Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Girich 4/10/23: Difference between revisions
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{{Infobox Military Conflict |conflict= Battle of Girich |partof= Unknown |image= |caption= |date= 4/11/2023 |place= [[Girich]] |weather= Strong wind |territory=none |result= Defender Victory |combatant1= (rogue)|combatant2= Luria Nova |commander1= |commander2= |strength1= 3 other|strength2= 110 Arch, 49 SF |formation1= |formation2= |rounds= 1|casualties1= 3 |casualties2= 0}}__NOTOC__ Battle in Girich<br/><table bgcolor=#DEDEEA><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th><th>Hits Scored</th><th>Soldiers killed</th><th>Soldiers lost</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">3 other</td><td style="text-align: center;">line</td><td style="text-align: right;"> 280</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">3 losses</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>Bloodmen</td><td>Samson</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">49 SF</td><td style="text-align: center;">skirmish</td><td style="text-align: right;"> 1222</td><td style="text-align: right; ">164 hits</td><td style="text-align: center; ">1 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The Galant</td><td>Galandric</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">40 Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;"> 457</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">D</td><td><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" /></td><td>The slinger</td><td>Rojak</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">70 Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;"> 998</td><td style="text-align: right; ">230 hits</td><td style="text-align: center; ">1 kills</td><td style="text-align: center; ">0 losses</td></tr></table><br>Total:<br>1 attackers (3 other)<br>3 defenders (110 Arch, 49 SF)<br>Total combat strengths: 280 vs. 2677<br><br>The forces from Luria Nova brace as they prepare to defend their ongoing takeover.<br>The region owner D'Hara and their allies attack the takeover forces.<br>The (rogue) troops attack because they are at war with Luria Nova.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: black;"><b>Turn No. 1</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%"> </td><td width="9%"> </td><td width="9%"> </td><td width="9%"><span style="color: #FF6464;">1 (3-M)<br></span></td><td width="9%"> </td><td width="9%"> </td><td width="9%"> </td><td width="9%"><span style="color: #9696FF;"><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />4 (70-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />2 (49-S)<br></span><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />3 (40-A)<br></span></span></td><td width="9%"> </td><td width="9%"> </td></tr></table><br><span class="UID_8850 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The Galant (3) move closer to get better shots.<br></span><span class="UID_8749 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />Bloodmen (2) fire on Monsters (1), scoring 164 hits.<br></span><span class="UID_8745 "><img src="/testing/banner_image.php?shape=pie&color[]=gold&color[]=red&color[]=red&color[]=gold&color[]=gold&color[]=red&color[]=red&color[]=gold" />The slinger (4) fire on Monsters (1), scoring 230 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 394, Defenders: 0</b></span><br>Monsters (1) advance towards the enemy.<br><br/><br>Monsters (1) take 473 hits from archer fire, which cause 3 casualties, wiping the unit out.<br><span style="color: black;"><b>Total hits suffered: Attackers: 473 (0 from close combat and 473 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><br><b><span style="color: #00FF00;">Defender Victory!</span></b><br><P>The locals are grateful for defeating the evil forces plaguing their region. <br/> |
Latest revision as of 01:32, 12 April 2023
Battle of Girich | |||||||||||
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Part of Unknown | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
3 other | 110 Arch, 49 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
3 | 0 |
Battle in Girich
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 3 other | line | 280 | 0 hits | 0 kills | 3 losses | |
2 | D | Bloodmen | Samson | Luria Nova | 49 SF | skirmish | 1222 | 164 hits | 1 kills | 0 losses | |
3 | D | The Galant | Galandric | Luria Nova | 40 Arch | skirmish | 457 | 0 hits | 0 kills | 0 losses | |
4 | D | The slinger | Rojak | Luria Nova | 70 Arch | skirmish | 998 | 230 hits | 1 kills | 0 losses |
Total:
1 attackers (3 other)
3 defenders (110 Arch, 49 SF)
Total combat strengths: 280 vs. 2677
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner D'Hara and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (3-M) | 4 (70-A) | 2 (49-S) 3 (40-A) |
The Galant (3) move closer to get better shots.
Bloodmen (2) fire on Monsters (1), scoring 164 hits.
The slinger (4) fire on Monsters (1), scoring 230 hits.
Total ranged hits suffered: Attackers: 394, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 473 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 473 (0 from close combat and 473 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.