Difference between revisions of "New Attributes"
m (link to and directions for Template:pie) |
|||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{new feature}} | {{new feature}} | ||
− | + | == Introduction == | |
Four new attributes are currently being experimented with. They do not yet have any game effects. | Four new attributes are currently being experimented with. They do not yet have any game effects. | ||
− | |||
− | |||
+ | == The Attributes == | ||
+ | The basic idea is that BM isn't a "max your attributes" game. So instead of attributes, why not abandon the concept entirely, and focus on experience directly? | ||
− | + | We abstract a little and associate colours: | |
− | |||
− | |||
− | + | ;Red:The colour of blood. For experience in battle. | |
− | + | ;Gold:The colour of the crown, for experience at the court and in diplomatic and political dealings. | |
− | + | ;Green:The colour of the fields, for administrative and domestic activities. | |
− | + | ;Black:The colour of the shadows, for infiltration and anything that causes suffering and pain (looting, execution, torture, etc.) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | == Display == |
− | + | Instead of showing values, the attributes are always displayed as relations. This is to counter the "max out some value" attitude that some players bring in from other games. | |
− | + | So on the info/status page of a character, the relation between the attributes of that character are shown, i.e. how high each is compared to the others. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | There is also a comparison to other players, in a more/less way, i.e. you can see if someone else has "more Green" than you do or "less Green". This comparison between characters does use the absolute values, so you can be "more Black" than someone else, even if on your personal chart, "Black" is small and on his personal chart "Black" is huge. | ||
− | + | You may publicly display your attributes using [[Template:pie|this template]]. Simply insert <nowiki>{{pie|red|gold|green|black|title}}</nowiki> on any wiki page (preferably the corresponding character page), replacing the colors with their respective values and "title" with whatever you wish to name the link. (ie: <nowiki>{{pie|43|7|74|2|Attribute Example}}</nowiki>) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | == Examples == | ||
− | + | <!--Table-based gallery of 4 images--> | |
− | + | <!--Ref: See http://en.wikipedia.org/wiki/Help:Table--> | |
+ | <!--Ref: See http://en.wikipedia.org/wiki/Web_colors--> | ||
− | + | <!--Start of table definition--> | |
+ | {|style="background:darkgray; border:1px solid dimgray;color:white" border="0" height="230" align="center" valign="bottom" cellpadding=10px cellspacing=0px | ||
+ | <!--Start of the details for the top-of-table heading--> | ||
+ | |+style="background:white; color:black"|'''''Attribute Examples''''' | ||
− | <center | + | <!--Start the first row and add row formats--> |
− | < | + | |-align="center" |
− | + | ||
− | + | <!--Start of individual cell details for the first row--> | |
− | + | |[[Image:attribimage1.png|border|500x130px|none]] | |
− | + | |[[Image:attribimage2.png|border|500x130px|none]] | |
− | < | + | |[[Image:attribimage3.png|border|500x130px|none]] |
− | + | |[[Image:attribimage4.png|border|500x130px|none]] | |
− | < | + | |
+ | <!--Start of a second row and add formats--> | ||
+ | |-align="center" valign="top" | ||
+ | |||
+ | <!--Start of individual cell details for the second row--> | ||
+ | |width="100"|'''Red = 43<br>Gold = 7<br>Green = 74<br>Black = 2''' | ||
+ | |width="100"|'''Red = 58<br>Gold = 2<br>Green = 2<br>Black = 10''' | ||
+ | |width="100"|'''Red = 28<br>Gold = 38<br>Green = 10<br>Black = 4''' | ||
+ | |width="100"|'''Red = 42<br>Gold = 2<br>Green = 2<br>Black = 16''' | ||
+ | |} |
Latest revision as of 06:14, 24 December 2008
The contents on this page discuss a possible new feature. It may or may not be ever included in the game, and it may or may not be partially in testing somewhere (usually on the testing branch). |
Introduction
Four new attributes are currently being experimented with. They do not yet have any game effects.
The Attributes
The basic idea is that BM isn't a "max your attributes" game. So instead of attributes, why not abandon the concept entirely, and focus on experience directly?
We abstract a little and associate colours:
- Red
- The colour of blood. For experience in battle.
- Gold
- The colour of the crown, for experience at the court and in diplomatic and political dealings.
- Green
- The colour of the fields, for administrative and domestic activities.
- Black
- The colour of the shadows, for infiltration and anything that causes suffering and pain (looting, execution, torture, etc.)
Display
Instead of showing values, the attributes are always displayed as relations. This is to counter the "max out some value" attitude that some players bring in from other games.
So on the info/status page of a character, the relation between the attributes of that character are shown, i.e. how high each is compared to the others.
There is also a comparison to other players, in a more/less way, i.e. you can see if someone else has "more Green" than you do or "less Green". This comparison between characters does use the absolute values, so you can be "more Black" than someone else, even if on your personal chart, "Black" is small and on his personal chart "Black" is huge.
You may publicly display your attributes using this template. Simply insert {{pie|red|gold|green|black|title}} on any wiki page (preferably the corresponding character page), replacing the colors with their respective values and "title" with whatever you wish to name the link. (ie: {{pie|43|7|74|2|Attribute Example}})
Examples
Red = 43 Gold = 7 Green = 74 Black = 2 |
Red = 58 Gold = 2 Green = 2 Black = 10 |
Red = 28 Gold = 38 Green = 10 Black = 4 |
Red = 42 Gold = 2 Green = 2 Black = 16 |