DragonShire/Region Log: Difference between revisions
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25. Region Name: Rettlewood | 25. Region Name: Rettlewood | ||
Population:1 | |||
Region Type:Woodland | |||
Region Location:midland | |||
Gold:206 gold | |||
Food:143 bushels | |||
Weather Area:South Forest | |||
To Unit size required (only avail if you have a unit): | |||
26. Region Name: Rettleville | |||
Population: | Population: | ||
Region Type: | Region Type: | ||
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Food: | Food: | ||
Weather Area: | Weather Area: | ||
To Unit size required (only avail if you have a unit): | To Unit size required (only avail if you have a unit): | ||
Revision as of 14:49, 28 July 2008
This is a log to place regional scouting data for the later updating of the individual wiki pages for each of the regions. And to record for The perspective Kingdom of Dragon Shire (was Bloodstone) informtaion needed for future colonization.
1. Region Name: Saffalore
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
2. Region Name: Chateau Saffalore
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
3. Region Name: Vashgew
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
4. Region Name: Gretchew
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
5. Region Name: Chesney
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
6. Region Name: Chesland
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
7. Region Name: Odona
Population:1 Region Type:Woodland Region Location:river Gold:185 gold Food:124 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
8. Region Name: Larur
Population:59 Region Type:Rural Region Location:coast Gold:155 gold Food:164 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):
9. Region Name: Overroot
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
10. Region Name: Underroot
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
11. Region Name: Thysan
Population:1 Region Type:Woodland Region Location:river Gold:172 gold Food:109 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
12. Region Name: Eregon
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
13. Region Name: Dragon Song
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
14. Region Name: Dragon Roost
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
15. Region Name: Evenfell
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
16. Region Name: Masatodon
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
17. Region Name: Twainville
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
18. Region Name: Twainwood
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
19. Region Name: Nark
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
20. Region Name: Nightmarch
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
21. Region Name: Wurezburg
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
22. Region Name: Hawoq’y
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
23. Region Name: Orphealis
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
24. Region Name: Ulitsa
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
25. Region Name: Rettlewood
Population:1 Region Type:Woodland Region Location:midland Gold:206 gold Food:143 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
26. Region Name: Rettleville
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
27. Region Name: Grympen Mire
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
26. Region Name: Paisly (Only to assist Shadovar)
Population:3024 Region Type:City Region Location:coast Gold:1402 gold Food:65 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):41 men
26. Region Name: paisland(Only to assist Shadovar)
Population:1 Region Type:Townsland Region Location:coast Gold:563 gold Food:199 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):26 men