Adventurer Theories

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Revision as of 14:20, 22 December 2006 by Brainwave (talk | contribs)
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This is the page for the community to use to list their theories on adventurer actions, and what effect they have. Feel free to help out.

Resting

Is the rest for each hour a linear function or a polynomial? Supposedly resting is more effective when done for longer, and Tom insists the formula is not linear. Anyone is welcome to help out with recording different effectiveness.

Sleeping

Nr. of hours: On the Floor On a Bedroll In a Tent Primitive Room Common Room Private Room
3hrs 4 fatigue 5 fatigue
4 hrs 6 fatigue 6 fatigue 7 fatigue 10 fatigue 12 fatigue >16 fatigue
5 hrs
6 hrs 8 fatigue 16+ fatigue
7 hrs
8 hrs 11 fatigue 18+ fatigue
9 hrs
10 hrs 14 fatigue
11 hrs
12 hrs 29 fatigue
13 hrs
14 hrs
15 hrs
16 hrs


Thus far, the "On the Floor" seems to support the 1.5 hours per rest theory, rounded down.
However, for Primitive room to be linear with those values, the multiplier would have to be greater than 2.25 and less than 2.5, which seems unusual.

Bath & Massage

1 hour 2 hours 3 hours
9 fatigue 14 fatigue ?