Dubhaine Family/Aoifa/Battles/1012/May

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May 6th - Steepglades

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Corvus CruentusRenAssassins30 Infbox  443
2ADeathAoifaMinas Thalion8 SFline  286
3DUndead Horde(Undead)(rogue)51 otherline  645


Total:
2 attackers (30 Inf, 8 SF)
1 defenders (51 other)
Total combat strengths: 729 vs. 645

The troops from (rogue) set up defenses because they control the battlefield.
The Assassins troops attack because they are at war with (rogue).
The Minas Thalion troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (30-I)
 2 (8-S)
 <Char >3 (51-U)
</Char >
    

<Char >Death (2) fire on Undead Horde (3), scoring 84 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 84
Corvus Cruentus (1) advance towards the enemy.
Undead Horde (3) advance towards the enemy.


<Char >Undead Horde (3) take 84 hits from archer fire, which cause 4 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 84 (0 from close combat and 84 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 2

    1 (30-I)
2 (8-S)
<Char >3 (47-U)
</Char >
     

<Char >Death (2) fire on Undead Horde (3), scoring 130 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 130
Corvus Cruentus (1) advance towards the enemy.
Undead Horde (3) advance towards the enemy.


Close Combat (Attacker Line 1):
<Char >Undead Horde (3) score 87 hits on Corvus Cruentus (1).
</Char ><Char >Undead Horde (3) score 22 hits on Death (2).
</Char >Death (2) score 140 hits on Undead Horde (3).
Corvus Cruentus (1) score 301 hits on Undead Horde (3).
Total close combat hits suffered: Attackers: 109, Defenders: 441

<Char >Undead Horde (3) take 571 hits (441 in close combat, 130 from archer fire), which cause 24 casualties.
</Char >Death (2) take 22 hits in close combat, which cause 1 casualties.
Corvus Cruentus (1) take 87 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 109 (109 from close combat and 0 from ranged), Defenders: 571 (441 from close combat and 130 from ranged)
Total casualties: 3 attackers, 24 defenders

Turn No. 3

     1 (28-I)
2 (7-S)
<Char >3 (23-U)
</Char >
      



Close Combat (Attacker Line 1):
<Char >Undead Horde (3) score 56 hits on Corvus Cruentus (1).
</Char ><Char >Undead Horde (3) score 12 hits on Death (2).
</Char >Death (2) score 116 hits on Undead Horde (3).
Corvus Cruentus (1) score 324 hits on Undead Horde (3).
Total close combat hits suffered: Attackers: 68, Defenders: 440

<Char >Undead Horde (3) take 440 hits in close combat, which cause 18 casualties.
</Char >Death (2) take 12 hits in close combat. No casualties.
Corvus Cruentus (1) take 56 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 68 (68 from close combat and 0 from ranged), Defenders: 440 (440 from close combat and 0 from ranged)
Total casualties: 1 attackers, 18 defenders

Turn No. 4

     1 (27-I)
2 (7-S)
<Char >3 (5-U)
</Char >
      



Close Combat (Attacker Line 1):
Death (2) score 154 hits on Undead Horde (3).
Corvus Cruentus (1) score 266 hits on Undead Horde (3).
<Char >Undead Horde (3) score 15 hits on Corvus Cruentus (1).
</Char ><Char >Undead Horde (3) score 1 hits on Death (2).
</Char >Total close combat hits suffered: Attackers: 16, Defenders: 420

Death (2) take 1 hits in close combat. No casualties.
Corvus Cruentus (1) take 15 hits in close combat. No casualties.
<Char >Undead Horde (3) take 420 hits in close combat, which cause 5 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 16 (16 from close combat and 0 from ranged), Defenders: 420 (420 from close combat and 0 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. You have improved your leadership skill. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 19 points. Your men's equipment suffers 6 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.