Difference between revisions of "Portion (Realm)/Giblot 2024-05-31"

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Latest revision as of 12:38, 16 June 2024

Battle in Giblot

message to all nobles participating in the battle in Giblot

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Eagles of Portion IIErausPortion58 SFbox  1141
2A Happy CompanyEgbertPortion38 Archbox  536
3A Owl TalonsIvanPortion46 SFbox  817
4A Portion's PortionJulesPortion66 Archbox  800
5A Sword BrothersKruggPortion126 Infbox  1248
6DDrachen's RevnantsLord Drachen the DissectorUndead Dominion359 otherbox  8148
7DIron Zombies(militia/guard unit)Undead Dominion50 SFbox  1336
8DSkeletal Archers(militia/guard unit)Undead Dominion43 Archline  473
9DSkeletal Archers(militia/guard unit)Undead Dominion43 Archline  484
10DSkeletal Archers(militia/guard unit)Undead Dominion32 Archline  388
11DSkeletal Archers(militia/guard unit)Undead Dominion49 Archline  542
12DSkeletal Archers(militia/guard unit)Undead Dominion50 Archline  521
13DUndead Army(Undead)Undead Dominion45 otherbox  1493
14DUndead Horde(Undead)Undead Dominion51 otherbox  1430
15DUndead Horde(Undead)Undead Dominion84 otherbox  2355

Total:
5 attackers (126 Inf, 104 Arch, 104 SF)
10 defenders (217 Arch, 50 SF, 539 other)
Total combat strengths: 4542 vs. 17170

The region owner Undead Dominion and their allies defend.
The Portion troops attack because they are at war with Undead Dominion.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).
Eraus Castillo, General of Portion, Duke of Lukon, Margrave of Lukon, Marshal of the Army of the Black Ravens takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (58-S)
2 (38-A)
3 (46-S)
4 (66-A)
5 (126-I)
   6 (359-U)
7 (50-S)
8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
13 (45-U)
14 (51-U)
15 (84-U)
    

Skeletal Archers (10) fire on Sword Brothers (5), scoring 143 hits.
Portion's Portion (4) fire on Drachen's Revnants (6), scoring 262 hits.
Skeletal Archers (12) fire on Eagles of Portion II (1), scoring 186 hits.
Skeletal Archers (11) fire on Sword Brothers (5), scoring 202 hits.
Eagles of Portion II (1) fire on Drachen's Revnants (6), scoring 491 hits.
Owl Talons (3) fire on Drachen's Revnants (6), scoring 547 hits.
Skeletal Archers (9) fire on Sword Brothers (5), scoring 211 hits.
Skeletal Archers (8) fire on Happy Company (2), scoring 169 hits.
Happy Company (2) fire on Drachen's Revnants (6), scoring 161 hits.
Total ranged hits suffered: Attackers: 911, Defenders: 1461
Undead Horde (14) leave the fortification, attacking the enemy.
Undead Army (13) leave the fortification, attacking the enemy.
Iron Zombies (7) leave the fortification, attacking the enemy.
Undead Horde (15) leave the fortification, attacking the enemy.
Sword Brothers (5) advance towards the enemy.
Drachen's Revnants (6) hold their positions at the outer wall, waiting for the attack.


Sword Brothers (5) take 556 hits from archer fire, which cause 11 casualties.
Drachen's Revnants (6) take 919 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Eagles of Portion II (1) take 186 hits from archer fire, which cause 5 casualties.
Happy Company (2) take 169 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 911 (0 from close combat and 911 from ranged), Defenders: 919 (0 from close combat and 919 from ranged)
Total casualties: 20 attackers, 16 defenders

Turn No. 2

   1 (53-S)
2 (34-A)
3 (46-S)
4 (66-A)
5 (115-I)
 7 (50-S)
13 (45-U)
14 (51-U)
15 (84-U)
6 (343-U)
8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
    

Eagles of Portion II (1) fire on Undead Horde (15), scoring 926 hits.
Skeletal Archers (10) fire on Sword Brothers (5), scoring 137 hits.
Portion's Portion (4) fire on Undead Army (13), scoring 272 hits.
Skeletal Archers (12) fire on Sword Brothers (5), scoring 220 hits.
Skeletal Archers (11) fire on Sword Brothers (5), scoring 172 hits.
Skeletal Archers (8) fire on Sword Brothers (5), scoring 269 hits.
Happy Company (2) fire on Undead Horde (14), scoring 248 hits.
Owl Talons (3) fire on Iron Zombies (7), scoring 312 hits.
Skeletal Archers (9) fire on Sword Brothers (5), scoring 259 hits.
Total ranged hits suffered: Attackers: 1057, Defenders: 1758
Sword Brothers (5) advance towards the enemy.
Drachen's Revnants (6) hold their positions at the outer wall, waiting for the attack.


Close Combat (Attacker Line 1):
Iron Zombies (7) score 1361 hits on Sword Brothers (5).
Undead Horde (15) score 1574 hits on Sword Brothers (5).
Undead Horde (14) score 567 hits on Sword Brothers (5).
Sword Brothers (5) score 158 hits on Undead Army (13).
Sword Brothers (5) score 358 hits on Undead Horde (15).
Sword Brothers (5) score 183 hits on Undead Horde (14).
Sword Brothers (5) score 236 hits on Iron Zombies (7).
Undead Army (13) score 1112 hits on Sword Brothers (5).
Total close combat hits suffered: Attackers: 4614, Defenders: 935

Iron Zombies (7) take 548 hits (236 in close combat, 312 from archer fire), which cause 8 casualties.
Undead Horde (15) take 1284 hits (358 in close combat, 926 from archer fire), which cause 29 casualties.
Undead Horde (14) take 431 hits (183 in close combat, 248 from archer fire), which cause 11 casualties.
Sword Brothers (5) take 5671 hits (4614 in close combat, 1057 from archer fire), which cause 111 casualties, making the unit retreat from the battlefield.
Krugg Hall, Viscount of Diverdur has been wounded by Undead Army (13).
Undead Army (13) take 430 hits (158 in close combat, 272 from archer fire), which cause 9 casualties.
Total hits suffered: Attackers: 5671 (4614 from close combat and 1057 from ranged), Defenders: 2693 (935 from close combat and 1758 from ranged)
Total casualties: 111 attackers, 57 defenders

Turn No. 3

   1 (53-S)
2 (34-A)
3 (46-S)
4 (66-A)
 7 (42-S)
13 (36-U)
14 (40-U)
15 (55-U)
 6 (343-U)
8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
    

Skeletal Archers (10) fire on Eagles of Portion II (1), scoring 158 hits.
Skeletal Archers (9) fire on Owl Talons (3), scoring 170 hits.
Portion's Portion (4) fire on Undead Horde (15), scoring 805 hits.
Skeletal Archers (12) fire on Eagles of Portion II (1), scoring 187 hits.
Happy Company (2) fire on Undead Army (13), scoring 368 hits.
Skeletal Archers (8) fire on Owl Talons (3), scoring 157 hits.
Skeletal Archers (11) fire on Eagles of Portion II (1), scoring 167 hits.
Eagles of Portion II (1) fire on Iron Zombies (7), scoring 1180 hits.
Owl Talons (3) fire on Undead Horde (14), scoring 760 hits.
Total ranged hits suffered: Attackers: 839, Defenders: 3113
Drachen's Revnants (6) leave the fortification, attacking the enemy.


Undead Horde (14) take 760 hits from archer fire, which cause 19 casualties.
Undead Army (13) take 368 hits from archer fire, which cause 8 casualties.
Undead Horde (15) take 805 hits from archer fire, which cause 18 casualties.
Eagles of Portion II (1) take 512 hits from archer fire, which cause 13 casualties.
Iron Zombies (7) take 1180 hits from archer fire, which cause 19 casualties.
Owl Talons (3) take 327 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 839 (0 from close combat and 839 from ranged), Defenders: 3113 (0 from close combat and 3113 from ranged)
Total casualties: 22 attackers, 64 defenders

Turn No. 4

   1 (40-S)
2 (34-A)
3 (37-S)
4 (66-A)
7 (23-S)
13 (28-U)
14 (21-U)
15 (37-U)
 6 (343-U)
8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
    

Skeletal Archers (9) fire on Eagles of Portion II (1), scoring 120 hits.
Happy Company (2) fire on Undead Horde (15), scoring 338 hits.
Skeletal Archers (12) fire on Portion's Portion (4), scoring 194 hits.
Portion's Portion (4) fire on Undead Army (13), scoring 823 hits.
Skeletal Archers (8) fire on Owl Talons (3), scoring 144 hits.
Skeletal Archers (10) fire on Eagles of Portion II (1), scoring 157 hits.
Skeletal Archers (11) fire on Owl Talons (3), scoring 137 hits.
Eagles of Portion II (1) fire on Iron Zombies (7), scoring 1058 hits.
Owl Talons (3) fire on Undead Horde (14), scoring 816 hits.
Total ranged hits suffered: Attackers: 752, Defenders: 3035


Close Combat (Attacker Line 3):
2 Portion banners are visible in the melee.
Happy Company (2) score 111 hits on Undead Army (13).
Undead Horde (14) score 347 hits on Eagles of Portion II (1).
Undead Army (13) score 563 hits on Happy Company (2).
Undead Horde (15) score 779 hits on Portion\'s Portion (4).
Portion's Portion (4) score 128 hits on Undead Horde (15).
Iron Zombies (7) score 789 hits on Owl Talons (3).
Eagles of Portion II (1) score 501 hits on Undead Horde (14).
Owl Talons (3) score 198 hits on Iron Zombies (7).
Total close combat hits suffered: Attackers: 2478, Defenders: 938

Happy Company (2) take 563 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Undead Horde (14) take 1317 hits (501 in close combat, 816 from archer fire), which cause 21 casualties, wiping the unit out.
Undead Army (13) take 934 hits (111 in close combat, 823 from archer fire), which cause 20 casualties.
Undead Horde (15) take 466 hits (128 in close combat, 338 from archer fire), which cause 10 casualties.
Portion's Portion (4) take 973 hits (779 in close combat, 194 from archer fire), which cause 27 casualties.
Iron Zombies (7) take 1256 hits (198 in close combat, 1058 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Eagles of Portion II (1) take 624 hits (347 in close combat, 277 from archer fire), which cause 16 casualties.
Owl Talons (3) take 1070 hits (789 in close combat, 281 from archer fire), which cause 30 casualties, making the unit retreat from the battlefield. 2 Portion banners fall.
Total hits suffered: Attackers: 3230 (2478 from close combat and 752 from ranged), Defenders: 3973 (938 from close combat and 3035 from ranged)
Total casualties: 90 attackers, 70 defenders

Turn No. 5

   1 (24-S)
4 (39-A)
13 (8-U)
15 (27-U)
 6 (343-U)
 8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
    

Skeletal Archers (12) have no enemy in range and hold their fire.
Skeletal Archers (10) have no enemy in range and hold their fire.
Skeletal Archers (11) have no enemy in range and hold their fire.
Skeletal Archers (9) have no enemy in range and hold their fire.
Skeletal Archers (8) have no enemy in range and hold their fire.


Close Combat (Attacker Line 3):
Eagles of Portion II (1) score 267 hits on Undead Army (13).
Undead Horde (15) score 568 hits on Portion\'s Portion (4).
Undead Army (13) score 210 hits on Eagles of Portion II (1).
Portion's Portion (4) score 189 hits on Undead Horde (15).
Total close combat hits suffered: Attackers: 778, Defenders: 456

Eagles of Portion II (1) take 210 hits in close combat, which cause 5 casualties.
Undead Horde (15) take 189 hits in close combat, which cause 4 casualties.
Undead Army (13) take 267 hits in close combat, which cause 6 casualties.
Portion's Portion (4) take 568 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 778 (778 from close combat and 0 from ranged), Defenders: 456 (456 from close combat and 0 from ranged)
Total casualties: 21 attackers, 10 defenders

Turn No. 6

   1 (19-S)
13 (2-U)
15 (23-U)
6 (343-U)
  8 (43-A)
9 (43-A)
10 (32-A)
11 (49-A)
12 (50-A)
    

Skeletal Archers (10) have no enemy in range and hold their fire.
Skeletal Archers (8) have no enemy in range and hold their fire.
Skeletal Archers (12) have no enemy in range and hold their fire.
Skeletal Archers (9) have no enemy in range and hold their fire.
Skeletal Archers (11) have no enemy in range and hold their fire.


Close Combat (Attacker Line 3):
5 Undead Dominion banners are visible in the melee.
Eagles of Portion II (1) score 1 hits on Undead Army (13).
Eagles of Portion II (1) score 28 hits on Undead Horde (15).
Eagles of Portion II (1) score 321 hits on Drachen's Revnants (6).
Drachen's Revnants (6) score 4002 hits on Eagles of Portion II (1) (6425 before overkill).
Undead Horde (15) score 331 hits on Eagles of Portion II (1) (532 before overkill).
Undead Army (13) score 52 hits on Eagles of Portion II (1) (83 before overkill).
Total close combat hits suffered: Attackers: 4385 (7040 before overkill), Defenders: 350

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Eagles of Portion II (1) take 4385 hits in close combat, which cause 19 casualties, wiping the unit out.
Eraus Castillo, General of Portion, Duke of Lukon, Margrave of Lukon, Marshal of the Army of the Black Ravens has been wounded by Undead Army (13).
Drachen's Revnants (6) take 321 hits in close combat, which cause 6 casualties.
Undead Horde (15) take 28 hits in close combat, which cause 1 casualties.
Undead Army (13) take 1 hits in close combat. No casualties.
Total hits suffered: Attackers: 4385 (4385 from close combat and 0 from ranged), Defenders: 350 (350 from close combat and 0 from ranged)
Total casualties: 19 attackers, 7 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The local roads network has also been damaged.