Luria Nova/Events/Royal Hunting Event/Skirmish in Mellifera 8/12/24
Battle of Mellifera | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
74 SF | 62 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 62 |
Battle in Mellifera
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 74 SF | wedge | 1859 | 3230 | 73 | 0 | |
2 | D | Undead Horde | (Undead) | (rogue) | 32 other | line | 1200 | 0 | 0 | 32 | |
3 | D | Undead Horde | (Undead) | (rogue) | 30 other | line | 475 | 0 | 0 | 30 |
Total:
1 attackers (74 SF)
2 defenders (62 other)
Total combat strengths: 1859 vs. 1675
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (74-S) | 2 (32-U) | 3 (30-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 412 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 412
Undead Horde (3) and Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 350 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 350 (0 from close combat and 350 from ranged)
Total casualties: 0 attackers, 10 defenders
Turn No. 2
1 (74-S) | 2 (22-U) | 3 (30-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 526 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 526
Undead Horde (3) and Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 447 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 447 (0 from close combat and 447 from ranged)
Total casualties: 0 attackers, 13 defenders
Turn No. 3
1 (74-S) | 2 (9-U) | 3 (30-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 1356 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1356
Undead Horde (3) and Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 1153 hits from archer fire, which cause 9 casualties, wiping the unit out. 5 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1153 (0 from close combat and 1153 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 4
1 (74-S) | 3 (30-U) |
Astra Legionnaire (1) fire on Undead Horde (3), scoring 936 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 936
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 796 hits from archer fire, which cause 30 casualties, wiping the unit out. 6 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 796 (0 from close combat and 796 from ranged)
Total casualties: 0 attackers, 30 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.