Difference between revisions of "Troop leader"
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All of your characters are troop leaders: they start off the game with a [[unit]], which they bring into [[battle]] and (hopefully) safely out again. The command of troops is a large part of each character's responsibility as a member of his or her realm. | All of your characters are troop leaders: they start off the game with a [[unit]], which they bring into [[battle]] and (hopefully) safely out again. The command of troops is a large part of each character's responsibility as a member of his or her realm. | ||
− | Each troop leader (or "TL") who you play has a name, belongs to a [[realm]], has a [[class]], and receives an income in [[gold]] or [[bonds]]. More than that, each TL should have a [[roleplaying|personality and goals]]. | + | Each troop leader (or "TL") who you play has a name, belongs to a [[realm]], has a [[class]], a [[reank]], and receives an income in [[gold]] or [[bonds]]. More than that, each TL should have a [[roleplaying|personality and goals]]. |
Each troop leader has [[inalienable rights]] which ought to be respected. | Each troop leader has [[inalienable rights]] which ought to be respected. | ||
{{stub}} | {{stub}} |
Revision as of 17:50, 7 August 2005
All of your characters are troop leaders: they start off the game with a unit, which they bring into battle and (hopefully) safely out again. The command of troops is a large part of each character's responsibility as a member of his or her realm.
Each troop leader (or "TL") who you play has a name, belongs to a realm, has a class, a reank, and receives an income in gold or bonds. More than that, each TL should have a personality and goals.
Each troop leader has inalienable rights which ought to be respected.
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