Old Grehk

From BattleMaster Wiki
Revision as of 05:50, 10 October 2009 by Iltaran (talk | contribs) (→‎History)
Jump to navigation Jump to search
Kingdom of Old Grehk
Oldchinese.png
Royal Crest of Old Grehk
Council
Queen Skye Uceek
Banker
Arch Priest
High Marshal
Blackhand
Victus Draco Tanos
Kane
Kingdom
Capital
Largest City
Duchies
Government Type
Regions
Nobles
Population
Food Production
Ossmat
Ossmat
Ossmat, Vatrona (2)
Monarchy
6
30
~39,000
~1100 bushels

Old Grehk, officially the Kingdom of Old Grehk, is a monarchy in north-western Beluaterra. Old Grehk is bordered to the west by Sint, to the south east by Fronen and the north east by Thalmarkian. Old Grehk has its roots in the city of Grehk located in southeasten Beluaterra. It was formed in a secession from Grehk, a realm that no longer exists. Presently the Kingdom is embroiled in a major war with its eastern neighbours.

History

This realm, Old Grehk, was formed in a secession from Grehk just before the First Undead Invasion. Old Grehk means the realm follows the old way of Grehkians. It has roots from Grehk, a city located on the sea islands at southeastern Beluaterra.

Ancient History - 2005/06

Old Grehk survived and fought bravely through the first two undead invasions but was hit her heaviest blow when attacked from within their own ranks. High Marshal and Duke Gias Kay seceded his city Vozessdor to found the realm of Neo Grehk. Before the secession Gias Kay ordered the Old Grehk army into countless slaughters to minimise their chances of them fighting to regain their lost city, plus a huge Daimon Invasion began on the heels of this mighty blow.

Despite the cruel betrayal, Old Grehk strove to fight for humanity and against the Daimons with all their strength. Their grasping neighbours Sint, were quick to deal with the daimons, and when Old Grehk lead the closure a daimon portal within Sintian lands, they used it as an excuse to declare war on Old Grehk. Already losing most of their regions to rampaging daimons (of which Sint conveniently appropriated), Old Grehk was facing overwhelming odds of an unmolested Sint, triple their size, sporting units of daimons in excess of 15k CS. Against all odds and predictions of destruction, Old Grehk fought back with every inch of bravery, driving Sint out of their lands. When the daimons turned on Sint, they were not used to fighting their own wars, even with such overwhelming odds, so they called on Neo Grehk to declare war on Old Grehk and help them. Neo Grehk had 5 days earlier pledged their friendship to Old Grehk, but ever the betrayers, jumped to the aid of their daimon-profiting allies.

With the dawn of a new age and the relative inactivity of the Daimons hosts, Old Grehk was drawn into a long conflict with the Republic of Fronen. While the war went relatively badly for the Grehkian forces, Fronen was unable to secure a decisive advantage, until wider politics intervened. Much of northern Beluaterra had polarised into two competing alliance, one based in the west of the continent and the other in the east. The eastern realms of Avalon, Bara'Khur and Thalmarkin demanded that Old Grekh make peace with Fronen and declare war on Sint, a key member of the western confederacy. King Zog stepped down, leading to an election between Arch Priestess and Duchess Skye Uceek of Ossmat, who supported the western realms and Duke Alfons Lorganson of Vozzsador, who supported the eastern realms.

Duchess Skye was victorious in the election and crowned Queen, a remarkable rise for one born a commoner. However, not only did Duke Alfons and his supporters switch the allegiance of their Duchy to the realm of Fronen, the Eastern Alliance swiftly declared war. Responding, Sint and Heen entered the conflict on the side of Old Grehk. A combined army from the Eastern Alliance sacked Ossmat for several days before being driven off during the opening stages of the war. Recently the realm of Hetland declared war on Bara'Khur, in support of the Western Confederation.

Economy

Old Grehk is Beluaterras third largest economy measured by realm income. OG encourages free trade as long as it does not breach the laws of relevant trading realms concerned, and have trade routes established with almost all realms in the Beluaterra. A major issue of concern remains the persistently devastated population in many regions. Thus low population which slows down economic growth and limits tax rate. However the potential of the economy is great and population and production is slowly recovering.

Agriculture

Old Grehk has fertile plains which are have agricultural potential. Good soils and weather are found in regions such as Baqua, Pomatim and Ffangor. However workforce in Baqua and Pomatim is so affected by low population. Currently most food supply in Old Grehk is produced in Ffangor.

Industrial

As in most other large economic realms, Old Grehk's industrial sector have slowly recovered from the lack of labour and devastated towns. But compared with agriculture Old Grehk have two city remain intact after the invasion - Ossmat and Vozzessdor. Therefore industry is relatively strong Old Grehk is among the world's largest and most technologically advanced producers of textile, ironworks, tools and consumer goods, as well as a world leader in the weapon crafting industry.

Service

Old Grehk cities were able to defend off undead attacks during the war. Many banks continued business and remain strong. The Reserve Bank, The Ossmat and Vozzessdor Banking Corperation (OVBC) remains to be Old Grehk's largest finianical insitituions. Tourism also account to the growth of service sector. Ossmat the newly built, well planned Capital, Gethsemene the historical site of Old Grehk secession and Vozzessdor the lake City are popular destinations. Aside from cosmopolitan sites the Northern Mountains, the Northwest Coast and the Lake Region are also great tourism locations.

Natural Resources

The Northen Mountains provides most of the metal ore. The Lake region and the northern coast is rich in marine produce. The Central Plains is great for agriculture. Mekoter Forests provides wood for the realm.

Trade

We have the following trade routes established so far, and are always looking for more opportunites to expand it. Contact Vagabond, Royal Treasuer of OG if you have any business proposal or specialities to sell.

Geography

Region Weather

  • North Lowland: Baqua, Ffangor, Fikman, Gemke, Gethsemene, Haji, Junohep, Kell, Mekoter, Ossmat, Rolbury and Sniika.
  • North Tundra: Pomatim, Vatrona, Vore, Yermon and Jedinchel.
  • Central Lake: Iknopata, Xerus, Verdomite, Vozzessdor and Yipinalke.

- by Vagabond of Cheung Family

Map of Old Grehk
Realm-Old%20Grehk.jpg

Politics and Diplomacy

Military

Society

Newspapers

Non-state Religions

Families and Clans

Note: all families follow naming convention 
ExampleName Family|NameFamilyMember

Old Grehk Troop Leaders, add your family page here :)

Miscellaneous topics

Old Grehk Symbols

Flag of Old Grehk Duchies and Regions of Old Grehk Flag of Old Grehk
Duchy of Lake Salaman
Ircymbar | Verdomite | Vozzessdor | Xerus
Duchy of the Northern Bay
Ffangor | Junohep | Kell | Mekoter | Ossmat
Duchy of the Western Marches
Gemke | Rolbury | Vatrona | Yipinalke