Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 3/24/22: Difference between revisions
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Latest revision as of 19:44, 24 March 2022
Battle of Grodno | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
62 other | 177 Inf, 100 Arch, 38 Cav, 262 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
48 | 38 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 18 other | line | 2180 | 0 hits | 0 kills | 11 losses | |
2 | A | Monsters | (Monsters) | (rogue) | 27 other | line | 2050 | 1529 hits | 20 kills | 21 losses | |
3 | A | Monsters | (Monsters) | (rogue) | 9 other | line | 885 | 666 hits | 9 kills | 8 losses | |
4 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 560 | 243 hits | 3 kills | 5 losses | |
5 | A | Monsters | (Monsters) | (rogue) | 3 other | line | 490 | 437 hits | 6 kills | 3 losses | |
6 | D | Arano Gaurds | Cassandra | Luria Nova | 100 Arch | skirmish | 1179 | 733 hits | 2 kills | 0 losses | |
7 | D | Blades of Conquest | Baelric | Luria Nova | 173 Inf | line | 1761 | 0 hits | 0 kills | 0 losses | |
8 | D | Felsenbachi Bolt Throwers | Moria | Luria Nova | 49 SF | skirmish | 1147 | 537 hits | 3 kills | 0 losses | |
9 | D | Gold Scorpions | Leonid | Luria Nova | 73 SF | line | 1799 | 2303 hits | 13 kills | 0 losses | |
10 | D | Itausson Lancers | Reinhold | Luria Nova | 38 Cav | wedge | 864 | 747 hits | 4 kills | 38 losses | |
11 | D | Revel Wraiths | Rhonrin | Luria Nova | 4 Inf | line | 90 | 0 hits | 0 kills | 0 losses | |
12 | D | The Hellfire Horde | Oskar | Luria Nova | 52 SF | skirmish | 1410 | 1392 hits | 8 kills | 0 losses | |
13 | D | The Imperium Hunters | Lance | Luria Nova | 29 SF | wedge | 911 | 945 hits | 3 kills | 0 losses | |
14 | D | Vihased vennad | Bemmy | Luria Nova | 59 SF | line | 1345 | 1284 hits | 6 kills | 0 losses |
Total:
5 attackers (62 other)
9 defenders (177 Inf, 100 Arch, 38 Cav, 262 SF)
Total combat strengths: 6165 vs. 10506
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (18-M) | 2 (27-M) 3 (9-M) 4 (5-M) 5 (3-M) | 8 (49-S) 9 (73-S) 12 (52-S) 13 (29-S) 14 (59-S) | 6 (100-A) 7 (173-I) 10 (38-C) 11 (4-I) |
Arano Gaurds (6) move closer to get better shots.
The Hellfire Horde (12) fire on Monsters (2), scoring 448 hits.
Felsenbachi Bolt Throwers (8) fire on Monsters (2), scoring 141 hits.
Gold Scorpions (9) fire on Monsters (2), scoring 673 hits.
Vihased vennad (14) fire on Monsters (3), scoring 255 hits.
The Imperium Hunters (13) fire on Monsters (4), scoring 197 hits.
Total ranged hits suffered: Attackers: 1714, Defenders: 0
Itausson Lancers (10) ride on, closing in on the enemy.
Monsters (2), Monsters (1), Monsters (3), Monsters (4) and Monsters (5) advance towards the enemy.
Blades of Conquest (7) and Revel Wraiths (11) advance towards the enemy.
Monsters (2) take 1514 hits from archer fire, which cause 10 casualties.
Monsters (3) take 306 hits from archer fire, which cause 2 casualties.
Monsters (4) take 236 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 2056 (0 from close combat and 2056 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 13 attackers, 0 defenders
Turn No. 2
1 (18-M) | 2 (17-M) 3 (7-M) 4 (4-M) 5 (3-M) | 10 (38-C) | 6 (100-A) 7 (173-I) 8 (49-S) 9 (73-S) 11 (4-I) 12 (52-S) 13 (29-S) 14 (59-S) |
Gold Scorpions (9) fire on Monsters (2), scoring 1091 hits.
The Hellfire Horde (12) fire on Monsters (3), scoring 586 hits.
Arano Gaurds (6) fire on Monsters (5), scoring 396 hits.
Felsenbachi Bolt Throwers (8) fire on Monsters (4), scoring 260 hits.
Vihased vennad (14) fire on Monsters (4), scoring 486 hits.
The Imperium Hunters (13) fire on Monsters (5), scoring 453 hits.
Total ranged hits suffered: Attackers: 3272, Defenders: 0
Itausson Lancers (10) ride on, closing in on the enemy.
Monsters (5), Monsters (2), Monsters (3), Monsters (4) and Monsters (1) advance towards the enemy.
Blades of Conquest (7) and Revel Wraiths (11) advance towards the enemy.
Close Combat (Center Line):
Monsters (5) score 437 hits on Itausson Lancers (10).
Itausson Lancers (10) score 61 hits on Monsters (5).
Itausson Lancers (10) score 108 hits on Monsters (4).
Itausson Lancers (10) score 142 hits on Monsters (3).
Itausson Lancers (10) score 436 hits on Monsters (2).
Monsters (2) score 1529 hits on Itausson Lancers (10).
Monsters (3) score 666 hits on Itausson Lancers (10).
Monsters (4) score 243 hits on Itausson Lancers (10).
Total close combat hits suffered: Attackers: 747, Defenders: 2875
Monsters (5) take 1080 hits (61 in close combat, 1019 from archer fire), which cause 3 casualties, wiping the unit out.
Itausson Lancers (10) take 2875 hits in close combat, which cause 38 casualties, wiping the unit out.
Monsters (2) take 1745 hits (436 in close combat, 1309 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
Monsters (3) take 845 hits (142 in close combat, 703 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Monsters (4) take 1003 hits (108 in close combat, 895 from archer fire), which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 4673 (747 from close combat and 3926 from ranged), Defenders: 2875 (2875 from close combat and 0 from ranged)
Total casualties: 24 attackers, 38 defenders
Turn No. 3
1 (18-M) | 7 (173-I) 11 (4-I) | 6 (100-A) 8 (49-S) 9 (73-S) 12 (52-S) 13 (29-S) 14 (59-S) |
Arano Gaurds (6) fire on Monsters (1), scoring 337 hits.
The Imperium Hunters (13) fire on Monsters (1), scoring 295 hits.
Vihased vennad (14) fire on Monsters (1), scoring 543 hits.
Gold Scorpions (9) fire on Monsters (1), scoring 539 hits.
The Hellfire Horde (12) fire on Monsters (1), scoring 358 hits.
Felsenbachi Bolt Throwers (8) fire on Monsters (1), scoring 136 hits.
Total ranged hits suffered: Attackers: 2208, Defenders: 0
Monsters (1) advance towards the enemy.
Revel Wraiths (11) and Blades of Conquest (7) advance towards the enemy.
Monsters (1) take 2650 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 2650 (0 from close combat and 2650 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 11 attackers, 0 defenders
Defender Victory!
The battle does some damage to the local infrastructure. Production falls 17 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.