KBaro (140) score 33 hits.
{TOR} Vindicators (134) score 97 hits.
Total hits suffered: Attackers: 71, Defenders: 484 (9244 before overkill)

Close Combat:
7 Sirion banners are visible in the melee.
1 Fontan banners are visible in the melee.
1 Avamar banners are visible in the melee.
6 Old Rancagua banners are visible in the melee.
Graf's Harem (45) score 133 hits.
Defenders of Avamar (144) score 56 hits.
Aromas (143) score 18 hits.
Elmbar Elite (48) score 237 hits.
Personal Guard (142) score 17 hits.
RHG Nolemacil (135) score 55 hits.
Avamarian Guards (154) score 39 hits.
Derwins men (37) score 113 hits.
(1) Light Bringers (146) score 44 hits.
Throatcutters (42) score 232 hits.
Human Shield (111) score 224 hits.
Furious Axemen (152) score 74 hits.
RHG Glinluin (112) score 164 hits.
Toogoodoos (39) score 143 hits.
=PG= Dagger of Dracilis (28) score 53 hits.
Doc's Republican Guards (123) score 166 hits.
Swift Blades (138) score 71 hits.
Silent Slayers (139) score 3 hits.
Wild Nine (88) score 96 hits.
Fallen Angels (60) score 159 hits.
RHG Belegrist (99) score 89 hits.
=PG= Veni, Vidi, Vici (34) score 171 hits.
Port Guards (98) score 81 hits.
Legion of the Moon (77) score 124 hits.
Black Arrows (137) score 56 hits.
Black Hand Institute (153) score 50 hits.
Glacies Preliator (14) score 171 hits.
Shadow Walkers (150) score 5 hits.
Vampyres of Valentine (155) score 5 hits.
Fires of Sirion (95) score 104 hits.
Thumbelines (141) score 28 hits.
Total hits suffered: Attackers: 466, Defenders: 2515

Edwardians (27) take 20 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 2 casualties.
Graf's Harem (45) take 61 hits in close combat, which cause 2 casualties.
Elven Blades (71) take 30 hits in close combat, which cause 1 casualties.
Knights Of The Round (74) take 21 hits in close combat, which cause 1 casualties.
Defenders of Avamar (144) take 442 hits (391 in close combat, 51 from archer fire) (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Saruyama of Avamar has been wounded.
Aromas (143) take 321 hits (224 in close combat, 97 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Elmbar Elite (48) take 82 hits in close combat, which cause 2 casualties.
Senate Gaurd (49) take 35 hits from archer fire, which cause 1 casualties.
Personal Guard (142) take 439 hits (377 in close combat, 62 from archer fire) (reduced due to fortifications), which cause 12 casualties.
RHG Nolemacil (135) take 59 hits in close combat, which cause 2 casualties.
Avamarian Guards (154) take 338 hits (274 in close combat, 64 from archer fire) (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Peinalas of Avamar has been wounded.
Derwins men (37) take 61 hits in close combat, which cause 2 casualties.
(1) Light Bringers (146) take 286 hits (229 in close combat, 57 from archer fire) (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Throatcutters (42) take 68 hits in close combat, which cause 2 casualties.
Bogie of Fontan has been wounded.
Human Shield (111) take 45 hits in close combat, which cause 1 casualties.
Furious Axemen (152) take 249 hits (174 in close combat, 75 from archer fire) (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
RHG Glinluin (112) take 42 hits in close combat, which cause 1 casualties.
Toogoodoos (39) take 48 hits in close combat, which cause 2 casualties.
Swift Blades (138) take 156 hits (78 in close combat, 78 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Silent Slayers (139) take 89 hits (57 in close combat, 32 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Black Arrows (137) take 141 hits (63 in close combat, 78 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Personal Guard (148) take 310 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Black Hand Institute (153) take 138 hits (82 in close combat, 56 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Darkstorm Riders (104) take 82 hits from archer fire, which cause 3 casualties.
Shadow Walkers (150) take 108 hits (47 in close combat, 61 from archer fire) (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Nerudaneth of Avamar has been wounded.
Vampyres of Valentine (155) take 150 hits (58 in close combat, 92 from archer fire) (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Vincent of Avamar has been wounded.
KBaro (140) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Nis (Noble) has been captured by Sirion forces.
Thumbelines (141) take 91 hits (44 in close combat, 47 from archer fire) (reduced due to fortifications), which cause 2 casualties, wiping the unit out.