Help:Duels
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A duel of honour is a one-on-one fight between two characters, usually
fought for slights of honour.
Contrary from real life, challenges in BattleMaster can be refused with no
ill effect.
Duels are decided by two factors: Swordfighting skill and strategy.
There are five strategies, with the two advanced strategies only available
to characters with some swordfighting skill. Depending on the strategies
choosen by the two participants, one of them may have a tactical advantage
during the duel, which gives him a bonus on the swordfighting test. Even
with advantage, however, beating someone with a much higher skill level is
unlikely.
If both participants choose the same strategy, neither will get an
advantage.
- Aggressive
- An offensive fighting style. Gives advantage against the neutral
and trick moves strategies.
- Defensive
- Receiving the opponent and acting carefully. Gives advantage against the
aggressive and overrun strategies.
- Neutral
- A balanced fighting style. Gives advantage against the defensive and
the trick moves strategies.
- Overrun
- An advanced and even more aggressive style, giving advantage against the neutral and
aggressive strategies.
- Trick Moves
- Advanced skill-and-trickery style, gives advantage against the defensive and
the overrun strategies.