Dubhaine Family/Brigdha/Battles/2011/November: Difference between revisions
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Revision as of 09:49, 3 November 2011
November 3rd
Sunrise -- Oporto
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 315 | |
2 | D | Black Swans | Brigdha | Fontan | 38 Arch | skirmish | 531 | |
3 | D | Hunting Party | Guis'wa | Fontan | 60 Inf | box | 617 | |
4 | D | Oporto Musketeers | Kaysa | Fontan | 12 MI | line | 154 | |
5 | D | Oporto Musketeers | Jon Paul | Fontan | 22 MI | line | 253 | |
6 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 22 MI | line | 265 | |
7 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 20 MI | line | 279 |
Total:
1 attackers (5 other)
6 defenders (60 Inf, 76 MI, 38 Arch)
Total combat strengths: 315 vs. 2099
The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (5-M) </Char > | 3 (60-I) | 2 (38-A) 4 (12-M) 5 (22-M) <Char >6 (22-M) </Char ><Char >7 (20-M) </Char > |
Oporto Musketeers (4) have no enemy in range and advance to better firing positions.
<Char > Black Swans (2) fire on Monsters (1), scoring 118 hits.
</Char > Oporto Musketeers (5) have no enemy in range and advance to better firing positions.
<Char >Oporto Musketeers (6) have no enemy in range and hold their fire.
</Char ><Char >Oporto Musketeers (7) have no enemy in range and hold their fire.
</Char >Total ranged hits suffered: Attackers: 118, Defenders: 0
Monsters (1) advance towards the enemy.
Hunting Party (3) advance towards the enemy.
<Char >Monsters (1) take 118 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 118 (0 from close combat and 118 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 2
<Char >1 (4-M) </Char > | 3 (60-I) | 4 (12-M) 5 (22-M) | 2 (38-A) <Char >6 (22-M) </Char ><Char >7 (20-M) </Char > |
<Char > Black Swans (2) fire on Monsters (1), scoring 149 hits.
</Char > Oporto Musketeers (5) move closer to get better shots.
Oporto Musketeers (4) move in, hoping to reach close combat.
<Char > Oporto Musketeers (4) fire on Monsters (1), scoring 86 hits.
</Char ><Char >Oporto Musketeers (6) have no enemy in range and hold their fire.
</Char ><Char >Oporto Musketeers (7) have no enemy in range and hold their fire.
</Char >Total ranged hits suffered: Attackers: 235, Defenders: 0
Monsters (1) advance towards the enemy.
Oporto Musketeers (5) and Oporto Musketeers (4) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
2 Fontan banners are visible in the melee.
<Char >Monsters (1) score 54 hits on Hunting Party (3).
</Char > Hunting Party (3) score 185 hits on Monsters (1) (347 before overkill).
Total close combat hits suffered: Attackers: 185 (347 before overkill), Defenders: 54
<Char >Monsters (1) take 420 hits (185 in close combat, 235 from archer fire), which cause 4 casualties, wiping the unit out.
</Char > Hunting Party (3) take 54 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 420 (185 from close combat and 235 from ranged), Defenders: 54 (54 from close combat and 0 from ranged)
Total casualties: 4 attackers, 2 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 0 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 12 points. Combat training increases by 1 points.