Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 3/23/22
Battle of Grodno | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
14 other | 198 Inf, 189 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
14 | 0 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 14 other | line | 1655 | 0 hits | 0 kills | 14 losses | |
2 | D | Blades of Conquest | Baelric | Luria Nova | 186 Inf | line | 1937 | 0 hits | 0 kills | 0 losses | |
3 | D | Felsenbachi Bolt Throwers | Moria | Luria Nova | 49 SF | skirmish | 1135 | 612 hits | 2 kills | 0 losses | |
4 | D | Revel Wraiths | Rhonrin | Luria Nova | 12 Inf | line | 198 | 0 hits | 0 kills | 0 losses | |
5 | D | The Hellfire Horde | Oskar | Luria Nova | 52 SF | skirmish | 1432 | 692 hits | 2 kills | 0 losses | |
6 | D | The Imperium Hunters | Lance | Luria Nova | 29 SF | wedge | 933 | 761 hits | 3 kills | 0 losses | |
7 | D | Vihased vennad | Bemmy | Luria Nova | 59 SF | line | 1379 | 874 hits | 3 kills | 0 losses |
Total:
1 attackers (14 other)
6 defenders (198 Inf, 189 SF)
Total combat strengths: 1655 vs. 7014
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (14-M) | 3 (49-S) 5 (52-S) 6 (29-S) 7 (59-S) | 2 (186-I) 4 (12-I) |
The Imperium Hunters (6) fire on Monsters (1), scoring 231 hits.
Felsenbachi Bolt Throwers (3) fire on Monsters (1), scoring 268 hits.
The Hellfire Horde (5) fire on Monsters (1), scoring 306 hits.
Vihased vennad (7) fire on Monsters (1), scoring 300 hits.
Total ranged hits suffered: Attackers: 1105, Defenders: 0
Monsters (1) advance towards the enemy.
Blades of Conquest (2) and Revel Wraiths (4) advance towards the enemy.
Monsters (1) take 1326 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 1326 (0 from close combat and 1326 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders
Turn No. 2
1 (8-M) | 2 (186-I) 3 (49-S) 4 (12-I) 5 (52-S) 6 (29-S) 7 (59-S) |
The Hellfire Horde (5) fire on Monsters (1), scoring 386 hits.
The Imperium Hunters (6) fire on Monsters (1), scoring 530 hits.
Vihased vennad (7) fire on Monsters (1), scoring 574 hits.
Felsenbachi Bolt Throwers (3) fire on Monsters (1), scoring 344 hits.
Total ranged hits suffered: Attackers: 1834, Defenders: 0
Monsters (1) advance towards the enemy.
Blades of Conquest (2) and Revel Wraiths (4) advance towards the enemy.
Monsters (1) take 2201 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 2201 (0 from close combat and 2201 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 8 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.