Difference between revisions of "Luria Nova/Events/Adventure Game"

From BattleMaster Wiki
Jump to navigation Jump to search
Line 81: Line 81:
 
*<Maze>:Balanced(Attributes + Luck)
 
*<Maze>:Balanced(Attributes + Luck)
 
There will be 3 maze sizes. Small-Medium-Large. Each maze will be a combination of those three sizes. Depending on the difficulty of each maze, you will get more of them of less. Once you finish one variation, you will get a chance to learn to recognize maze patterns. Every time you enter a section of maze you have seen before, you have a high chance of recognizing it immediately. This will allow you to skip that section of the maze. You will claim the prize immediately and move on to the next section. You will also avoid all the challenges and monsters. If you focus on solving maze quests, you will eventually become good enough to run through them very quickly.
 
There will be 3 maze sizes. Small-Medium-Large. Each maze will be a combination of those three sizes. Depending on the difficulty of each maze, you will get more of them of less. Once you finish one variation, you will get a chance to learn to recognize maze patterns. Every time you enter a section of maze you have seen before, you have a high chance of recognizing it immediately. This will allow you to skip that section of the maze. You will claim the prize immediately and move on to the next section. You will also avoid all the challenges and monsters. If you focus on solving maze quests, you will eventually become good enough to run through them very quickly.
 +
*<Rewards>
 +
 +
 
*<Playstyle>
 
*<Playstyle>
 
You can choose to participate in three different ways.
 
You can choose to participate in three different ways.

Revision as of 21:42, 18 July 2022

Attributes

Name Renown Prowess Leadership Endurance
Ahmadkin Imad 9 6 5 5
Asceline 6 6 5 6
Baelric 8 10 6 8
Bemmy 11 9 7 9
Bruce 14 10 5 6
Ceira 6 6 5 5
Celina 8 6 5 6
Ciarghuala 16 17 7 10
Claude 6 6 5 5
Collin 9 7 5 7
Durk 16 14 11 12
Elias 10 8 5 7
Fulco 11 14 5 6
Heirut Ve 8 7 5 7
John Jr 9 6 5 6
Josef 8 7 6 6
Kenneth 9 7 6 6
Kiran 10 8 5 6
Lance 10 9 6 9
Leonid 10 13 6 9
Lovette 9 7 5 6
Moria 8 8 5 7
Njal 6 6 5 6
Oiron 7 7 5 6
Oskar 8 10 5 7
Ravenloft 8 6 6 7
Rhonrin 6 6 5 6
Seifer 7 6 5 5
Solomon 14 12 5 7
Spartacus 8 7 6 5
Troy 6 6 5 5
Wassgandr 11 15 5 9

Attribute Explanation

  • Nicknames, class and subclass grant bonus attributes
  • Honour/100 rounded up grants bonus prowess(minimum 1)
  • Prestige/10 rounded up grants bonus renown(minimum 1)
  • Ace(from [[Luria Nova/Halls of Novan Heroes|Novan Heroes) grants 1 to all attributes per Ace
  • Campaigner Ranks grant bonus endurance
  • War stats(from [[Luria Nova/Halls of Novan Heroes|Novan Heroes) grants 1 prowess every 3

Updates

Update #1 7/15/22

  • <Event Update>

One of the quests will be a maze quest. You will explore a maze where you can find clues to solve harder quests or fight monsters captured from the past campaigns. Of course when you fight them, you will do so alone without your men. You can of course go around if you need to but sometimes you just can't avoid them. You can, however, form a group to defeat them but then you will most likely have to share the prize as well.

  • <Maze>:Balanced(Attributes + Luck)

There will be 3 maze sizes. Small-Medium-Large. Each maze will be a combination of those three sizes. Depending on the difficulty of each maze, you will get more of them of less. Once you finish one variation, you will get a chance to learn to recognize maze patterns. Every time you enter a section of maze you have seen before, you have a high chance of recognizing it immediately. This will allow you to skip that section of the maze. You will claim the prize immediately and move on to the next section. You will also avoid all the challenges and monsters. If you focus on solving maze quests, you will eventually become good enough to run through them very quickly.

  • <Rewards>


  • <Playstyle>

You can choose to participate in three different ways.

  1. Every turn
  2. Every day
  3. Once a week

When the event starts, I will ask all the participants to choose one of the three play styles. You can always choose slower styles but once you choose a slower style, you can't go back to ones that are faster than your chosen style. You may wonder how someone playing once a week can compete with someone who plays every turn. Now you will have to play a bit differently. Once a week playstyle will be very simple. You choose a quest and you will finish it over time. Spending a week will automatically complete any low difficulty quest. Once you become more experienced with quests(finishing a certain number of quests will make you more experienced for the harder quests), you will only need one week to complete a medium difficulty quest. Of course if you try harder difficulty quests without finishing lower difficulty quests, you will take longer to complete a quest.

Every turn and every day will have more control over finishing quests. You will get bonus minor prizes along the way. You may, however, have to deal with challenges you may have otherwise ignored with the once a week playstyle.

Update #2

  • <Event Update>
  • <Dungeon>:Attribute/Cooperation Focused

You will enter a dungeon filled with monsters and traps to retrieve an item vital to completing more difficult quests. The dungeon event has few phases.

  1. Preparation - Weapon Selection(1) / Armour Selection(1) / Miscellaneous item Selection (1)
Weapon - Blade(good vs thin hide)/Blunt(good vs hard skin/shell)/Pierce(good vs thick hide)
Armour - Light(good at avoiding damage/bad against multiple small enemies)/Heavy(good at taking less damage/bad against one strong enemy)
  1. Assigning Bonus- Based on your highest attribute, you will be assigned a bonus trait.
Renown - +1 item
Prowess - +1 damage
Leadership - Find weakness
Endurance - Avoid hit once
  1. Choose an entrance - You may spend dungeon tokens to cut the event length. You may get less rewards however but will also face less monsters and traps.
  • Possible Rewards: 25~50 gold, key quest items