DragonShire/Region Log
This is a log to place regional scouting data for the later updating of the individual wiki pages for each of the regions. And to record for The perspective Kingdom of Dragon Shire (was Bloodstone) informtaion needed for future colonization.
1. Region Name: Saffalore
Population:1 Region Type:Townsland Region Location: West Hills Gold:440 Food:130 Weather Area:coast To Unit size required (only avail if you have a unit):
2. Region Name: Chateau Saffalore
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
3. Region Name: Vashgew
Population:1 Region Type:Rural Region Location:Coast Gold:174 Food:201 Weather Area:West Hills To Unit size required (only avail if you have a unit):
4. Region Name: Gretchew
Population:1 Region Type:Rural Region Location:Coast Gold:207 Food:273 Weather Area:West Hills To Unit size required (only avail if you have a unit):28
5. Region Name: Chesney
Population:1601 Region Type:City Region Location:Midland Gold:962 Food:30 Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):
6. Region Name: Chesland
Population:38 Region Type:Townsland Region Location:Coast Gold:501 Food:162 Weather Area: To Unit size required (only avail if you have a unit):
7. Region Name: Odona
Population:1 Region Type:Woodland Region Location:river Gold:185 gold Food:124 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
8. Region Name: Larur
Population:59 Region Type:Rural Region Location:coast Gold:155 gold Food:164 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit): 28 (as of 3/10/2008)
9. Region Name: Overroot
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
10. Region Name: Underroot
Population:1 Region Type:Badlands Region Location: Gold:129 Food:22 Weather Area:West Barren To Unit size required (only avail if you have a unit):28
11. Region Name: Thysan
Population:1 Region Type:Woodland Region Location:river Gold:172 gold Food:109 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
12. Region Name: Eregon
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
13. Region Name: Dragon Song
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
14. Region Name: Dragon Roost
Population:1 Region Type:Mountains Region Location:lake Gold:78 Food:6 Weather Area:West Barren To Unit size required (only avail if you have a unit):
15. Region Name: Evenfell
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
16. Region Name: Masatodon
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
17. Region Name: Twainville
Type: City Location: midland Population: 439 Production: 0 % Morale: 1 % Sympathy - your realm: 44 % Gold: 817 gold Food: 25 bushels Weather area: South Forest To Unit size required (only avail if you have a unit):
18. Region Name: Twainwood
Type: Location: midland Population: Production: Morale: Sympathy - your realm: Gold: gold Food: Weather area: South Forest To Unit size required (only avail if you have a unit):
19. Region Name: Nark
Type: Woodland Location: midland Population: 1 Production: 0 % Morale: 1 % Sympathy - your realm: 45 % Gold: 227 gold Food: 168 bushels Weather area: South Forest To Unit size required (only avail if you have a unit):
20. Region Name: Nightmarch
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
21. Region Name: Wurezburg
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
22. Region Name: Hawoq’y
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
23. Region Name: Orphealis
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
24. Region Name: Ulitsa
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
25. Region Name: Rettlewood
Population:1 Region Type:Woodland Region Location:midland Gold:206 gold Food:143 bushels Weather Area:South Forest To Unit size required (only avail if you have a unit):
26. Region Name: Rettleville
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
27. Region Name: Grympen Mire
Population: Region Type: Region Location: Gold: Food: Weather Area: To Unit size required (only avail if you have a unit):
26. Region Name: Paisly (Only to assist Shadovar)
Population:3024 Region Type:City Region Location:coast Gold:1402 gold Food:65 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):39 men (As of 1/10/2008)
26. Region Name: paisland(Only to assist Shadovar)
Population:1 Region Type:Townsland Region Location:coast Gold:563 gold Food:199 bushels Weather Area:South Mediterranean To Unit size required (only avail if you have a unit):27 men (As of 2/10/2008)