Difference between revisions of "Luria Nova/Campaign Records/Home Defence/Battle in Garuck Udor 6/28/24"
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Latest revision as of 19:45, 28 June 2024
Battle of Garuck Udor | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
57 Cav | 34 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
14 | 34 |
Battle in Garuck Udor
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Oshu Fujiwara Retainers | Harumi | Luria Nova | 57 Cav | wedge | 1286 | 7889 | 34 | 14 | |
2 | D | Monsters | (Monsters) | (rogue) | 17 other | line | 1845 | 17 | 0 | 17 | |
3 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 1020 | 662 | 12 | 10 | |
4 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 430 | 139 | 2 | 7 |
Total:
1 attackers (57 Cav)
3 defenders (34 other)
Total combat strengths: 1286 vs. 3295
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (57-C) | 3 (10-M) | 4 (7-M) | 2 (17-M) |
Oshu Fujiwara Retainers (1) ride on, closing in on the defenders.
Monsters (3), Monsters (4) and Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (57-C) | 3 (10-M) | 4 (7-M) | 2 (17-M) |
Oshu Fujiwara Retainers (1) charge ahead, into the defenders' ranks.
Monsters (2) and Monsters (4) advance towards the enemy.
Close Combat (Center Line):
2 Luria Nova banners are visible in the melee.
Monsters (3) score 662 hits on Oshu Fujiwara Retainers (1).
Oshu Fujiwara Retainers (1) score 2159 hits on Monsters (3).
Oshu Fujiwara Retainers (1) score 2111 hits on Monsters (4).
Monsters (4) score 139 hits on Oshu Fujiwara Retainers (1).
Total close combat hits suffered: Attackers: 801, Defenders: 4270
Monsters (3) take 2159 hits in close combat, which cause 10 casualties, wiping the unit out.
Oshu Fujiwara Retainers (1) take 801 hits in close combat, which cause 14 casualties.
Monsters (4) take 2111 hits in close combat, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 801 (801 from close combat and 0 from ranged), Defenders: 4270 (4270 from close combat and 0 from ranged)
Total casualties: 14 attackers, 17 defenders
Turn No. 3
1 (43-C) | 2 (17-M) |
Oshu Fujiwara Retainers (1) charge forward.
Close Combat (Defender Line 1):
2 Luria Nova banners are visible in the melee.
Monsters (2) score 17 hits on Oshu Fujiwara Retainers (1).
Oshu Fujiwara Retainers (1) score 3619 hits on Monsters (2).
Total close combat hits suffered: Attackers: 17, Defenders: 3619
Monsters (2) take 3619 hits in close combat, which cause 17 casualties, wiping the unit out.
Oshu Fujiwara Retainers (1) take 17 hits in close combat. No casualties.
Total hits suffered: Attackers: 17 (17 from close combat and 0 from ranged), Defenders: 3619 (3619 from close combat and 0 from ranged)
Total casualties: 0 attackers, 17 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.