Luria Nova/Campaign Records/Home Defence/Skirmish in Axewild II 6/12/24

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Battle of Axewild
Part of (rogue)

Date 6/14/2024
Location Axewild
Weather Strong wind
Result After 1 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Damien Guile
Strength
212 Inf, 245 Arch, 86 Cav, 252 SF 3 other
Formations
no particular formation
Casualties
0 3


Battle in Axewild

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAngry German PeassantsOskarLuria Nova212 Infline  2185000
2AGold ScorpionsLeonidLuria Nova80 SFbox  1915000
3AJenassariesJenasLuria Nova50 SFline  132933710
4AJoyous VentureLindenLuria Nova53 Cavwedge  1079000
5AMunro GuardsTheodore LaurentiusLuria Nova64 Archline  974000
6AOshu Fujiwara RetainersHarumiLuria Nova33 Cavwedge  823000
7AShadowswornDamienLuria Nova181 Archline  1897000
8Athe black guardRichardLuria Nova63 SFbox  1386000
9AWinged PhalanxNjalLuria Nova59 SFline  148942910
10DMonsters(Monsters)(rogue)3 otherline  285003


Total:
9 attackers (212 Inf, 245 Arch, 86 Cav, 252 SF)
1 defenders (3 other)
Total combat strengths: 13077 vs. 285

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Margrave Richard Shepherd is spotted reading from the Lich King's Parchment.
Damien Guile, Empyreus of Luria Nova, Margrave of Outer Giask, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 4 (53-C)
6 (33-C)
2 (80-S)
8 (63-S)
1 (212-I)
3 (50-S)
5 (64-A)
7 (181-A)
9 (59-S)
    10 (3-M)
  


Gold Scorpions (2) move closer to get better shots.
Jenassaries (3) fire on Monsters (10), scoring 337 hits.
Winged Phalanx (9) fire on Monsters (10), scoring 429 hits.
Munro Guards (5) move closer to get better shots.
Shadowsworn (7) move closer to get better shots.
the black guard (8) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 766
Joyous Venture (4) and Oshu Fujiwara Retainers (6) ride on, closing in on the defenders.
Angry German Peassants (1) advance towards the enemy.
Monsters (10) advance towards the enemy.


Monsters (10) take 919 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 919 (0 from close combat and 919 from ranged)
Total casualties: 0 attackers, 3 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.