Difference between revisions of "DragonShire/Region Log"

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7. Region Name: Odona
 
7. Region Name: Odona
  Population:
+
  Population:1
  Region Type:
+
  Region Type:Woodland
  Region Location:
+
  Region Location:river
  Gold:
+
  Gold:185 gold
  Food:
+
  Food:124 bushels
  Weather Area:
+
  Weather Area:South Forest
 
  To Unit size required (only avail if you have a unit):
 
  To Unit size required (only avail if you have a unit):
 
   
 
   
 
8. Region Name: Larur
 
8. Region Name: Larur
  Population:
+
  Population:59
  Region Type:
+
  Region Type:Rural
  Region Location:
+
  Region Location:coast
  Gold:
+
  Gold:155 gold
  Food:
+
  Food:164 bushels
  Weather Area:
+
  Weather Area:South Mediterranean
 
  To Unit size required (only avail if you have a unit):
 
  To Unit size required (only avail if you have a unit):
 
   
 
   
Line 92: Line 92:
 
   
 
   
 
11. Region Name: Thysan
 
11. Region Name: Thysan
  Population:
+
  Population:1
  Region Type:
+
  Region Type:Woodland
  Region Location:
+
  Region Location:river
  Gold:
+
  Gold:172 gold
  Food:
+
  Food:109 bushels
  Weather Area:
+
  Weather Area:South Forest
 
  To Unit size required (only avail if you have a unit):
 
  To Unit size required (only avail if you have a unit):
 
   
 
   
Line 251: Line 251:
 
  Food:65 bushels
 
  Food:65 bushels
 
  Weather Area:South Mediterranean
 
  Weather Area:South Mediterranean
  To Unit size required (only avail if you have a unit):41
+
  To Unit size required (only avail if you have a unit):41 men
  
 
26. Region Name: paisland(Only to assist Shadovar)
 
26. Region Name: paisland(Only to assist Shadovar)
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  Food:199 bushels
 
  Food:199 bushels
 
  Weather Area:South Mediterranean
 
  Weather Area:South Mediterranean
  To Unit size required (only avail if you have a unit):
+
  To Unit size required (only avail if you have a unit):26 men

Revision as of 08:11, 28 July 2008

This is a log to place regional scouting data for the later updating of the individual wiki pages for each of the regions. And to record for The perspective Kingdom of Dragon Shire (was Bloodstone) informtaion needed for future colonization.

1. Region Name: Saffalore

Population:
Region Type:
Region Location: 
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

2. Region Name: Chateau Saffalore

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

3. Region Name: Vashgew

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

4. Region Name: Gretchew

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

5. Region Name: Chesney

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

6. Region Name: Chesland

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

7. Region Name: Odona

Population:1
Region Type:Woodland
Region Location:river
Gold:185 gold
Food:124 bushels
Weather Area:South Forest
To Unit size required (only avail if you have a unit):

8. Region Name: Larur

Population:59
Region Type:Rural
Region Location:coast
Gold:155 gold
Food:164 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):

9. Region Name: Overroot

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

10. Region Name: Underroot

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

11. Region Name: Thysan

Population:1
Region Type:Woodland
Region Location:river
Gold:172 gold
Food:109 bushels
Weather Area:South Forest
To Unit size required (only avail if you have a unit):

12. Region Name: Eregon

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

13. Region Name: Dragon Song

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

14. Region Name: Dragon Roost

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

15. Region Name: Evenfell

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

16. Region Name: Masatodon

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

17. Region Name: Twainville

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

18. Region Name: Twainwood

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

19. Region Name: Nark

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

20. Region Name: Nightmarch

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

21. Region Name: Wurezburg

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

22. Region Name: Hawoq’y

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

23. Region Name: Orphealis

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

24. Region Name: Ulitsa

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

25. Region Name: Rettlewood

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

26. Region Name: Rettleville

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

27. Region Name: Grympen Mire

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

26. Region Name: Paisly (Only to assist Shadovar)

Population:3024
Region Type:City
Region Location:coast
Gold:1402 gold
Food:65 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):41 men

26. Region Name: paisland(Only to assist Shadovar)

Population:1
Region Type:Townsland
Region Location:coast
Gold:563 gold
Food:199 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):26 men