Luria Nova/Events/Royal Hunting Event/Battle in Cadier 4/18/24: Difference between revisions
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Latest revision as of 18:09, 18 April 2024
Battle of Cadier | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
204 SF | 16 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 16 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 67 SF | wedge | 1624 | 1599 | 6 | 0 | |
2 | A | the black guard | Richard | Luria Nova | 62 SF | box | 1470 | 677 | 3 | 0 | |
3 | A | The End | Samson | Luria Nova | 75 SF | box | 1822 | 1135 | 5 | 0 | |
4 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 1415 | 0 | 0 | 11 | |
5 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 595 | 0 | 0 | 5 |
Total:
3 attackers (204 SF)
2 defenders (16 other)
Total combat strengths: 4916 vs. 2010
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.
Magistrate Samson Dixon is spotted wearing the Bloody Circlet.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (67-S) 2 (62-S) 3 (75-S) | 4 (11-M) 5 (5-M) |
the black guard (2) fire on Monsters (4), scoring 308 hits.
The End (3) fire on Monsters (4), scoring 464 hits.
Astra Legionnaire (1) fire on Monsters (5), scoring 620 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1392
Monsters (5) and Monsters (4) advance towards the enemy.
Monsters (5) take 744 hits from archer fire, which cause 5 casualties, wiping the unit out.
Monsters (4) take 926 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1670 (0 from close combat and 1670 from ranged)
Total casualties: 0 attackers, 10 defenders
Turn No. 2
1 (67-S) 2 (62-S) 3 (75-S) | 4 (6-M) |
The End (3) fire on Monsters (4), scoring 671 hits.
the black guard (2) fire on Monsters (4), scoring 369 hits.
Astra Legionnaire (1) fire on Monsters (4), scoring 979 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2019
Monsters (4) advance towards the enemy.
Monsters (4) take 2423 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2423 (0 from close combat and 2423 from ranged)
Total casualties: 0 attackers, 6 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.