Talk:Infiltrator Stats
I wrote an different template, which I think is a little easier to read, although it could probably be improved. -- Nicholas September 17, 2005 19:39 (CEST)
I will write a template up when I have leisure that is quick and easy for all infiltrators to add their information when I have leisure. It will likely be something consisting of a single row and every time someone adds their little bit it adds another row on. DorianGray 8 September 2005 15:02 (CEST)
- So you don't get angry, the table that used to be here is now here so it can be converted over - I don't have time to finish it off at the moment. DorianGray 12 September 2005 11:00 (CEST)
Thanks Dorian and Nicholas! The tables look great, much nicer than mine! I would like to make a few tweaks though, just so I feel like I had a hand in this ;) don't worry, nothing major, and thanks again. I'll write down any changes I make. Thanks. Aurodu
- Took me five seconds to think of something ;) How about adding a section to show from which realm the Infiltrator is from? Just some general info. I'll post and example here when I find some time. Aurodu
- Don't infiltrators switch realms a lot? (Of course, a "home realm" field might do the trick.) --John 19 September 2005 05:56 (CEST)
Just added a "Currnet Status" thing to the table. If anyonce cab tweak it so it would look nicer, it would be much appreciated. Aurodu 18 september 2005 6:00 (PST)
Name | Tax Stolen | Tax Counts | Millita Murdered | Food Burned | Troop Leaders Assaulted | Captured/ Escaped | Bounties Collected | Fortifications Damaged | Production Sabotage | Travel Disrupted | Caravans Raided | Workshops Disabled |
Example | 100 | 320 | 1002 | 220 | 28 | 43/21 | 333 | 345 | 678 | 91011 | 123 | 789 |
Acadia | 12 | 1 | 16 | 8 | 1 | 3/0 | 0 | 0 | 2 | 1 | 0 | 0 |
Augustus | 28 | 2 | 44 | 207 | 8 | 7/0 | 0 | 0 | 3 | 0 | 0 | 0 |
Gander | 0 | 2 | 0 | 24 | 8 | 5/0 | 0 | 0 | 1 | 1 | 0 | 0 |
Uranus,The Curse | 86 | 6 | 81 | 0 | 13 | 8/1 | 1 | 0 | 0 | 0 | 2 | 0 |
5. | edit | edit | edit | edit | edit | edit | edit | edit | edit | edit | edit | edit |