Difference between revisions of "Talk:Adventurer Game"

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: That's why it says "about"...
 
: That's why it says "about"...
 
:: Hey that's not nice of you!
 
:: Hey that's not nice of you!
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: The same thing happened to me both times I tried it. I think this entry is a bit off. --[[User:Tj|Tj]] 18:36, 16 December 2006 (CET)
  
 
====Resting in Primitive Room====
 
====Resting in Primitive Room====

Revision as of 19:36, 16 December 2006

Resting using the "sleep on the floor" opion removes about 2 points of fatigue for each hour.

My Adventurer slept on the floor for 4 hours and only lost 6 fatigue, while according to this above it should've been 8. How come? Van Peteghem 14:39, 16 December 2006 (CET)

That's why it says "about"...
Hey that's not nice of you!
The same thing happened to me both times I tried it. I think this entry is a bit off. --Tj 18:36, 16 December 2006 (CET)

Resting in Primitive Room

cost 1 silver, regains ~2.5 fatigue per hour, available in rural regions, someone confirm so we can put in fairly certain.--Aralaiquendi 17:34, 16 December 2006 (CET)

A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.

Oh crap I just found a sage but I didn't have anything...Van Peteghem 18:11, 16 December 2006 (CET)