Luria Nova/Events/Estate-Manager

From BattleMaster Wiki
Jump to navigation Jump to search

Event Description

The sun rises on the beginning of your estate management journey. As the Estate Manager competition commences, you find yourself surrounded by fellow estate owners, each with their own vision and ambition. Your challenge is twofold: to create an estate that pleases your liege and stands out among the rest.

But remember, your decisions hold weight beyond your estate's borders. As you navigate the intricacies of your choices, your neighbors' reactions may swing between admiration and resentment. Carefully consider each move to foster alliances or uphold your independence.

With your chosen event frequency setting the rhythm, the competition unfolds. Will your strategic acumen and attention to detail lead you to victory, or will your neighbors outshine you in the eyes of the liege? The path to glory awaits your every decision.

Participants

Estate Stats

  • 1 = Dangerously Low
  • 3 = Low
  • 5 = Normal
  • 7 = Above average
  • 9 = High
  • 10 = Highest(Only one participant can reach)

Main Stats

  • Economy
  • Military
  • Happiness

Economy

  • Food: Vital for the sustenance of your estate's population.
  • Materials: Raw materials needed to keep your projects going.
  • Manufactured Goods: Tools, weapons and other various goods made from materials.
  • Trade: The frequency of trader visits to your estate. Increased trade can bolster your estate's economic prosperity.

Military

  • Security: Ensuring safety from bandits and thieves is crucial to maintaining the populace's contentment.
  • Military: Necessary for both defense and diplomacy. Utilize your military might to settle disputes or fulfill your liege's demands.

Happiness

  • Peasants: While usually overlooked, monitoring their happiness is crucial. Unrest could lead to uprisings that threaten your rule.
  • Merchants: Keep their satisfaction high to ensure timely tax payments. Be cautious of their attempts to manipulate through bribes and intrigue.
  • Minor Nobles: The backbone of your military and governance. Satisfying them maintains stability, as discontent may prompt them to appeal to your liege.

Estate Types(10 pts)

  • Plain Estate: Food(4~6), Material(2~3), Trade(2~3)
  • Rough Estate: Food(3~4), Material(4~6), Trade(1~2)
  • Town Estate: Food(1~2), Material(1~2), Trade(4~5), Manufactured Goods(2~4)

Major Events

Major events are events that involve more than one participant. Finishing them successfully can massively improve your estate.

Liege's Demands

Your liege will ask you to fulfill his demands from time to time. Most of the time, your liege doesn't really care who fulfills his demands as long as they get fulfilled. Your liege will, however, remember the name of the person who fulfills his demands often. Win your liege's favor and he may help you deal with some issues that might not possible for you to resolve alone.

Disasters

The world is a harsh place. You never know what kind of disaster will hit your estate. Perhaps working together can help withstand them.

Dispute over Valuable Resources

You or your neighbour found a gold mine. You can try to keep your gold mine for yourself or share it with your neighbours. Or if it is in your neighbour's land, you can try to take it for yourself. It won't be easy however.

Minor Events

Events you will get randomly based on the frequency level you have selected. They can affect your estate stats both positively and negatively.

Focus Events

You will usually get events based on what you decide to focus on. Based on your decision, you will improve your estate stats.