Difference between revisions of "Talk:Adventurer Game"
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Van Peteghem (talk | contribs) |
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:: Hey that's not nice of you! | :: Hey that's not nice of you! | ||
− | ===Resting in Primitive Room=== | + | ====Resting in Primitive Room==== |
cost 1 silver, regains ~2.5 fatigue per hour, available in rural regions, someone confirm so we can put in fairly certain.--[[User:Aralaiquendi|Aralaiquendi]] 17:34, 16 December 2006 (CET) | cost 1 silver, regains ~2.5 fatigue per hour, available in rural regions, someone confirm so we can put in fairly certain.--[[User:Aralaiquendi|Aralaiquendi]] 17:34, 16 December 2006 (CET) | ||
+ | |||
+ | ====A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.==== | ||
+ | Oh crap I just found a sage but I didn't have anything...[[User:Van Peteghem|Van Peteghem]] 18:11, 16 December 2006 (CET) |
Revision as of 19:11, 16 December 2006
Resting using the "sleep on the floor" opion removes about 2 points of fatigue for each hour.
My Adventurer slept on the floor for 4 hours and only lost 6 fatigue, while according to this above it should've been 8. How come? Van Peteghem 14:39, 16 December 2006 (CET)
- That's why it says "about"...
- Hey that's not nice of you!
Resting in Primitive Room
cost 1 silver, regains ~2.5 fatigue per hour, available in rural regions, someone confirm so we can put in fairly certain.--Aralaiquendi 17:34, 16 December 2006 (CET)
A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.
Oh crap I just found a sage but I didn't have anything...Van Peteghem 18:11, 16 December 2006 (CET)