Caligus/Battle Reports/Battle in Viseu 1/8/24
Battle of Viseu | |||||||||||
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Part of Shadowdale | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Caligus; Perdan | Shadowdale | ||||||||||
Commanders | |||||||||||
Benjamin Pryde; Eisenritter Felsenbach | |||||||||||
Strength | |||||||||||
103 Inf, 591 MI, 412 Arch, 202 SF | 142 MI, 106 Arch, 201 SF | ||||||||||
Formations | |||||||||||
no particular formation; Archer Opening formation | |||||||||||
Casualties | |||||||||||
202 | 398 |
Battle in Viseu
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | 13th Legion | Azer | Caligus | 178 MI | skirmish | 1676 | 2176 hits | 44 kills | 24 losses | |
2 | A | E I S E N R I T T E R | Eisenritter | Caligus | 182 MI | skirmish | 1374 | 1768 hits | 39 kills | 25 losses | |
3 | A | Flexible shooters | Gorker Morker | Caligus | 85 Arch | skirmish | 1148 | 2432 hits | 50 kills | 13 losses | |
4 | A | Great hunters of .... | Anastassia | Caligus | 64 Arch | skirmish | 957 | 1916 hits | 39 kills | 6 losses | |
5 | A | Gutrippas | Koloyok | Caligus | 105 MI | skirmish | 1226 | 506 hits | 13 kills | 105 losses | |
6 | A | Liluian Rangers | Benjamin | Perdan | 78 SF | skirmish | 1755 | 2956 hits | 50 kills | 0 losses | |
7 | A | Men's Right Activists | Hannelore | Caligus | 183 Arch | skirmish | 1232 | 2104 hits | 46 kills | 13 losses | |
8 | A | Meuse Battalion | Jeroen | Perdan | 60 SF | skirmish | 1405 | 2748 hits | 57 kills | 0 losses | |
9 | A | Mixed men of the temple | Fredirk | Caligus | 126 MI | skirmish | 1131 | 1626 hits | 31 kills | 2 losses | |
10 | A | Swansong Archers | Sean | Caligus | 64 SF | skirmish | 1514 | 2747 hits | 47 kills | 0 losses | |
11 | A | The Light Brigade | Ender | Perdan | 103 Inf | line | 1335 | 0 hits | 0 kills | 14 losses | |
12 | A | The Resistance | Hamilton limb | Caligus | 80 Arch | skirmish | 738 | 1443 hits | 26 kills | 0 losses | |
13 | D | (militia/guard unit) | Shadowdale | 20 SF | line | 461 | 289 hits | 7 kills | 15 losses | ||
14 | D | (militia/guard unit) | Shadowdale | 18 MI | line | 302 | 258 hits | 7 kills | 14 losses | ||
15 | D | (militia/guard unit) | Shadowdale | 16 MI | line | 277 | 285 hits | 7 kills | 13 losses | ||
16 | D | (militia/guard unit) | Shadowdale | 17 SF | line | 451 | 310 hits | 7 kills | 17 losses | ||
17 | D | (militia/guard unit) | Shadowdale | 22 MI | line | 334 | 196 hits | 5 kills | 22 losses | ||
18 | D | (militia/guard unit) | Shadowdale | 22 MI | line | 295 | 252 hits | 6 kills | 22 losses | ||
19 | D | (militia/guard unit) | Shadowdale | 19 MI | line | 259 | 150 hits | 4 kills | 19 losses | ||
20 | D | (militia/guard unit) | Shadowdale | 16 Arch | line | 231 | 399 hits | 9 kills | 16 losses | ||
21 | D | (militia/guard unit) | Shadowdale | 22 Arch | line | 312 | 482 hits | 10 kills | 22 losses | ||
22 | D | (militia/guard unit) | Shadowdale | 20 MI | line | 331 | 299 hits | 7 kills | 18 losses | ||
23 | D | (militia/guard unit) | Shadowdale | 25 MI | line | 400 | 272 hits | 7 kills | 19 losses | ||
24 | D | (militia/guard unit) | Shadowdale | 17 SF | line | 399 | 186 hits | 4 kills | 17 losses | ||
25 | D | (militia/guard unit) | Shadowdale | 18 SF | line | 488 | 472 hits | 11 kills | 12 losses | ||
26 | D | (militia/guard unit) | Shadowdale | 22 Arch | line | 312 | 373 hits | 9 kills | 16 losses | ||
27 | D | (militia/guard unit) | Shadowdale | 24 Arch | line | 335 | 656 hits | 14 kills | 23 losses | ||
28 | D | (militia/guard unit) | Shadowdale | 15 SF | line | 367 | 231 hits | 6 kills | 14 losses | ||
29 | D | (militia/guard unit) | Shadowdale | 21 SF | line | 544 | 802 hits | 20 kills | 17 losses | ||
30 | D | (militia/guard unit) | Shadowdale | 22 Arch | line | 312 | 483 hits | 12 kills | 22 losses | ||
31 | D | (militia/guard unit) | Shadowdale | 22 SF | line | 449 | 416 hits | 11 kills | 20 losses | ||
32 | D | (militia/guard unit) | Shadowdale | 16 SF | line | 389 | 412 hits | 10 kills | 13 losses | ||
33 | D | Knights of the Balance | (militia/guard unit) | Shadowdale | 19 SF | line | 498 | 241 hits | 6 kills | 17 losses | |
34 | D | Knights of the Balance | (militia/guard unit) | Shadowdale | 20 SF | line | 418 | 462 hits | 13 kills | 15 losses | |
35 | D | Shadow Guard | (militia/guard unit) | Shadowdale | 16 SF | line | 457 | 561 hits | 13 kills | 15 losses |
Total:
12 attackers (103 Inf, 591 MI, 412 Arch, 202 SF)
23 defenders (142 MI, 106 Arch, 201 SF)
Total combat strengths: 15491 vs. 8621
The Resistance tried to evade foreign troops, but were spotted.
The region owner Shadowdale and their allies defend.
The Perdan troops attack because they are at war with Shadowdale.
The Caligus troops attack because they are at war with Shadowdale.
It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).
Margrave Ender Fate is spotted wearing the Sacred Crown of Caissa.
Knight Gorker Morker Flexible is spotted wearing the Helm of Evil.
Margrave Sean Dixon is spotted wielding the Screaming Hammer of Battle.
Benjamin Pryde, Baillivus, Imperator of Perdan, Duke of Perdan, Margrave of Perdan, Marshal of the Perdan's Golden Lionstakes command of his army. They deploy in no particular formation.
Eisenritter Felsenbach, Patriarch of Caligus, Royal of Caligus, Duke of the Lion's Mane, Margrave of Akesh Temple, Marshal of the Wings of Retributiontakes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
11 (103-I) | 6 (78-S) 8 (60-S) 10 (64-S) | 1 (178-M) 2 (182-M) 3 (85-A) 4 (64-A) 5 (105-M) 7 (183-A) 9 (126-M) 12 (80-A) | 13 (20-S) 14 (18-M) 15 (16-M) 16 (17-S) 17 (22-M) 18 (22-M) 19 (19-M) 20 (16-A) 21 (22-A) 22 (20-M) 23 (25-M) 24 (17-S) 25 (18-S) 26 (22-A) 27 (24-A) 28 (15-S) 29 (21-S) 30 (22-A) 31 (22-S) 32 (16-S) 33 (19-S) 34 (20-S) 35 (16-S) |
(21) fire on 13th Legion (1), scoring 86 hits.
(32) fire on 13th Legion (1), scoring 125 hits.
(23) fire on E I S E N R I T T E R (2), scoring 67 hits.
(14) fire on E I S E N R I T T E R (2), scoring 59 hits.
Knights of the Balance (33) fire on 13th Legion (1), scoring 83 hits.
(15) fire on Men's Right Activists (7), scoring 56 hits.
(17) fire on Gutrippas (5), scoring 45 hits.
(26) fire on E I S E N R I T T E R (2), scoring 67 hits.
Mixed men of the temple (9) fire on (29), scoring 323 hits.
Meuse Battalion (8) fire on (25), scoring 452 hits.
Knights of the Balance (34) fire on Men's Right Activists (7), scoring 142 hits.
(22) fire on Flexible shooters (3), scoring 58 hits.
(16) fire on Gutrippas (5), scoring 100 hits.
(13) fire on 13th Legion (1), scoring 70 hits.
(25) fire on E I S E N R I T T E R (2), scoring 161 hits.
Great hunters of .... (4) fire on Shadow Guard (35), scoring 459 hits.
(31) fire on Flexible shooters (3), scoring 114 hits.
(28) fire on 13th Legion (1), scoring 65 hits.
(18) fire on Gutrippas (5), scoring 54 hits.
Gutrippas (5) move closer to get better shots.
The Resistance (12) fire on (24), scoring 287 hits.
Men's Right Activists (7) fire on (27), scoring 481 hits.
(29) fire on Gutrippas (5), scoring 418 hits.
13th Legion (1) fire on (30), scoring 457 hits.
(19) fire on Gutrippas (5), scoring 41 hits.
Swansong Archers (10) fire on Knights of the Balance (33), scoring 555 hits.
E I S E N R I T T E R (2) fire on (20), scoring 290 hits.
(27) fire on Gutrippas (5), scoring 210 hits.
(20) fire on Gutrippas (5), scoring 97 hits.
(30) fire on Gutrippas (5), scoring 150 hits.
Flexible shooters (3) fire on (13), scoring 601 hits.
Liluian Rangers (6) fire on (16), scoring 449 hits.
(24) fire on Gutrippas (5), scoring 87 hits.
Shadow Guard (35) fire on Gutrippas (5), scoring 339 hits.
Total ranged hits suffered: Attackers: 2694, Defenders: 4354
The Light Brigade (11) advance towards the enemy.
Knights of the Balance (33) take 505 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
(16) take 408 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(13) take 546 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
(25) take 411 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Gutrippas (5) take 1541 hits from archer fire, which cause 37 casualties.
Men's Right Activists (7) take 198 hits from archer fire, which cause 7 casualties.
(29) take 294 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
13th Legion (1) take 429 hits from archer fire, which cause 11 casualties.
E I S E N R I T T E R (2) take 354 hits from archer fire, which cause 9 casualties.
(27) take 437 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
(20) take 264 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(30) take 415 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Flexible shooters (3) take 172 hits from archer fire, which cause 4 casualties.
(24) take 261 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Shadow Guard (35) take 417 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 2694 (0 from close combat and 2694 from ranged), Defenders: 3958 (0 from close combat and 3958 from ranged)
Total casualties: 68 attackers, 82 defenders
Turn No. 2
11 (103-I) | 6 (78-S) 8 (60-S) 10 (64-S) | 1 (167-M) 2 (173-M) 3 (81-A) 4 (64-A) 7 (176-A) 9 (126-M) 12 (80-A) | 5 (68-M) | 13 (10-S) 14 (18-M) 15 (16-M) 16 (10-S) 17 (22-M) 18 (22-M) 19 (19-M) 20 (9-A) 21 (22-A) 22 (20-M) 23 (25-M) 24 (12-S) 25 (10-S) 26 (22-A) 27 (13-A) 28 (15-S) 29 (15-S) 30 (11-A) 31 (22-S) 32 (16-S) 33 (10-S) 34 (20-S) 35 (8-S) |
Great hunters of .... (4) fire on (31), scoring 360 hits.
(30) fire on Gutrippas (5), scoring 90 hits.
(32) fire on Gutrippas (5), scoring 219 hits.
Men's Right Activists (7) fire on Knights of the Balance (34), scoring 407 hits.
(31) fire on Gutrippas (5), scoring 157 hits.
(29) fire on Gutrippas (5), scoring 215 hits.
(19) fire on Gutrippas (5), scoring 40 hits.
(27) fire on Gutrippas (5), scoring 132 hits.
E I S E N R I T T E R (2) fire on (23), scoring 363 hits.
(25) fire on Gutrippas (5), scoring 206 hits.
(18) fire on Gutrippas (5), scoring 66 hits.
Knights of the Balance (34) fire on Gutrippas (5), scoring 201 hits.
Flexible shooters (3) fire on (28), scoring 411 hits.
(28) fire on Gutrippas (5), scoring 112 hits.
(26) fire on Gutrippas (5), scoring 226 hits.
(20) fire on Gutrippas (5), scoring 87 hits.
(21) fire on Gutrippas (5), scoring 146 hits.
Liluian Rangers (6) fire on (17), scoring 523 hits.
(17) fire on Gutrippas (5), scoring 88 hits.
The Resistance (12) fire on (22), scoring 325 hits.
(15) fire on Gutrippas (5), scoring 93 hits.
(16) fire on Gutrippas (5), scoring 95 hits.
Shadow Guard (35) fire on Gutrippas (5), scoring 120 hits.
(14) fire on Gutrippas (5), scoring 93 hits.
(23) fire on Gutrippas (5), scoring 127 hits.
13th Legion (1) fire on Knights of the Balance (33), scoring 471 hits.
(22) fire on Gutrippas (5), scoring 123 hits.
(13) fire on Gutrippas (5), scoring 82 hits.
Swansong Archers (10) fire on (24), scoring 878 hits.
Mixed men of the temple (9) fire on (29), scoring 300 hits.
Knights of the Balance (33) fire on Gutrippas (5), scoring 158 hits.
(24) fire on Gutrippas (5), scoring 99 hits.
Meuse Battalion (8) fire on (32), scoring 402 hits.
Gutrippas (5) fire on (21), scoring 506 hits.
Total ranged hits suffered: Attackers: 2975, Defenders: 4946
The Light Brigade (11) advance towards the enemy.
(32) take 365 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(31) take 327 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
(29) take 273 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Knights of the Balance (34) take 370 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(28) take 374 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(21) take 460 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
(17) take 475 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
(23) take 330 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
(22) take 295 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Knights of the Balance (33) take 428 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
(24) take 798 hits from archer fire (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Gutrippas (5) take 2975 hits from archer fire, which cause 68 casualties, wiping the unit out.
Koloyok Sethar, Count of Winkamushas been wounded by (13).
Total hits suffered: Attackers: 2975 (0 from close combat and 2975 from ranged), Defenders: 4495 (0 from close combat and 4495 from ranged)
Total casualties: 68 attackers, 88 defenders
Turn No. 3
6 (78-S) 8 (60-S) 10 (64-S) 11 (103-I) | 1 (167-M) 2 (173-M) 3 (81-A) 4 (64-A) 7 (176-A) 9 (126-M) 12 (80-A) | 13 (10-S) 14 (18-M) 15 (16-M) 16 (10-S) 17 (11-M) 18 (22-M) 19 (19-M) 20 (9-A) 21 (10-A) 22 (14-M) 23 (18-M) 25 (10-S) 26 (22-A) 27 (13-A) 28 (8-S) 29 (10-S) 30 (11-A) 31 (16-S) 32 (9-S) 34 (13-S) 35 (8-S) |
Men's Right Activists (7) fire on (31), scoring 314 hits.
Meuse Battalion (8) fire on (26), scoring 666 hits.
13th Legion (1) fire on (14), scoring 294 hits.
(29) fire on E I S E N R I T T E R (2), scoring 92 hits.
(31) fire on E I S E N R I T T E R (2), scoring 87 hits.
(15) fire on Mixed men of the temple (9), scoring 63 hits.
(22) fire on Flexible shooters (3), scoring 66 hits.
(17) fire on E I S E N R I T T E R (2), scoring 20 hits.
Mixed men of the temple (9) fire on (23), scoring 323 hits.
The Resistance (12) fire on (25), scoring 262 hits.
(16) fire on E I S E N R I T T E R (2), scoring 115 hits.
(25) fire on Great hunters of .... (4), scoring 105 hits.
(18) fire on Flexible shooters (3), scoring 43 hits.
Shadow Guard (35) fire on Flexible shooters (3), scoring 59 hits.
(27) fire on 13th Legion (1), scoring 41 hits.
(26) fire on Flexible shooters (3), scoring 80 hits.
(21) fire on Great hunters of .... (4), scoring 71 hits.
(14) fire on E I S E N R I T T E R (2), scoring 76 hits.
(13) fire on 13th Legion (1), scoring 53 hits.
Swansong Archers (10) fire on Knights of the Balance (34), scoring 464 hits.
(32) fire on Great hunters of .... (4), scoring 41 hits.
E I S E N R I T T E R (2) fire on (19), scoring 420 hits.
Flexible shooters (3) fire on (28), scoring 388 hits.
(23) fire on 13th Legion (1), scoring 46 hits.
(30) fire on Men's Right Activists (7), scoring 73 hits.
(28) fire on Great hunters of .... (4), scoring 54 hits.
Great hunters of .... (4) fire on (18), scoring 385 hits.
Knights of the Balance (34) fire on 13th Legion (1), scoring 119 hits.
Liluian Rangers (6) fire on (16), scoring 956 hits.
(19) fire on Men's Right Activists (7), scoring 21 hits.
(20) fire on Mixed men of the temple (9), scoring 28 hits.
Total ranged hits suffered: Attackers: 1353, Defenders: 4472
The Light Brigade (11) advance towards the enemy.
Men's Right Activists (7) take 94 hits from archer fire, which cause 3 casualties.
13th Legion (1) take 259 hits from archer fire, which cause 6 casualties.
(31) take 285 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mixed men of the temple (9) take 91 hits from archer fire, which cause 2 casualties.
(16) take 869 hits from archer fire (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
(25) take 238 hits from archer fire (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
(18) take 350 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
(26) take 605 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
(14) take 267 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
E I S E N R I T T E R (2) take 390 hits from archer fire, which cause 10 casualties.
Flexible shooters (3) take 248 hits from archer fire, which cause 6 casualties.
(23) take 294 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
(28) take 353 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Great hunters of .... (4) take 271 hits from archer fire, which cause 6 casualties.
Knights of the Balance (34) take 422 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
(19) take 382 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 1353 (0 from close combat and 1353 from ranged), Defenders: 4065 (0 from close combat and 4065 from ranged)
Total casualties: 33 attackers, 80 defenders
Turn No. 4
6 (78-S) 8 (60-S) 10 (64-S) | 1 (161-M) 2 (163-M) 3 (75-A) 4 (58-A) 7 (173-A) 9 (124-M) 11 (103-I) 12 (80-A) | 13 (10-S) 14 (13-M) 15 (16-M) 17 (11-M) 18 (13-M) 19 (9-M) 20 (9-A) 21 (10-A) 22 (14-M) 23 (12-M) 27 (13-A) 29 (10-S) 30 (11-A) 31 (11-S) 32 (9-S) 35 (8-S) |
(32) fire on 13th Legion (1), scoring 27 hits.
Mixed men of the temple (9) fire on (29), scoring 384 hits.
Meuse Battalion (8) fire on (15), scoring 728 hits.
(30) fire on 13th Legion (1), scoring 76 hits.
Shadow Guard (35) fire on 13th Legion (1), scoring 43 hits.
(20) fire on E I S E N R I T T E R (2), scoring 62 hits.
The Resistance (12) fire on (13), scoring 289 hits.
Liluian Rangers (6) fire on (22), scoring 665 hits.
(18) fire on 13th Legion (1), scoring 22 hits.
(21) fire on The Light Brigade (11), scoring 61 hits.
(19) fire on 13th Legion (1), scoring 15 hits.
(13) fire on 13th Legion (1), scoring 84 hits.
(14) fire on E I S E N R I T T E R (2), scoring 30 hits.
(29) fire on Men's Right Activists (7), scoring 77 hits.
Swansong Archers (10) fire on (31), scoring 560 hits.
(23) fire on E I S E N R I T T E R (2), scoring 32 hits.
(27) fire on The Light Brigade (11), scoring 125 hits.
13th Legion (1) fire on (17), scoring 560 hits.
(17) fire on E I S E N R I T T E R (2), scoring 43 hits.
Men's Right Activists (7) fire on Shadow Guard (35), scoring 420 hits.
Great hunters of .... (4) fire on (32), scoring 356 hits.
(15) fire on Flexible shooters (3), scoring 73 hits.
(31) fire on E I S E N R I T T E R (2), scoring 58 hits.
(22) fire on Flexible shooters (3), scoring 52 hits.
Flexible shooters (3) fire on (14), scoring 501 hits.
E I S E N R I T T E R (2) fire on (23), scoring 333 hits.
Total ranged hits suffered: Attackers: 880, Defenders: 4796
The Light Brigade (11) advance towards the enemy.
(32) take 324 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Shadow Guard (35) take 382 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
(13) take 263 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
The Light Brigade (11) take 186 hits from archer fire, which cause 3 casualties.
(14) take 455 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
(29) take 349 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
(23) take 303 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
13th Legion (1) take 267 hits from archer fire, which cause 7 casualties.
(17) take 509 hits from archer fire (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Men's Right Activists (7) take 77 hits from archer fire, which cause 3 casualties.
(15) take 662 hits from archer fire (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
(31) take 509 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
(22) take 605 hits from archer fire (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Flexible shooters (3) take 125 hits from archer fire, which cause 3 casualties.
E I S E N R I T T E R (2) take 225 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 880 (0 from close combat and 880 from ranged), Defenders: 4361 (0 from close combat and 4361 from ranged)
Total casualties: 22 attackers, 84 defenders
Turn No. 5
6 (78-S) 8 (60-S) 10 (64-S) | 1 (154-M) 2 (157-M) 3 (72-A) 4 (58-A) 7 (170-A) 9 (124-M) 12 (80-A) | 11 (100-I) | 18 (13-M) 19 (9-M) 20 (9-A) 21 (10-A) 27 (13-A) 30 (11-A) |
Flexible shooters (3) fire on (27), scoring 531 hits.
Great hunters of .... (4) fire on (18), scoring 356 hits.
(19) fire on The Light Brigade (11), scoring 33 hits.
Men's Right Activists (7) fire on (30), scoring 482 hits.
Liluian Rangers (6) fire on (21), scoring 363 hits.
The Resistance (12) fire on (20), scoring 280 hits.
13th Legion (1) fire on (19), scoring 394 hits.
Swansong Archers (10) fire on (20), scoring 290 hits.
(18) fire on The Light Brigade (11), scoring 67 hits.
Mixed men of the temple (9) fire on (21), scoring 296 hits.
Meuse Battalion (8) fire on (18), scoring 500 hits.
E I S E N R I T T E R (2) fire on (19), scoring 362 hits.
(27) fire on The Light Brigade (11), scoring 148 hits.
(20) fire on The Light Brigade (11), scoring 125 hits.
(21) fire on The Light Brigade (11), scoring 118 hits.
(30) fire on The Light Brigade (11), scoring 94 hits.
Total ranged hits suffered: Attackers: 585, Defenders: 3854
The Light Brigade (11) scale the fortifications (reduced combat effectiveness for this turn).
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
(19) take 687 hits from archer fire (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
The Light Brigade (11) take 585 hits from archer fire, which cause 11 casualties, throwing them back from the fortifications, causing another 2 casualties.
(18) take 778 hits from archer fire (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
(27) take 483 hits from archer fire (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
(20) take 518 hits from archer fire (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
(21) take 599 hits from archer fire (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
(30) take 438 hits from archer fire (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 585 (0 from close combat and 585 from ranged), Defenders: 3503 (0 from close combat and 3503 from ranged)
Total casualties: 13 attackers, 64 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 17 %.
The local roads network has also been damaged.
The battle does 15 % damage to the fortifications.