Luria Nova/Campaign Records/Offensive Campaigns/Battle in Cadier 5/17/22
Battle of Cadier | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Ciarghuala Dubhaine | |||||||||||
Strength | |||||||||||
87 other | 206 Arch, 196 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
87 | 0 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 11 other | line | 960 | 0 hits | 0 kills | 11 losses | |
2 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 320 | 0 hits | 0 kills | 4 losses | |
3 | A | Undead Horde | (Undead) | (rogue) | 72 other | line | 1568 | 0 hits | 0 kills | 72 losses | |
4 | D | Elderwood Archers | Collin | Luria Nova | 206 Arch | skirmish | 1822 | 2631 hits | 11 kills | 0 losses | |
5 | D | Fontanese Freebooters | Ciarghuala | Luria Nova | 132 SF | box | 2568 | 5550 hits | 59 kills | 0 losses | |
6 | D | The Hellfire Horde | Oskar | Luria Nova | 64 SF | skirmish | 1526 | 2964 hits | 28 kills | 0 losses |
Total:
3 attackers (87 other)
3 defenders (206 Arch, 196 SF)
Total combat strengths: 2848 vs. 5916
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
There is almost no wind today, archers will be deadly.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (11-M) | 2 (4-M) | 3 (72-U) | 5 (132-S) 6 (64-S) | 4 (206-A) |
Fontanese Freebooters (5) fire on Undead Horde (3), scoring 1446 hits.
The Hellfire Horde (6) fire on Undead Horde (3), scoring 681 hits.
Elderwood Archers (4) move closer to get better shots.
Total ranged hits suffered: Attackers: 2127, Defenders: 0
Monsters (2), Monsters (1) and Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 1808 hits from archer fire, which cause 50 casualties.
Total hits suffered: Attackers: 1808 (0 from close combat and 1808 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 50 attackers, 0 defenders
Turn No. 2
1 (11-M) | 2 (4-M) | 3 (22-U) | 4 (206-A) 5 (132-S) 6 (64-S) |
Fontanese Freebooters (5) fire on Undead Horde (3), scoring 1711 hits.
Elderwood Archers (4) fire on Undead Horde (3), scoring 874 hits.
The Hellfire Horde (6) fire on Undead Horde (3), scoring 602 hits.
Total ranged hits suffered: Attackers: 3187, Defenders: 0
Undead Horde (3), Monsters (1) and Monsters (2) advance towards the enemy.
Undead Horde (3) take 2709 hits from archer fire, which cause 22 casualties, wiping the unit out.
Total hits suffered: Attackers: 2709 (0 from close combat and 2709 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 22 attackers, 0 defenders
Turn No. 3
1 (11-M) | 2 (4-M) | 4 (206-A) 5 (132-S) 6 (64-S) |
The Hellfire Horde (6) fire on Monsters (2), scoring 928 hits.
Fontanese Freebooters (5) fire on Monsters (2), scoring 1569 hits.
Elderwood Archers (4) fire on Monsters (2), scoring 886 hits.
Total ranged hits suffered: Attackers: 3383, Defenders: 0
Monsters (2) and Monsters (1) advance towards the enemy.
Monsters (2) take 4060 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 4060 (0 from close combat and 4060 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Turn No. 4
1 (11-M) | 4 (206-A) 5 (132-S) 6 (64-S) |
The Hellfire Horde (6) fire on Monsters (1), scoring 753 hits.
Fontanese Freebooters (5) fire on Monsters (1), scoring 824 hits.
Elderwood Archers (4) fire on Monsters (1), scoring 871 hits.
Total ranged hits suffered: Attackers: 2448, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 2938 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 2938 (0 from close combat and 2938 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 11 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.