Heen (Realm)/Heenite Highlights/May '07/Battle in Dald: Difference between revisions
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|caption= | |caption= | ||
|date=7 May 2007 | |date=7 May 2007 | ||
|place=[[ | |place=[[Dald]] | ||
|weather=Quite Windy | |weather=Quite Windy | ||
|casus= | |casus= | ||
|territory= | |territory=Ashborn Woodland | ||
|result=Defender Victory | |result=Defender Victory | ||
|combatant1=[[Ashborn]], [[Old Grehk]] | |combatant1=[[Ashborn]], [[Old Grehk]] | ||
|combatant2=[[Heen]] | |combatant2=[[Heen]] | ||
|commander1=Sir Bergelmir the Fearless | |commander1=Sir Bergelmir the Fearless | ||
|commander2=Celia | |commander2=Celia, Duchess of Heen | ||
|strength1=324 (279 Inf, 45 Arch - 3920 CS) | |strength1=324 (279 Inf, 45 Arch - 3920 CS) | ||
|strength2=403 (196 Inf, 25 Arch, 182 Cav - 5341 CS) | |strength2=403 (196 Inf, 25 Arch, 182 Cav - 5341 CS) | ||
|formation1=Archer Opening | |formation1=Archer Opening | ||
|formation2=None | |formation2=None | ||
|casualties1= | |casualties1=299 | ||
|casualties2= | |casualties2=185 | ||
|rounds=6 | |rounds=6 | ||
}} | }} | ||
Line 97: | Line 97: | ||
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) | (legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) | ||
Turn No. 1 | '''Turn No. 1''' | ||
The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 210 hits. | The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 210 hits.<br> | ||
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 94 hits. | Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 94 hits.<br> | ||
Poison (9) fire on Fruity Dancing Brigade (19), scoring 104 hits. | Poison (9) fire on Fruity Dancing Brigade (19), scoring 104 hits.<br> | ||
Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 58 hits. | <font style="color: #00BB96">Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 58 hits.<br> | ||
Paladins of Doom (27), Holy Paladins (22), Holy Paladins (23), Montagne Guardian (24), Grancourt Camels (20), Holy Knight of Honor (21), Whispering Death (29) and Baraedor Cavalry (16) ride on, closing in on the enemy. | Paladins of Doom (27), Holy Paladins (22), Holy Paladins (23), Montagne Guardian (24), Grancourt Camels (20), Holy Knight of Honor (21), Whispering Death (29) and Baraedor Cavalry (16) ride on, closing in on the enemy.</font><br> | ||
Shadow Knights (12), Fuinur's Elite Haradrim (4), Mushroom Liberation Army (8), Deus Vult! (2), Crimsom Guards (1), Vatrona Legionaires (15), Screaming Trees (10), Militia (7), The Singing Swords (14), Shadow Dancers IV (11), Fearless Huscarles (3) and Last Chance (5) advance towards the enemy. | Shadow Knights (12), Fuinur's Elite Haradrim (4), Mushroom Liberation Army (8), Deus Vult! (2), Crimsom Guards (1), Vatrona Legionaires (15), Screaming Trees (10), Militia (7), The Singing Swords (14), Shadow Dancers IV (11), Fearless Huscarles (3) and Last Chance (5) advance towards the enemy.<br> | ||
Zellion's Chargers (30), Non Plus Ultra (25), Royal Desert Tribesmen (28), Defenders of the Faith (18), Bayloc's Chipmunks (17) and Obtal Guard (26) advance towards the enemy. | <font style="color: #00BB96">Zellion's Chargers (30), Non Plus Ultra (25), Royal Desert Tribesmen (28), Defenders of the Faith (18), Bayloc's Chipmunks (17) and Obtal Guard (26) advance towards the enemy.</font><br> | ||
The Liberators of Ashborn (13) take 58 hits from archer fire, which cause 2 casualties. | The Liberators of Ashborn (13) take 58 hits from archer fire, which cause 2 casualties.<br> | ||
Fruity Dancing Brigade (19) take 408 hits from archer fire, which cause 12 casualties. | <font style="color: #00BB96">Fruity Dancing Brigade (19) take 408 hits from archer fire, which cause 12 casualties.</font><br> | ||
Total casualties: 2 attackers, 12 defenders | Total casualties: 2 attackers, <font style="color: #00BB96">12 defenders</font> | ||
--- | |||
'''Turn No. 2''' | |||
Poison (9) fire on Defenders of the Faith (18), scoring 103 hits.<br> | |||
<font style="color: #00BB96">Fruity Dancing Brigade (19) fire on Vatrona Legionaires (15), scoring 26 hits.</font><br> | |||
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 108 hits.<br> | |||
6 | The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 136 hits.<br> | ||
Baraedor Cavalry (16) | <font style="color: #00BB96">Baraedor Cavalry (16), Holy Paladins (22), Holy Paladins (23), Paladins of Doom (27), Montagne Guardian (24), Grancourt Camels (20), Whispering Death (29) and Holy Knight of Honor (21) ride on, closing in on the enemy.<br> | ||
Holy Paladins (22) | Royal Desert Tribesmen (28) can not advance, because the front lines are too crowded.<br> | ||
Holy Paladins (23) | Obtal Guard (26) can not advance, because the front lines are too crowded.<br> | ||
Non Plus Ultra (25) can not advance, because the front lines are too crowded.</font><br> | |||
Shadow Dancers IV (11), Crimsom Guards (1), Fuinur's Elite Haradrim (4), Screaming Trees (10), Militia (7), Vatrona Legionaires (15), Shadow Knights (12), The Singing Swords (14), Last Chance (5), Mushroom Liberation Army (8), Fearless Huscarles (3) and Deus Vult! (2) advance towards the enemy.<br> | |||
Crimsom Guards (1) | <font style="color: #00BB96">Zellion's Chargers (30), Bayloc's Chipmunks (17) and Defenders of the Faith (18) advance towards the enemy.</font> | ||
Fuinur's Elite Haradrim (4) | |||
Screaming Trees (10) | |||
Militia (7) | |||
Vatrona Legionaires (15) | |||
Shadow Knights (12) | |||
The Singing Swords (14) | |||
Last Chance (5) | |||
Mushroom Liberation Army (8) | |||
Fearless Huscarles (3) | |||
Deus Vult! (2) | |||
Baraedor Cavalry (16) | Close Combat:<br> | ||
Holy Paladins (22) | 4 Ashborn banners are visible in the melee.<br> | ||
Holy Paladins (23) | 3 Old Grehk banners are visible in the melee.<br> | ||
Shadow Dancers IV (11) | 6 Heen banners are visible in the melee.<br> | ||
Zellion's Chargers (30) | <font style="color: #00BB96">Baraedor Cavalry (16) score 364 hits.<br> | ||
Holy Paladins (22) score 232 hits.<br> | |||
Holy Paladins (23) score 285 hits.</font><br> | |||
Crimsom Guards (1) | Shadow Dancers IV (11) score 178 hits.<br> | ||
Fuinur's Elite Haradrim (4) | <font style="color: #00BB96">Zellion's Chargers (30) score 84 hits.</font><br> | ||
Screaming Trees (10) | Crimsom Guards (1) score 132 hits.<br> | ||
Militia (7) | Fuinur's Elite Haradrim (4) score 154 hits.<br> | ||
Bayloc's Chipmunks (17) | Screaming Trees (10) score 107 hits.<br> | ||
Vatrona Legionaires (15) | Militia (7) score 40 hits.<br> | ||
Shadow Knights (12) | <font style="color: #00BB96">Bayloc's Chipmunks (17) score 293 hits.</font><br> | ||
Paladins of Doom (27) | Vatrona Legionaires (15) score 621 hits.<br> | ||
The Singing Swords (14) | Shadow Knights (12) score 138 hits.<br> | ||
Montagne Guardian (24) | <font style="color: #00BB96">Paladins of Doom (27) score 184 hits.</font><br> | ||
Last Chance (5) | The Singing Swords (14) score 60 hits.<br> | ||
Defenders of the Faith (18) | <font style="color: #00BB96">Montagne Guardian (24) score 283 hits.</font><br> | ||
Grancourt Camels (20) | Last Chance (5) score 64 hits.<br> | ||
Mushroom Liberation Army (8) | <font style="color: #00BB96">Defenders of the Faith (18) score 363 hits.<br> | ||
Whispering Death (29) | Grancourt Camels (20) score 277 hits.</font><br> | ||
Holy Knight of Honor (21) | Mushroom Liberation Army (8) score 279 hits.<br> | ||
Fearless Huscarles (3) | <font style="color: #00BB96">Whispering Death (29) score 280 hits.<br> | ||
Deus Vult! (2) | Holy Knight of Honor (21) score 328 hits.</font><br> | ||
Total | Fearless Huscarles (3) score 105 hits.<br> | ||
Deus Vult! (2) score 56 hits.<br> | |||
Total hits suffered: Attackers: 2973, <font style="color: #00BB96">Defenders: 1934</font> | |||
<font style="color: #00BB96">Baraedor Cavalry (16) take 470 hits in close combat, which cause 15 casualties. One Heen banner is lost.<br> | |||
Holy Paladins (22) take 283 hits in close combat, which cause 8 casualties.<br> | |||
Holy Paladins (23) take 311 hits in close combat, which cause 9 casualties.</font><br> | |||
Shadow Dancers IV (11) take 931 hits in close combat, which cause 24 casualties. 2 Ashborn banners fall.<br> | |||
<font style="color: #00BB96">Zellion's Chargers (30) take 230 hits in close combat, which cause 7 casualties.<br> | |||
Royal Desert Tribesmen (28) take 108 hits from archer fire, which cause 3 casualties.<br> | |||
Non Plus Ultra (25) take 136 hits from archer fire, which cause 4 casualties.</font><br> | |||
Crimsom Guards (1) take 549 hits in close combat, which cause 14 casualties, wiping the unit out.<br> | |||
Fuinur's Elite Haradrim (4) take 412 hits in close combat, which cause 11 casualties.<br> | |||
Screaming Trees (10) take 234 hits in close combat, which cause 7 casualties.<br> | |||
11 | Militia (7) take 122 hits in close combat, which cause 3 casualties, wiping the unit out.<br> | ||
<font style="color: #00BB96">Bayloc's Chipmunks (17) take 220 hits in close combat, which cause 5 casualties.</font><br> | |||
Vatrona Legionaires (15) take 213 hits (187 in close combat, 26 from archer fire), which cause 5 casualties.<br> | |||
Shadow Knights (12) take 163 hits in close combat, which cause 4 casualties.<br> | |||
<font style="color: #00BB96">Paladins of Doom (27) take 66 hits in close combat, which cause 2 casualties.</font><br> | |||
The Singing Swords (14) take 112 hits in close combat, which cause 3 casualties.<br> | |||
<font style="color: #00BB96">Montagne Guardian (24) take 80 hits in close combat, which cause 2 casualties.</font><br> | |||
Last Chance (5) take 64 hits in close combat, which cause 2 casualties.<br> | |||
<font style="color: #00BB96">Defenders of the Faith (18) take 208 hits (105 in close combat, 103 from archer fire), which cause 6 casualties.<br> | |||
Grancourt Camels (20) take 74 hits in close combat, which cause 2 casualties.</font><br> | |||
Mushroom Liberation Army (8) take 69 hits in close combat, which cause 2 casualties.<br> | |||
<font style="color: #00BB96">Whispering Death (29) take 47 hits in close combat, which cause 1 casualties.<br> | |||
Holy Knight of Honor (21) take 48 hits in close combat, which cause 1 casualties.</font><br> | |||
Fearless Huscarles (3) take 64 hits in close combat, which cause 2 casualties.<br> | |||
Deus Vult! (2) take 66 hits in close combat, which cause 2 casualties.<br> | |||
Total casualties: 79 attackers, <font style="color: #00BB96">65 defenders</font> | |||
--- | |||
'''Turn No. 3''' | |||
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 101 hits.<br> | |||
Poison (9) fire on Non Plus Ultra (25), scoring 84 hits.<br> | |||
The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 162 hits.<br> | |||
<font style="color: #00BB96">Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 32 hits.<br> | |||
Royal Desert Tribesmen (28) | Royal Desert Tribesmen (28), Obtal Guard (26) and Non Plus Ultra (25) advance towards the enemy.</font> | ||
The Liberators of Ashborn (13) | |||
Non Plus Ultra (25) | |||
Close Combat:<br> | |||
1 Ashborn banners are visible in the melee.<br> | |||
3 Old Grehk banners are visible in the melee.<br> | |||
5 Heen banners are visible in the melee.<br> | |||
Fearless Huscarles (3) score 94 hits.<br> | |||
<font style="color: #00BB96">Defenders of the Faith (18) score 303 hits.<br> | |||
Montagne Guardian (24) score 288 hits.</font><br> | |||
Last Chance (5) score 48 hits.<br> | |||
<font style="color: #00BB96">Royal Desert Tribesmen (28) score 297 hits.</font><br> | |||
Deus Vult! (2) score 42 hits.<br> | |||
Vatrona Legionaires (15) score 506 hits.<br> | |||
<font style="color: #00BB96">Grancourt Camels (20) score 270 hits.</font><br> | |||
Shadow Dancers IV (11) score 78 hits.<br> | |||
The Singing Swords (14) score 45 hits.<br> | |||
<font style="color: #00BB96">Obtal Guard (26) score 95 hits.<br> | |||
Zellion's Chargers (30) score 86 hits.</font><br> | |||
Shadow Knights (12) score 103 hits.<br> | |||
Mushroom Liberation Army (8) score 254 hits.<br> | |||
<font style="color: #00BB96">Baraedor Cavalry (16) score 218 hits.<br> | |||
Holy Paladins (23) score 261 hits.</font><br> | |||
Screaming Trees (10) score 68 hits.<br> | |||
<font style="color: #00BB96">Holy Paladins (22) score 160 hits.<br> | |||
29 ( | Holy Knight of Honor (21) score 343 hits.<br> | ||
Bayloc's Chipmunks (17) score 232 hits.<br> | |||
Whispering Death (29) score 293 hits.</font><br> | |||
Fuinur's Elite Haradrim (4) score 87 hits.<br> | |||
<font style="color: #00BB96">Non Plus Ultra (25) score 361 hits.<br> | |||
Paladins of Doom (27) score 169 hits.</font><br> | |||
Total hits suffered: Attackers: 3376, <font style="color: #00BB96">Defenders: 1325</font> | |||
The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 156 hits. | Fearless Huscarles (3) take 761 hits in close combat, which cause 18 casualties, wiping the unit out.<br> | ||
Fruity Dancing Brigade (19) fire on Lezzel Angels (6), scoring 35 hits. | <font style="color: #00BB96">Defenders of the Faith (18) take 182 hits in close combat, which cause 5 casualties.<br> | ||
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 127 hits. | Montagne Guardian (24) take 213 hits in close combat, which cause 5 casualties.</font><br> | ||
Last Chance (5) take 550 hits in close combat, which cause 8 casualties, wiping the unit out.<br> | |||
<font style="color: #00BB96">Royal Desert Tribesmen (28) take 256 hits (155 in close combat, 101 from archer fire), which cause 7 casualties.</font><br> | |||
Deus Vult! (2) take 423 hits in close combat, which cause 6 casualties, wiping the unit out.<br> | |||
Vatrona Legionaires (15) take 500 hits in close combat, which cause 11 casualties.<br> | |||
<font style="color: #00BB96">Grancourt Camels (20) take 106 hits in close combat, which cause 3 casualties.</font><br> | |||
Shadow Dancers IV (11) take 409 hits in close combat, which cause 10 casualties.<br> | |||
The Liberators of Ashborn (13) take 32 hits from archer fire, which cause 1 casualties.<br> | |||
The Singing Swords (14) take 258 hits in close combat, which cause 5 casualties, wiping the unit out.<br> | |||
<font style="color: #00BB96">Obtal Guard (26) take 120 hits in close combat, which cause 3 casualties.<br> | |||
Zellion's Chargers (30) take 147 hits in close combat, which cause 4 casualties.</font><br> | |||
Shadow Knights (12) take 147 hits in close combat, which cause 4 casualties.<br> | |||
Mushroom Liberation Army (8) take 147 hits in close combat, which cause 4 casualties.<br> | |||
<font style="color: #00BB96">Baraedor Cavalry (16) take 106 hits in close combat, which cause 3 casualties.<br> | |||
Holy Paladins (23) take 67 hits in close combat, which cause 2 casualties.</font><br> | |||
Screaming Trees (10) take 124 hits in close combat, which cause 3 casualties.<br> | |||
<font style="color: #00BB96">Holy Paladins (22) take 57 hits in close combat, which cause 2 casualties.<br> | |||
Holy Knight of Honor (21) take 50 hits in close combat, which cause 1 casualties.<br> | |||
Bayloc's Chipmunks (17) take 38 hits in close combat, which cause 1 casualties.<br> | |||
Whispering Death (29) take 42 hits in close combat, which cause 1 casualties.</font><br> | |||
Fuinur's Elite Haradrim (4) take 57 hits in close combat, which cause 2 casualties.<br> | |||
<font style="color: #00BB96">Non Plus Ultra (25) take 268 hits (22 in close combat, 246 from archer fire), which cause 8 casualties.<br> | |||
Paladins of Doom (27) take 20 hits in close combat, which cause 1 casualties.</font><br> | |||
Total casualties: 72 attackers, <font style="color: #00BB96">46 defenders</font> | |||
--- | |||
'''Turn No. 4''' | |||
The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 156 hits.<br> | |||
<font style="color: #00BB96">Fruity Dancing Brigade (19) fire on Lezzel Angels (6), scoring 35 hits.</font><br> | |||
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 127 hits.<br> | |||
Poison (9) fire on Fruity Dancing Brigade (19), scoring 71 hits. | Poison (9) fire on Fruity Dancing Brigade (19), scoring 71 hits. | ||
Close Combat: | Close Combat:<br> | ||
3 Old Grehk banners are visible in the melee. | 3 Old Grehk banners are visible in the melee.<br> | ||
5 Heen banners are visible in the melee. | 5 Heen banners are visible in the melee.<br> | ||
Grancourt Camels (20) score 201 hits. | <font style="color: #00BB96">Grancourt Camels (20) score 201 hits.</font><br> | ||
Vatrona Legionaires (15) score 412 hits. | Vatrona Legionaires (15) score 412 hits.<br> | ||
Royal Desert Tribesmen (28) score 282 hits. | <font style="color: #00BB96">Royal Desert Tribesmen (28) score 282 hits.<br> | ||
Non Plus Ultra (25) score 280 hits. | Non Plus Ultra (25) score 280 hits.<br> | ||
Holy Knight of Honor (21) score 329 hits. | Holy Knight of Honor (21) score 329 hits.</font><br> | ||
Screaming Trees (10) score 56 hits. | Screaming Trees (10) score 56 hits.<br> | ||
Montagne Guardian (24) score 249 hits. | <font style="color: #00BB96">Montagne Guardian (24) score 249 hits.<br> | ||
Defenders of the Faith (18) score 356 hits. | Defenders of the Faith (18) score 356 hits.</font><br> | ||
Shadow Dancers IV (11) score 43 hits. | Shadow Dancers IV (11) score 43 hits.<br> | ||
Whispering Death (29) score 310 hits. | <font style="color: #00BB96">Whispering Death (29) score 310 hits.</font><br> | ||
Mushroom Liberation Army (8) score 230 hits. | Mushroom Liberation Army (8) score 230 hits.<br> | ||
Holy Paladins (23) score 244 hits. | <font style="color: #00BB96">Holy Paladins (23) score 244 hits.<br> | ||
Paladins of Doom (27) score 147 hits. | Paladins of Doom (27) score 147 hits.<br> | ||
Baraedor Cavalry (16) score 174 hits. | Baraedor Cavalry (16) score 174 hits.</font><br> | ||
Shadow Knights (12) score 102 hits. | Shadow Knights (12) score 102 hits.<br> | ||
Bayloc's Chipmunks (17) score 238 hits. | <font style="color: #00BB96">Bayloc's Chipmunks (17) score 238 hits.<br> | ||
Obtal Guard (26) score 82 hits. | Obtal Guard (26) score 82 hits.</font><br> | ||
Fuinur's Elite Haradrim (4) score 76 hits. | Fuinur's Elite Haradrim (4) score 76 hits.<br> | ||
Holy Paladins (22) score 111 hits. | <font style="color: #00BB96">Holy Paladins (22) score 111 hits.<br> | ||
Zellion's Chargers (30) score 75 hits. | Zellion's Chargers (30) score 75 hits.</font><br> | ||
Total hits suffered: Attackers: 3078, Defenders: 919 | Total hits suffered: Attackers: 3078, <font style="color: #00BB96">Defenders: 919</font> | ||
<font style="color: #00BB96">Grancourt Camels (20) take 203 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.</font><br> | |||
Vatrona Legionaires (15) take 994 hits in close combat, which cause 23 casualties.<br> | |||
<font style="color: #00BB96">Royal Desert Tribesmen (28) take 151 hits in close combat, which cause 4 casualties.<br> | |||
Fruity Dancing Brigade (19) take 354 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors.</font><br> | |||
Lezzel Angels (6) take 35 hits from archer fire, which cause 1 casualties.<br> | |||
<font style="color: #00BB96">Non Plus Ultra (25) take 119 hits in close combat, which cause 3 casualties.<br> | |||
Holy Knight of Honor (21) take 67 hits in close combat, which cause 2 casualties.</font><br> | |||
Screaming Trees (10) take 614 hits in close combat, which cause 6 casualties, wiping the unit out.<br> | |||
<font style="color: #FA8072">CORTEGO (Noble of Ashborn) has been wounded.</font><br> | |||
<font style="color: #00BB96">Montagne Guardian (24) take 73 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.<br> | |||
Defenders of the Faith (18) take 74 hits in close combat, which cause 2 casualties.</font><br> | |||
Shadow Dancers IV (11) take 580 hits in close combat, which cause 5 casualties, wiping the unit out.<br> | |||
<font style="color: #FA8072">Lady Tess (Noble of Ashborn) has been wounded.</font><br> | |||
<font style="color: #00BB96">Whispering Death (29) take 48 hits in close combat, which cause 1 casualties.</font><br> | |||
Mushroom Liberation Army (8) take 532 hits in close combat, which cause 14 casualties.<br> | |||
<font style="color: #00BB96">Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.<br> | |||
Paladins of Doom (27) take 48 hits in close combat, which cause 2 casualties.<br> | |||
Baraedor Cavalry (16) take 44 hits in close combat, which cause 1 casualties.</font><br> | |||
Shadow Knights (12) take 216 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.<br> | |||
<font style="color: #00BB96">Bayloc's Chipmunks (17) take 26 hits in close combat, which cause 1 casualties.<br> | |||
Obtal Guard (26) take 24 hits in close combat, which cause 1 casualties.</font><br> | |||
Fuinur's Elite Haradrim (4) take 142 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.<br> | |||
Total casualties: 59 attackers, <font style="color: #00BB96">37 defenders</font> | |||
--- | |||
'''Turn No. 5''' | |||
Poison (9) retreat towards safer positions.<br> | |||
The Liberators of Ashborn (13) retreat towards safer positions.<br> | |||
9 | Lezzel Angels (6) retreat towards safer positions.<br> | ||
<font style="color: #00BB96">Royal Desert Tribesmen (28) break through the frontlines!</font> | |||
28 | |||
Close Combat:<br> | |||
3 Old Grehk banners are visible in the melee.<br> | |||
3 Heen banners are visible in the melee.<br> | |||
<font style="color: #00BB96">Obtal Guard (26) score 61 hits.<br> | |||
Non Plus Ultra (25) score 198 hits.<br> | |||
Bayloc's Chipmunks (17) score 170 hits.</font><br> | |||
Mushroom Liberation Army (8) score 195 hits.<br> | |||
<font style="color: #00BB96">Baraedor Cavalry (16) score 148 hits.<br> | |||
Defenders of the Faith (18) score 261 hits.<br> | |||
Whispering Death (29) score 356 hits.<br> | |||
Holy Knight of Honor (21) score 339 hits.</font><br> | |||
Vatrona Legionaires (15) score 255 hits.<br> | |||
<font style="color: #00BB96">Holy Paladins (22) score 134 hits.<br> | |||
Zellion's Chargers (30) score 61 hits.<br> | |||
Paladins of Doom (27) score 156 hits.<br> | |||
Holy Paladins (23) score 180 hits.</font><br> | |||
Total hits suffered: Attackers: 2064, <font style="color: #00BB96">Defenders: 450</font> | |||
<font style="color: #00BB96">Obtal Guard (26) take 59 hits in close combat, which cause 2 casualties.<br> | |||
Non Plus Ultra (25) take 71 hits in close combat, which cause 2 casualties.<br> | |||
Bayloc's Chipmunks (17) take 63 hits in close combat, which cause 2 casualties.</font><br> | |||
Obtal Guard (26) | Mushroom Liberation Army (8) take 1798 hits in close combat, which cause 40 casualties, wiping the unit out.<br> | ||
Non Plus Ultra (25) | <font style="color: #00BB96">Baraedor Cavalry (16) take 39 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.<br> | ||
Bayloc's Chipmunks (17) | Defenders of the Faith (18) take 57 hits in close combat, which cause 2 casualties.<br> | ||
Mushroom Liberation Army (8) | Whispering Death (29) take 40 hits in close combat, which cause 1 casualties.<br> | ||
Baraedor Cavalry (16) | Holy Knight of Honor (21) take 39 hits in close combat, which cause 1 casualties.</font><br> | ||
Defenders of the Faith (18) | Vatrona Legionaires (15) take 266 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.<br> | ||
Whispering Death (29) | <font style="color: #00BB96">Holy Paladins (22) take 26 hits in close combat, which cause 1 casualties.<br> | ||
Holy Knight of Honor (21) | Zellion's Chargers (30) take 24 hits in close combat, which cause 1 casualties.<br> | ||
Vatrona Legionaires (15) | Paladins of Doom (27) take 32 hits in close combat, which cause 1 casualties.</font><br> | ||
Holy Paladins (22) | Total casualties: 46 attackers, <font style="color: #00BB96">14 defenders</font> | ||
Zellion's Chargers (30) | |||
Paladins of Doom (27) | |||
Total | |||
--- | |||
Turn No. 6 | '''Turn No. 6''' | ||
The Liberators of Ashborn (13) fire on Royal Desert Tribesmen (28), scoring 158 hits. | The Liberators of Ashborn (13) fire on Royal Desert Tribesmen (28), scoring 158 hits.<br> | ||
Poison (9) fire on Royal Desert Tribesmen (28), scoring 66 hits. | Poison (9) fire on Royal Desert Tribesmen (28), scoring 66 hits.<br> | ||
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 89 hits. | Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 89 hits.<br> | ||
Holy Paladins (23), Paladins of Doom (27), Holy Paladins (22), Holy Knight of Honor (21) and Whispering Death (29) charge ahead, into the attackers' ranks. | <font style="color: #00BB96">Holy Paladins (23), Paladins of Doom (27), Holy Paladins (22), Holy Knight of Honor (21) and Whispering Death (29) charge ahead, into the attackers' ranks.<br> | ||
Royal Desert Tribesmen (28), Zellion's Chargers (30), Non Plus Ultra (25), Bayloc's Chipmunks (17), Obtal Guard (26) and Defenders of the Faith (18) advance towards the enemy. | Royal Desert Tribesmen (28), Zellion's Chargers (30), Non Plus Ultra (25), Bayloc's Chipmunks (17), Obtal Guard (26) and Defenders of the Faith (18) advance towards the enemy.</font> | ||
Close Combat: | Close Combat:<br> | ||
3 Heen banners are visible in the melee. | 3 Heen banners are visible in the melee.<br> | ||
The Liberators of Ashborn (13) score 56 hits. | The Liberators of Ashborn (13) score 56 hits.<br> | ||
Royal Desert Tribesmen (28) score 238 hits. | <font style="color: #00BB96">Royal Desert Tribesmen (28) score 238 hits.<br> | ||
Holy Paladins (23) score 602 hits. | Holy Paladins (23) score 602 hits.</font><br> | ||
Poison (9) score 27 hits. | Poison (9) score 27 hits.<br> | ||
Lezzel Angels (6) score 42 hits. | Lezzel Angels (6) score 42 hits.<br> | ||
Paladins of Doom (27) score 408 hits. | <font style="color: #00BB96">Paladins of Doom (27) score 408 hits.<br> | ||
Holy Paladins (22) score 223 hits. | Holy Paladins (22) score 223 hits.<br> | ||
Holy Knight of Honor (21) score 782 hits. | Holy Knight of Honor (21) score 782 hits.<br> | ||
Whispering Death (29) score 763 hits. | Whispering Death (29) score 763 hits.</font><br> | ||
Total hits suffered: Attackers: 3016, Defenders: 125 | Total hits suffered: Attackers: 3016, <font style="color: #00BB96">Defenders: 125</font> | ||
The attackers are vastly outnumbered, and panic spreads throughout their ranks. | The attackers are vastly outnumbered, and panic spreads throughout their ranks. | ||
The Liberators of Ashborn (13) take 1472 hits in close combat, which cause 18 casualties, wiping the unit out. | The Liberators of Ashborn (13) take 1472 hits in close combat, which cause 18 casualties, wiping the unit out.<br> | ||
Royal Desert Tribesmen (28) take 355 hits (42 in close combat, 313 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield. | <font style="color: #00BB96">Royal Desert Tribesmen (28) take 355 hits (42 in close combat, 313 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.<br> | ||
Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties. | Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.</font><br> | ||
Poison (9) take 793 hits in close combat, which cause 10 casualties, wiping the unit out. | Poison (9) take 793 hits in close combat, which cause 10 casualties, wiping the unit out.<br> | ||
Lezzel Angels (6) take 751 hits in close combat, which cause 13 casualties, wiping the unit out. | Lezzel Angels (6) take 751 hits in close combat, which cause 13 casualties, wiping the unit out.<br> | ||
Paladins of Doom (27) take 41 hits in close combat, which cause 1 casualties. | <font style="color: #00BB96">Paladins of Doom (27) take 41 hits in close combat, which cause 1 casualties.</font><br> | ||
Total casualties: 41 attackers, 11 defenders | Total casualties: 41 attackers, <font style="color: #00BB96">11 defenders</font> | ||
Defender Victory! | Defender Victory! | ||
The battle does some damage to the local infrastructure. Production falls 13 %. | The battle does some damage to the local infrastructure. Production falls 13 %. |
Latest revision as of 21:55, 13 March 2010
Battle in Dald (May 2007) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of Ashborn-Sint War | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Ashborn, Old Grehk | Heen | ||||||||||
Commanders | |||||||||||
Sir Bergelmir the Fearless | Celia, Duchess of Heen | ||||||||||
Strength | |||||||||||
324 (279 Inf, 45 Arch - 3920 CS) | 403 (196 Inf, 25 Arch, 182 Cav - 5341 CS) | ||||||||||
Formations | |||||||||||
Archer Opening | None | ||||||||||
Casualties | |||||||||||
299 | 185 |
NOTICE: Best when viewed at 1024 x 768 Monitor Setting
Battle in Dald
No. | Unit | Commander | Unit | Formation | CS |
Ashborn Forces - The Attackers. |
01 02 03 04 05 06 07 08 09 10 11 12 13 14 |
Crimson Guards Deus Vult! Fearless Huscarles Fuinur's Elite Haradrim Last Chance Lezzel Angels Militia Mushroom Liberation Army Poison Screaming Trees Shadow Dancers IV Shadow Knights The Liberators of Ashborn The Singing Swords |
Christoff Martin Bergelmir the Fearless Fuinur Gretchen Sulla Zyrthos Rathe Goran CORTEGO Tess Trigius Valton Valeria Trueblade |
14 Infantry 8 Infantry 20 Infantry 20 Infantry 10 Infantry 14 Archers 3 Infantry 60 Infantry 10 Archers 16 Infantry 39 Infantry 25 Infantry 21 Archers 8 Infantry |
Line Box Box Box Box Line Box Box Box Box Box Box Line Box |
181 110 225 243 132 196 79 522 154 184 392 257 289 131 |
Old Grehk Forces - The Attacker's Allies. |
15 | Vatrona Legionaires | Thena | 56 Infantry | Line | 825 |
Heen Forces - The Defenders. |
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 |
Baraedor Cavalry Bayloc's Chipmunks Defenders of the Faith Fruity Dancing BRigade Grancourt Camels Holy Knight of Honor Holy Paladins Holy Paladins Montagne Guardian Non Plus Ultra Obtal Guard Paladins of Doom Royal Desert Tribesmen Whispering Death Zellion's Chargers |
Jadine Bayloc Wolfgang Tanis Thrydwulf Scott Fenrir Celia Riscoso Frederic Gura Alana Martana Fror Zellion |
25 Cavalry 20 Infantry 50 Infantry 25 Archers 20 Cavalry 30 Cavalry 19 Cavalry 24 Cavalry 26 Cavalry 37 Infantry 10 Infantry 18 Cavalry 42 Infantry 20 Cavalry 37 Infantry |
Wedge Box Line Box Wedge Wedge Wedge Wedge Wedge Line Line Wedge Line Wedge Box |
411 319 576 228 391 470 253 399 369 423 135 262 395 420 290 |
Total:
- 15 Attackers
- 279 Infantry
- 45 Cavalry
- 15 Defenders
- 196 Infantry
- 25 Archers
- 182 Cavalry
Total Combat Strengths: 3920 vs. 5341
The region owner Sint and their allies defend.
The Ashborn troops attack because they are at war with Heen.
Vatrona Legionaires have attack orders.
It is quite windy and the archers will have to aim very carefully.
Sir Bergelmir the Fearless, Minister of Defense of Ashborn, Marshal of the 1st Shadow Guard Corps takes command of the attacker forces.
The attackers are set up in Archer Opening formation.
Celia, Duchess of Heen, Marshal of the Heenite Hawks takes command of the defender forces.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 210 hits.
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 94 hits.
Poison (9) fire on Fruity Dancing Brigade (19), scoring 104 hits.
Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 58 hits.
Paladins of Doom (27), Holy Paladins (22), Holy Paladins (23), Montagne Guardian (24), Grancourt Camels (20), Holy Knight of Honor (21), Whispering Death (29) and Baraedor Cavalry (16) ride on, closing in on the enemy.
Shadow Knights (12), Fuinur's Elite Haradrim (4), Mushroom Liberation Army (8), Deus Vult! (2), Crimsom Guards (1), Vatrona Legionaires (15), Screaming Trees (10), Militia (7), The Singing Swords (14), Shadow Dancers IV (11), Fearless Huscarles (3) and Last Chance (5) advance towards the enemy.
Zellion's Chargers (30), Non Plus Ultra (25), Royal Desert Tribesmen (28), Defenders of the Faith (18), Bayloc's Chipmunks (17) and Obtal Guard (26) advance towards the enemy.
The Liberators of Ashborn (13) take 58 hits from archer fire, which cause 2 casualties.
Fruity Dancing Brigade (19) take 408 hits from archer fire, which cause 12 casualties.
Total casualties: 2 attackers, 12 defenders
---
Turn No. 2
Poison (9) fire on Defenders of the Faith (18), scoring 103 hits.
Fruity Dancing Brigade (19) fire on Vatrona Legionaires (15), scoring 26 hits.
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 108 hits.
The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 136 hits.
Baraedor Cavalry (16), Holy Paladins (22), Holy Paladins (23), Paladins of Doom (27), Montagne Guardian (24), Grancourt Camels (20), Whispering Death (29) and Holy Knight of Honor (21) ride on, closing in on the enemy.
Royal Desert Tribesmen (28) can not advance, because the front lines are too crowded.
Obtal Guard (26) can not advance, because the front lines are too crowded.
Non Plus Ultra (25) can not advance, because the front lines are too crowded.
Shadow Dancers IV (11), Crimsom Guards (1), Fuinur's Elite Haradrim (4), Screaming Trees (10), Militia (7), Vatrona Legionaires (15), Shadow Knights (12), The Singing Swords (14), Last Chance (5), Mushroom Liberation Army (8), Fearless Huscarles (3) and Deus Vult! (2) advance towards the enemy.
Zellion's Chargers (30), Bayloc's Chipmunks (17) and Defenders of the Faith (18) advance towards the enemy.
Close Combat:
4 Ashborn banners are visible in the melee.
3 Old Grehk banners are visible in the melee.
6 Heen banners are visible in the melee.
Baraedor Cavalry (16) score 364 hits.
Holy Paladins (22) score 232 hits.
Holy Paladins (23) score 285 hits.
Shadow Dancers IV (11) score 178 hits.
Zellion's Chargers (30) score 84 hits.
Crimsom Guards (1) score 132 hits.
Fuinur's Elite Haradrim (4) score 154 hits.
Screaming Trees (10) score 107 hits.
Militia (7) score 40 hits.
Bayloc's Chipmunks (17) score 293 hits.
Vatrona Legionaires (15) score 621 hits.
Shadow Knights (12) score 138 hits.
Paladins of Doom (27) score 184 hits.
The Singing Swords (14) score 60 hits.
Montagne Guardian (24) score 283 hits.
Last Chance (5) score 64 hits.
Defenders of the Faith (18) score 363 hits.
Grancourt Camels (20) score 277 hits.
Mushroom Liberation Army (8) score 279 hits.
Whispering Death (29) score 280 hits.
Holy Knight of Honor (21) score 328 hits.
Fearless Huscarles (3) score 105 hits.
Deus Vult! (2) score 56 hits.
Total hits suffered: Attackers: 2973, Defenders: 1934
Baraedor Cavalry (16) take 470 hits in close combat, which cause 15 casualties. One Heen banner is lost.
Holy Paladins (22) take 283 hits in close combat, which cause 8 casualties.
Holy Paladins (23) take 311 hits in close combat, which cause 9 casualties.
Shadow Dancers IV (11) take 931 hits in close combat, which cause 24 casualties. 2 Ashborn banners fall.
Zellion's Chargers (30) take 230 hits in close combat, which cause 7 casualties.
Royal Desert Tribesmen (28) take 108 hits from archer fire, which cause 3 casualties.
Non Plus Ultra (25) take 136 hits from archer fire, which cause 4 casualties.
Crimsom Guards (1) take 549 hits in close combat, which cause 14 casualties, wiping the unit out.
Fuinur's Elite Haradrim (4) take 412 hits in close combat, which cause 11 casualties.
Screaming Trees (10) take 234 hits in close combat, which cause 7 casualties.
Militia (7) take 122 hits in close combat, which cause 3 casualties, wiping the unit out.
Bayloc's Chipmunks (17) take 220 hits in close combat, which cause 5 casualties.
Vatrona Legionaires (15) take 213 hits (187 in close combat, 26 from archer fire), which cause 5 casualties.
Shadow Knights (12) take 163 hits in close combat, which cause 4 casualties.
Paladins of Doom (27) take 66 hits in close combat, which cause 2 casualties.
The Singing Swords (14) take 112 hits in close combat, which cause 3 casualties.
Montagne Guardian (24) take 80 hits in close combat, which cause 2 casualties.
Last Chance (5) take 64 hits in close combat, which cause 2 casualties.
Defenders of the Faith (18) take 208 hits (105 in close combat, 103 from archer fire), which cause 6 casualties.
Grancourt Camels (20) take 74 hits in close combat, which cause 2 casualties.
Mushroom Liberation Army (8) take 69 hits in close combat, which cause 2 casualties.
Whispering Death (29) take 47 hits in close combat, which cause 1 casualties.
Holy Knight of Honor (21) take 48 hits in close combat, which cause 1 casualties.
Fearless Huscarles (3) take 64 hits in close combat, which cause 2 casualties.
Deus Vult! (2) take 66 hits in close combat, which cause 2 casualties.
Total casualties: 79 attackers, 65 defenders
---
Turn No. 3
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 101 hits.
Poison (9) fire on Non Plus Ultra (25), scoring 84 hits.
The Liberators of Ashborn (13) fire on Non Plus Ultra (25), scoring 162 hits.
Fruity Dancing Brigade (19) fire on The Liberators of Ashborn (13), scoring 32 hits.
Royal Desert Tribesmen (28), Obtal Guard (26) and Non Plus Ultra (25) advance towards the enemy.
Close Combat:
1 Ashborn banners are visible in the melee.
3 Old Grehk banners are visible in the melee.
5 Heen banners are visible in the melee.
Fearless Huscarles (3) score 94 hits.
Defenders of the Faith (18) score 303 hits.
Montagne Guardian (24) score 288 hits.
Last Chance (5) score 48 hits.
Royal Desert Tribesmen (28) score 297 hits.
Deus Vult! (2) score 42 hits.
Vatrona Legionaires (15) score 506 hits.
Grancourt Camels (20) score 270 hits.
Shadow Dancers IV (11) score 78 hits.
The Singing Swords (14) score 45 hits.
Obtal Guard (26) score 95 hits.
Zellion's Chargers (30) score 86 hits.
Shadow Knights (12) score 103 hits.
Mushroom Liberation Army (8) score 254 hits.
Baraedor Cavalry (16) score 218 hits.
Holy Paladins (23) score 261 hits.
Screaming Trees (10) score 68 hits.
Holy Paladins (22) score 160 hits.
Holy Knight of Honor (21) score 343 hits.
Bayloc's Chipmunks (17) score 232 hits.
Whispering Death (29) score 293 hits.
Fuinur's Elite Haradrim (4) score 87 hits.
Non Plus Ultra (25) score 361 hits.
Paladins of Doom (27) score 169 hits.
Total hits suffered: Attackers: 3376, Defenders: 1325
Fearless Huscarles (3) take 761 hits in close combat, which cause 18 casualties, wiping the unit out.
Defenders of the Faith (18) take 182 hits in close combat, which cause 5 casualties.
Montagne Guardian (24) take 213 hits in close combat, which cause 5 casualties.
Last Chance (5) take 550 hits in close combat, which cause 8 casualties, wiping the unit out.
Royal Desert Tribesmen (28) take 256 hits (155 in close combat, 101 from archer fire), which cause 7 casualties.
Deus Vult! (2) take 423 hits in close combat, which cause 6 casualties, wiping the unit out.
Vatrona Legionaires (15) take 500 hits in close combat, which cause 11 casualties.
Grancourt Camels (20) take 106 hits in close combat, which cause 3 casualties.
Shadow Dancers IV (11) take 409 hits in close combat, which cause 10 casualties.
The Liberators of Ashborn (13) take 32 hits from archer fire, which cause 1 casualties.
The Singing Swords (14) take 258 hits in close combat, which cause 5 casualties, wiping the unit out.
Obtal Guard (26) take 120 hits in close combat, which cause 3 casualties.
Zellion's Chargers (30) take 147 hits in close combat, which cause 4 casualties.
Shadow Knights (12) take 147 hits in close combat, which cause 4 casualties.
Mushroom Liberation Army (8) take 147 hits in close combat, which cause 4 casualties.
Baraedor Cavalry (16) take 106 hits in close combat, which cause 3 casualties.
Holy Paladins (23) take 67 hits in close combat, which cause 2 casualties.
Screaming Trees (10) take 124 hits in close combat, which cause 3 casualties.
Holy Paladins (22) take 57 hits in close combat, which cause 2 casualties.
Holy Knight of Honor (21) take 50 hits in close combat, which cause 1 casualties.
Bayloc's Chipmunks (17) take 38 hits in close combat, which cause 1 casualties.
Whispering Death (29) take 42 hits in close combat, which cause 1 casualties.
Fuinur's Elite Haradrim (4) take 57 hits in close combat, which cause 2 casualties.
Non Plus Ultra (25) take 268 hits (22 in close combat, 246 from archer fire), which cause 8 casualties.
Paladins of Doom (27) take 20 hits in close combat, which cause 1 casualties.
Total casualties: 72 attackers, 46 defenders
---
Turn No. 4
The Liberators of Ashborn (13) fire on Fruity Dancing Brigade (19), scoring 156 hits.
Fruity Dancing Brigade (19) fire on Lezzel Angels (6), scoring 35 hits.
Lezzel Angels (6) fire on Fruity Dancing Brigade (19), scoring 127 hits.
Poison (9) fire on Fruity Dancing Brigade (19), scoring 71 hits.
Close Combat:
3 Old Grehk banners are visible in the melee.
5 Heen banners are visible in the melee.
Grancourt Camels (20) score 201 hits.
Vatrona Legionaires (15) score 412 hits.
Royal Desert Tribesmen (28) score 282 hits.
Non Plus Ultra (25) score 280 hits.
Holy Knight of Honor (21) score 329 hits.
Screaming Trees (10) score 56 hits.
Montagne Guardian (24) score 249 hits.
Defenders of the Faith (18) score 356 hits.
Shadow Dancers IV (11) score 43 hits.
Whispering Death (29) score 310 hits.
Mushroom Liberation Army (8) score 230 hits.
Holy Paladins (23) score 244 hits.
Paladins of Doom (27) score 147 hits.
Baraedor Cavalry (16) score 174 hits.
Shadow Knights (12) score 102 hits.
Bayloc's Chipmunks (17) score 238 hits.
Obtal Guard (26) score 82 hits.
Fuinur's Elite Haradrim (4) score 76 hits.
Holy Paladins (22) score 111 hits.
Zellion's Chargers (30) score 75 hits.
Total hits suffered: Attackers: 3078, Defenders: 919
Grancourt Camels (20) take 203 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Vatrona Legionaires (15) take 994 hits in close combat, which cause 23 casualties.
Royal Desert Tribesmen (28) take 151 hits in close combat, which cause 4 casualties.
Fruity Dancing Brigade (19) take 354 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors.
Lezzel Angels (6) take 35 hits from archer fire, which cause 1 casualties.
Non Plus Ultra (25) take 119 hits in close combat, which cause 3 casualties.
Holy Knight of Honor (21) take 67 hits in close combat, which cause 2 casualties.
Screaming Trees (10) take 614 hits in close combat, which cause 6 casualties, wiping the unit out.
CORTEGO (Noble of Ashborn) has been wounded.
Montagne Guardian (24) take 73 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Defenders of the Faith (18) take 74 hits in close combat, which cause 2 casualties.
Shadow Dancers IV (11) take 580 hits in close combat, which cause 5 casualties, wiping the unit out.
Lady Tess (Noble of Ashborn) has been wounded.
Whispering Death (29) take 48 hits in close combat, which cause 1 casualties.
Mushroom Liberation Army (8) take 532 hits in close combat, which cause 14 casualties.
Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.
Paladins of Doom (27) take 48 hits in close combat, which cause 2 casualties.
Baraedor Cavalry (16) take 44 hits in close combat, which cause 1 casualties.
Shadow Knights (12) take 216 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Bayloc's Chipmunks (17) take 26 hits in close combat, which cause 1 casualties.
Obtal Guard (26) take 24 hits in close combat, which cause 1 casualties.
Fuinur's Elite Haradrim (4) take 142 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Total casualties: 59 attackers, 37 defenders
---
Turn No. 5
Poison (9) retreat towards safer positions.
The Liberators of Ashborn (13) retreat towards safer positions.
Lezzel Angels (6) retreat towards safer positions.
Royal Desert Tribesmen (28) break through the frontlines!
Close Combat:
3 Old Grehk banners are visible in the melee.
3 Heen banners are visible in the melee.
Obtal Guard (26) score 61 hits.
Non Plus Ultra (25) score 198 hits.
Bayloc's Chipmunks (17) score 170 hits.
Mushroom Liberation Army (8) score 195 hits.
Baraedor Cavalry (16) score 148 hits.
Defenders of the Faith (18) score 261 hits.
Whispering Death (29) score 356 hits.
Holy Knight of Honor (21) score 339 hits.
Vatrona Legionaires (15) score 255 hits.
Holy Paladins (22) score 134 hits.
Zellion's Chargers (30) score 61 hits.
Paladins of Doom (27) score 156 hits.
Holy Paladins (23) score 180 hits.
Total hits suffered: Attackers: 2064, Defenders: 450
Obtal Guard (26) take 59 hits in close combat, which cause 2 casualties.
Non Plus Ultra (25) take 71 hits in close combat, which cause 2 casualties.
Bayloc's Chipmunks (17) take 63 hits in close combat, which cause 2 casualties.
Mushroom Liberation Army (8) take 1798 hits in close combat, which cause 40 casualties, wiping the unit out.
Baraedor Cavalry (16) take 39 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Defenders of the Faith (18) take 57 hits in close combat, which cause 2 casualties.
Whispering Death (29) take 40 hits in close combat, which cause 1 casualties.
Holy Knight of Honor (21) take 39 hits in close combat, which cause 1 casualties.
Vatrona Legionaires (15) take 266 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Holy Paladins (22) take 26 hits in close combat, which cause 1 casualties.
Zellion's Chargers (30) take 24 hits in close combat, which cause 1 casualties.
Paladins of Doom (27) take 32 hits in close combat, which cause 1 casualties.
Total casualties: 46 attackers, 14 defenders
---
Turn No. 6
The Liberators of Ashborn (13) fire on Royal Desert Tribesmen (28), scoring 158 hits.
Poison (9) fire on Royal Desert Tribesmen (28), scoring 66 hits.
Lezzel Angels (6) fire on Royal Desert Tribesmen (28), scoring 89 hits.
Holy Paladins (23), Paladins of Doom (27), Holy Paladins (22), Holy Knight of Honor (21) and Whispering Death (29) charge ahead, into the attackers' ranks.
Royal Desert Tribesmen (28), Zellion's Chargers (30), Non Plus Ultra (25), Bayloc's Chipmunks (17), Obtal Guard (26) and Defenders of the Faith (18) advance towards the enemy.
Close Combat:
3 Heen banners are visible in the melee.
The Liberators of Ashborn (13) score 56 hits.
Royal Desert Tribesmen (28) score 238 hits.
Holy Paladins (23) score 602 hits.
Poison (9) score 27 hits.
Lezzel Angels (6) score 42 hits.
Paladins of Doom (27) score 408 hits.
Holy Paladins (22) score 223 hits.
Holy Knight of Honor (21) score 782 hits.
Whispering Death (29) score 763 hits.
Total hits suffered: Attackers: 3016, Defenders: 125
The attackers are vastly outnumbered, and panic spreads throughout their ranks.
The Liberators of Ashborn (13) take 1472 hits in close combat, which cause 18 casualties, wiping the unit out.
Royal Desert Tribesmen (28) take 355 hits (42 in close combat, 313 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Holy Paladins (23) take 42 hits in close combat, which cause 1 casualties.
Poison (9) take 793 hits in close combat, which cause 10 casualties, wiping the unit out.
Lezzel Angels (6) take 751 hits in close combat, which cause 13 casualties, wiping the unit out.
Paladins of Doom (27) take 41 hits in close combat, which cause 1 casualties.
Total casualties: 41 attackers, 11 defenders
Defender Victory!
The battle does some damage to the local infrastructure. Production falls 13 %.