Difference between revisions of "Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Girich 4/11/23"

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{{Infobox Military Conflict |conflict= Battle of Girich |partof= Unknown |image= |caption= |date= 4/11/2023 |place= [[Girich]] |weather= Strong wind |territory=none |result= Defender Victory |combatant1= (rogue)|combatant2= Luria Nova |commander1= |commander2= |strength1= 3 other|strength2= 110 Arch, 49 SF |formation1= |formation2= |rounds= 1|casualties1= 3 |casualties2= 0}}__NOTOC__ Battle in Girich<br/><table bgcolor=#DEDEEA><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th><th>Hits Scored</th><th>Soldiers killed</th><th>Soldiers lost</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">3&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;280</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">3 losses</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>Bloodmen</td><td>Samson</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">49&nbsp;SF</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;1222</td><td style="text-align: right; ">164 hits</td><td style="text-align: center; ">1 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The Galant</td><td>Galandric</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">40&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;457</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The slinger</td><td>Rojak</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">70&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;998</td><td style="text-align: right; ">230 hits</td><td style="text-align: center; ">1 kills</td><td style="text-align: center; ">0 losses</td></tr></table><br>Total:<br>1 attackers (3 other)<br>3 defenders (110 Arch, 49 SF)<br>Total combat strengths: 280 vs. 2677<br><br>The forces from Luria Nova brace as they prepare to defend their ongoing takeover.<br>The region owner D'Hara and their allies attack the takeover forces.<br>The (rogue) troops attack because they are at war with Luria Nova.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: black;"><b>Turn No. 1</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;">1&nbsp;(3-M)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />4&nbsp;(70-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />2&nbsp;(49-S)<br></span><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />3&nbsp;(40-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The Galant (3) move closer to get better shots.<br></span><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />Bloodmen (2) fire on Monsters (1), scoring 164 hits.<br></span><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The slinger (4) fire on Monsters (1), scoring 230 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 394, Defenders: 0</b></span><br>Monsters (1) advance towards the enemy.<br><br/><br>Monsters (1) take 473 hits from archer fire, which cause 3 casualties, wiping the unit out.<br><span style="color: black;"><b>Total hits suffered: Attackers: 473 (0 from close combat and 473 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><br><b><span style="color: #00FF00;">Defender Victory!</span></b><br><P>The locals are grateful for defeating the evil forces plaguing their region. <br/>
+
{{Infobox Military Conflict |conflict= Battle of Girich |partof= Unknown |image= |caption= |date= 4/11/2023 |place= [[Girich]] |weather= Strong wind |territory=none |result= Defender Victory |combatant1= (rogue)|combatant2= Luria Nova |commander1= |commander2= |strength1= 30 other|strength2= 110 Arch, 49 SF |formation1= |formation2= |rounds= 2|casualties1= 30 |casualties2= 0}}__NOTOC__ Battle in Girich<br/><table bgcolor=#DEDEEA><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th><th>Hits Scored</th><th>Soldiers killed</th><th>Soldiers lost</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Undead Horde</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">30&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;378</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">30 losses</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>Bloodmen</td><td>Samson</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">49&nbsp;SF</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;1196</td><td style="text-align: right; ">418 hits</td><td style="text-align: center; ">15 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The Galant</td><td>Galandric</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">40&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;459</td><td style="text-align: right; ">97 hits</td><td style="text-align: center; ">3 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The slinger</td><td>Rojak</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">70&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;1000</td><td style="text-align: right; ">477 hits</td><td style="text-align: center; ">17 kills</td><td style="text-align: center; ">0 losses</td></tr></table><br>Total:<br>1 attackers (30 other)<br>3 defenders (110 Arch, 49 SF)<br>Total combat strengths: 378 vs. 2655<br><br>The troops from Luria Nova set up defenses because they control the battlefield.<br>The (rogue) troops attack because they are at war with Luria Nova.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: black;"><b>Turn No. 1</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;">1&nbsp;(30-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />4&nbsp;(70-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />2&nbsp;(49-S)<br></span><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />3&nbsp;(40-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The Galant (3) move closer to get better shots.<br></span><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The slinger (4) move closer to get better shots.<br></span><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />Bloodmen (2) move closer to get better shots.<br></span>Undead Horde (1) advance towards the enemy.<br><br/><br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: black;"><b>Turn No. 2</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;">1&nbsp;(30-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />4&nbsp;(70-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />2&nbsp;(49-S)<br></span><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />3&nbsp;(40-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />Bloodmen (2) fire on Undead Horde (1), scoring 418 hits.<br></span><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The Galant (3) fire on Undead Horde (1), scoring 97 hits.<br></span><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The slinger (4) fire on Undead Horde (1), scoring 477 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 992, Defenders: 0</b></span><br>Undead Horde (1) advance towards the enemy.<br><br/><br>Undead Horde (1) take 843 hits from archer fire, which cause 30 casualties, wiping the unit out.<br><span style="color: black;"><b>Total hits suffered: Attackers: 843 (0 from close combat and 843 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 30 attackers, 0 defenders</b></span><br><br><b><span style="color: #00FF00;">Defender Victory!</span></b><br><P>The locals are grateful for defeating the evil forces plaguing their region. <br/>

Latest revision as of 03:31, 12 April 2023

Battle of Girich
Part of Unknown

Date 4/11/2023
Location Girich
Weather Strong wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
30 other 110 Arch, 49 SF
Formations
Casualties
30 0


Battle in Girich

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AUndead Horde(Undead)(rogue)30 otherline  3780 hits0 kills30 losses
2DBloodmenSamsonLuria Nova49 SFskirmish  1196418 hits15 kills0 losses
3DThe GalantGalandricLuria Nova40 Archskirmish  45997 hits3 kills0 losses
4DThe slingerRojakLuria Nova70 Archskirmish  1000477 hits17 kills0 losses


Total:
1 attackers (30 other)
3 defenders (110 Arch, 49 SF)
Total combat strengths: 378 vs. 2655

The troops from Luria Nova set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Luria Nova.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (30-U)
    4 (70-A)
2 (49-S)
3 (40-A)
  


The Galant (3) move closer to get better shots.
The slinger (4) move closer to get better shots.
Bloodmen (2) move closer to get better shots.
Undead Horde (1) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (30-U)
  4 (70-A)
2 (49-S)
3 (40-A)
   


Bloodmen (2) fire on Undead Horde (1), scoring 418 hits.
The Galant (3) fire on Undead Horde (1), scoring 97 hits.
The slinger (4) fire on Undead Horde (1), scoring 477 hits.
Total ranged hits suffered: Attackers: 992, Defenders: 0
Undead Horde (1) advance towards the enemy.


Undead Horde (1) take 843 hits from archer fire, which cause 30 casualties, wiping the unit out.
Total hits suffered: Attackers: 843 (0 from close combat and 843 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 30 attackers, 0 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.