Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Cadier 5/16/22: Difference between revisions
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Latest revision as of 02:10, 20 May 2022
Battle of Cadier | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Ciarghuala Dubhaine | |||||||||||
Strength | |||||||||||
206 Arch, 196 SF | 6 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
0 | 6 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Elderwood Archers | Collin | Luria Nova | 206 Arch | skirmish | 1849 | 0 hits | 0 kills | 0 losses | |
2 | A | Fontanese Freebooters | Ciarghuala | Luria Nova | 132 SF | box | 2562 | 528 hits | 2 kills | 0 losses | |
3 | A | The Hellfire Horde | Oskar | Luria Nova | 64 SF | skirmish | 1546 | 539 hits | 3 kills | 0 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 640 | 0 hits | 0 kills | 6 losses |
Total:
3 attackers (206 Arch, 196 SF)
1 defenders (6 other)
Total combat strengths: 5957 vs. 640
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (206-A) | 2 (132-S) 3 (64-S) | 4 (6-M) |
Fontanese Freebooters (2) move closer to get better shots.
Elderwood Archers (1) move closer to get better shots.
The Hellfire Horde (3) move closer to get better shots.
Monsters (4) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (206-A) | 2 (132-S) 3 (64-S) | 4 (6-M) |
Fontanese Freebooters (2) fire on Monsters (4), scoring 528 hits.
The Hellfire Horde (3) fire on Monsters (4), scoring 539 hits.
Elderwood Archers (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1067
Monsters (4) advance towards the enemy.
Monsters (4) take 1280 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1280 (0 from close combat and 1280 from ranged)
Total casualties: 0 attackers, 6 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.