User:Vita`

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Just miscellanous stuff here Information

Scribe Note, fresh this turn:

Battle in Wayburg No. Role Unit Commander Realm Unit Formation CS 1 A *Aos* Demolishers Mist Ash Sea Islands 30 Inf line 269 2 A 11th Mountain Guard Harlequin Ash Sea Islands 46 Inf box 452 3 A =]V[ ][= The Fallen Angels Sidd Minas Ithil 12 Cav wedge 216 4 A =]V[][= Rowan's Riding Returners Rowan Minas Ithil 36 Cav wedge 614 5 A Ace High Straight Leonald Minas Ithil 25 Arch line 173 6 A all in your moufers squirelly Talerium 30 Inf box 257 7 A AoS BonHomme Richard Caleb Ash Sea Islands 20 Inf box 266 8 A AoS | Arrows of Amazonia Ravenna Ash Sea Islands 40 Arch line 414 9 A Archers of the Eyes Jason Minas Ithil 16 Arch line 242 10 A Ash'rily Exiles Selesred Ash Sea Islands 27 Inf line 319 11 A Bedouin Bloodthirst Drare Talerium 30 Inf box 362 12 A Black Guard Hagen Minas Ithil 35 Inf box 385 13 A Blade of Ducas Demitrious Ash Sea Islands 38 Inf line 379 14 A Blood Rangers Noah Talerium 24 SF box 572 15 A Border Guard Lacrima Minas Ithil 40 Inf box 365 16 A Camelus Dromedarius Aravis Talerium 30 Arch line 331 17 A Cavaliers D'Ovide Ovide Ash Sea Islands 15 Cav wedge 258 18 A Chaos Elite Terse Talerium 50 Inf box 464 19 A Core XIVC Meda Minas Ithil 30 Inf box 392 20 A crimson legion Elenmir Talerium 30 Inf box 393 21 A Cuy'val Dar Spartan Talerium 17 Inf box 170 22 A De Montfort Hellraisers Christopher Talerium 25 Inf box 360 23 A Deathwing Company Kenji Minas Ithil 20 Inf box 236 24 A Desert Rats Eisenhower Talerium 30 Inf box 381 25 A Desert Rising Autarii Talerium 27 SF wedge 494 26 A Desert Warriors Horace Talerium 70 Inf box 498 27 A Dragoons Jes Minas Ithil 20 Cav line 363 28 A Elite Bowmen Cochrane Minas Ithil 30 Arch line 304 29 A Elvish Archers Glorfindel Minas Ithil 25 Arch line 288 30 A Evangelious Rain Eclair Ash Sea Islands 8 Arch line 139 31 A Fist of Evangelion Dieu Ash Sea Islands 25 Inf line 273 32 A Glaube Verteidiger Hitmulg Minas Ithil 36 Inf box 389 33 A Gold Cloaks Jaime Talerium 30 Inf box 361 34 A Great Bows of Fire Simon Talerium 43 Arch line 494 35 A Héros d'Arturus Arturus Ash Sea Islands 31 Inf line 423 36 A Hairy Potter Elrohir Minas Ithil 45 Inf box 453 37 A Hammers Mirari Minas Ithil 20 Inf wedge 203 38 A Hand of the Death Maiden Cordelia Ash Sea Islands 38 Inf line 349 39 A Head Hunters Aragorn Talerium 37 Inf box 201 40 A Hedge's Finest Hedge Talerium 20 Inf box 190 41 A Jinxed Legion Anden Minas Ithil 28 Arch line 325 42 A Kings Guard Dead Angel3 Minas Ithil 66 Inf box 784 43 A knights of lyton karlind Minas Ithil 45 Inf box 344 44 A Ktrien's Longbows Ktrien Talerium 30 Arch line 306 45 A Kure's Command Kureshtin Talerium 25 Inf box 336 46 A Leones Rojos Jogan Minas Ithil 19 Inf box 215 47 A Merchant Escort Archibald Ash Sea Islands 30 Inf line 407 48 A Moses Long Bowmen Sir Edward Ash Sea Islands 30 Arch line 375 49 A Mutilated Monkey Meat Simius Talerium 25 Inf box 354 50 A Noble 25 Raoul Minas Ithil 25 Inf box 280 51 A oh no - another march ZOGXX Ash Sea Islands 50 Inf line 498 52 A Personal Guard Herend Minas Ithil 18 Arch skirmish 143 53 A Phoenicians Ithobaal Ash Sea Islands 30 Inf line 296 54 A Phoenix Guard Night Hawk Talerium 33 Inf box 484 55 A Pictsies Nac Ash Sea Islands 30 Inf line 387 56 A Pride of Barad Riel Dead Angel WG Talerium 57 Inf box 263 57 A Ptaphocs Finest Earwigs Dargoth Talerium 36 Inf box 317 58 A Raiders of the Dragon Blade Ash Sea Islands 25 Cav wedge 152 59 A Rangers of Death Rick James Talerium 30 Arch line 275 60 A Red Branch Warriors Alfric Minas Ithil 30 Inf box 258 61 A Redcoats Gourry Ash Sea Islands 30 Arch line 295 62 A Riders of Destruction Caligio Minas Ithil 20 Cav wedge 279 63 A Sand Knights Miki Talerium 33 Inf box 177 64 A Scout Rangers Darren Minas Ithil 31 Inf box 222 65 A Screamin Islanders kabit Ash Sea Islands 12 Inf line 267 66 A Shadow Walker Rakeesh Minas Ithil 24 Arch line 184 67 A Silurian Guard Auximallio Ash Sea Islands 20 Inf line 265 68 A Silver Arrows Denis Talerium 11 Arch line 89 69 A Sling this BLAH Ash Sea Islands 21 Arch line 190 70 A Sometimes-Vanquished Zephryn Talerium 50 Inf box 419 71 A Starfall Elvanon Minas Ithil 26 Arch line 195 72 A Steel Templar Niallan Minas Ithil 32 Inf box 324 73 A Storm's Snipers Tanner Talerium 27 Arch line 361 74 A Strombjard Landesred Ash Sea Islands 25 Inf line 280 75 A Talerium Heavy Infantry Gracus Talerium 44 Inf box 354 76 A Talerium Light Infantry Alarin Talerium 75 Inf box 638 77 A The Eldred Guard Aschel Talerium 41 Arch line 399 78 A The Other Place Defenders Bartimus Minas Ithil 46 Inf box 369 79 A The Serkaans Beatrix Talerium 28 Inf box 365 80 A The Texans Suzy Minas Ithil 22 Cav line 306 81 A Twin Suns Cadogan Ash Sea Islands 25 Inf line 363 82 A Yorkehaven Infantry Katherine Minas Ithil 26 Inf line 236 83 A ~A~ Axe Slingers Sh'ki Ash Sea Islands 32 Arch line 378 84 A ~A~ Holy Zealots Sarrath Ash Sea Islands 38 Arch line 427 85 A ~A~ Legion II Cletius Ash Sea Islands 21 Inf line 270 86 D <WB> Phalanx Karas Abington 23 Inf line 365 87 D 10th Sturmknechts Ulric Abington 40 Inf line 362 88 D 3rd Llamadosian Foot Cuthbert Abington 28 Inf line 302 89 D =WB= Webgard Bowmen Lissot Abington 35 Arch box 439 90 D Abington's Assassins Kryte Abington 10 Inf line 166 91 D Ash'rily Elite Batallion Kiang Abington 30 Inf line 392 92 D Ash'rily Pikemen Rodrik Abington 22 Inf line 376 93 D Bjorklunden Best222 Abington 24 Inf line 323 94 D Black Dogs Caspar Abington 41 Arch box 462 95 D Black Marines Darkwind Abington 20 Inf line 375 96 D Cat Killers Hadrial Abington 18 Inf line 340 97 D Cavalry away Sycthedragon Abington 20 Cav line 309 98 D Colin's men Colin Abington 31 Inf line 495 99 D Dog Killers Gadrial Abington 22 Inf line 323 100 D Dorton Rangers Davion Abington 24 Arch box 304 101 D Drago's Dragon's Breath (R4) Dakota Abington 25 Arch box 282 102 D Dragon Archers Anhelo Abington 22 Arch line 251 103 D Easy Company Harn Abington 34 Inf line 535 104 D For Drago! Askelus Abington 42 Inf line 576 105 D Ghost Walkers Devlin Abington 21 Inf line 270 106 D Giovanni's Pride Hawkwood Abington 29 Inf line 436 107 D Glorie Ralph The Thirteenth Abington 20 Arch box 274 108 D Grey Guard Elroy Abington 19 Inf line 364 109 D Hellhounds Nigel Abington 26 Inf line 283 110 D here comes the boom Cash Abington 32 Inf line 415 111 D honnerblood Elena Abington 15 Inf line 287 112 D Imperial Fist Naomi Abington 18 Inf line 381 113 D IronWolves Sylvannia Abington 29 MI box 176 114 D Iustitia Gabriel Abington 12 Inf line 190 115 D Kharne's Police Force Khârn Abington 20 Inf line 208 116 D knights of bausch Phyco Abington 16 Inf skirmish 156 117 D Lancaster Riders kaine Abington 20 Cav wedge 321 118 D Light Infantry Shani Abington 10 Inf line 112 119 D Lluminati Terminus Abington 32 Arch box 495 120 D Lords of Rhy 001 Trager Abington 51 Cav wedge 916 121 D Maori Patrol Flying Abington 7 Inf box 175 122 D Minx Mashers! Sythedragon Abington 11 Inf line 152 123 D Morgans Dirty Crew Dirty Morgan Abington 16 Inf line 156 124 D Mori-ori patrol Flightless Abington 11 Arch line 230 125 D Natsuama Mia Abington 28 Arch box 365 126 D neko-te warriors Rory Abington 75 Inf line 513 127 D Nighthawks Gaurav Abington 33 Arch box 414 128 D Nimisian Shield Bearers Darkon Abington 28 Inf line 325 129 D Personal Guard Valos Abington 18 Inf line 270 130 D Personal Guard Jinkinglank Abington 18 Inf line 195 131 D Rainmakers Iaan Abington 28 Arch box 222 132 D Reign Of Arrows The Assassin Abington 29 Inf line 308 133 D Renew Humberto Abington 23 Inf line 218 134 D Rostokovitch Riders Nikolai Alexander Abington 20 Cav wedge 349 135 D Securitas Body Guards Janno Abington 20 Arch box 247 136 D Shadowtroopers Elwevyn II Abington 16 Arch box 218 137 D Shardblade Swordsmen Fenix Abington 23 Inf line 338 138 D Silver Shirogane Abington 30 Inf line 528 139 D Solamnic Archers Vinas Abington 28 Arch box 311 140 D Strife Protected Rion Abington 27 Inf line 320 141 D superiors troy Abington 29 Inf line 396 142 D Suville's Honor Mikhail Sergei Abington 52 Arch box 591 143 D Templar Knights Brownyleye Abington 7 Cav wedge 185 144 D Teutonic Knights Thessan Abington 25 Inf line 355 145 D The Calling Lance Abington 19 Arch box 403 146 D The Executioners (not present) Abington 50 Inf box 225 147 D The Midgard Serpents Morene Abington 40 Inf line 433 148 D The Stymphalian Birds Altamore Abington 35 Arch box 376 149 D Thunder Capral Abington 18 Cav wedge 323 150 D Trader's Contribution Einri Abington 10 Arch box 178 151 D Tribe of Chaos Mars Abington 25 Inf line 209 152 D Triggaras Alexia Abington 25 Arch line 379 153 D Vic's VII Honor Guard Vincent Abington 17 Inf line 244 154 D Wall breakers Xuanye Abington 119 Inf line 730 155 D Water Buffalo Elite Grand Poopah Abington 11 Cav wedge 351 156 D Wayburg's Avenger's Brakus Abington 28 Inf line 515 157 D Wynford Infantry Ashuri Abington 39 Inf line 461 158 D Yvaeni's Light Yvaeni Abington 25 Arch box 287 159 D ~WBA~ Hammer Strike Magnus the Mighty Abington 15 Inf line 303 160 D † Legion Snakes † Gondor Abington 28 Inf line 404 161 N ~ Silver Rose @>}~~ Armitage III Abington 20 Cav line 309

Total: 85 attackers (1819 Inf, 603 Arch, 150 Cav, 51 SF) 75 defenders (1282 Inf, 29 MI, 529 Arch, 147 Cav) Total combat strengths: 28143 vs. 25463 1 neutral observers (309 combat strength).

~ Silver Rose @>}~~ successfully evade the foreign troops. The region owner Abington and their allies defend. The Talerium troops attack because they are at war with Abington. The Ash Sea Islands troops attack because they are at war with Abington. The Minas Ithil troops attack because they are at war with Abington.

Strong winds and gusts are making ranged combat a game of luck. The defenders take up positions inside the Keep (3). Caligio, Marshal of the army of Leohampton takes command of the attacker forces. The attacker are set up in Infantry Charge formation. Sir Grand Poopah, Duke of Stoneville, Marshal of the army of Stoneville takes command of the defender forces. The defender are set up in none formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

	 	3 (12-C)

4 (36-C) 17 (15-C) 27 (20-C) 58 (25-C) 62 (20-C) 80 (22-C) 5 (25-A) 8 (40-A) 9 (16-A) 14 (24-S) 16 (30-A) 25 (27-S) 28 (30-A) 29 (25-A) 30 (8-A) 34 (43-A) 41 (28-A) 44 (30-A) 48 (30-A) 52 (18-A) 59 (30-A) 61 (30-A) 66 (24-A) 68 (11-A) 69 (21-A) 71 (26-A) 73 (27-A) 77 (41-A) 83 (32-A) 84 (38-A) 1 (30-I) 2 (46-I) 6 (30-I) 7 (20-I) 10 (27-I) 11 (30-I) 12 (35-I) 13 (38-I) 15 (40-I) 18 (50-I) 19 (30-I) 20 (30-I) 21 (17-I) 22 (25-I) 23 (20-I) 24 (30-I) 26 (70-I) 31 (25-I) 32 (36-I) 33 (30-I) 35 (31-I) 36 (45-I) 37 (20-I) 38 (38-I) 39 (37-I) 40 (20-I) 42 (66-I) 43 (45-I) 45 (25-I) 46 (19-I) 47 (30-I) 49 (25-I) 50 (25-I) 51 (50-I) 53 (30-I) 54 (33-I) 55 (30-I) 56 (57-I) 57 (36-I) 60 (30-I) 63 (33-I) 64 (31-I) 65 (12-I) 67 (20-I) 70 (50-I) 72 (32-I) 74 (25-I) 75 (44-I) 76 (75-I) 78 (46-I) 79 (28-I) 81 (25-I) 82 (26-I) 85 (21-I) 89 (35-A) 93 (24-I) 94 (41-A) 97 (20-C) 100 (24-A) 101 (25-A) 104 (42-I) 113 (29-M) 116 (16-I) 118 (10-I) 119 (32-A) 123 (16-I) 125 (28-A) 127 (33-A) 128 (28-I) 130 (18-I) 131 (28-A) 132 (29-I) 135 (20-A) 136 (16-A) 139 (28-A) 142 (52-A) 145 (19-A) 147 (40-I) 148 (35-A) 150 (10-A) 156 (28-I) 158 (25-A) 86 (23-I) 87 (40-I) 88 (28-I) 90 (10-I) 91 (30-I) 92 (22-I) 95 (20-I) 96 (18-I) 98 (31-I) 99 (22-I) 102 (22-A) 103 (34-I) 105 (21-I) 106 (29-I) 107 (20-A) 108 (19-I) 109 (26-I) 110 (32-I) 111 (15-I) 112 (18-I) 114 (12-I) 115 (20-I) 122 (11-I) 124 (11-A) 126 (75-I) 129 (18-I) 133 (23-I) 137 (23-I) 138 (30-I) 140 (27-I) 141 (29-I) 144 (25-I) 151 (25-I) 152 (25-A) 153 (17-I) 154 (119-I) 157 (39-I) 159 (15-I) 160 (28-I) 121 (7-I) 117 (20-C) 120 (51-C) 134 (20-C) 143 (7-C) 146 (50-I) 149 (18-C) 155 (11-C)


Evangelious Rain (30) fire on Suville's Honor (142), scoring 14 hits. Rainmakers (131) fire on Kings Guard (42), scoring 45 hits. Moses Long Bowmen (48) fire on For Drago! (104), scoring 124 hits. Dragon Archers (102) fire on Kings Guard (42), scoring 54 hits. IronWolves (113) fire on Talerium Light Infantry (76), scoring 12 hits. ~A~ Axe Slingers (83) fire on Suville's Honor (142), scoring 125 hits. Ace High Straight (5) have no enemy in range and advance to better firing positions. The Calling (145) fire on Talerium Light Infantry (76), scoring 217 hits. Solamnic Archers (139) fire on Kings Guard (42), scoring 64 hits. Mori-ori patrol (124) fire on Desert Warriors (26), scoring 59 hits. Yvaeni's Light (158) fire on oh no - another march (51), scoring 91 hits. Lluminati (119) fire on Phoenix Guard (54), scoring 149 hits. AoS | Arrows of Amazonia (8) have no enemy in range and advance to better firing positions. Storm's Snipers (73) fire on Black Dogs (94), scoring 54 hits. Jinxed Legion (41) fire on Wayburg's Avenger's (156), scoring 61 hits. Starfall (71) fire on =WB= Webgard Bowmen (89), scoring 18 hits. Great Bows of Fire (34) fire on The Midgard Serpents (147), scoring 133 hits. ~A~ Holy Zealots (84) have no enemy in range and advance to better firing positions. Glorie (107) have no enemy in range and hold their fire. Silver Arrows (68) fire on Nighthawks (127), scoring 28 hits. Trader's Contribution (150) fire on Chaos Elite (18), scoring 82 hits. Nighthawks (127) fire on Kings Guard (42), scoring 132 hits. Sling this (69) move closer to get better shots. Elite Bowmen (28) fire on =WB= Webgard Bowmen (89), scoring 50 hits. The Eldred Guard (77) fire on The Stymphalian Birds (148), scoring 50 hits. Shadow Walker (66) fire on Natsuama (125), scoring 22 hits. Securitas Body Guards (135) fire on Hairy Potter (36), scoring 64 hits. Camelus Dromedarius (16) fire on Black Dogs (94), scoring 110 hits. Dorton Rangers (100) fire on 11th Mountain Guard (2), scoring 99 hits. Elvish Archers (29) fire on For Drago! (104), scoring 53 hits. Triggaras (152) fire on Sometimes-Vanquished (70), scoring 78 hits. Archers of the Eyes (9) fire on Wayburg's Avenger's (156), scoring 44 hits. Black Dogs (94) fire on Héros d'Arturus (35), scoring 74 hits. Natsuama (125) fire on Merchant Escort (47), scoring 124 hits. The Stymphalian Birds (148) fire on crimson legion (20), scoring 101 hits. Shadowtroopers (136) fire on Core XIVC (19), scoring 45 hits. =WB= Webgard Bowmen (89) fire on Glaube Verteidiger (32), scoring 133 hits. Redcoats (61) have no enemy in range and advance to better firing positions. Personal Guard (52) fire on Suville's Honor (142), scoring 29 hits. Ktrien's Longbows (44) have no enemy in range and advance to better firing positions. Drago's Dragon's Breath (R4) (101) fire on Pictsies (55), scoring 80 hits. Suville's Honor (142) fire on Black Guard (12), scoring 127 hits. Rangers of Death (59) fire on Nimisian Shield Bearers (128), scoring 25 hits. Templar Knights (143) stay in their defensive position, awaiting an opportunity to charge. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Lancaster Riders (117) stay in their defensive position, awaiting an opportunity to charge. Rostokovitch Riders (134) stay in their defensive position, awaiting an opportunity to charge. Cavalry away (97) leave their fortified positions and attack the enemy Thunder (149) stay in their defensive position, awaiting an opportunity to charge. Lords of Rhy 001 (120) stay in their defensive position, awaiting an opportunity to charge. Raiders of the Dragon (58), =]V[][= Rowan's Riding Returners (4), The Texans (80), =]V[ ][= The Fallen Angels (3) and Riders of Destruction (62) ride on, closing in on the defenders. Cavaliers D'Ovide (17) and Dragoons (27) charge ahead, into the defenders' ranks. Ash'rily Elite Batallion (91) move forward to take up positions at the outer wall. Pictsies (55) break through the frontlines! Shardblade Swordsmen (137) move forward to take up positions at the outer wall. Cat Killers (96) move forward to take up positions at the outer wall. De Montfort Hellraisers (22) break through the frontlines! Blade of Ducas (13) break through the frontlines! Strombjard (74) break through the frontlines! Talerium Heavy Infantry (75) break through the frontlines! oh no - another march (51) break through the frontlines! Hellhounds (109) move forward to take up positions at the outer wall. Tribe of Chaos (151) move forward to take up positions at the outer wall. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Hairy Potter (36) break through the frontlines! Glaube Verteidiger (32) break through the frontlines! Red Branch Warriors (60) break through the frontlines! Steel Templar (72) break through the frontlines! Black Guard (12) break through the frontlines! For Drago! (104) hold their positions at the outer wall, waiting for the attack. Hedge's Finest (40) break through the frontlines! Yorkehaven Infantry (82) break through the frontlines! Gold Cloaks (33) break through the frontlines! Deathwing Company (23) break through the frontlines! Personal Guard (129) move forward to take up positions at the outer wall. Silver (138) move forward to take up positions at the outer wall. Easy Company (103) move forward to take up positions at the outer wall. Desert Warriors (26) break through the frontlines! Giovanni's Pride (106) move forward to take up positions at the outer wall. The Other Place Defenders (78) break through the frontlines! Ptaphocs Finest Earwigs (57) break through the frontlines! Grey Guard (108) move forward to take up positions at the outer wall. Kure's Command (45) break through the frontlines! Ghost Walkers (105) move forward to take up positions at the outer wall. Minx Mashers! (122) move forward to take up positions at the outer wall. Desert Rats (24) break through the frontlines! Talerium Light Infantry (76) break through the frontlines! Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. Abington's Assassins (90) move forward to take up positions at the outer wall. Ash'rily Exiles (10) break through the frontlines! Strife Protected (140) move forward to take up positions at the outer wall. Fist of Evangelion (31) break through the frontlines! † Legion Snakes † (160) move forward to take up positions at the outer wall. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) move forward to take up positions at the outer wall. Hammers (37) break through the frontlines! Scout Rangers (64) break through the frontlines! The Executioners (146) move forward to take up positions at the outer wall. Imperial Fist (112) move forward to take up positions at the outer wall. Kings Guard (42) break through the frontlines! Colin's men (98) move forward to take up positions at the outer wall. 10th Sturmknechts (87) move forward to take up positions at the outer wall. Core XIVC (19) break through the frontlines! <WB> Phalanx (86) move forward to take up positions at the outer wall. Héros d'Arturus (35) break through the frontlines! Cuy'val Dar (21) break through the frontlines! Silurian Guard (67) break through the frontlines! The Serkaans (79) break through the frontlines! here comes the boom (110) move forward to take up positions at the outer wall. 3rd Llamadosian Foot (88) move forward to take up positions at the outer wall. Pride of Barad Riel (56) break through the frontlines! ~WBA~ Hammer Strike (159) move forward to take up positions at the outer wall. Maori Patrol (121) move forward to take up positions at the outer wall. Wayburg's Avenger's (156) leave the fortification, attacking the enemy. Personal Guard (130) hold their positions at the outer wall, waiting for the attack. Merchant Escort (47) break through the frontlines! Twin Suns (81) break through the frontlines! Phoenicians (53) break through the frontlines! Vic's VII Honor Guard (153) move forward to take up positions at the outer wall. Light Infantry (118) hold their positions at the outer wall, waiting for the attack. Renew (133) move forward to take up positions at the outer wall. Hand of the Death Maiden (38) break through the frontlines! 11th Mountain Guard (2) break through the frontlines! Wall breakers (154) move forward to take up positions at the outer wall. ~A~ Legion II (85) break through the frontlines! Screamin Islanders (65) break through the frontlines! Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Wynford Infantry (157) move forward to take up positions at the outer wall. Sometimes-Vanquished (70) break through the frontlines! Head Hunters (39) break through the frontlines! all in your moufers (6) break through the frontlines! Leones Rojos (46) break through the frontlines! Dog Killers (99) move forward to take up positions at the outer wall. knights of lyton (43) break through the frontlines! crimson legion (20) break through the frontlines! honnerblood (111) move forward to take up positions at the outer wall. Kharne's Police Force (115) move forward to take up positions at the outer wall. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. Mutilated Monkey Meat (49) break through the frontlines!

  • Aos* Demolishers (1) break through the frontlines!

Noble 25 (50) break through the frontlines! Blood Rangers (14) can not advance, because the front lines are too crowded. Phoenix Guard (54) break through the frontlines! Iustitia (114) move forward to take up positions at the outer wall. AoS BonHomme Richard (7) break through the frontlines! Chaos Elite (18) break through the frontlines! neko-te warriors (126) move forward to take up positions at the outer wall. Black Marines (95) move forward to take up positions at the outer wall. Sand Knights (63) break through the frontlines! Bedouin Bloodthirst (11) break through the frontlines! Teutonic Knights (144) move forward to take up positions at the outer wall. Desert Rising (25) can not advance, because the front lines are too crowded. superiors (141) move forward to take up positions at the outer wall. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. Border Guard (15) break through the frontlines!

Close Combat: 2 Ash Sea Islands banners are visible in the melee. 3 Minas Ithil banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Raiders of the Dragon (58) score 17 hits. =]V[][= Rowan's Riding Returners (4) score 277 hits. Ace High Straight (5) score 14 hits. AoS | Arrows of Amazonia (8) score 83 hits. The Texans (80) score 147 hits. =]V[ ][= The Fallen Angels (3) score 77 hits. Riders of Destruction (62) score 168 hits. ~A~ Holy Zealots (84) score 130 hits. Sling this (69) score 14 hits. Cavalry away (97) score 352 hits. Cavaliers D'Ovide (17) score 371 hits. Redcoats (61) score 49 hits. Ktrien's Longbows (44) score 58 hits. Dragoons (27) score 289 hits. Total hits suffered: Attackers: 352, Defenders: 452 (1694 before overkill)

Close Combat: 24 Talerium banners are visible in the melee. 3 Abington banners are visible in the melee. 18 Ash Sea Islands banners are visible in the melee. 10 Minas Ithil banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Pictsies (55) score 276 hits. De Montfort Hellraisers (22) score 234 hits. Blade of Ducas (13) score 165 hits. Strombjard (74) score 200 hits. Talerium Heavy Infantry (75) score 221 hits. oh no - another march (51) score 215 hits. Glaube Verteidiger (32) score 171 hits. Hairy Potter (36) score 241 hits. Red Branch Warriors (60) score 58 hits. Steel Templar (72) score 136 hits. Black Guard (12) score 230 hits. Hedge's Finest (40) score 123 hits. Yorkehaven Infantry (82) score 106 hits. Gold Cloaks (33) score 274 hits. Deathwing Company (23) score 164 hits. Desert Warriors (26) score 213 hits. The Other Place Defenders (78) score 101 hits. Ptaphocs Finest Earwigs (57) score 174 hits. Kure's Command (45) score 252 hits. Desert Rats (24) score 243 hits. Talerium Light Infantry (76) score 349 hits. Ash'rily Exiles (10) score 224 hits. Fist of Evangelion (31) score 107 hits. Hammers (37) score 96 hits. Scout Rangers (64) score 148 hits. Kings Guard (42) score 456 hits. Core XIVC (19) score 123 hits. Héros d'Arturus (35) score 324 hits. Cuy'val Dar (21) score 60 hits. Silurian Guard (67) score 199 hits. The Serkaans (79) score 145 hits. Pride of Barad Riel (56) score 64 hits. Wayburg's Avenger's (156) score 417 hits. Merchant Escort (47) score 246 hits. Twin Suns (81) score 256 hits. Phoenicians (53) score 126 hits. Hand of the Death Maiden (38) score 119 hits. 11th Mountain Guard (2) score 207 hits. ~A~ Legion II (85) score 189 hits. Screamin Islanders (65) score 83 hits. Sometimes-Vanquished (70) score 185 hits. Head Hunters (39) score 178 hits. all in your moufers (6) score 68 hits. Leones Rojos (46) score 97 hits. knights of lyton (43) score 135 hits. crimson legion (20) score 302 hits. Mutilated Monkey Meat (49) score 211 hits.

  • Aos* Demolishers (1) score 133 hits.

Noble 25 (50) score 88 hits. Phoenix Guard (54) score 366 hits. AoS BonHomme Richard (7) score 186 hits. Chaos Elite (18) score 230 hits. Sand Knights (63) score 146 hits. Bedouin Bloodthirst (11) score 254 hits. Border Guard (15) score 153 hits. Total hits suffered: Attackers: 417, Defenders: 1069 (10050 before overkill)

Pictsies (55) take 201 hits (121 in close combat, 80 from archer fire), which cause 5 casualties. Raiders of the Dragon (58) take 81 hits in close combat, which cause 5 casualties. De Montfort Hellraisers (22) take 51 hits in close combat, which cause 1 casualties. =]V[][= Rowan's Riding Returners (4) take 62 hits in close combat, which cause 2 casualties. Blade of Ducas (13) take 63 hits in close combat, which cause 2 casualties. Strombjard (74) take 62 hits in close combat, which cause 2 casualties. Talerium Heavy Infantry (75) take 39 hits in close combat, which cause 1 casualties. oh no - another march (51) take 135 hits (44 in close combat, 91 from archer fire), which cause 4 casualties. Ace High Straight (5) take 55 hits in close combat, which cause 2 casualties. The Midgard Serpents (147) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Glaube Verteidiger (32) take 133 hits from archer fire, which cause 4 casualties. Hairy Potter (36) take 101 hits (37 in close combat, 64 from archer fire), which cause 3 casualties. AoS | Arrows of Amazonia (8) take 68 hits in close combat, which cause 2 casualties. Black Guard (12) take 127 hits from archer fire, which cause 3 casualties. For Drago! (104) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties. The Texans (80) take 48 hits in close combat, which cause 2 casualties. =]V[ ][= The Fallen Angels (3) take 38 hits in close combat, which cause 1 casualties. Desert Warriors (26) take 59 hits from archer fire, which cause 2 casualties. Talerium Light Infantry (76) take 229 hits from archer fire, which cause 7 casualties. Nimisian Shield Bearers (128) take 11 hits from archer fire (reduced due to fortifications). No casualties. Nighthawks (127) take 12 hits from archer fire (reduced due to fortifications). No casualties. Kings Guard (42) take 295 hits from archer fire, which cause 8 casualties. Core XIVC (19) take 45 hits from archer fire, which cause 2 casualties. Héros d'Arturus (35) take 74 hits from archer fire, which cause 2 casualties. Cavalry away (97) take 452 hits in close combat, which cause 13 casualties. Wayburg's Avenger's (156) take 1174 hits (1069 in close combat, 105 from archer fire), which cause 26 casualties. 3 Abington banners fall. Merchant Escort (47) take 124 hits from archer fire, which cause 3 casualties. 11th Mountain Guard (2) take 99 hits from archer fire, which cause 3 casualties. Sometimes-Vanquished (70) take 78 hits from archer fire, which cause 3 casualties. crimson legion (20) take 101 hits from archer fire, which cause 3 casualties. Black Dogs (94) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Natsuama (125) take 10 hits from archer fire (reduced due to fortifications). No casualties. The Stymphalian Birds (148) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties. =WB= Webgard Bowmen (89) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Phoenix Guard (54) take 149 hits from archer fire, which cause 4 casualties. Chaos Elite (18) take 82 hits from archer fire, which cause 3 casualties. Suville's Honor (142) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Total casualties: 79 attackers, 49 defenders

Turn No. 2

	 	 	9 (16-A)

14 (24-S) 16 (30-A) 25 (27-S) 28 (30-A) 29 (25-A) 30 (8-A) 34 (43-A) 41 (28-A) 48 (30-A) 52 (18-A) 59 (30-A) 66 (24-A) 68 (11-A) 71 (26-A) 73 (27-A) 77 (41-A) 83 (32-A) 3 (11-C) 4 (34-C) 5 (23-A) 8 (38-A) 17 (15-C) 27 (20-C) 44 (30-A) 58 (20-C) 61 (30-A) 62 (20-C) 69 (21-A) 80 (20-C) 84 (38-A) 97 (7-C) 1 (30-I) 2 (43-I) 6 (30-I) 7 (20-I) 10 (27-I) 11 (30-I) 12 (32-I) 13 (36-I) 15 (40-I) 18 (47-I) 19 (28-I) 20 (27-I) 21 (17-I) 22 (24-I) 23 (20-I) 24 (30-I) 26 (68-I) 31 (25-I) 32 (32-I) 33 (30-I) 35 (29-I) 36 (42-I) 37 (20-I) 38 (38-I) 39 (37-I) 40 (20-I) 42 (58-I) 43 (45-I) 45 (25-I) 46 (19-I) 47 (27-I) 49 (25-I) 50 (25-I) 51 (46-I) 53 (30-I) 54 (29-I) 55 (25-I) 56 (57-I) 57 (36-I) 60 (30-I) 63 (33-I) 64 (31-I) 65 (12-I) 67 (20-I) 70 (47-I) 72 (32-I) 74 (23-I) 75 (43-I) 76 (68-I) 78 (46-I) 79 (28-I) 81 (25-I) 82 (26-I) 85 (21-I) 156 (2-I) 86 (23-I) 87 (40-I) 88 (28-I) 89 (34-A) 90 (10-I) 91 (30-I) 92 (22-I) 93 (24-I) 94 (39-A) 95 (20-I) 96 (18-I) 98 (31-I) 99 (22-I) 100 (24-A) 101 (25-A) 103 (34-I) 104 (40-I) 105 (21-I) 106 (29-I) 108 (19-I) 109 (26-I) 110 (32-I) 111 (15-I) 112 (18-I) 113 (29-M) 114 (12-I) 115 (20-I) 116 (16-I) 118 (10-I) 119 (32-A) 122 (11-I) 123 (16-I) 125 (28-A) 126 (75-I) 127 (33-A) 128 (28-I) 129 (18-I) 130 (18-I) 131 (28-A) 132 (29-I) 133 (23-I) 135 (20-A) 136 (16-A) 137 (23-I) 138 (30-I) 139 (28-A) 140 (27-I) 141 (29-I) 142 (50-A) 144 (25-I) 145 (19-A) 147 (38-I) 148 (34-A) 150 (10-A) 151 (25-I) 153 (17-I) 154 (119-I) 157 (39-I) 158 (25-A) 159 (15-I) 160 (28-I) 102 (22-A) 107 (20-A) 121 (7-I) 124 (11-A) 152 (25-A) 146 (50-I) 117 (20-C) 120 (51-C) 134 (20-C) 143 (7-C) 149 (18-C) 155 (11-C)


Evangelious Rain (30) retreat from the close combat near them. Glorie (107) have no enemy in range and hold their fire. Solamnic Archers (139) fire on Blood Rangers (14), scoring 61 hits. Drago's Dragon's Breath (R4) (101) fire on Desert Rising (25), scoring 60 hits. Elite Bowmen (28) fire on Wall breakers (154), scoring 38 hits. Great Bows of Fire (34) fire on Wall breakers (154), scoring 137 hits. The Calling (145) fire on Blood Rangers (14), scoring 99 hits. Starfall (71) fire on Suville's Honor (142), scoring 15 hits. The Stymphalian Birds (148) fire on The Eldred Guard (77), scoring 72 hits. The Eldred Guard (77) fire on For Drago! (104), scoring 38 hits. IronWolves (113) fire on Desert Rising (25), scoring 15 hits. Shadowtroopers (136) fire on ~A~ Axe Slingers (83), scoring 40 hits. Lluminati (119) fire on Moses Long Bowmen (48), scoring 120 hits. ~A~ Axe Slingers (83) retreat from the close combat near them. Personal Guard (52) fire on Suville's Honor (142), scoring 25 hits. Moses Long Bowmen (48) fire on Easy Company (103), scoring 84 hits. Suville's Honor (142) fire on Storm's Snipers (73), scoring 83 hits. Natsuama (125) fire on Desert Rising (25), scoring 67 hits. Securitas Body Guards (135) retreat from the close combat near them. Mori-ori patrol (124) fire on Camelus Dromedarius (16), scoring 18 hits. Camelus Dromedarius (16) fire on Silver (138), scoring 116 hits. Rainmakers (131) fire on Jinxed Legion (41), scoring 26 hits. Elvish Archers (29) fire on neko-te warriors (126), scoring 44 hits. Storm's Snipers (73) fire on Colin's men (98), scoring 86 hits. Jinxed Legion (41) fire on For Drago! (104), scoring 72 hits. Trader's Contribution (150) fire on Rangers of Death (59), scoring 75 hits. Nighthawks (127) fire on Blood Rangers (14), scoring 69 hits. Rangers of Death (59) fire on Wynford Infantry (157), scoring 36 hits. =WB= Webgard Bowmen (89) fire on Great Bows of Fire (34), scoring 117 hits. Dorton Rangers (100) fire on Archers of the Eyes (9), scoring 106 hits. Archers of the Eyes (9) fire on Black Dogs (94), scoring 39 hits. Black Dogs (94) have no enemy in range and hold their fire. Yvaeni's Light (158) fire on Desert Rising (25), scoring 45 hits. Dragon Archers (102) fire on Shadow Walker (66), scoring 49 hits. Silver Arrows (68) fire on Giovanni's Pride (106), scoring 38 hits. Shadow Walker (66) fire on neko-te warriors (126), scoring 29 hits. Triggaras (152) have no enemy in range and hold their fire. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Lancaster Riders (117) stay in their defensive position, awaiting an opportunity to charge. Thunder (149) stay in their defensive position, awaiting an opportunity to charge. Lords of Rhy 001 (120) stay in their defensive position, awaiting an opportunity to charge. Rostokovitch Riders (134) stay in their defensive position, awaiting an opportunity to charge. Templar Knights (143) stay in their defensive position, awaiting an opportunity to charge. There are 5 siege engines at the walls. Imperial Fist (112) hold their positions at the outer wall, waiting for the attack. Black Marines (95) hold their positions at the outer wall, waiting for the attack. Desert Rising (25) can not advance, because the front lines are too crowded. here comes the boom (110) hold their positions at the outer wall, waiting for the attack. Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. Renew (133) hold their positions at the outer wall, waiting for the attack. neko-te warriors (126) hold their positions at the outer wall, waiting for the attack. † Legion Snakes † (160) hold their positions at the outer wall, waiting for the attack. 10th Sturmknechts (87) hold their positions at the outer wall, waiting for the attack. Tribe of Chaos (151) hold their positions at the outer wall, waiting for the attack. <WB> Phalanx (86) hold their positions at the outer wall, waiting for the attack. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. Maori Patrol (121) move forward to take up positions at the outer wall. Blood Rangers (14) can not advance, because the front lines are too crowded. Personal Guard (130) hold their positions at the outer wall, waiting for the attack. Teutonic Knights (144) hold their positions at the outer wall, waiting for the attack. Vic's VII Honor Guard (153) hold their positions at the outer wall, waiting for the attack. Shardblade Swordsmen (137) hold their positions at the outer wall, waiting for the attack. Giovanni's Pride (106) hold their positions at the outer wall, waiting for the attack. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack. Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Personal Guard (129) hold their positions at the outer wall, waiting for the attack. Wynford Infantry (157) hold their positions at the outer wall, waiting for the attack. Cat Killers (96) hold their positions at the outer wall, waiting for the attack. Colin's men (98) hold their positions at the outer wall, waiting for the attack. Grey Guard (108) hold their positions at the outer wall, waiting for the attack. For Drago! (104) hold their positions at the outer wall, waiting for the attack. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Light Infantry (118) hold their positions at the outer wall, waiting for the attack. Kharne's Police Force (115) hold their positions at the outer wall, waiting for the attack. 3rd Llamadosian Foot (88) hold their positions at the outer wall, waiting for the attack. Ghost Walkers (105) hold their positions at the outer wall, waiting for the attack. Hellhounds (109) hold their positions at the outer wall, waiting for the attack. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. honnerblood (111) hold their positions at the outer wall, waiting for the attack. Iustitia (114) hold their positions at the outer wall, waiting for the attack. superiors (141) hold their positions at the outer wall, waiting for the attack. Wall breakers (154) hold their positions at the outer wall, waiting for the attack. ~WBA~ Hammer Strike (159) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) hold their positions at the outer wall, waiting for the attack. Silver (138) hold their positions at the outer wall, waiting for the attack. Ash'rily Elite Batallion (91) hold their positions at the outer wall, waiting for the attack. Minx Mashers! (122) hold their positions at the outer wall, waiting for the attack. Easy Company (103) hold their positions at the outer wall, waiting for the attack. Abington's Assassins (90) hold their positions at the outer wall, waiting for the attack. The Executioners (146) move forward to take up positions at the outer wall. Strife Protected (140) hold their positions at the outer wall, waiting for the attack. Dog Killers (99) hold their positions at the outer wall, waiting for the attack.

Close Combat: 2 Ash Sea Islands banners are visible in the melee. 3 Minas Ithil banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Raiders of the Dragon (58) score 12 hits. Cavalry away (97) score 98 hits. Dragoons (27) score 157 hits. =]V[ ][= The Fallen Angels (3) score 88 hits. Ace High Straight (5) score 15 hits. =]V[][= Rowan's Riding Returners (4) score 278 hits. AoS | Arrows of Amazonia (8) score 103 hits. The Texans (80) score 144 hits. ~A~ Holy Zealots (84) score 131 hits. Sling this (69) score 17 hits. Ktrien's Longbows (44) score 73 hits. Riders of Destruction (62) score 170 hits. Redcoats (61) score 50 hits. Cavaliers D'Ovide (17) score 142 hits. Total hits suffered: Attackers: 98, Defenders: 183 (1380 before overkill)

Close Combat: 24 Talerium banners are visible in the melee. 18 Ash Sea Islands banners are visible in the melee. 10 Minas Ithil banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Hand of the Death Maiden (38) score 132 hits. Talerium Light Infantry (76) score 412 hits. Hedge's Finest (40) score 136 hits. Blade of Ducas (13) score 182 hits. Sometimes-Vanquished (70) score 204 hits. Silurian Guard (67) score 218 hits. Merchant Escort (47) score 224 hits. ~A~ Legion II (85) score 203 hits. Pride of Barad Riel (56) score 51 hits. Phoenicians (53) score 144 hits. Cuy'val Dar (21) score 60 hits. crimson legion (20) score 292 hits. Wayburg's Avenger's (156) score 45 hits. Glaube Verteidiger (32) score 143 hits. Desert Rats (24) score 299 hits. Deathwing Company (23) score 140 hits. Red Branch Warriors (60) score 74 hits. Black Guard (12) score 239 hits. Screamin Islanders (65) score 83 hits. Yorkehaven Infantry (82) score 111 hits. The Serkaans (79) score 136 hits. De Montfort Hellraisers (22) score 276 hits. Desert Warriors (26) score 275 hits. knights of lyton (43) score 124 hits.

  • Aos* Demolishers (1) score 125 hits.

Leones Rojos (46) score 98 hits. Bedouin Bloodthirst (11) score 212 hits. Mutilated Monkey Meat (49) score 230 hits. Kings Guard (42) score 494 hits. Twin Suns (81) score 277 hits. all in your moufers (6) score 69 hits. Ptaphocs Finest Earwigs (57) score 170 hits. Pictsies (55) score 239 hits. Ash'rily Exiles (10) score 222 hits. 11th Mountain Guard (2) score 164 hits. Scout Rangers (64) score 166 hits. Hammers (37) score 88 hits. Héros d'Arturus (35) score 297 hits. Phoenix Guard (54) score 268 hits. Noble 25 (50) score 102 hits. Steel Templar (72) score 111 hits. Gold Cloaks (33) score 245 hits. Chaos Elite (18) score 233 hits. Sand Knights (63) score 202 hits. Talerium Heavy Infantry (75) score 229 hits. The Other Place Defenders (78) score 112 hits. Core XIVC (19) score 123 hits. Hairy Potter (36) score 217 hits. AoS BonHomme Richard (7) score 154 hits. Kure's Command (45) score 265 hits. Strombjard (74) score 165 hits. oh no - another march (51) score 188 hits. Fist of Evangelion (31) score 120 hits. Head Hunters (39) score 158 hits. Border Guard (15) score 144 hits. Total hits suffered: Attackers: 45, Defenders: 252 (10045 before overkill)

Hand of the Death Maiden (38) take 45 hits in close combat, which cause 1 casualties. Desert Rising (25) take 187 hits from archer fire, which cause 6 casualties. Sir Autarii, Count of Cantril has been wounded. Raiders of the Dragon (58) take 24 hits in close combat, which cause 1 casualties. neko-te warriors (126) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Cavalry away (97) take 183 hits in close combat, which cause 5 casualties. Dragoons (27) take 40 hits in close combat, which cause 1 casualties. Wayburg's Avenger's (156) take 252 hits in close combat, which cause 2 casualties, wiping the unit out. =]V[ ][= The Fallen Angels (3) take 34 hits in close combat, which cause 1 casualties. Great Bows of Fire (34) take 117 hits from archer fire, which cause 4 casualties. The Eldred Guard (77) take 72 hits from archer fire, which cause 3 casualties. Blood Rangers (14) take 229 hits from archer fire, which cause 5 casualties. Giovanni's Pride (106) take 17 hits from archer fire (reduced due to fortifications). No casualties. Wynford Infantry (157) take 16 hits from archer fire (reduced due to fortifications). No casualties. ~A~ Axe Slingers (83) take 40 hits from archer fire, which cause 1 casualties. Colin's men (98) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Moses Long Bowmen (48) take 120 hits from archer fire, which cause 4 casualties. Suville's Honor (142) take 17 hits from archer fire (reduced due to fortifications), which cause 1 casualties. For Drago! (104) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Camelus Dromedarius (16) take 18 hits from archer fire, which cause 1 casualties. Storm's Snipers (73) take 83 hits from archer fire, which cause 3 casualties. Jinxed Legion (41) take 26 hits from archer fire, which cause 1 casualties. Rangers of Death (59) take 75 hits from archer fire, which cause 3 casualties. Archers of the Eyes (9) take 106 hits from archer fire, which cause 4 casualties. Black Dogs (94) take 17 hits from archer fire (reduced due to fortifications). No casualties. Wall breakers (154) take 76 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Silver (138) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Easy Company (103) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Shadow Walker (66) take 49 hits from archer fire, which cause 2 casualties. Total casualties: 41 attackers, 16 defenders

Turn No. 3

	 	30 (8-A)

83 (31-A) 9 (12-A) 14 (19-S) 16 (29-A) 25 (21-S) 28 (30-A) 29 (25-A) 34 (39-A) 41 (27-A) 48 (26-A) 52 (18-A) 59 (27-A) 66 (22-A) 68 (11-A) 71 (26-A) 73 (24-A) 77 (38-A) 3 (10-C) 4 (34-C) 5 (23-A) 8 (38-A) 17 (15-C) 27 (19-C) 44 (30-A) 58 (19-C) 61 (30-A) 62 (20-C) 69 (21-A) 80 (20-C) 84 (38-A) 97 (2-C) 1 (30-I) 2 (43-I) 6 (30-I) 7 (20-I) 10 (27-I) 11 (30-I) 12 (32-I) 13 (36-I) 15 (40-I) 18 (47-I) 19 (28-I) 20 (27-I) 21 (17-I) 22 (24-I) 23 (20-I) 24 (30-I) 26 (68-I) 31 (25-I) 32 (32-I) 33 (30-I) 35 (29-I) 36 (42-I) 37 (20-I) 38 (37-I) 39 (37-I) 40 (20-I) 42 (58-I) 43 (45-I) 45 (25-I) 46 (19-I) 47 (27-I) 49 (25-I) 50 (25-I) 51 (46-I) 53 (30-I) 54 (29-I) 55 (25-I) 56 (57-I) 57 (36-I) 60 (30-I) 63 (33-I) 64 (31-I) 65 (12-I) 67 (20-I) 70 (47-I) 72 (32-I) 74 (23-I) 75 (43-I) 76 (68-I) 78 (46-I) 79 (28-I) 81 (25-I) 82 (26-I) 85 (21-I) 86 (23-I) 87 (40-I) 88 (28-I) 89 (34-A) 90 (10-I) 91 (30-I) 92 (22-I) 93 (24-I) 94 (39-A) 95 (20-I) 96 (18-I) 98 (30-I) 99 (22-I) 100 (24-A) 101 (25-A) 103 (33-I) 104 (39-I) 105 (21-I) 106 (29-I) 108 (19-I) 109 (26-I) 110 (32-I) 111 (15-I) 112 (18-I) 113 (29-M) 114 (12-I) 115 (20-I) 116 (16-I) 118 (10-I) 119 (32-A) 121 (7-I) 122 (11-I) 123 (16-I) 125 (28-A) 126 (74-I) 127 (33-A) 128 (28-I) 129 (18-I) 130 (18-I) 131 (28-A) 132 (29-I) 133 (23-I) 136 (16-A) 137 (23-I) 138 (29-I) 139 (28-A) 140 (27-I) 141 (29-I) 142 (49-A) 144 (25-I) 145 (19-A) 147 (38-I) 148 (34-A) 150 (10-A) 151 (25-I) 153 (17-I) 154 (116-I) 157 (39-I) 158 (25-A) 159 (15-I) 160 (28-I) 102 (22-A) 107 (20-A) 124 (11-A) 135 (20-A) 146 (50-I) 152 (25-A) 117 (20-C) 120 (51-C) 134 (20-C) 143 (7-C) 149 (18-C) 155 (11-C)


Dorton Rangers (100) fire on Kings Guard (42), scoring 98 hits. Rangers of Death (59) fire on Wall breakers (154), scoring 29 hits. Great Bows of Fire (34) fire on Wall breakers (154), scoring 136 hits. Trader's Contribution (150) fire on Talerium Light Infantry (76), scoring 103 hits. The Eldred Guard (77) fire on Suville's Honor (142), scoring 43 hits. Starfall (71) fire on For Drago! (104), scoring 30 hits. Securitas Body Guards (135) fire on Kings Guard (42), scoring 46 hits. Lluminati (119) fire on Desert Warriors (26), scoring 249 hits. Black Dogs (94) fire on oh no - another march (51), scoring 87 hits. Suville's Honor (142) fire on Chaos Elite (18), scoring 172 hits. Evangelious Rain (30) fire on Easy Company (103), scoring 9 hits. Storm's Snipers (73) fire on Silver (138), scoring 88 hits. ~A~ Axe Slingers (83) hold their fire. IronWolves (113) fire on Phoenix Guard (54), scoring 25 hits. =WB= Webgard Bowmen (89) fire on Hairy Potter (36), scoring 194 hits. The Calling (145) fire on Kings Guard (42), scoring 178 hits. Rainmakers (131) fire on 11th Mountain Guard (2), scoring 51 hits. Jinxed Legion (41) fire on neko-te warriors (126), scoring 76 hits. Dragon Archers (102) fire on Sometimes-Vanquished (70), scoring 60 hits. Solamnic Archers (139) fire on Héros d'Arturus (35), scoring 106 hits. Elite Bowmen (28) fire on Easy Company (103), scoring 38 hits. Glorie (107) fire on Phoenix Guard (54), scoring 74 hits. Camelus Dromedarius (16) fire on For Drago! (104), scoring 110 hits. Mori-ori patrol (124) fire on Talerium Light Infantry (76), scoring 83 hits. Nighthawks (127) fire on Desert Rats (24), scoring 105 hits. Natsuama (125) fire on Core XIVC (19), scoring 114 hits. Yvaeni's Light (158) fire on Merchant Escort (47), scoring 54 hits. Triggaras (152) fire on Gold Cloaks (33), scoring 133 hits. Moses Long Bowmen (48) fire on Colin's men (98), scoring 59 hits. The Stymphalian Birds (148) fire on The Other Place Defenders (78), scoring 115 hits. Elvish Archers (29) fire on Wynford Infantry (157), scoring 46 hits. Silver Arrows (68) fire on Giovanni's Pride (106), scoring 30 hits. Personal Guard (52) fire on Easy Company (103), scoring 28 hits. Drago's Dragon's Breath (R4) (101) fire on The Serkaans (79), scoring 68 hits. Shadowtroopers (136) fire on Border Guard (15), scoring 63 hits. Shadow Walker (66) fire on here comes the boom (110), scoring 30 hits. Archers of the Eyes (9) fire on The Midgard Serpents (147), scoring 45 hits. Lancaster Riders (117) stay in their defensive position, awaiting an opportunity to charge. Thunder (149) stay in their defensive position, awaiting an opportunity to charge. Lords of Rhy 001 (120) stay in their defensive position, awaiting an opportunity to charge. Templar Knights (143) stay in their defensive position, awaiting an opportunity to charge. Rostokovitch Riders (134) stay in their defensive position, awaiting an opportunity to charge. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. There are 5 siege engines at the walls. Hairy Potter (36) squeeze through the heavily overcrowded siege engines. Silurian Guard (67) squeeze through the heavily overcrowded siege engines. Desert Rats (24) squeeze through the heavily overcrowded siege engines. Sand Knights (63) squeeze through the heavily overcrowded siege engines. Noble 25 (50) squeeze through the heavily overcrowded siege engines. ~A~ Legion II (85) squeeze through the heavily overcrowded siege engines. Phoenicians (53) squeeze through the heavily overcrowded siege engines. oh no - another march (51) squeeze through the heavily overcrowded siege engines. AoS BonHomme Richard (7) squeeze through the heavily overcrowded siege engines. Black Guard (12) squeeze through the heavily overcrowded siege engines. Kure's Command (45) squeeze through the heavily overcrowded siege engines. Hammers (37) squeeze through the heavily overcrowded siege engines. Phoenix Guard (54) squeeze through the heavily overcrowded siege engines. Glaube Verteidiger (32) squeeze through the heavily overcrowded siege engines. Talerium Heavy Infantry (75) squeeze through the heavily overcrowded siege engines. Pictsies (55) squeeze through the heavily overcrowded siege engines. The Serkaans (79) squeeze through the heavily overcrowded siege engines. Red Branch Warriors (60) squeeze through the heavily overcrowded siege engines. Strombjard (74) squeeze through the heavily overcrowded siege engines. De Montfort Hellraisers (22) squeeze through the heavily overcrowded siege engines. Twin Suns (81) squeeze through the heavily overcrowded siege engines. Deathwing Company (23) squeeze through the heavily overcrowded siege engines. Mutilated Monkey Meat (49) squeeze through the heavily overcrowded siege engines. knights of lyton (43) squeeze through the heavily overcrowded siege engines. Desert Rising (25) can not advance, because the front lines are too crowded. Héros d'Arturus (35) squeeze through the heavily overcrowded siege engines. Hand of the Death Maiden (38) squeeze through the heavily overcrowded siege engines. Steel Templar (72) squeeze through the heavily overcrowded siege engines. Ptaphocs Finest Earwigs (57) squeeze through the heavily overcrowded siege engines. Leones Rojos (46) squeeze through the heavily overcrowded siege engines. Screamin Islanders (65) squeeze through the heavily overcrowded siege engines. Blade of Ducas (13) squeeze through the heavily overcrowded siege engines. Fist of Evangelion (31) squeeze through the heavily overcrowded siege engines. Chaos Elite (18) squeeze through the heavily overcrowded siege engines. Merchant Escort (47) squeeze through the heavily overcrowded siege engines. Sometimes-Vanquished (70) squeeze through the heavily overcrowded siege engines. The Other Place Defenders (78) squeeze through the heavily overcrowded siege engines. Ash'rily Exiles (10) squeeze through the heavily overcrowded siege engines. Cuy'val Dar (21) squeeze through the heavily overcrowded siege engines. Talerium Light Infantry (76) squeeze through the heavily overcrowded siege engines. all in your moufers (6) squeeze through the heavily overcrowded siege engines. Desert Warriors (26) squeeze through the heavily overcrowded siege engines. Gold Cloaks (33) squeeze through the heavily overcrowded siege engines. Core XIVC (19) squeeze through the heavily overcrowded siege engines. Kings Guard (42) squeeze through the heavily overcrowded siege engines. Bedouin Bloodthirst (11) squeeze through the heavily overcrowded siege engines. crimson legion (20) squeeze through the heavily overcrowded siege engines. Pride of Barad Riel (56) squeeze through the heavily overcrowded siege engines. The Executioners (146) move forward to take up positions at the outer wall. Hedge's Finest (40) climb up through the overcrowded siege engines. Blood Rangers (14) can not advance, because the front lines are too crowded. Head Hunters (39) climb up through the overcrowded siege engines. 11th Mountain Guard (2) climb up through the overcrowded siege engines. Scout Rangers (64) climb up through the overcrowded siege engines.

  • Aos* Demolishers (1) attack the fortifications with siege engines!

Border Guard (15) attack the fortifications with siege engines! Yorkehaven Infantry (82) attack the fortifications with siege engines!

Close Combat: 2 Ash Sea Islands banners are visible in the melee. 3 Minas Ithil banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Sling this (69) score 17 hits. ~A~ Holy Zealots (84) score 118 hits. Ace High Straight (5) score 17 hits. Cavalry away (97) score 45 hits. AoS | Arrows of Amazonia (8) score 108 hits. Ktrien's Longbows (44) score 64 hits. The Texans (80) score 153 hits. Riders of Destruction (62) score 169 hits. =]V[ ][= The Fallen Angels (3) score 80 hits. Raiders of the Dragon (58) score 14 hits. Dragoons (27) score 136 hits. Redcoats (61) score 60 hits. =]V[][= Rowan's Riding Returners (4) score 295 hits. Cavaliers D'Ovide (17) score 171 hits. Total hits suffered: Attackers: 45, Defenders: 89 (1402 before overkill)

Close Combat: 24 Talerium banners are visible in the melee. 50 Abington banners are visible in the melee. 18 Ash Sea Islands banners are visible in the melee. 10 Minas Ithil banners are visible in the melee. Hairy Potter (36) score 32 hits. Silurian Guard (67) score 35 hits. Desert Rats (24) score 46 hits. <WB> Phalanx (86) score 280 hits. Hellhounds (109) score 67 hits. Sand Knights (63) score 38 hits. Noble 25 (50) score 19 hits. Dorton Rangers (100) score 49 hits. Morgans Dirty Crew (123) score 69 hits. ~A~ Legion II (85) score 32 hits. Phoenicians (53) score 23 hits. oh no - another march (51) score 34 hits. Ghost Walkers (105) score 125 hits. Vic's VII Honor Guard (153) score 38 hits. Trader's Contribution (150) score 34 hits. 3rd Llamadosian Foot (88) score 150 hits. AoS BonHomme Richard (7) score 30 hits. Black Guard (12) score 34 hits. Kure's Command (45) score 49 hits. Light Infantry (118) score 36 hits. Hammers (37) score 17 hits. Phoenix Guard (54) score 67 hits. Ash'rily Pikemen (92) score 293 hits. Glaube Verteidiger (32) score 31 hits. † Legion Snakes † (160) score 325 hits. Talerium Heavy Infantry (75) score 35 hits. Pictsies (55) score 50 hits. The Serkaans (79) score 38 hits. For Drago! (104) score 366 hits. Personal Guard (129) score 106 hits. Teutonic Knights (144) score 213 hits. Red Branch Warriors (60) score 14 hits. Bjorklunden (93) score 286 hits. Wall breakers (154) score 215 hits. Nimisian Shield Bearers (128) score 117 hits. Tribe of Chaos (151) score 81 hits. Strombjard (74) score 42 hits. neko-te warriors (126) score 124 hits. De Montfort Hellraisers (22) score 59 hits. Twin Suns (81) score 53 hits. Deathwing Company (23) score 36 hits. Lluminati (119) score 73 hits. Mutilated Monkey Meat (49) score 65 hits. knights of lyton (43) score 36 hits. Kharne's Police Force (115) score 104 hits. Black Dogs (94) score 30 hits. Suville's Honor (142) score 63 hits. Minx Mashers! (122) score 124 hits. IronWolves (113) score 24 hits. =WB= Webgard Bowmen (89) score 68 hits. Ash'rily Elite Batallion (91) score 267 hits. Silver (138) score 429 hits. Héros d'Arturus (35) score 79 hits. Hand of the Death Maiden (38) score 32 hits. Steel Templar (72) score 34 hits. The Calling (145) score 74 hits. Rainmakers (131) score 18 hits. Wynford Infantry (157) score 265 hits. Shardblade Swordsmen (137) score 197 hits. Ptaphocs Finest Earwigs (57) score 50 hits. knights of bausch (116) score 54 hits. Leones Rojos (46) score 25 hits. Screamin Islanders (65) score 23 hits. Imperial Fist (112) score 340 hits. honnerblood (111) score 224 hits. Cat Killers (96) score 178 hits. Giovanni's Pride (106) score 213 hits. Blade of Ducas (13) score 51 hits. Fist of Evangelion (31) score 39 hits. Chaos Elite (18) score 68 hits. Solamnic Archers (139) score 27 hits. Merchant Escort (47) score 65 hits. Sometimes-Vanquished (70) score 54 hits. Strife Protected (140) score 125 hits. ~WBA~ Hammer Strike (159) score 186 hits. Colin's men (98) score 333 hits. Iustitia (114) score 148 hits. The Other Place Defenders (78) score 40 hits. Abington's Assassins (90) score 73 hits. Ash'rily Exiles (10) score 66 hits. Cuy'val Dar (21) score 24 hits. Nighthawks (127) score 59 hits. here comes the boom (110) score 175 hits. Natsuama (125) score 53 hits. Talerium Light Infantry (76) score 113 hits. Black Marines (95) score 268 hits. all in your moufers (6) score 32 hits. superiors (141) score 192 hits. The Midgard Serpents (147) score 172 hits. Desert Warriors (26) score 82 hits. Reign Of Arrows (132) score 123 hits. Yvaeni's Light (158) score 30 hits. Dog Killers (99) score 220 hits. Gold Cloaks (33) score 108 hits. Renew (133) score 58 hits. Personal Guard (130) score 93 hits. The Stymphalian Birds (148) score 37 hits. Core XIVC (19) score 49 hits. Kings Guard (42) score 221 hits. Bedouin Bloodthirst (11) score 130 hits. crimson legion (20) score 148 hits. Pride of Barad Riel (56) score 27 hits. The Executioners (146) score 45 hits. Easy Company (103) score 393 hits. Grey Guard (108) score 228 hits. Drago's Dragon's Breath (R4) (101) score 36 hits. Hedge's Finest (40) score 104 hits. Head Hunters (39) score 123 hits. 11th Mountain Guard (2) score 111 hits. Shadowtroopers (136) score 20 hits. Scout Rangers (64) score 129 hits.

  • Aos* Demolishers (1) score 106 hits.

10th Sturmknechts (87) score 109 hits. Maori Patrol (121) score 79 hits. Border Guard (15) score 95 hits. Yorkehaven Infantry (82) score 72 hits. Total hits suffered: Attackers: 9001, Defenders: 3215

Hairy Potter (36) take 2535 hits (2341 in close combat, 194 from archer fire), which cause 42 casualties, wiping the unit out. Silurian Guard (67) take 1932 hits in close combat, which cause 20 casualties, wiping the unit out. Desert Rats (24) take 1193 hits (1088 in close combat, 105 from archer fire), which cause 30 casualties, wiping the unit out. <WB> Phalanx (86) take 683 hits in close combat (reduced due to fortifications), which cause 16 casualties. Hellhounds (109) take 412 hits in close combat (reduced due to fortifications), which cause 11 casualties. Sand Knights (63) take 656 hits in close combat, which cause 19 casualties, throwing them back from the fortifications. Noble 25 (50) take 359 hits in close combat, which cause 10 casualties, throwing them back from the fortifications. Dorton Rangers (100) take 228 hits in close combat (reduced due to fortifications), which cause 5 casualties. Sling this (69) take 45 hits in close combat, which cause 1 casualties. Morgans Dirty Crew (123) take 335 hits in close combat (reduced due to fortifications), which cause 9 casualties. ~A~ Legion II (85) take 736 hits in close combat, which cause 19 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack. Phoenicians (53) take 529 hits in close combat, which cause 16 casualties, throwing them back from the fortifications. oh no - another march (51) take 496 hits (409 in close combat, 87 from archer fire), which cause 14 casualties, throwing them back from the fortifications. Ghost Walkers (105) take 202 hits in close combat (reduced due to fortifications), which cause 4 casualties. Vic's VII Honor Guard (153) take 197 hits in close combat (reduced due to fortifications), which cause 5 casualties. Trader's Contribution (150) take 173 hits in close combat (reduced due to fortifications), which cause 8 casualties. 3rd Llamadosian Foot (88) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties. AoS BonHomme Richard (7) take 153 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties. Black Guard (12) take 144 hits in close combat, which cause 4 casualties, throwing them back from the fortifications. Kure's Command (45) take 197 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties. Light Infantry (118) take 119 hits in close combat (reduced due to fortifications), which cause 6 casualties. Hammers (37) take 78 hits in close combat, which cause 3 casualties, throwing them back from the fortifications. Phoenix Guard (54) take 194 hits (95 in close combat, 99 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties. Ash'rily Pikemen (92) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties. Glaube Verteidiger (32) take 77 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties. Hitmulg (Knight of Northhill, Minas Ithil) has been wounded. † Legion Snakes † (160) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties. Talerium Heavy Infantry (75) take 51 hits in close combat, which cause 2 casualties, throwing them back from the fortifications. Pictsies (55) take 50 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 2 casualties. The Serkaans (79) take 116 hits (48 in close combat, 68 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties. For Drago! (104) take 119 hits (58 in close combat, 61 from archer fire) (reduced due to fortifications), which cause 3 casualties. Personal Guard (129) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties. Teutonic Knights (144) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. Red Branch Warriors (60) take 26 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 2 casualties. Bjorklunden (93) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties. Wall breakers (154) take 90 hits (18 in close combat, 72 from archer fire) (reduced due to fortifications), which cause 4 casualties. Nimisian Shield Bearers (128) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties. Cavalry away (97) take 89 hits in close combat, which cause 2 casualties, wiping the unit out. Strombjard (74) take 32 hits in close combat, which cause 1 casualties, throwing them back from the fortifications. neko-te warriors (126) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Suville's Honor (142) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Silver (138) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Héros d'Arturus (35) take 106 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties. Wynford Infantry (157) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Giovanni's Pride (106) take 13 hits from archer fire (reduced due to fortifications). No casualties. Chaos Elite (18) take 172 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications. Merchant Escort (47) take 54 hits from archer fire, which cause 1 casualties, throwing them back from the fortifications. Sometimes-Vanquished (70) take 60 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications. Colin's men (98) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties. The Other Place Defenders (78) take 115 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications. here comes the boom (110) take 13 hits from archer fire (reduced due to fortifications). No casualties. Talerium Light Infantry (76) take 186 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 4 casualties. The Midgard Serpents (147) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Desert Warriors (26) take 249 hits from archer fire, which cause 9 casualties, throwing them back from the fortifications. Gold Cloaks (33) take 133 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications. Core XIVC (19) take 114 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications. Kings Guard (42) take 322 hits from archer fire, which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties. Easy Company (103) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties. 11th Mountain Guard (2) take 51 hits from archer fire, which cause 1 casualties. Border Guard (15) take 63 hits from archer fire, which cause 2 casualties. Total casualties: 252 attackers, 92 defenders

Turn No. 4

	 	30 (8-A)

83 (31-A) 9 (12-A) 14 (19-S) 16 (29-A) 25 (21-S) 28 (30-A) 29 (25-A) 34 (39-A) 41 (27-A) 48 (26-A) 52 (18-A) 59 (27-A) 66 (22-A) 68 (11-A) 71 (26-A) 73 (24-A) 77 (38-A) 3 (10-C) 4 (34-C) 5 (23-A) 8 (38-A) 17 (15-C) 27 (19-C) 44 (30-A) 58 (19-C) 61 (30-A) 62 (20-C) 69 (20-A) 80 (20-C) 84 (38-A) 7 (16-I) 12 (28-I) 18 (42-I) 19 (24-I) 26 (59-I) 32 (28-I) 33 (26-I) 35 (24-I) 37 (17-I) 42 (49-I) 45 (18-I) 47 (26-I) 50 (15-I) 51 (32-I) 53 (14-I) 54 (23-I) 55 (22-I) 60 (27-I) 63 (14-I) 70 (45-I) 74 (22-I) 75 (41-I) 76 (58-I) 78 (42-I) 79 (22-I) 85 (2-I) 1 (30-I) 2 (42-I) 6 (30-I) 10 (27-I) 11 (30-I) 13 (36-I) 15 (38-I) 20 (27-I) 21 (17-I) 22 (24-I) 23 (20-I) 31 (25-I) 38 (37-I) 39 (37-I) 40 (20-I) 43 (45-I) 46 (19-I) 49 (25-I) 56 (57-I) 57 (36-I) 64 (31-I) 65 (12-I) 72 (32-I) 81 (25-I) 82 (26-I) 86 (7-I) 87 (40-I) 88 (25-I) 89 (34-A) 90 (10-I) 91 (30-I) 92 (20-I) 93 (23-I) 94 (39-A) 95 (20-I) 96 (18-I) 98 (29-I) 99 (22-I) 100 (19-A) 101 (25-A) 103 (32-I) 104 (36-I) 105 (17-I) 106 (29-I) 108 (19-I) 109 (15-I) 110 (32-I) 111 (15-I) 112 (18-I) 113 (29-M) 114 (12-I) 115 (20-I) 116 (16-I) 118 (4-I) 119 (32-A) 121 (7-I) 122 (11-I) 123 (7-I) 125 (28-A) 126 (73-I) 127 (33-A) 128 (27-I) 129 (16-I) 130 (18-I) 131 (28-A) 132 (29-I) 133 (23-I) 136 (16-A) 137 (23-I) 138 (28-I) 139 (28-A) 140 (27-I) 141 (29-I) 142 (48-A) 144 (24-I) 145 (19-A) 146 (50-I) 147 (37-I) 148 (34-A) 150 (2-A) 151 (25-I) 153 (12-I) 154 (112-I) 157 (38-I) 158 (25-A) 159 (15-I) 160 (26-I) 102 (22-A) 107 (20-A) 124 (11-A) 135 (20-A) 152 (25-A) 117 (20-C) 120 (51-C) 134 (20-C) 143 (7-C) 149 (18-C) 155 (11-C)


Archers of the Eyes (9) fire on Triggaras (152), scoring 17 hits. Ace High Straight (5) hold their fire. Storm's Snipers (73) fire on Triggaras (152), scoring 65 hits. Elvish Archers (29) fire on Glorie (107), scoring 46 hits. Shadow Walker (66) fire on Dragon Archers (102), scoring 29 hits. ~A~ Axe Slingers (83) have no enemy in range and advance to better firing positions. Great Bows of Fire (34) fire on Securitas Body Guards (135), scoring 72 hits. Triggaras (152) fire on Kings Guard (42), scoring 152 hits. Starfall (71) have no enemy in range and advance to better firing positions. Moses Long Bowmen (48) have no enemy in range and advance to better firing positions. The Eldred Guard (77) have no enemy in range and advance to better firing positions. Evangelious Rain (30) have no enemy in range and advance to better firing positions. Dragon Archers (102) fire on Talerium Light Infantry (76), scoring 90 hits. Mori-ori patrol (124) fire on Desert Warriors (26), scoring 100 hits. Rangers of Death (59) have no enemy in range and advance to better firing positions. Camelus Dromedarius (16) have no enemy in range and advance to better firing positions. Sling this (69) fire on Glorie (107), scoring 18 hits. Ktrien's Longbows (44) hold their fire. AoS | Arrows of Amazonia (8) hold their fire. Silver Arrows (68) have no enemy in range and advance to better firing positions. Glorie (107) fire on Chaos Elite (18), scoring 111 hits. ~A~ Holy Zealots (84) hold their fire. Redcoats (61) hold their fire. Jinxed Legion (41) fire on Securitas Body Guards (135), scoring 41 hits. Elite Bowmen (28) fire on Mori-ori patrol (124), scoring 34 hits. Securitas Body Guards (135) fire on Sometimes-Vanquished (70), scoring 49 hits. Personal Guard (52) fire on Dragon Archers (102), scoring 15 hits. Rostokovitch Riders (134) stay in their defensive position, awaiting an opportunity to charge. Lancaster Riders (117) stay in their defensive position, awaiting an opportunity to charge. Templar Knights (143) stay in their defensive position, awaiting an opportunity to charge. Thunder (149) stay in their defensive position, awaiting an opportunity to charge. Lords of Rhy 001 (120) stay in their defensive position, awaiting an opportunity to charge. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Dragoons (27), =]V[][= Rowan's Riding Returners (4), Cavaliers D'Ovide (17), =]V[ ][= The Fallen Angels (3), Riders of Destruction (62), The Texans (80) and Raiders of the Dragon (58) ride carefully through the breached fortifications. There are 2 siege engines at the walls. Red Branch Warriors (60) squeeze through the heavily overcrowded siege engines. Hammers (37) squeeze through the heavily overcrowded siege engines. Talerium Light Infantry (76) squeeze through the heavily overcrowded siege engines. The Other Place Defenders (78) squeeze through the heavily overcrowded siege engines. Sometimes-Vanquished (70) squeeze through the heavily overcrowded siege engines. Core XIVC (19) squeeze through the heavily overcrowded siege engines. oh no - another march (51) squeeze through the heavily overcrowded siege engines. ~A~ Legion II (85) squeeze through the heavily overcrowded siege engines. Kure's Command (45) squeeze through the heavily overcrowded siege engines. Talerium Heavy Infantry (75) squeeze through the heavily overcrowded siege engines. Pictsies (55) squeeze through the heavily overcrowded siege engines. Gold Cloaks (33) squeeze through the heavily overcrowded siege engines. Héros d'Arturus (35) squeeze through the heavily overcrowded siege engines. Phoenix Guard (54) squeeze through the heavily overcrowded siege engines. Noble 25 (50) squeeze through the heavily overcrowded siege engines. Chaos Elite (18) squeeze through the heavily overcrowded siege engines. AoS BonHomme Richard (7) squeeze through the heavily overcrowded siege engines. Glaube Verteidiger (32) squeeze through the heavily overcrowded siege engines. Merchant Escort (47) squeeze through the heavily overcrowded siege engines. Strombjard (74) squeeze through the heavily overcrowded siege engines. Black Guard (12) squeeze through the heavily overcrowded siege engines. Desert Warriors (26) squeeze through the heavily overcrowded siege engines. Sand Knights (63) climb up through the overcrowded siege engines. Phoenicians (53) climb up through the overcrowded siege engines. Kings Guard (42) climb up through the overcrowded siege engines. The Serkaans (79) attack the fortifications with siege engines! Desert Rising (25) and Blood Rangers (14) advance towards the enemy.

Close Combat: 23 Talerium banners are visible in the melee. 50 Abington banners are visible in the melee. 16 Ash Sea Islands banners are visible in the melee. 12 Minas Ithil banners are visible in the melee. Red Branch Warriors (60) score 9 hits. Blade of Ducas (13) score 161 hits. Hammers (37) score 12 hits. Steel Templar (72) score 132 hits. Strife Protected (140) score 166 hits. Talerium Light Infantry (76) score 58 hits. The Other Place Defenders (78) score 22 hits. Sometimes-Vanquished (70) score 31 hits. Tribe of Chaos (151) score 105 hits. Solamnic Archers (139) score 64 hits. Personal Guard (130) score 92 hits. Core XIVC (19) score 22 hits.

  • Aos* Demolishers (1) score 146 hits.

Hellhounds (109) score 58 hits. oh no - another march (51) score 29 hits. Nimisian Shield Bearers (128) score 112 hits. Mutilated Monkey Meat (49) score 276 hits. crimson legion (20) score 290 hits. Bjorklunden (93) score 231 hits. ~A~ Legion II (85) score 7 hits. Wynford Infantry (157) score 233 hits. De Montfort Hellraisers (22) score 281 hits. Dragoons (27) score 146 hits. Hedge's Finest (40) score 156 hits. Shardblade Swordsmen (137) score 204 hits. superiors (141) score 179 hits. Dorton Rangers (100) score 81 hits. <WB> Phalanx (86) score 114 hits. =]V[][= Rowan's Riding Returners (4) score 333 hits. 10th Sturmknechts (87) score 90 hits. Nighthawks (127) score 108 hits. Natsuama (125) score 125 hits. Cavaliers D'Ovide (17) score 176 hits. honnerblood (111) score 267 hits. The Executioners (146) score 53 hits. † Legion Snakes † (160) score 307 hits. Shadowtroopers (136) score 40 hits. The Calling (145) score 151 hits. Kure's Command (45) score 46 hits. Dog Killers (99) score 169 hits. Maori Patrol (121) score 64 hits. Talerium Heavy Infantry (75) score 49 hits. Colin's men (98) score 327 hits. Pictsies (55) score 43 hits. Kharne's Police Force (115) score 125 hits. Gold Cloaks (33) score 66 hits. ~WBA~ Hammer Strike (159) score 200 hits. Light Infantry (118) score 22 hits. Héros d'Arturus (35) score 70 hits. =]V[ ][= The Fallen Angels (3) score 93 hits. Phoenix Guard (54) score 74 hits. Easy Company (103) score 465 hits. neko-te warriors (126) score 126 hits. Grey Guard (108) score 222 hits. Scout Rangers (64) score 172 hits. For Drago! (104) score 408 hits. Riders of Destruction (62) score 145 hits. Bedouin Bloodthirst (11) score 198 hits. Border Guard (15) score 117 hits. Yorkehaven Infantry (82) score 96 hits. Noble 25 (50) score 18 hits. Chaos Elite (18) score 64 hits. AoS BonHomme Richard (7) score 38 hits. The Texans (80) score 148 hits. Yvaeni's Light (158) score 69 hits. Glaube Verteidiger (32) score 48 hits. Deathwing Company (23) score 154 hits. Drago's Dragon's Breath (R4) (101) score 65 hits. Iustitia (114) score 137 hits. Minx Mashers! (122) score 108 hits. here comes the boom (110) score 184 hits. Teutonic Knights (144) score 198 hits. Reign Of Arrows (132) score 156 hits. Ash'rily Elite Batallion (91) score 298 hits. Merchant Escort (47) score 82 hits. Trader's Contribution (150) score 19 hits. Strombjard (74) score 70 hits. Cuy'val Dar (21) score 57 hits. Head Hunters (39) score 168 hits. Vic's VII Honor Guard (153) score 36 hits. The Stymphalian Birds (148) score 93 hits. all in your moufers (6) score 78 hits. 11th Mountain Guard (2) score 182 hits. Ghost Walkers (105) score 95 hits. Ash'rily Pikemen (92) score 259 hits. Renew (133) score 66 hits. Morgans Dirty Crew (123) score 43 hits. knights of bausch (116) score 55 hits. Black Marines (95) score 279 hits. Silver (138) score 412 hits. Screamin Islanders (65) score 82 hits. Raiders of the Dragon (58) score 12 hits. Imperial Fist (112) score 293 hits. Black Guard (12) score 67 hits. Desert Warriors (26) score 85 hits. 3rd Llamadosian Foot (88) score 134 hits. Giovanni's Pride (106) score 209 hits. Cat Killers (96) score 165 hits. Rainmakers (131) score 36 hits. Fist of Evangelion (31) score 141 hits. Twin Suns (81) score 248 hits. The Midgard Serpents (147) score 174 hits. IronWolves (113) score 44 hits. Personal Guard (129) score 103 hits. Sand Knights (63) score 63 hits. Ptaphocs Finest Earwigs (57) score 216 hits. Leones Rojos (46) score 74 hits. Black Dogs (94) score 56 hits. Abington's Assassins (90) score 90 hits. Lluminati (119) score 155 hits. Pride of Barad Riel (56) score 60 hits. Phoenicians (53) score 52 hits. Hand of the Death Maiden (38) score 147 hits. Wall breakers (154) score 261 hits. knights of lyton (43) score 154 hits. Ash'rily Exiles (10) score 215 hits. Suville's Honor (142) score 145 hits. Kings Guard (42) score 264 hits. =WB= Webgard Bowmen (89) score 117 hits. The Serkaans (79) score 122 hits. Total hits suffered: Attackers: 9462, Defenders: 6565

Red Branch Warriors (60) take 2082 hits in close combat, which cause 27 casualties, wiping the unit out. Alfric (Noble of Minas Ithil) has been wounded. Blade of Ducas (13) take 1403 hits in close combat, which cause 36 casualties, wiping the unit out. Hammers (37) take 718 hits in close combat, which cause 17 casualties, wiping the unit out. Mirari (Knight of Cheltenborne) has been captured by Abington forces. Steel Templar (72) take 1473 hits in close combat, which cause 32 casualties, wiping the unit out. Strife Protected (140) take 814 hits in close combat (reduced due to fortifications), which cause 24 casualties. Talerium Light Infantry (76) take 848 hits (758 in close combat, 90 from archer fire), which cause 27 casualties, throwing them back from the fortifications, causing another 2 casualties. The Other Place Defenders (78) take 394 hits in close combat, which cause 15 casualties, throwing them back from the fortifications. Sometimes-Vanquished (70) take 418 hits (369 in close combat, 49 from archer fire), which cause 14 casualties, throwing them back from the fortifications, causing another 3 casualties. Tribe of Chaos (151) take 600 hits in close combat (reduced due to fortifications), which cause 17 casualties. Solamnic Archers (139) take 835 hits in close combat (reduced due to fortifications), which cause 28 casualties, wiping the unit out. Vinas (Noble) has been captured by Minas Ithil forces. Personal Guard (130) take 463 hits in close combat (reduced due to fortifications), which cause 14 casualties. Core XIVC (19) take 363 hits in close combat, which cause 13 casualties, throwing them back from the fortifications. One Minas Ithil banner is lost.

  • Aos* Demolishers (1) take 362 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications.

Mist (Knight of Ser'quea) has been captured by Abington forces. Hellhounds (109) take 558 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. oh no - another march (51) take 355 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. Nimisian Shield Bearers (128) take 254 hits in close combat (reduced due to fortifications), which cause 7 casualties. Mutilated Monkey Meat (49) take 178 hits in close combat, which cause 4 casualties. crimson legion (20) take 282 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Elenmir (Knight of Quetli) has been captured by Abington forces. Bjorklunden (93) take 274 hits in close combat (reduced due to fortifications), which cause 8 casualties. ~A~ Legion II (85) take 117 hits in close combat, which cause 2 casualties, wiping the unit out. Cletius (Knight of Inxi) has been captured by Abington forces. Wynford Infantry (157) take 442 hits in close combat (reduced due to fortifications), which cause 12 casualties. De Montfort Hellraisers (22) take 140 hits in close combat, which cause 3 casualties. Dragoons (27) take 80 hits in close combat, which cause 2 casualties. Hedge's Finest (40) take 94 hits in close combat, which cause 3 casualties. Shardblade Swordsmen (137) take 361 hits in close combat (reduced due to fortifications), which cause 9 casualties. Fenix, Marshal of the army of Riverholm has been wounded. superiors (141) take 145 hits in close combat (reduced due to fortifications), which cause 3 casualties. Dorton Rangers (100) take 118 hits in close combat (reduced due to fortifications), which cause 3 casualties. Triggaras (152) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties. <WB> Phalanx (86) take 227 hits in close combat (reduced due to fortifications), which cause 5 casualties. =]V[][= Rowan's Riding Returners (4) take 65 hits in close combat, which cause 2 casualties. 10th Sturmknechts (87) take 136 hits in close combat (reduced due to fortifications), which cause 6 casualties. Nighthawks (127) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties. Natsuama (125) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties. Cavaliers D'Ovide (17) take 69 hits in close combat, which cause 2 casualties. honnerblood (111) take 104 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Executioners (146) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties. † Legion Snakes † (160) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Shadowtroopers (136) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Calling (145) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. Kure's Command (45) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications. Dog Killers (99) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. Maori Patrol (121) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. Talerium Heavy Infantry (75) take 42 hits in close combat, which cause 1 casualties, throwing them back from the fortifications. Colin's men (98) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties. Pictsies (55) take 26 hits in close combat, which cause 1 casualties. Kharne's Police Force (115) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties. Gold Cloaks (33) take 29 hits in close combat, which cause 1 casualties. Dragon Archers (102) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Mori-ori patrol (124) take 15 hits from archer fire (reduced due to fortifications). No casualties. Chaos Elite (18) take 111 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties. Glorie (107) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Desert Warriors (26) take 100 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications. Kings Guard (42) take 152 hits from archer fire, which cause 4 casualties. Securitas Body Guards (135) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 244 attackers, 171 defenders

Turn No. 5

	 	 	9 (12-A)

28 (30-A) 29 (25-A) 30 (8-A) 34 (39-A) 41 (27-A) 52 (18-A) 66 (22-A) 73 (24-A) 83 (31-A) 5 (23-A) 8 (38-A) 14 (19-S) 16 (29-A) 25 (21-S) 44 (30-A) 48 (26-A) 59 (27-A) 61 (30-A) 68 (11-A) 69 (20-A) 71 (26-A) 77 (38-A) 84 (38-A) 18 (37-I) 19 (11-I) 26 (55-I) 45 (16-I) 70 (28-I) 75 (40-I) 76 (29-I) 78 (27-I) 2 (42-I) 3 (10-C) 4 (32-C) 6 (30-I) 7 (16-I) 10 (27-I) 11 (30-I) 12 (28-I) 15 (38-I) 17 (13-C) 21 (17-I) 22 (21-I) 23 (20-I) 27 (17-C) 31 (25-I) 32 (28-I) 33 (25-I) 35 (24-I) 38 (37-I) 39 (37-I) 40 (17-I) 42 (45-I) 43 (45-I) 46 (19-I) 47 (26-I) 49 (21-I) 50 (15-I) 53 (14-I) 54 (23-I) 55 (21-I) 56 (57-I) 57 (36-I) 58 (19-C) 62 (20-C) 63 (14-I) 64 (31-I) 65 (12-I) 74 (22-I) 79 (22-I) 80 (20-C) 81 (25-I) 82 (26-I) 86 (2-I) 87 (34-I) 88 (25-I) 89 (34-A) 90 (10-I) 91 (30-I) 92 (20-I) 93 (15-I) 94 (39-A) 95 (20-I) 96 (18-I) 98 (28-I) 99 (21-I) 100 (16-A) 101 (25-A) 103 (32-I) 104 (36-I) 105 (17-I) 106 (29-I) 108 (19-I) 110 (32-I) 111 (13-I) 112 (18-I) 113 (29-M) 114 (12-I) 115 (19-I) 116 (16-I) 118 (4-I) 119 (32-A) 121 (6-I) 122 (11-I) 123 (7-I) 125 (26-A) 126 (73-I) 127 (31-A) 128 (20-I) 129 (16-I) 130 (4-I) 131 (28-A) 132 (29-I) 133 (23-I) 136 (14-A) 137 (14-I) 138 (28-I) 140 (3-I) 141 (26-I) 142 (48-A) 144 (24-I) 145 (18-A) 146 (48-I) 147 (37-I) 148 (34-A) 150 (2-A) 151 (8-I) 153 (12-I) 154 (112-I) 157 (26-I) 158 (25-A) 159 (15-I) 160 (25-I) 102 (21-A) 107 (19-A) 124 (11-A) 135 (19-A) 152 (24-A) 117 (20-C) 120 (51-C) 134 (20-C) 143 (7-C) 149 (18-C) 155 (11-C)


The Eldred Guard (77) move closer to get better shots. AoS | Arrows of Amazonia (8) hold their fire. Ktrien's Longbows (44) hold their fire. Moses Long Bowmen (48) fire on Triggaras (152), scoring 67 hits. Jinxed Legion (41) fire on Dragon Archers (102), scoring 50 hits. Glorie (107) fire on Desert Warriors (26), scoring 61 hits. Shadow Walker (66) fire on Triggaras (152), scoring 19 hits. Redcoats (61) hold their fire. Silver Arrows (68) fire on Securitas Body Guards (135), scoring 33 hits. Elite Bowmen (28) fire on Mori-ori patrol (124), scoring 21 hits. Storm's Snipers (73) fire on Triggaras (152), scoring 39 hits. Rangers of Death (59) move closer to get better shots. ~A~ Axe Slingers (83) move closer to get better shots. Dragon Archers (102) fire on Chaos Elite (18), scoring 68 hits. ~A~ Holy Zealots (84) hold their fire. Sling this (69) fire on Mori-ori patrol (124), scoring 18 hits. Starfall (71) fire on Securitas Body Guards (135), scoring 26 hits. Ace High Straight (5) hold their fire. Camelus Dromedarius (16) fire on Mori-ori patrol (124), scoring 76 hits. Securitas Body Guards (135) fire on Talerium Heavy Infantry (75), scoring 51 hits. Triggaras (152) fire on The Eldred Guard (77), scoring 136 hits. Great Bows of Fire (34) fire on Glorie (107), scoring 89 hits. Archers of the Eyes (9) fire on Dragon Archers (102), scoring 20 hits. Mori-ori patrol (124) fire on Talerium Light Infantry (76), scoring 76 hits. Personal Guard (52) fire on Securitas Body Guards (135), scoring 25 hits. Elvish Archers (29) fire on Dragon Archers (102), scoring 46 hits. Evangelious Rain (30) fire on Securitas Body Guards (135), scoring 5 hits. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Lords of Rhy 001 (120), Rostokovitch Riders (134), Templar Knights (143), Thunder (149) and Lancaster Riders (117) ride on, closing in on the enemy. There is one siege engine at the wall. Desert Warriors (26) squeeze through the heavily overcrowded siege engines. Talerium Heavy Infantry (75) squeeze through the heavily overcrowded siege engines. Sometimes-Vanquished (70) squeeze through the heavily overcrowded siege engines. Kure's Command (45) squeeze through the heavily overcrowded siege engines. Core XIVC (19) squeeze through the heavily overcrowded siege engines. Talerium Light Infantry (76) squeeze through the heavily overcrowded siege engines. The Other Place Defenders (78) squeeze through the heavily overcrowded siege engines. Chaos Elite (18) squeeze through the heavily overcrowded siege engines. Desert Rising (25) and Blood Rangers (14) advance towards the enemy.

Close Combat: 23 Talerium banners are visible in the melee. 48 Abington banners are visible in the melee. 11 Ash Sea Islands banners are visible in the melee. 10 Minas Ithil banners are visible in the melee. superiors (141) score 190 hits. all in your moufers (6) score 64 hits. Ash'rily Elite Batallion (91) score 248 hits. Nighthawks (127) score 119 hits. Colin's men (98) score 337 hits. Minx Mashers! (122) score 123 hits. Shadowtroopers (136) score 38 hits. Dorton Rangers (100) score 66 hits. Light Infantry (118) score 23 hits. Head Hunters (39) score 218 hits. Merchant Escort (47) score 221 hits. Ash'rily Pikemen (92) score 272 hits. Nimisian Shield Bearers (128) score 106 hits. <WB> Phalanx (86) score 40 hits. Ptaphocs Finest Earwigs (57) score 175 hits. Kharne's Police Force (115) score 119 hits. Gold Cloaks (33) score 212 hits. Wynford Infantry (157) score 186 hits. 10th Sturmknechts (87) score 96 hits. De Montfort Hellraisers (22) score 239 hits. The Serkaans (79) score 163 hits. Deathwing Company (23) score 186 hits. Strife Protected (140) score 31 hits. Morgans Dirty Crew (123) score 40 hits. Wall breakers (154) score 205 hits. Desert Warriors (26) score 44 hits. Vic's VII Honor Guard (153) score 36 hits. Iustitia (114) score 149 hits. Hand of the Death Maiden (38) score 154 hits. Talerium Heavy Infantry (75) score 42 hits. Grey Guard (108) score 229 hits. Sometimes-Vanquished (70) score 31 hits. Kure's Command (45) score 47 hits. 11th Mountain Guard (2) score 175 hits. Raiders of the Dragon (58) score 14 hits. Core XIVC (19) score 20 hits. honnerblood (111) score 256 hits. Silver (138) score 417 hits. Talerium Light Infantry (76) score 62 hits. Riders of Destruction (62) score 149 hits. Ash'rily Exiles (10) score 223 hits. Pride of Barad Riel (56) score 52 hits. The Executioners (146) score 42 hits. Personal Guard (130) score 33 hits. =WB= Webgard Bowmen (89) score 132 hits. AoS BonHomme Richard (7) score 138 hits. Black Dogs (94) score 55 hits. Yvaeni's Light (158) score 53 hits. knights of lyton (43) score 154 hits. Pictsies (55) score 213 hits. Sand Knights (63) score 118 hits. Ghost Walkers (105) score 114 hits. Fist of Evangelion (31) score 129 hits. Lluminati (119) score 187 hits. Leones Rojos (46) score 81 hits. † Legion Snakes † (160) score 315 hits. Personal Guard (129) score 114 hits. Kings Guard (42) score 394 hits. Imperial Fist (112) score 276 hits. Border Guard (15) score 147 hits. Easy Company (103) score 400 hits. =]V[ ][= The Fallen Angels (3) score 76 hits. Black Marines (95) score 239 hits. Strombjard (74) score 195 hits. Renew (133) score 59 hits. Suville's Honor (142) score 116 hits. Teutonic Knights (144) score 197 hits. Bjorklunden (93) score 164 hits. here comes the boom (110) score 226 hits. Abington's Assassins (90) score 70 hits. Scout Rangers (64) score 184 hits. Phoenix Guard (54) score 257 hits. Trader's Contribution (150) score 17 hits. Cuy'val Dar (21) score 77 hits. The Texans (80) score 146 hits. Héros d'Arturus (35) score 223 hits. knights of bausch (116) score 34 hits. =]V[][= Rowan's Riding Returners (4) score 328 hits. Maori Patrol (121) score 51 hits. Cavaliers D'Ovide (17) score 134 hits. Noble 25 (50) score 73 hits. For Drago! (104) score 391 hits. The Calling (145) score 161 hits. Yorkehaven Infantry (82) score 101 hits. The Stymphalian Birds (148) score 81 hits. Giovanni's Pride (106) score 173 hits. Reign Of Arrows (132) score 153 hits. Screamin Islanders (65) score 82 hits. Mutilated Monkey Meat (49) score 266 hits. Hedge's Finest (40) score 159 hits. The Midgard Serpents (147) score 176 hits. Cat Killers (96) score 166 hits. Dog Killers (99) score 171 hits. Dragoons (27) score 120 hits. ~WBA~ Hammer Strike (159) score 191 hits. Glaube Verteidiger (32) score 136 hits. Twin Suns (81) score 219 hits. The Other Place Defenders (78) score 27 hits. Chaos Elite (18) score 80 hits. Bedouin Bloodthirst (11) score 270 hits. neko-te warriors (126) score 142 hits. Phoenicians (53) score 79 hits. Shardblade Swordsmen (137) score 136 hits. Black Guard (12) score 161 hits. 3rd Llamadosian Foot (88) score 134 hits. IronWolves (113) score 37 hits. Drago's Dragon's Breath (R4) (101) score 62 hits. Tribe of Chaos (151) score 45 hits. Rainmakers (131) score 41 hits. Natsuama (125) score 92 hits. Total hits suffered: Attackers: 8572, Defenders: 7258

superiors (141) take 1221 hits in close combat (reduced due to fortifications), which cause 26 casualties, wiping the unit out. troy (Noble of Abington) has been wounded. all in your moufers (6) take 1972 hits in close combat, which cause 30 casualties, wiping the unit out. The Eldred Guard (77) take 136 hits from archer fire, which cause 5 casualties. Ash'rily Elite Batallion (91) take 1249 hits in close combat (reduced due to fortifications), which cause 30 casualties, wiping the unit out. Nighthawks (127) take 831 hits in close combat (reduced due to fortifications), which cause 24 casualties. Colin's men (98) take 375 hits in close combat (reduced due to fortifications), which cause 9 casualties. Minx Mashers! (122) take 577 hits in close combat (reduced due to fortifications), which cause 11 casualties, wiping the unit out. Shadowtroopers (136) take 326 hits in close combat (reduced due to fortifications), which cause 10 casualties. Dorton Rangers (100) take 185 hits in close combat (reduced due to fortifications), which cause 4 casualties. Light Infantry (118) take 316 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Head Hunters (39) take 1255 hits in close combat, which cause 37 casualties, wiping the unit out. Sir Aragorn, Count of Chucxi has been captured by Abington forces. Merchant Escort (47) take 1176 hits in close combat, which cause 26 casualties, wiping the unit out. Ash'rily Pikemen (92) take 135 hits in close combat (reduced due to fortifications), which cause 4 casualties. Nimisian Shield Bearers (128) take 194 hits in close combat (reduced due to fortifications), which cause 5 casualties. <WB> Phalanx (86) take 133 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Glorie (107) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Ptaphocs Finest Earwigs (57) take 793 hits in close combat, which cause 31 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Kharne's Police Force (115) take 195 hits in close combat (reduced due to fortifications), which cause 5 casualties. Gold Cloaks (33) take 777 hits in close combat, which cause 23 casualties, throwing them back from the fortifications. 2 Talerium banners fall. Wynford Infantry (157) take 104 hits in close combat (reduced due to fortifications), which cause 3 casualties. 10th Sturmknechts (87) take 82 hits in close combat (reduced due to fortifications), which cause 3 casualties. De Montfort Hellraisers (22) take 702 hits in close combat, which cause 17 casualties, throwing them back from the fortifications. The Serkaans (79) take 418 hits in close combat, which cause 13 casualties, throwing them back from the fortifications. Deathwing Company (23) take 311 hits in close combat, which cause 9 casualties, throwing them back from the fortifications. Strife Protected (140) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Morgans Dirty Crew (123) take 96 hits in close combat (reduced due to fortifications), which cause 3 casualties. Wall breakers (154) take 89 hits in close combat (reduced due to fortifications), which cause 3 casualties. Desert Warriors (26) take 377 hits (316 in close combat, 61 from archer fire), which cause 13 casualties, throwing them back from the fortifications, causing another 1 casualties. Vic's VII Honor Guard (153) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Iustitia (114) take 63 hits in close combat (reduced due to fortifications), which cause 2 casualties. Hand of the Death Maiden (38) take 179 hits in close combat, which cause 5 casualties, throwing them back from the fortifications. Talerium Heavy Infantry (75) take 186 hits (135 in close combat, 51 from archer fire), which cause 6 casualties, throwing them back from the fortifications. Grey Guard (108) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Sometimes-Vanquished (70) take 108 hits in close combat, which cause 4 casualties, throwing them back from the fortifications. Kure's Command (45) take 117 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. 11th Mountain Guard (2) take 72 hits in close combat, which cause 2 casualties. Raiders of the Dragon (58) take 51 hits in close combat, which cause 3 casualties, throwing them back from the fortifications. Core XIVC (19) take 41 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties. honnerblood (111) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties. Silver (138) take 19 hits in close combat (reduced due to fortifications). No casualties. Talerium Light Infantry (76) take 124 hits (48 in close combat, 76 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications. Riders of Destruction (62) take 46 hits in close combat, which cause 1 casualties. Ash'rily Exiles (10) take 30 hits in close combat, which cause 1 casualties. Pride of Barad Riel (56) take 25 hits in close combat, which cause 1 casualties. The Executioners (146) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties. Personal Guard (130) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties. Dragon Archers (102) take 50 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Securitas Body Guards (135) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Triggaras (152) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Chaos Elite (18) take 68 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications. Mori-ori patrol (124) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 237 attackers, 160 defenders

Turn No. 6

	 	 	9 (12-A)

28 (30-A) 29 (25-A) 30 (8-A) 34 (39-A) 41 (27-A) 52 (18-A) 66 (22-A) 73 (24-A) 5 (23-A) 8 (38-A) 16 (29-A) 44 (30-A) 48 (26-A) 61 (30-A) 68 (11-A) 69 (20-A) 71 (26-A) 83 (31-A) 84 (38-A) 14 (19-S) 18 (35-I) 19 (9-I) 22 (4-I) 23 (11-I) 25 (21-S) 26 (41-I) 33 (2-I) 38 (32-I) 58 (16-C) 59 (27-A) 70 (24-I) 75 (34-I) 77 (33-A) 79 (9-I) 2 (40-I) 3 (10-C) 4 (32-C) 7 (16-I) 10 (26-I) 11 (30-I) 12 (28-I) 15 (38-I) 17 (13-C) 21 (17-I) 27 (17-C) 31 (25-I) 32 (28-I) 35 (24-I) 40 (17-I) 42 (45-I) 43 (45-I) 46 (19-I) 49 (21-I) 50 (15-I) 53 (14-I) 54 (23-I) 55 (21-I) 56 (56-I) 62 (19-C) 63 (14-I) 64 (31-I) 65 (12-I) 74 (22-I) 78 (27-I) 80 (20-C) 81 (25-I) 82 (26-I) 87 (31-I) 88 (25-I) 89 (34-A) 90 (10-I) 92 (16-I) 93 (15-I) 94 (39-A) 95 (20-I) 96 (18-I) 98 (19-I) 99 (21-I) 100 (12-A) 101 (25-A) 103 (32-I) 104 (36-I) 105 (17-I) 106 (29-I) 108 (18-I) 110 (32-I) 111 (12-I) 112 (18-I) 113 (29-M) 114 (10-I) 115 (14-I) 116 (16-I) 119 (32-A) 121 (6-I) 123 (4-I) 125 (26-A) 126 (73-I) 127 (7-A) 128 (15-I) 129 (16-I) 130 (3-I) 131 (28-A) 132 (29-I) 133 (23-I) 136 (4-A) 137 (14-I) 138 (28-I) 140 (2-I) 142 (48-A) 144 (24-I) 145 (18-A) 146 (47-I) 147 (37-I) 148 (34-A) 150 (2-A) 151 (8-I) 153 (11-I) 154 (109-I) 157 (23-I) 158 (25-A) 159 (15-I) 160 (25-I) 102 (19-A) 107 (18-A) 117 (20-C) 120 (51-C) 124 (10-A) 134 (20-C) 135 (18-A) 143 (7-C) 149 (18-C) 152 (23-A) 155 (11-C)


Redcoats (61) hold their fire. ~A~ Holy Zealots (84) hold their fire. Jinxed Legion (41) fire on Lords of Rhy 001 (120), scoring 33 hits. Ktrien's Longbows (44) hold their fire. Shadow Walker (66) fire on Lords of Rhy 001 (120), scoring 13 hits. Great Bows of Fire (34) fire on Lords of Rhy 001 (120), scoring 45 hits. Rangers of Death (59) fire on Lords of Rhy 001 (120), scoring 49 hits. Dragon Archers (102) fire on Blood Rangers (14), scoring 49 hits. AoS | Arrows of Amazonia (8) hold their fire. Elite Bowmen (28) fire on Lords of Rhy 001 (120), scoring 31 hits. Moses Long Bowmen (48) move closer to get better shots. Silver Arrows (68) fire on Lords of Rhy 001 (120), scoring 22 hits. Mori-ori patrol (124) fire on Desert Rising (25), scoring 60 hits. Sling this (69) fire on Lords of Rhy 001 (120), scoring 8 hits. Triggaras (152) fire on Blood Rangers (14), scoring 107 hits. Ace High Straight (5) hold their fire. Glorie (107) fire on The Eldred Guard (77), scoring 85 hits. Personal Guard (52) fire on Lords of Rhy 001 (120), scoring 16 hits. Archers of the Eyes (9) fire on Lords of Rhy 001 (120), scoring 15 hits. Starfall (71) fire on Lords of Rhy 001 (120), scoring 18 hits. The Eldred Guard (77) fire on Lords of Rhy 001 (120), scoring 63 hits. Securitas Body Guards (135) fire on Chaos Elite (18), scoring 55 hits. Elvish Archers (29) move closer to get better shots. ~A~ Axe Slingers (83) fire on Lords of Rhy 001 (120), scoring 52 hits. Storm's Snipers (73) fire on Rostokovitch Riders (134), scoring 44 hits. Camelus Dromedarius (16) fire on Thunder (149), scoring 49 hits. Evangelious Rain (30) fire on Lancaster Riders (117), scoring 5 hits. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Lancaster Riders (117), Lords of Rhy 001 (120), Templar Knights (143), Thunder (149) and Rostokovitch Riders (134) charge forward. Raiders of the Dragon (58) ride carefully through the breached fortifications. Sometimes-Vanquished (70) scale the fortifications (reduced combat effectiveness for this turn). The Serkaans (79) scale the fortifications (reduced combat effectiveness for this turn). Chaos Elite (18) scale the fortifications (reduced combat effectiveness for this turn). Talerium Heavy Infantry (75) scale the fortifications (reduced combat effectiveness for this turn). Gold Cloaks (33) scale the fortifications (reduced combat effectiveness for this turn). Desert Rising (25) scale the fortifications (reduced combat effectiveness for this turn). De Montfort Hellraisers (22) scale the fortifications (reduced combat effectiveness for this turn). Core XIVC (19) scale the fortifications (reduced combat effectiveness for this turn). Blood Rangers (14) scale the fortifications (reduced combat effectiveness for this turn). Desert Warriors (26) scale the fortifications (reduced combat effectiveness for this turn). Deathwing Company (23) scale the fortifications (reduced combat effectiveness for this turn). Hand of the Death Maiden (38) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat: 18 Talerium banners are visible in the melee. 48 Abington banners are visible in the melee. 10 Ash Sea Islands banners are visible in the melee. 10 Minas Ithil banners are visible in the melee. Wynford Infantry (157) score 170 hits. Sometimes-Vanquished (70) score 23 hits. Sand Knights (63) score 146 hits. here comes the boom (110) score 221 hits. Giovanni's Pride (106) score 181 hits. Wall breakers (154) score 217 hits. =WB= Webgard Bowmen (89) score 123 hits. Héros d'Arturus (35) score 279 hits. AoS BonHomme Richard (7) score 120 hits. Noble 25 (50) score 74 hits. The Executioners (146) score 41 hits. The Serkaans (79) score 26 hits. Mutilated Monkey Meat (49) score 208 hits. Chaos Elite (18) score 47 hits. Pride of Barad Riel (56) score 57 hits. 3rd Llamadosian Foot (88) score 145 hits. Colin's men (98) score 259 hits. Iustitia (114) score 140 hits. Ghost Walkers (105) score 110 hits. knights of bausch (116) score 53 hits. Dorton Rangers (100) score 60 hits. Phoenix Guard (54) score 257 hits. Talerium Heavy Infantry (75) score 36 hits. 11th Mountain Guard (2) score 194 hits. Gold Cloaks (33) score 7 hits. Suville's Honor (142) score 141 hits. The Other Place Defenders (78) score 90 hits. † Legion Snakes † (160) score 347 hits. Cat Killers (96) score 191 hits. Lancaster Riders (117) score 801 hits. Kings Guard (42) score 321 hits. IronWolves (113) score 40 hits. Desert Rising (25) score 150 hits. Natsuama (125) score 97 hits. De Montfort Hellraisers (22) score 25 hits. Scout Rangers (64) score 164 hits. Core XIVC (19) score 16 hits. Raiders of the Dragon (58) score 12 hits. Grey Guard (108) score 284 hits. Pictsies (55) score 200 hits. Leones Rojos (46) score 72 hits. Vic's VII Honor Guard (153) score 31 hits. Rainmakers (131) score 37 hits. Kharne's Police Force (115) score 79 hits. =]V[ ][= The Fallen Angels (3) score 88 hits. Shardblade Swordsmen (137) score 159 hits. Renew (133) score 63 hits. Teutonic Knights (144) score 194 hits. Abington's Assassins (90) score 79 hits. Blood Rangers (14) score 67 hits. Yorkehaven Infantry (82) score 101 hits. 10th Sturmknechts (87) score 77 hits. Bedouin Bloodthirst (11) score 238 hits. The Stymphalian Birds (148) score 84 hits. Screamin Islanders (65) score 105 hits. Shadowtroopers (136) score 20 hits. Silver (138) score 431 hits. ~WBA~ Hammer Strike (159) score 207 hits. Black Marines (95) score 260 hits. The Texans (80) score 146 hits. Maori Patrol (121) score 61 hits. Cavaliers D'Ovide (17) score 175 hits. Lords of Rhy 001 (120) score 2475 hits. Ash'rily Exiles (10) score 216 hits. Dog Killers (99) score 216 hits. Templar Knights (143) score 478 hits. Reign Of Arrows (132) score 148 hits. Imperial Fist (112) score 306 hits. Lluminati (119) score 161 hits. Phoenicians (53) score 84 hits. Drago's Dragon's Breath (R4) (101) score 81 hits. Hedge's Finest (40) score 125 hits. Riders of Destruction (62) score 164 hits. Cuy'val Dar (21) score 65 hits. Yvaeni's Light (158) score 61 hits. Dragoons (27) score 130 hits. =]V[][= Rowan's Riding Returners (4) score 251 hits. neko-te warriors (126) score 118 hits. honnerblood (111) score 231 hits. Strife Protected (140) score 22 hits. Bjorklunden (93) score 169 hits. The Calling (145) score 164 hits. Desert Warriors (26) score 44 hits. Nighthawks (127) score 46 hits. Glaube Verteidiger (32) score 114 hits. Thunder (149) score 712 hits. Strombjard (74) score 169 hits. Easy Company (103) score 365 hits. Deathwing Company (23) score 22 hits. Black Guard (12) score 167 hits. Morgans Dirty Crew (123) score 32 hits. Hand of the Death Maiden (38) score 30 hits. Trader's Contribution (150) score 20 hits. Personal Guard (129) score 113 hits. Black Dogs (94) score 72 hits. The Midgard Serpents (147) score 188 hits. Border Guard (15) score 140 hits. Fist of Evangelion (31) score 133 hits. Personal Guard (130) score 26 hits. knights of lyton (43) score 146 hits. Ash'rily Pikemen (92) score 211 hits. For Drago! (104) score 358 hits. Twin Suns (81) score 281 hits. Nimisian Shield Bearers (128) score 70 hits. Rostokovitch Riders (134) score 383 hits. Tribe of Chaos (151) score 42 hits. Total hits suffered: Attackers: 12671, Defenders: 5725

Wynford Infantry (157) take 1014 hits in close combat (reduced due to fortifications), which cause 23 casualties, wiping the unit out. Sometimes-Vanquished (70) take 2408 hits in close combat, which cause 24 casualties, wiping the unit out. Sand Knights (63) take 2156 hits in close combat, which cause 14 casualties, wiping the unit out. Miki (Knight of Chocxal, Talerium) has been wounded. here comes the boom (110) take 771 hits in close combat (reduced due to fortifications), which cause 17 casualties. Giovanni's Pride (106) take 821 hits in close combat (reduced due to fortifications), which cause 20 casualties. One Abington banner is lost. Wall breakers (154) take 296 hits in close combat (reduced due to fortifications), which cause 12 casualties. =WB= Webgard Bowmen (89) take 304 hits in close combat (reduced due to fortifications), which cause 8 casualties. Héros d'Arturus (35) take 1460 hits in close combat, which cause 24 casualties, wiping the unit out. Arturus, Baron of Jauchu has been wounded. AoS BonHomme Richard (7) take 798 hits in close combat, which cause 16 casualties, wiping the unit out. Noble 25 (50) take 1755 hits in close combat, which cause 15 casualties, wiping the unit out. The Executioners (146) take 373 hits in close combat (reduced due to fortifications), which cause 14 casualties. The Serkaans (79) take 942 hits in close combat, which cause 9 casualties, wiping the unit out. Beatrix (Knight of Chocxal) has been captured by Abington forces. Mutilated Monkey Meat (49) take 852 hits in close combat, which cause 21 casualties, wiping the unit out. Simius (Lord) has been captured by Abington forces. Chaos Elite (18) take 585 hits (530 in close combat, 55 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 1 casualties. Pride of Barad Riel (56) take 355 hits in close combat, which cause 20 casualties, throwing them back from the fortifications. 3rd Llamadosian Foot (88) take 165 hits in close combat (reduced due to fortifications), which cause 5 casualties. Colin's men (98) take 279 hits in close combat (reduced due to fortifications), which cause 7 casualties. Colin (Noble of Abington) has been wounded. Iustitia (114) take 210 hits in close combat (reduced due to fortifications), which cause 6 casualties. Ghost Walkers (105) take 176 hits in close combat (reduced due to fortifications), which cause 4 casualties. knights of bausch (116) take 106 hits in close combat (reduced due to fortifications), which cause 6 casualties. Dorton Rangers (100) take 117 hits in close combat (reduced due to fortifications), which cause 3 casualties. Phoenix Guard (54) take 411 hits in close combat, which cause 10 casualties, throwing them back from the fortifications. Talerium Heavy Infantry (75) take 141 hits in close combat, which cause 5 casualties, throwing them back from the fortifications. 11th Mountain Guard (2) take 242 hits in close combat, which cause 6 casualties, throwing them back from the fortifications. Gold Cloaks (33) take 187 hits in close combat, which cause 2 casualties, wiping the unit out. Suville's Honor (142) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Other Place Defenders (78) take 66 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties. † Legion Snakes † (160) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties. Cat Killers (96) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties. Lancaster Riders (117) take 42 hits (40 in close combat, 2 from archer fire) (reduced due to fortifications), which cause 1 casualties. Kings Guard (42) take 111 hits in close combat, which cause 3 casualties. IronWolves (113) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties. Desert Rising (25) take 127 hits (67 in close combat, 60 from archer fire), which cause 3 casualties, throwing them back from the fortifications. Natsuama (125) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties. De Montfort Hellraisers (22) take 72 hits in close combat, which cause 2 casualties, throwing them back from the fortifications. 2 Talerium banners fall. Scout Rangers (64) take 51 hits in close combat, which cause 2 casualties. Core XIVC (19) take 28 hits in close combat, which cause 1 casualties, throwing them back from the fortifications. Raiders of the Dragon (58) take 39 hits in close combat, which cause 2 casualties, throwing them back from the fortifications. Grey Guard (108) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Vic's VII Honor Guard (153) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties. Rainmakers (131) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties. Kharne's Police Force (115) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. Blood Rangers (14) take 156 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications. Lords of Rhy 001 (120) take 159 hits from archer fire (reduced due to fortifications), which cause 4 casualties. The Eldred Guard (77) take 85 hits from archer fire, which cause 3 casualties. Thunder (149) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Rostokovitch Riders (134) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 206 attackers, 144 defenders

Turn No. 7

	 	 	9 (12-A)

28 (30-A) 30 (8-A) 34 (39-A) 41 (27-A) 52 (18-A) 66 (22-A) 73 (24-A) 5 (23-A) 8 (38-A) 16 (29-A) 29 (25-A) 44 (30-A) 61 (30-A) 68 (11-A) 69 (20-A) 71 (26-A) 83 (31-A) 84 (38-A) 2 (34-I) 14 (16-S) 18 (15-I) 19 (8-I) 22 (2-I) 25 (18-S) 48 (26-A) 54 (13-I) 56 (36-I) 58 (14-C) 59 (27-A) 75 (29-I) 77 (30-A) 78 (24-I) 3 (10-C) 4 (32-C) 10 (26-I) 11 (30-I) 12 (28-I) 15 (38-I) 17 (13-C) 21 (17-I) 23 (11-I) 26 (41-I) 27 (17-C) 31 (25-I) 32 (28-I) 38 (32-I) 40 (17-I) 42 (42-I) 43 (45-I) 46 (19-I) 53 (14-I) 55 (21-I) 62 (19-C) 64 (29-I) 65 (12-I) 74 (22-I) 80 (20-C) 81 (25-I) 82 (26-I) 87 (31-I) 88 (20-I) 89 (26-A) 90 (10-I) 92 (16-I) 93 (15-I) 94 (39-A) 95 (20-I) 96 (16-I) 98 (12-I) 99 (21-I) 100 (9-A) 101 (25-A) 103 (32-I) 104 (36-I) 105 (13-I) 106 (9-I) 108 (17-I) 110 (15-I) 111 (12-I) 112 (18-I) 113 (27-M) 114 (4-I) 115 (13-I) 116 (10-I) 117 (19-C) 119 (32-A) 120 (47-C) 121 (6-I) 123 (4-I) 125 (25-A) 126 (73-I) 127 (7-A) 128 (15-I) 129 (16-I) 130 (3-I) 131 (27-A) 132 (29-I) 133 (23-I) 134 (19-C) 136 (4-A) 137 (14-I) 138 (28-I) 140 (2-I) 142 (46-A) 143 (7-C) 144 (24-I) 145 (18-A) 146 (33-I) 147 (37-I) 148 (34-A) 149 (17-C) 150 (2-A) 151 (8-I) 153 (10-I) 154 (97-I) 158 (25-A) 159 (15-I) 160 (24-I) 102 (19-A) 107 (18-A) 124 (10-A) 135 (18-A) 152 (23-A) 155 (11-C)


Moses Long Bowmen (48) fire on Triggaras (152), scoring 181 hits. Redcoats (61) hold their fire. Rangers of Death (59) fire on Glorie (107), scoring 41 hits. Sling this (69) fire on Securitas Body Guards (135), scoring 11 hits. Archers of the Eyes (9) fire on Dragon Archers (102), scoring 17 hits. Great Bows of Fire (34) fire on Mori-ori patrol (124), scoring 53 hits. Glorie (107) fire on Blood Rangers (14), scoring 63 hits. Evangelious Rain (30) fire on Securitas Body Guards (135), scoring 6 hits. Dragon Archers (102) fire on Desert Rising (25), scoring 64 hits. Ktrien's Longbows (44) move closer to get better shots. Shadow Walker (66) fire on Securitas Body Guards (135), scoring 16 hits. Elvish Archers (29) fire on Securitas Body Guards (135), scoring 58 hits. Triggaras (152) fire on 11th Mountain Guard (2), scoring 168 hits. Silver Arrows (68) fire on Mori-ori patrol (124), scoring 38 hits. Mori-ori patrol (124) fire on The Eldred Guard (77), scoring 62 hits. Jinxed Legion (41) fire on Dragon Archers (102), scoring 28 hits. Starfall (71) move closer to get better shots. ~A~ Holy Zealots (84) hold their fire. Elite Bowmen (28) fire on Securitas Body Guards (135), scoring 41 hits. Personal Guard (52) fire on Glorie (107), scoring 17 hits. Securitas Body Guards (135) fire on Blood Rangers (14), scoring 82 hits. Camelus Dromedarius (16) fire on Dragon Archers (102), scoring 125 hits. ~A~ Axe Slingers (83) fire on Glorie (107), scoring 132 hits. AoS | Arrows of Amazonia (8) hold their fire. Storm's Snipers (73) fire on Mori-ori patrol (124), scoring 53 hits. The Eldred Guard (77) fire on Securitas Body Guards (135), scoring 86 hits. Ace High Straight (5) hold their fire. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. Raiders of the Dragon (58) ride carefully through the breached fortifications. There are 2 siege engines at the walls. Phoenix Guard (54) squeeze through the heavily overcrowded siege engines. 11th Mountain Guard (2) squeeze through the heavily overcrowded siege engines. Core XIVC (19) squeeze through the heavily overcrowded siege engines. Desert Rising (25) squeeze through the heavily overcrowded siege engines. Talerium Heavy Infantry (75) squeeze through the heavily overcrowded siege engines. Pride of Barad Riel (56) squeeze through the heavily overcrowded siege engines. The Other Place Defenders (78) squeeze through the heavily overcrowded siege engines. De Montfort Hellraisers (22) squeeze through the heavily overcrowded siege engines. Blood Rangers (14) squeeze through the heavily overcrowded siege engines. Chaos Elite (18) squeeze through the heavily overcrowded siege engines.

Close Combat: 16 Talerium banners are visible in the melee. 43 Abington banners are visible in the melee. 9 Ash Sea Islands banners are visible in the melee. 8 Minas Ithil banners are visible in the melee. Kharne's Police Force (115) score 93 hits. The Midgard Serpents (147) score 174 hits. Personal Guard (129) score 119 hits. Abington's Assassins (90) score 76 hits. 3rd Llamadosian Foot (88) score 109 hits. Rainmakers (131) score 33 hits. Twin Suns (81) score 265 hits. Shardblade Swordsmen (137) score 127 hits. Strombjard (74) score 158 hits. Phoenix Guard (54) score 57 hits. The Texans (80) score 124 hits. Nighthawks (127) score 39 hits. Rostokovitch Riders (134) score 167 hits. Imperial Fist (112) score 314 hits. 11th Mountain Guard (2) score 53 hits. Maori Patrol (121) score 59 hits. Vic's VII Honor Guard (153) score 33 hits. Grey Guard (108) score 220 hits. Cavaliers D'Ovide (17) score 173 hits. Core XIVC (19) score 17 hits. Personal Guard (130) score 31 hits. Ash'rily Exiles (10) score 205 hits. Desert Rising (25) score 88 hits. Lords of Rhy 001 (120) score 719 hits. Phoenicians (53) score 88 hits. Cuy'val Dar (21) score 72 hits. Talerium Heavy Infantry (75) score 49 hits. honnerblood (111) score 195 hits. knights of bausch (116) score 25 hits. Bedouin Bloodthirst (11) score 230 hits. Dorton Rangers (100) score 50 hits. The Stymphalian Birds (148) score 80 hits. Pride of Barad Riel (56) score 18 hits. 10th Sturmknechts (87) score 94 hits. Bjorklunden (93) score 179 hits. Black Marines (95) score 217 hits. Kings Guard (42) score 400 hits. =]V[ ][= The Fallen Angels (3) score 72 hits. Black Guard (12) score 164 hits. The Other Place Defenders (78) score 28 hits. Black Dogs (94) score 70 hits. The Calling (145) score 141 hits. neko-te warriors (126) score 129 hits. Tribe of Chaos (151) score 44 hits. Border Guard (15) score 149 hits. Lancaster Riders (117) score 239 hits. Lluminati (119) score 193 hits. Giovanni's Pride (106) score 87 hits. Dog Killers (99) score 182 hits. For Drago! (104) score 415 hits. IronWolves (113) score 43 hits. Yvaeni's Light (158) score 57 hits. Morgans Dirty Crew (123) score 33 hits. De Montfort Hellraisers (22) score 20 hits. Suville's Honor (142) score 124 hits. Strife Protected (140) score 24 hits. Pictsies (55) score 188 hits. Hand of the Death Maiden (38) score 129 hits. Renew (133) score 64 hits. Reign Of Arrows (132) score 140 hits. Blood Rangers (14) score 86 hits. Iustitia (114) score 81 hits. Chaos Elite (18) score 46 hits. =WB= Webgard Bowmen (89) score 89 hits. Trader's Contribution (150) score 18 hits. Riders of Destruction (62) score 124 hits. Scout Rangers (64) score 146 hits. Wall breakers (154) score 216 hits. Templar Knights (143) score 151 hits. Ghost Walkers (105) score 79 hits. Nimisian Shield Bearers (128) score 86 hits. Glaube Verteidiger (32) score 110 hits. Leones Rojos (46) score 81 hits. Desert Warriors (26) score 148 hits. Cat Killers (96) score 165 hits. Yorkehaven Infantry (82) score 98 hits. Teutonic Knights (144) score 192 hits. Hedge's Finest (40) score 135 hits. here comes the boom (110) score 112 hits. Natsuama (125) score 106 hits. knights of lyton (43) score 158 hits. Drago's Dragon's Breath (R4) (101) score 78 hits. Screamin Islanders (65) score 103 hits. Deathwing Company (23) score 115 hits. Colin's men (98) score 179 hits. Fist of Evangelion (31) score 143 hits. Ash'rily Pikemen (92) score 220 hits. The Executioners (146) score 38 hits. =]V[][= Rowan's Riding Returners (4) score 313 hits. Thunder (149) score 248 hits. Shadowtroopers (136) score 17 hits. † Legion Snakes † (160) score 313 hits. ~WBA~ Hammer Strike (159) score 226 hits. Raiders of the Dragon (58) score 13 hits. Easy Company (103) score 444 hits. Silver (138) score 378 hits. Dragoons (27) score 154 hits. Total hits suffered: Attackers: 8574, Defenders: 4720

Kharne's Police Force (115) take 543 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out. Khârn (Lord) has been captured by Minas Ithil forces. The Midgard Serpents (147) take 436 hits in close combat (reduced due to fortifications), which cause 13 casualties. Personal Guard (129) take 576 hits in close combat (reduced due to fortifications), which cause 16 casualties, wiping the unit out. Abington's Assassins (90) take 342 hits in close combat (reduced due to fortifications), which cause 7 casualties. One Abington banner is lost. 3rd Llamadosian Foot (88) take 251 hits in close combat (reduced due to fortifications), which cause 8 casualties. Rainmakers (131) take 224 hits in close combat (reduced due to fortifications), which cause 11 casualties. Twin Suns (81) take 2230 hits in close combat, which cause 25 casualties, wiping the unit out. Cadogan (Noble) has been captured by Abington forces. Shardblade Swordsmen (137) take 415 hits in close combat (reduced due to fortifications), which cause 10 casualties. Strombjard (74) take 1904 hits in close combat, which cause 22 casualties, wiping the unit out. Phoenix Guard (54) take 533 hits in close combat, which cause 13 casualties, wiping the unit out. Night Hawk (Knight of Cantril, Talerium) has been wounded. The Texans (80) take 1094 hits in close combat, which cause 20 casualties, wiping the unit out. Nighthawks (127) take 348 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out. Gaurav (Knight of Webgard, Abington) has been wounded. Rostokovitch Riders (134) take 178 hits in close combat (reduced due to fortifications), which cause 6 casualties. Imperial Fist (112) take 104 hits in close combat (reduced due to fortifications), which cause 2 casualties. 11th Mountain Guard (2) take 872 hits (704 in close combat, 168 from archer fire), which cause 23 casualties, throwing them back from the fortifications. 3 Ash Sea Islands banners fall. Harlequin, High Marshal of Ash Sea Islands, Baroness of Inxi, Marshal of the army of Aja has been wounded. Maori Patrol (121) take 152 hits in close combat (reduced due to fortifications), which cause 4 casualties. Vic's VII Honor Guard (153) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties. Grey Guard (108) take 85 hits in close combat (reduced due to fortifications), which cause 2 casualties. Cavaliers D'Ovide (17) take 275 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties. Core XIVC (19) take 294 hits in close combat, which cause 8 casualties, wiping the unit out. Lady Meda (Knight of Leohampton) has been captured by Abington forces. Personal Guard (130) take 98 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Ash'rily Exiles (10) take 416 hits in close combat, which cause 11 casualties, throwing them back from the fortifications. Glorie (107) take 83 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Ralph The Thirteenth (Imperial Knight of Abington) has been wounded. Desert Rising (25) take 323 hits (259 in close combat, 64 from archer fire), which cause 9 casualties, throwing them back from the fortifications. 2 Talerium banners fall. Sir Autarii, Count of Cantril has been killed. Lords of Rhy 001 (120) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties. Phoenicians (53) take 156 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Cuy'val Dar (21) take 93 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. Talerium Heavy Infantry (75) take 179 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties. honnerblood (111) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties. knights of bausch (116) take 39 hits in close combat (reduced due to fortifications), which cause 2 casualties. Bedouin Bloodthirst (11) take 101 hits in close combat, which cause 3 casualties. Dorton Rangers (100) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties. Dragon Archers (102) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties. The Stymphalian Birds (148) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties. Pride of Barad Riel (56) take 78 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties. 10th Sturmknechts (87) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties. Bjorklunden (93) take 12 hits in close combat (reduced due to fortifications). No casualties. Black Marines (95) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties. Kings Guard (42) take 73 hits in close combat, which cause 2 casualties. =]V[ ][= The Fallen Angels (3) take 51 hits in close combat, which cause 2 casualties, throwing them back from the fortifications. Black Guard (12) take 46 hits in close combat, which cause 1 casualties. The Other Place Defenders (78) take 44 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties. Triggaras (152) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Mori-ori patrol (124) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Border Guard (15) take 44 hits in close combat, which cause 1 casualties. Blood Rangers (14) take 145 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications. Securitas Body Guards (135) take 95 hits from archer fire (reduced due to fortifications), which cause 3 casualties. The Eldred Guard (77) take 62 hits from archer fire, which cause 2 casualties. Total casualties: 172 attackers, 125 defenders

Turn No. 8

	 	 	9 (12-A)

28 (30-A) 30 (8-A) 34 (39-A) 41 (27-A) 52 (18-A) 66 (22-A) 73 (24-A) 5 (23-A) 8 (38-A) 16 (29-A) 29 (25-A) 61 (30-A) 68 (11-A) 69 (20-A) 83 (31-A) 84 (38-A) 2 (11-I) 3 (8-C) 10 (15-I) 14 (13-S) 17 (5-C) 25 (9-S) 44 (30-A) 48 (26-A) 56 (31-I) 59 (27-A) 71 (26-A) 75 (22-I) 77 (28-A) 78 (21-I) 4 (32-C) 11 (27-I) 12 (27-I) 15 (37-I) 18 (15-I) 22 (2-I) 23 (11-I) 26 (41-I) 27 (17-C) 31 (25-I) 32 (28-I) 38 (32-I) 40 (17-I) 42 (40-I) 43 (45-I) 46 (19-I) 55 (21-I) 58 (14-C) 62 (19-C) 64 (29-I) 65 (12-I) 82 (26-I) 87 (30-I) 88 (12-I) 89 (26-A) 90 (3-I) 92 (16-I) 93 (15-I) 94 (39-A) 95 (19-I) 96 (16-I) 98 (12-I) 99 (21-I) 100 (8-A) 101 (25-A) 103 (32-I) 104 (36-I) 105 (13-I) 106 (9-I) 108 (15-I) 110 (15-I) 111 (11-I) 112 (16-I) 113 (27-M) 114 (4-I) 116 (8-I) 117 (19-C) 119 (32-A) 120 (45-C) 121 (2-I) 123 (4-I) 125 (25-A) 126 (73-I) 128 (15-I) 131 (16-A) 132 (29-I) 133 (23-I) 134 (13-C) 136 (4-A) 137 (4-I) 138 (28-I) 140 (2-I) 142 (46-A) 143 (7-C) 144 (24-I) 145 (18-A) 146 (33-I) 147 (24-I) 148 (33-A) 149 (17-C) 150 (2-A) 151 (8-I) 153 (8-I) 154 (97-I) 158 (25-A) 159 (15-I) 160 (24-I) 102 (17-A) 107 (15-A) 124 (8-A) 135 (15-A) 152 (21-A) 155 (11-C)


AoS | Arrows of Amazonia (8) hold their fire. Sling this (69) fire on Triggaras (152), scoring 10 hits. Archers of the Eyes (9) fire on Triggaras (152), scoring 34 hits. ~A~ Axe Slingers (83) move closer to get better shots. Triggaras (152) fire on Moses Long Bowmen (48), scoring 115 hits. Elite Bowmen (28) fire on Dragon Archers (102), scoring 35 hits. Shadow Walker (66) fire on Glorie (107), scoring 19 hits. Silver Arrows (68) fire on Securitas Body Guards (135), scoring 42 hits. Camelus Dromedarius (16) fire on Mori-ori patrol (124), scoring 97 hits. Redcoats (61) hold their fire. The Eldred Guard (77) fire on Glorie (107), scoring 88 hits. Personal Guard (52) fire on Dragon Archers (102), scoring 20 hits. Mori-ori patrol (124) fire on Blood Rangers (14), scoring 77 hits. Storm's Snipers (73) move closer to get better shots. Jinxed Legion (41) fire on Securitas Body Guards (135), scoring 40 hits. Ace High Straight (5) hold their fire. Dragon Archers (102) fire on Ktrien's Longbows (44), scoring 68 hits. Securitas Body Guards (135) fire on ~A~ Axe Slingers (83), scoring 56 hits. Starfall (71) fire on Triggaras (152), scoring 32 hits. Elvish Archers (29) fire on Triggaras (152), scoring 54 hits. Evangelious Rain (30) move closer to get better shots. Moses Long Bowmen (48) fire on Glorie (107), scoring 183 hits. Glorie (107) fire on Rangers of Death (59), scoring 99 hits. Ktrien's Longbows (44) fire on Dragon Archers (102), scoring 103 hits. Rangers of Death (59) fire on Securitas Body Guards (135), scoring 67 hits. Great Bows of Fire (34) fire on Triggaras (152), scoring 99 hits. ~A~ Holy Zealots (84) hold their fire. Water Buffalo Elite (155) stay in their defensive position, awaiting an opportunity to charge. =]V[ ][= The Fallen Angels (3) and Cavaliers D'Ovide (17) ride carefully through the breached fortifications. There are 2 siege engines at the walls. The Other Place Defenders (78) squeeze through the heavily overcrowded siege engines. 11th Mountain Guard (2) squeeze through the heavily overcrowded siege engines. Ash'rily Exiles (10) squeeze through the heavily overcrowded siege engines. Blood Rangers (14) squeeze through the heavily overcrowded siege engines. Pride of Barad Riel (56) squeeze through the heavily overcrowded siege engines. Desert Rising (25) squeeze through the heavily overcrowded siege engines. Talerium Heavy Infantry (75) squeeze through the heavily overcrowded siege engines.

Close Combat: 13 Talerium banners are visible in the melee. 41 Abington banners are visible in the melee. 3 Ash Sea Islands banners are visible in the melee. 8 Minas Ithil banners are visible in the melee. IronWolves (113) score 50 hits. Colin's men (98) score 170 hits. Trader's Contribution (150) score 17 hits. Riders of Destruction (62) score 166 hits. Bedouin Bloodthirst (11) score 208 hits. neko-te warriors (126) score 117 hits. Natsuama (125) score 93 hits. Bjorklunden (93) score 187 hits. † Legion Snakes † (160) score 292 hits. Black Dogs (94) score 67 hits. Lancaster Riders (117) score 283 hits. Easy Company (103) score 360 hits. Black Guard (12) score 181 hits. De Montfort Hellraisers (22) score 47 hits. Reign Of Arrows (132) score 123 hits. Renew (133) score 67 hits. Black Marines (95) score 223 hits. Shadowtroopers (136) score 17 hits. Nimisian Shield Bearers (128) score 90 hits. Giovanni's Pride (106) score 89 hits. Rainmakers (131) score 23 hits. Ash'rily Pikemen (92) score 242 hits. The Other Place Defenders (78) score 24 hits. Suville's Honor (142) score 144 hits. Dorton Rangers (100) score 35 hits. 11th Mountain Guard (2) score 23 hits. Ash'rily Exiles (10) score 48 hits. Shardblade Swordsmen (137) score 72 hits. Silver (138) score 351 hits. =]V[ ][= The Fallen Angels (3) score 88 hits. =WB= Webgard Bowmen (89) score 97 hits. Deathwing Company (23) score 90 hits. Teutonic Knights (144) score 188 hits. The Midgard Serpents (147) score 130 hits. Blood Rangers (14) score 124 hits. Yvaeni's Light (158) score 64 hits. Maori Patrol (121) score 22 hits. Morgans Dirty Crew (123) score 33 hits. Leones Rojos (46) score 73 hits. Dragoons (27) score 122 hits. Strife Protected (140) score 23 hits. The Executioners (146) score 36 hits. Lluminati (119) score 156 hits. For Drago! (104) score 466 hits. Iustitia (114) score 74 hits. The Calling (145) score 136 hits. The Stymphalian Birds (148) score 95 hits. Pride of Barad Riel (56) score 16 hits. Fist of Evangelion (31) score 118 hits. knights of lyton (43) score 149 hits. 3rd Llamadosian Foot (88) score 95 hits. Thunder (149) score 285 hits. Raiders of the Dragon (58) score 11 hits. Tribe of Chaos (151) score 47 hits. Rostokovitch Riders (134) score 121 hits. Screamin Islanders (65) score 99 hits. ~WBA~ Hammer Strike (159) score 184 hits. Pictsies (55) score 221 hits. Wall breakers (154) score 217 hits. Desert Rising (25) score 71 hits. Lords of Rhy 001 (120) score 887 hits. Chaos Elite (18) score 110 hits. Imperial Fist (112) score 285 hits. Talerium Heavy Infantry (75) score 58 hits. Desert Warriors (26) score 167 hits. Hand of the Death Maiden (38) score 110 hits. Drago's Dragon's Breath (R4) (101) score 72 hits. Scout Rangers (64) score 149 hits. Cavaliers D'Ovide (17) score 72 hits. here comes the boom (110) score 121 hits. Kings Guard (42) score 288 hits. Glaube Verteidiger (32) score 147 hits. Cat Killers (96) score 146 hits. =]V[][= Rowan's Riding Returners (4) score 263 hits. Dog Killers (99) score 208 hits. Ghost Walkers (105) score 90 hits. Grey Guard (108) score 209 hits. Vic's VII Honor Guard (153) score 32 hits. Border Guard (15) score 119 hits. 10th Sturmknechts (87) score 87 hits. Templar Knights (143) score 164 hits. Yorkehaven Infantry (82) score 97 hits. honnerblood (111) score 190 hits. Abington's Assassins (90) score 41 hits. Hedge's Finest (40) score 151 hits. knights of bausch (116) score 28 hits. Total hits suffered: Attackers: 8141, Defenders: 3610

IronWolves (113) take 799 hits in close combat (reduced due to fortifications), which cause 27 casualties, wiping the unit out. Colin's men (98) take 335 hits in close combat (reduced due to fortifications), which cause 8 casualties. 2 Abington banners fall. Trader's Contribution (150) take 330 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Riders of Destruction (62) take 1710 hits in close combat, which cause 19 casualties, wiping the unit out. Bedouin Bloodthirst (11) take 1737 hits in close combat, which cause 27 casualties, wiping the unit out. Drare (Knight of Chocxal) has been captured by Abington forces. neko-te warriors (126) take 173 hits in close combat (reduced due to fortifications), which cause 7 casualties. Natsuama (125) take 265 hits in close combat (reduced due to fortifications), which cause 9 casualties. Bjorklunden (93) take 246 hits in close combat (reduced due to fortifications), which cause 7 casualties. † Legion Snakes † (160) take 251 hits in close combat (reduced due to fortifications), which cause 6 casualties. Black Dogs (94) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties. Lancaster Riders (117) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties. kaine (Knight of Riverholm, Abington) has been wounded. Easy Company (103) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~A~ Axe Slingers (83) take 56 hits from archer fire, which cause 2 casualties. Black Guard (12) take 845 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Minas Ithil banner is lost. De Montfort Hellraisers (22) take 501 hits in close combat, which cause 2 casualties, wiping the unit out. Christopher (Knight of Ptaphoc) has been captured by Abington forces. Triggaras (152) take 100 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Reign Of Arrows (132) take 112 hits in close combat (reduced due to fortifications), which cause 3 casualties. Renew (133) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties. Black Marines (95) take 60 hits in close combat (reduced due to fortifications), which cause 1 casualties. Shadowtroopers (136) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties. Nimisian Shield Bearers (128) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties. Giovanni's Pride (106) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties. Rainmakers (131) take 35 hits in close combat (reduced due to fortifications), which cause 2 casualties. Ash'rily Pikemen (92) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. The Other Place Defenders (78) take 503 hits in close combat, which cause 19 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack. Suville's Honor (142) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties. 11th Mountain Guard (2) take 427 hits in close combat, which cause 11 casualties, wiping the unit out. Ash'rily Exiles (10) take 678 hits in close combat, which cause 15 casualties, wiping the unit out. =]V[ ][= The Fallen Angels (3) take 383 hits in close combat, which cause 8 casualties, wiping the unit out. Deathwing Company (23) take 204 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties. Blood Rangers (14) take 274 hits (197 in close combat, 77 from archer fire), which cause 6 casualties, throwing them back from the fortifications. Leones Rojos (46) take 259 hits in close combat, which cause 8 casualties, throwing them back from the fortifications. Dragoons (27) take 161 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties. Jes (Knight of Nemaha, Minas Ithil) has been wounded. Pride of Barad Riel (56) take 97 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties. Fist of Evangelion (31) take 53 hits in close combat, which cause 1 casualties. knights of lyton (43) take 55 hits in close combat, which cause 2 casualties. Raiders of the Dragon (58) take 67 hits in close combat, which cause 4 casualties, throwing them back from the fortifications. Screamin Islanders (65) take 72 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties. Pictsies (55) take 47 hits in close combat, which cause 1 casualties. Desert Rising (25) take 51 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Mori-ori patrol (124) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Chaos Elite (18) take 44 hits in close combat, which cause 1 casualties. Talerium Heavy Infantry (75) take 26 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Desert Warriors (26) take 24 hits in close combat, which cause 1 casualties. Dragon Archers (102) take 69 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Anhelo (Knight of Riverholm, Abington) has been wounded. Securitas Body Guards (135) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Moses Long Bowmen (48) take 115 hits from archer fire, which cause 4 casualties. Glorie (107) take 126 hits from archer fire (reduced due to fortifications), which cause 4 casualties. Ktrien's Longbows (44) take 68 hits from archer fire, which cause 3 casualties. Rangers of Death (59) take 99 hits from archer fire, which cause 4 casualties. Total casualties: 180 attackers, 99 defenders

Turn No. 9

	 	 	9 (12-A)

28 (30-A) 34 (39-A) 41 (27-A) 52 (18-A) 66 (22-A) 5 (23-A) 8 (38-A) 16 (29-A) 29 (25-A) 30 (8-A) 61 (30-A) 68 (11-A) 69 (20-A) 73 (24-A) 84 (38-A) 14 (7-S) 23 (4-I) 27 (12-C) 44 (27-A) 46 (11-I) 48 (22-A) 56 (25-I) 58 (10-C) 59 (23-A) 65 (9-I) 71 (26-A) 77 (28-A) 78 (2-I) 83 (29-A) 4 (32-C) 15 (37-I) 17 (5-C) 18 (14-I) 26 (40-I) 31 (24-I) 32 (28-I) 38 (32-I) 40 (17-I) 42 (40-I) 43 (43-I) 55 (20-I) 64 (29-I) 82 (26-I) 87 (30-I) 88 (12-I) 89 (26-A) 90 (3-I) 92 (15-I) 93 (8-I) 94 (37-A) 95 (18-I) 96 (16-I) 98 (4-I) 99 (21-I) 100 (8-A) 101 (25-A) 103 (30-I) 104 (36-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (11-I) 112 (16-I) 114 (4-I) 116 (8-I) 117 (15-C) 119 (32-A) 120 (45-C) 121 (2-I) 123 (4-I) 125 (16-A) 126 (66-I) 128 (14-I) 131 (14-A) 132 (26-I) 133 (21-I) 134 (13-C) 136 (2-A) 137 (4-I) 138 (28-I) 140 (2-I) 142 (45-A) 143 (7-C) 144 (24-I) 145 (18-A) 146 (33-I) 147 (24-I) 148 (33-A) 149 (17-C) 151 (8-I) 153 (8-I) 154 (97-I) 158 (25-A) 159 (15-I) 160 (18-I) 102 (15-A) 107 (11-A) 124 (7-A) 135 (13-A) 152 (19-A) 155 (11-C)


Great Bows of Fire (34) fire on Triggaras (152), scoring 109 hits. Starfall (71) fire on Dragon Archers (102), scoring 36 hits. Elvish Archers (29) move closer to get better shots. Moses Long Bowmen (48) fire on Securitas Body Guards (135), scoring 106 hits. Redcoats (61) hold their fire. Personal Guard (52) move closer to get better shots. Elite Bowmen (28) fire on Mori-ori patrol (124), scoring 31 hits. Sling this (69) fire on Glorie (107), scoring 9 hits. ~A~ Axe Slingers (83) fire on Glorie (107), scoring 159 hits. Evangelious Rain (30) move closer to get better shots. Glorie (107) fire on The Eldred Guard (77), scoring 52 hits. Ktrien's Longbows (44) fire on Dragon Archers (102), scoring 112 hits. Shadow Walker (66) fire on Mori-ori patrol (124), scoring 26 hits. Triggaras (152) fire on Dragoons (27), scoring 89 hits. Ace High Straight (5) move closer to get better shots. Camelus Dromedarius (16) fire on Mori-ori patrol (124), scoring 89 hits. AoS | Arrows of Amazonia (8) move closer to get better shots. The Eldred Guard (77) fire on Securitas Body Guards (135), scoring 76 hits. Rangers of Death (59) fire on Triggaras (152), scoring 54 hits. Mori-ori patrol (124) fire on AoS | Arrows of Amazonia (8), scoring 41 hits. Storm's Snipers (73) fire on Dragon Archers (102), scoring 77 hits. Silver Arrows (68) fire on Triggaras (152), scoring 43 hits. Securitas Body Guards (135) fire on AoS | Arrows of Amazonia (8), scoring 36 hits. Dragon Archers (102) fire on Elvish Archers (29), scoring 56 hits. ~A~ Holy Zealots (84) hold their fire. Jinxed Legion (41) fire on Mori-ori patrol (124), scoring 35 hits. Archers of the Eyes (9) fire on Triggaras (152), scoring 33 hits. Water Buffalo Elite (155) ride on, closing in on the enemy. Raiders of the Dragon (58) and Dragoons (27) ride carefully through the breached fortifications. Leones Rojos (46) scale the fortifications (reduced combat effectiveness for this turn). Deathwing Company (23) scale the fortifications (reduced combat effectiveness for this turn). The Other Place Defenders (78) scale the fortifications (reduced combat effectiveness for this turn). Blood Rangers (14) scale the fortifications (reduced combat effectiveness for this turn). Pride of Barad Riel (56) scale the fortifications (reduced combat effectiveness for this turn). Screamin Islanders (65) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat: 11 Talerium banners are visible in the melee. 38 Abington banners are visible in the melee. 3 Ash Sea Islands banners are visible in the melee. 7 Minas Ithil banners are visible in the melee. Vic's VII Honor Guard (153) score 34 hits. Natsuama (125) score 73 hits. knights of lyton (43) score 130 hits. Drago's Dragon's Breath (R4) (101) score 80 hits. Silver (138) score 391 hits. The Executioners (146) score 36 hits. =]V[][= Rowan's Riding Returners (4) score 282 hits. Wall breakers (154) score 215 hits. Dorton Rangers (100) score 38 hits. Desert Warriors (26) score 154 hits. 3rd Llamadosian Foot (88) score 75 hits. Pictsies (55) score 219 hits. Strife Protected (140) score 22 hits. Yvaeni's Light (158) score 70 hits. Leones Rojos (46) score 17 hits. Reign Of Arrows (132) score 136 hits. Glaube Verteidiger (32) score 149 hits. Shardblade Swordsmen (137) score 70 hits. Abington's Assassins (90) score 35 hits. Hedge's Finest (40) score 154 hits. Lluminati (119) score 194 hits. Colin's men (98) score 82 hits. Tribe of Chaos (151) score 39 hits. Bjorklunden (93) score 107 hits. † Legion Snakes † (160) score 227 hits. The Calling (145) score 162 hits. For Drago! (104) score 418 hits. Dog Killers (99) score 213 hits. honnerblood (111) score 183 hits. Chaos Elite (18) score 92 hits. Deathwing Company (23) score 13 hits. 10th Sturmknechts (87) score 93 hits. The Other Place Defenders (78) score 4 hits. Rostokovitch Riders (134) score 140 hits. Black Marines (95) score 244 hits. Shadowtroopers (136) score 9 hits. Blood Rangers (14) score 35 hits. Border Guard (15) score 162 hits. Giovanni's Pride (106) score 100 hits. Yorkehaven Infantry (82) score 117 hits. Raiders of the Dragon (58) score 8 hits. Kings Guard (42) score 384 hits. Fist of Evangelion (31) score 125 hits. Imperial Fist (112) score 308 hits. Lords of Rhy 001 (120) score 848 hits. Rainmakers (131) score 23 hits. knights of bausch (116) score 26 hits. Dragoons (27) score 114 hits. Morgans Dirty Crew (123) score 26 hits. =WB= Webgard Bowmen (89) score 107 hits. Renew (133) score 51 hits. Cat Killers (96) score 141 hits. Ghost Walkers (105) score 87 hits. Nimisian Shield Bearers (128) score 70 hits. Suville's Honor (142) score 121 hits. Thunder (149) score 311 hits. Easy Company (103) score 440 hits. Hand of the Death Maiden (38) score 131 hits. Scout Rangers (64) score 193 hits. ~WBA~ Hammer Strike (159) score 226 hits. Teutonic Knights (144) score 190 hits. Cavaliers D'Ovide (17) score 99 hits. Black Dogs (94) score 65 hits. neko-te warriors (126) score 144 hits. Pride of Barad Riel (56) score 9 hits. The Midgard Serpents (147) score 124 hits. here comes the boom (110) score 114 hits. Iustitia (114) score 85 hits. Grey Guard (108) score 216 hits. Maori Patrol (121) score 18 hits. Templar Knights (143) score 173 hits. Screamin Islanders (65) score 21 hits. Ash'rily Pikemen (92) score 238 hits. Lancaster Riders (117) score 191 hits. The Stymphalian Birds (148) score 83 hits. Total hits suffered: Attackers: 7912, Defenders: 2612

Vic's VII Honor Guard (153) take 232 hits in close combat (reduced due to fortifications), which cause 6 casualties. Natsuama (125) take 354 hits in close combat (reduced due to fortifications), which cause 12 casualties. knights of lyton (43) take 1820 hits in close combat, which cause 43 casualties, wiping the unit out. Drago's Dragon's Breath (R4) (101) take 363 hits in close combat (reduced due to fortifications), which cause 12 casualties. Silver (138) take 150 hits in close combat (reduced due to fortifications), which cause 3 casualties. The Executioners (146) take 304 hits in close combat (reduced due to fortifications), which cause 11 casualties. =]V[][= Rowan's Riding Returners (4) take 1219 hits in close combat, which cause 32 casualties, wiping the unit out. Wall breakers (154) take 137 hits in close combat (reduced due to fortifications), which cause 5 casualties. Dorton Rangers (100) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties. Davion (Knight of Webgard, Abington) has been wounded. Desert Warriors (26) take 1170 hits in close combat, which cause 40 casualties, wiping the unit out. 3rd Llamadosian Foot (88) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties. Pictsies (55) take 482 hits in close combat, which cause 12 casualties, throwing them back from the fortifications. Elvish Archers (29) take 56 hits from archer fire, which cause 2 casualties. Strife Protected (140) take 126 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Yvaeni's Light (158) take 95 hits in close combat (reduced due to fortifications), which cause 4 casualties. Leones Rojos (46) take 709 hits in close combat, which cause 11 casualties, wiping the unit out. Reign Of Arrows (132) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties. Glaube Verteidiger (32) take 402 hits in close combat, which cause 13 casualties, throwing them back from the fortifications. Shardblade Swordsmen (137) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties. Abington's Assassins (90) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties. Hedge's Finest (40) take 338 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Lluminati (119) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties. Colin's men (98) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties. Tribe of Chaos (151) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties. Bjorklunden (93) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties. † Legion Snakes † (160) take 14 hits in close combat (reduced due to fortifications). No casualties. Glorie (107) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties. The Calling (145) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Chaos Elite (18) take 390 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. Deathwing Company (23) take 332 hits in close combat, which cause 4 casualties, wiping the unit out. Kenji (Knight of Lyton, Minas Ithil) has been wounded. The Other Place Defenders (78) take 200 hits in close combat, which cause 2 casualties, wiping the unit out. Bartimus (Knight of Leohampton, Minas Ithil) has been wounded. Blood Rangers (14) take 230 hits in close combat, which cause 4 casualties, throwing them back from the fortifications. Border Guard (15) take 118 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties. Yorkehaven Infantry (82) take 86 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties. Triggaras (152) take 104 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Raiders of the Dragon (58) take 92 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 1 casualties. Kings Guard (42) take 59 hits in close combat, which cause 2 casualties. AoS | Arrows of Amazonia (8) take 77 hits from archer fire, which cause 2 casualties. Fist of Evangelion (31) take 60 hits in close combat, which cause 2 casualties. The Eldred Guard (77) take 52 hits from archer fire, which cause 2 casualties. Dragoons (27) take 143 hits (54 in close combat, 89 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties. Mori-ori patrol (124) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Securitas Body Guards (135) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Hand of the Death Maiden (38) take 69 hits in close combat, which cause 2 casualties. Scout Rangers (64) take 46 hits in close combat, which cause 1 casualties. Cavaliers D'Ovide (17) take 36 hits in close combat, which cause 1 casualties. Dragon Archers (102) take 98 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Total casualties: 213 attackers, 79 defenders

Turn No. 10

	 	 	9 (12-A)

28 (30-A) 34 (39-A) 41 (27-A) 66 (22-A) 16 (29-A) 52 (18-A) 61 (30-A) 68 (11-A) 69 (20-A) 73 (24-A) 84 (38-A) 5 (23-A) 8 (36-A) 14 (3-S) 15 (32-I) 27 (7-C) 29 (23-A) 30 (8-A) 32 (15-I) 44 (27-A) 48 (22-A) 55 (8-I) 59 (23-A) 71 (26-A) 77 (26-A) 82 (22-I) 83 (29-A) 17 (4-C) 31 (22-I) 38 (30-I) 42 (38-I) 56 (25-I) 64 (28-I) 65 (9-I) 87 (30-I) 88 (10-I) 89 (26-A) 90 (2-I) 92 (15-I) 93 (7-I) 94 (37-A) 95 (18-I) 96 (16-I) 98 (3-I) 99 (21-I) 100 (6-A) 101 (13-A) 103 (30-I) 104 (36-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (11-I) 112 (16-I) 114 (4-I) 116 (8-I) 117 (15-C) 119 (31-A) 120 (45-C) 121 (2-I) 123 (4-I) 125 (4-A) 126 (66-I) 128 (14-I) 131 (14-A) 132 (24-I) 133 (21-I) 134 (13-C) 136 (2-A) 137 (3-I) 138 (25-I) 142 (45-A) 143 (7-C) 144 (24-I) 145 (17-A) 146 (22-I) 147 (24-I) 148 (33-A) 149 (17-C) 151 (7-I) 153 (2-I) 154 (92-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (12-A) 107 (9-A) 124 (5-A) 135 (11-A) 152 (17-A) 155 (11-C)


Moses Long Bowmen (48) fire on Water Buffalo Elite (155), scoring 97 hits. Jinxed Legion (41) fire on Triggaras (152), scoring 52 hits. Starfall (71) fire on Water Buffalo Elite (155), scoring 28 hits. Elvish Archers (29) fire on Triggaras (152), scoring 50 hits. Camelus Dromedarius (16) fire on Securitas Body Guards (135), scoring 94 hits. Ace High Straight (5) fire on Dragon Archers (102), scoring 26 hits. AoS | Arrows of Amazonia (8) fire on Glorie (107), scoring 91 hits. Storm's Snipers (73) fire on Water Buffalo Elite (155), scoring 49 hits. Mori-ori patrol (124) fire on ~A~ Axe Slingers (83), scoring 45 hits. Silver Arrows (68) fire on Dragon Archers (102), scoring 43 hits. Glorie (107) fire on Border Guard (15), scoring 38 hits. Archers of the Eyes (9) fire on Triggaras (152), scoring 22 hits. ~A~ Holy Zealots (84) hold their fire. Ktrien's Longbows (44) fire on Mori-ori patrol (124), scoring 102 hits. Great Bows of Fire (34) fire on Triggaras (152), scoring 114 hits. Shadow Walker (66) fire on Water Buffalo Elite (155), scoring 21 hits. Evangelious Rain (30) fire on Dragon Archers (102), scoring 16 hits. Sling this (69) fire on Water Buffalo Elite (155), scoring 14 hits. Rangers of Death (59) fire on Dragon Archers (102), scoring 50 hits. Redcoats (61) move closer to get better shots. Triggaras (152) fire on The Eldred Guard (77), scoring 128 hits. Securitas Body Guards (135) fire on ~A~ Axe Slingers (83), scoring 37 hits. Dragon Archers (102) fire on Redcoats (61), scoring 52 hits. Elite Bowmen (28) move closer to get better shots. Personal Guard (52) fire on Water Buffalo Elite (155), scoring 17 hits. ~A~ Axe Slingers (83) fire on Water Buffalo Elite (155), scoring 81 hits. The Eldred Guard (77) fire on Securitas Body Guards (135), scoring 58 hits. Water Buffalo Elite (155) are eager to charge, but the melee is too crowded already. Dragoons (27) ride carefully through the breached fortifications. Yorkehaven Infantry (82) scale the fortifications (reduced combat effectiveness for this turn). Glaube Verteidiger (32) scale the fortifications (reduced combat effectiveness for this turn). Border Guard (15) scale the fortifications (reduced combat effectiveness for this turn). Blood Rangers (14) scale the fortifications (reduced combat effectiveness for this turn). Pictsies (55) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat: 3 Talerium banners are visible in the melee. 38 Abington banners are visible in the melee. 3 Ash Sea Islands banners are visible in the melee. 2 Minas Ithil banners are visible in the melee. Shardblade Swordsmen (137) score 55 hits. Abington's Assassins (90) score 22 hits. Nimisian Shield Bearers (128) score 88 hits. Pride of Barad Riel (56) score 35 hits. Teutonic Knights (144) score 242 hits. The Stymphalian Birds (148) score 83 hits. Natsuama (125) score 37 hits. Yorkehaven Infantry (82) score 25 hits. Screamin Islanders (65) score 82 hits. honnerblood (111) score 200 hits. Dog Killers (99) score 169 hits. Rainmakers (131) score 21 hits. Iustitia (114) score 67 hits. Renew (133) score 51 hits. The Midgard Serpents (147) score 136 hits. =WB= Webgard Bowmen (89) score 120 hits. The Executioners (146) score 22 hits. Ghost Walkers (105) score 88 hits. Dorton Rangers (100) score 37 hits. ~WBA~ Hammer Strike (159) score 193 hits. Black Marines (95) score 232 hits. Bjorklunden (93) score 100 hits. 10th Sturmknechts (87) score 94 hits. For Drago! (104) score 415 hits. here comes the boom (110) score 114 hits. neko-te warriors (126) score 145 hits. Lancaster Riders (117) score 239 hits. 3rd Llamadosian Foot (88) score 73 hits. Glaube Verteidiger (32) score 24 hits. Kings Guard (42) score 351 hits. Colin's men (98) score 60 hits. † Legion Snakes † (160) score 222 hits. Thunder (149) score 315 hits. Giovanni's Pride (106) score 93 hits. Vic's VII Honor Guard (153) score 9 hits. Scout Rangers (64) score 190 hits. Border Guard (15) score 33 hits. Templar Knights (143) score 185 hits. Reign Of Arrows (132) score 120 hits. Lluminati (119) score 162 hits. Lords of Rhy 001 (120) score 929 hits. Maori Patrol (121) score 21 hits. Fist of Evangelion (31) score 113 hits. Tribe of Chaos (151) score 48 hits. Yvaeni's Light (158) score 59 hits. Blood Rangers (14) score 14 hits. Wall breakers (154) score 234 hits. Shadowtroopers (136) score 10 hits. Suville's Honor (142) score 132 hits. Rostokovitch Riders (134) score 144 hits. Imperial Fist (112) score 335 hits. Morgans Dirty Crew (123) score 34 hits. Hand of the Death Maiden (38) score 132 hits. Pictsies (55) score 28 hits. Dragoons (27) score 83 hits. Grey Guard (108) score 207 hits. knights of bausch (116) score 35 hits. The Calling (145) score 127 hits. Easy Company (103) score 408 hits. Drago's Dragon's Breath (R4) (101) score 49 hits. Cat Killers (96) score 179 hits. Black Dogs (94) score 57 hits. Cavaliers D'Ovide (17) score 86 hits. Ash'rily Pikemen (92) score 218 hits. Silver (138) score 380 hits. Total hits suffered: Attackers: 7815, Defenders: 1196

Shardblade Swordsmen (137) take 234 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Abington's Assassins (90) take 165 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out. Kryte (Knight of Stoneville, Abington) has been wounded. Nimisian Shield Bearers (128) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties. Pride of Barad Riel (56) take 1901 hits in close combat, which cause 25 casualties, wiping the unit out. Sir Dead Angel WG (Knight of Cantril, Talerium) has been wounded. Teutonic Knights (144) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Stymphalian Birds (148) take 67 hits in close combat (reduced due to fortifications), which cause 2 casualties. Water Buffalo Elite (155) take 133 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Natsuama (125) take 103 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Yorkehaven Infantry (82) take 1192 hits in close combat, which cause 22 casualties, wiping the unit out. Katherine, High Marshal of Minas Ithil has been captured by Abington forces. Screamin Islanders (65) take 1077 hits in close combat, which cause 9 casualties, wiping the unit out. honnerblood (111) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties. Dog Killers (99) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties. Rainmakers (131) take 37 hits in close combat (reduced due to fortifications), which cause 2 casualties. Iustitia (114) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Renew (133) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties. The Midgard Serpents (147) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties. =WB= Webgard Bowmen (89) take 19 hits in close combat (reduced due to fortifications), which cause 1 casualties. Mori-ori patrol (124) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties. The Executioners (146) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties. Glorie (107) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Glaube Verteidiger (32) take 706 hits in close combat, which cause 15 casualties, wiping the unit out. Hitmulg (Knight of Northhill, Minas Ithil) has been seriously wounded. Kings Guard (42) take 894 hits in close combat, which cause 23 casualties, throwing them back from the fortifications. Scout Rangers (64) take 672 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Minas Ithil banner is lost. Border Guard (15) take 323 hits (285 in close combat, 38 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 2 casualties. Fist of Evangelion (31) take 275 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Redcoats (61) take 52 hits from archer fire, which cause 2 casualties. Triggaras (152) take 103 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Blood Rangers (14) take 212 hits in close combat, which cause 3 casualties, wiping the unit out. Securitas Body Guards (135) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Dragon Archers (102) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Hand of the Death Maiden (38) take 153 hits in close combat, which cause 4 casualties, throwing them back from the fortifications. Pictsies (55) take 255 hits in close combat, which cause 7 casualties, throwing them back from the fortifications. Dragoons (27) take 115 hits in close combat, which cause 3 casualties, throwing them back from the fortifications. ~A~ Axe Slingers (83) take 82 hits from archer fire, which cause 3 casualties. The Eldred Guard (77) take 128 hits from archer fire, which cause 5 casualties. Cavaliers D'Ovide (17) take 78 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Total casualties: 158 attackers, 37 defenders

Turn No. 11

	 	 	9 (12-A)

34 (39-A) 41 (27-A) 66 (22-A) 16 (29-A) 28 (30-A) 52 (18-A) 68 (11-A) 69 (20-A) 73 (24-A) 84 (38-A) 5 (23-A) 8 (36-A) 15 (22-I) 27 (4-C) 29 (23-A) 30 (8-A) 38 (26-I) 42 (15-I) 44 (27-A) 48 (22-A) 55 (1-I) 59 (23-A) 61 (28-A) 71 (26-A) 77 (21-A) 83 (26-A) 87 (30-I) 88 (10-I) 89 (25-A) 92 (15-I) 93 (7-I) 94 (37-A) 95 (18-I) 96 (16-I) 98 (3-I) 99 (19-I) 100 (6-A) 101 (13-A) 103 (30-I) 104 (36-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (16-I) 114 (3-I) 116 (8-I) 117 (15-C) 119 (31-A) 120 (45-C) 121 (2-I) 123 (4-I) 126 (66-I) 128 (11-I) 131 (12-A) 132 (24-I) 133 (20-I) 134 (13-C) 136 (2-A) 138 (25-I) 142 (45-A) 143 (7-C) 144 (22-I) 145 (17-A) 146 (21-I) 147 (23-I) 148 (31-A) 149 (17-C) 151 (7-I) 153 (2-I) 154 (92-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (10-A) 107 (8-A) 124 (4-A) 135 (9-A) 152 (15-A) 155 (8-C)


Ace High Straight (5) fire on Lords of Rhy 001 (120), scoring 12 hits. Lluminati (119) fire on AoS | Arrows of Amazonia (8), scoring 221 hits. Silver Arrows (68) fire on Lords of Rhy 001 (120), scoring 52 hits. Dorton Rangers (100) fire on ~A~ Axe Slingers (83), scoring 49 hits. Evangelious Rain (30) fire on Lords of Rhy 001 (120), scoring 10 hits. Camelus Dromedarius (16) fire on Lords of Rhy 001 (120), scoring 165 hits. Dragon Archers (102) fire on Moses Long Bowmen (48), scoring 41 hits. Shadow Walker (66) fire on Wall breakers (154), scoring 40 hits. Great Bows of Fire (34) fire on Suville's Honor (142), scoring 153 hits. Mori-ori patrol (124) fire on Ktrien's Longbows (44), scoring 38 hits. Black Dogs (94) fire on Redcoats (61), scoring 60 hits. Yvaeni's Light (158) fire on Elvish Archers (29), scoring 65 hits. Starfall (71) fire on Wall breakers (154), scoring 42 hits. Ktrien's Longbows (44) fire on For Drago! (104), scoring 100 hits. The Eldred Guard (77) fire on Easy Company (103), scoring 45 hits. ~A~ Axe Slingers (83) fire on neko-te warriors (126), scoring 163 hits. Securitas Body Guards (135) fire on Hand of the Death Maiden (38), scoring 51 hits. Rainmakers (131) fire on Kings Guard (42), scoring 25 hits. AoS | Arrows of Amazonia (8) fire on Silver (138), scoring 100 hits. Suville's Honor (142) fire on Rangers of Death (59), scoring 185 hits. Redcoats (61) fire on Wall breakers (154), scoring 54 hits. Elite Bowmen (28) fire on Lords of Rhy 001 (120), scoring 45 hits. Personal Guard (52) fire on Easy Company (103), scoring 49 hits. Moses Long Bowmen (48) fire on The Calling (145), scoring 129 hits. The Stymphalian Birds (148) fire on Border Guard (15), scoring 105 hits. Shadowtroopers (136) fire on Kings Guard (42), scoring 17 hits. Jinxed Legion (41) move closer to get better shots. The Calling (145) fire on Kings Guard (42), scoring 142 hits. Triggaras (152) fire on Hand of the Death Maiden (38), scoring 122 hits. Glorie (107) fire on Elvish Archers (29), scoring 43 hits. Storm's Snipers (73) fire on Wall breakers (154), scoring 145 hits. =WB= Webgard Bowmen (89) fire on The Eldred Guard (77), scoring 188 hits. Drago's Dragon's Breath (R4) (101) fire on Dragoons (27), scoring 36 hits. ~A~ Holy Zealots (84) fire on Imperial Fist (112), scoring 190 hits. Elvish Archers (29) fire on Black Marines (95), scoring 75 hits. Rangers of Death (59) fire on Lords of Rhy 001 (120), scoring 33 hits. Sling this (69) fire on For Drago! (104), scoring 23 hits. Archers of the Eyes (9) fire on Teutonic Knights (144), scoring 31 hits. Lancaster Riders (117), Rostokovitch Riders (134), Templar Knights (143), Lords of Rhy 001 (120) and Thunder (149) charge forward. Water Buffalo Elite (155) charge ahead, into the attackers' ranks. Colin's men (98) hold their positions at the outer wall, waiting for the attack. 3rd Llamadosian Foot (88) hold their positions at the outer wall, waiting for the attack. Ghost Walkers (105) hold their positions at the outer wall, waiting for the attack. Wall breakers (154) hold their positions at the outer wall, waiting for the attack. honnerblood (111) hold their positions at the outer wall, waiting for the attack. Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. Iustitia (114) hold their positions at the outer wall, waiting for the attack. here comes the boom (110) hold their positions at the outer wall, waiting for the attack. Black Marines (95) hold their positions at the outer wall, waiting for the attack. † Legion Snakes † (160) hold their positions at the outer wall, waiting for the attack. The Executioners (146) hold their positions at the outer wall, waiting for the attack. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. Teutonic Knights (144) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) hold their positions at the outer wall, waiting for the attack. For Drago! (104) hold their positions at the outer wall, waiting for the attack. Dog Killers (99) hold their positions at the outer wall, waiting for the attack. Imperial Fist (112) hold their positions at the outer wall, waiting for the attack. Cat Killers (96) hold their positions at the outer wall, waiting for the attack. Renew (133) hold their positions at the outer wall, waiting for the attack. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Tribe of Chaos (151) hold their positions at the outer wall, waiting for the attack. ~WBA~ Hammer Strike (159) hold their positions at the outer wall, waiting for the attack. Easy Company (103) hold their positions at the outer wall, waiting for the attack. 10th Sturmknechts (87) hold their positions at the outer wall, waiting for the attack. Grey Guard (108) hold their positions at the outer wall, waiting for the attack. Maori Patrol (121) leave the fortification, attacking the enemy. neko-te warriors (126) hold their positions at the outer wall, waiting for the attack. Vic's VII Honor Guard (153) hold their positions at the outer wall, waiting for the attack. Silver (138) hold their positions at the outer wall, waiting for the attack. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Giovanni's Pride (106) hold their positions at the outer wall, waiting for the attack. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack.

Close Combat: 6 Talerium banners are visible in the melee. 5 Abington banners are visible in the melee. 5 Ash Sea Islands banners are visible in the melee. 1 Minas Ithil banners are visible in the melee. Ace High Straight (5) score 8 hits. Lancaster Riders (117) score 613 hits. Evangelious Rain (30) score 6 hits. Rostokovitch Riders (134) score 274 hits. Templar Knights (143) score 359 hits. Kings Guard (42) score 169 hits. Starfall (71) score 14 hits. Ktrien's Longbows (44) score 32 hits. The Eldred Guard (77) score 22 hits. ~A~ Axe Slingers (83) score 54 hits. AoS | Arrows of Amazonia (8) score 55 hits. Redcoats (61) score 28 hits. Moses Long Bowmen (48) score 53 hits. Dragoons (27) score 43 hits. Lords of Rhy 001 (120) score 2353 hits. Maori Patrol (121) score 23 hits. Pictsies (55) score 15 hits. Thunder (149) score 636 hits. Hand of the Death Maiden (38) score 114 hits. Elvish Archers (29) score 27 hits. Rangers of Death (59) score 24 hits. Water Buffalo Elite (155) score 724 hits. Border Guard (15) score 91 hits. Total hits suffered: Attackers: 4982, Defenders: 755

Wall breakers (154) take 122 hits from archer fire (reduced due to fortifications), which cause 5 casualties. Ace High Straight (5) take 771 hits in close combat, which cause 23 casualties, wiping the unit out. Lancaster Riders (117) take 180 hits in close combat, which cause 5 casualties. Evangelious Rain (30) take 1228 hits in close combat, which cause 8 casualties, wiping the unit out. Eclair (Noble of Ash Sea Islands) has been wounded. Black Marines (95) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Rostokovitch Riders (134) take 183 hits in close combat, which cause 6 casualties. Templar Knights (143) take 75 hits in close combat, which cause 2 casualties. Teutonic Knights (144) take 13 hits from archer fire (reduced due to fortifications). No casualties. For Drago! (104) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Kings Guard (42) take 635 hits (451 in close combat, 184 from archer fire), which cause 15 casualties, wiping the unit out. Starfall (71) take 614 hits in close combat, which cause 24 casualties, causing panicked flight among the survivors. Ktrien's Longbows (44) take 271 hits (233 in close combat, 38 from archer fire), which cause 11 casualties. The Eldred Guard (77) take 667 hits (479 in close combat, 188 from archer fire), which cause 21 casualties, wiping the unit out. Imperial Fist (112) take 83 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~A~ Axe Slingers (83) take 418 hits (369 in close combat, 49 from archer fire), which cause 14 casualties. AoS | Arrows of Amazonia (8) take 445 hits (224 in close combat, 221 from archer fire), which cause 12 casualties, making the unit retreat from the battlefield. Suville's Honor (142) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Redcoats (61) take 213 hits (153 in close combat, 60 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. Moses Long Bowmen (48) take 162 hits (121 in close combat, 41 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield. Easy Company (103) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Dragoons (27) take 131 hits (95 in close combat, 36 from archer fire), which cause 3 casualties. Lords of Rhy 001 (120) take 494 hits (177 in close combat, 317 from archer fire), which cause 12 casualties. The Calling (145) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Lance (Knight of Narville, Abington) has been wounded. Maori Patrol (121) take 57 hits in close combat, which cause 2 casualties, wiping the unit out. Flying (Imperial Knight of Abington) has been wounded. neko-te warriors (126) take 71 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Pictsies (55) take 73 hits in close combat, which cause 1 casualties, wiping the unit out. Silver (138) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Thunder (149) take 41 hits in close combat, which cause 1 casualties. Hand of the Death Maiden (38) take 224 hits (51 in close combat, 173 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield. Elvish Archers (29) take 162 hits (54 in close combat, 108 from archer fire), which cause 6 casualties. Rangers of Death (59) take 223 hits (38 in close combat, 185 from archer fire), which cause 9 casualties. Water Buffalo Elite (155) take 42 hits in close combat, which cause 1 casualties. Border Guard (15) take 133 hits (28 in close combat, 105 from archer fire), which cause 3 casualties. Lacrima (Knight of Lothruin, Minas Ithil) has been wounded. Total casualties: 168 attackers, 46 defenders

Turn No. 12

	 	 	9 (12-A)

34 (39-A) 66 (22-A) 16 (29-A) 28 (30-A) 41 (27-A) 52 (18-A) 68 (11-A) 69 (20-A) 73 (24-A) 84 (38-A) 15 (19-I) 27 (1-C) 29 (17-A) 44 (16-A) 59 (14-A) 83 (12-A) 117 (10-C) 120 (33-C) 134 (7-C) 143 (5-C) 149 (16-C) 155 (7-C) 87 (30-I) 88 (10-I) 89 (25-A) 92 (15-I) 93 (7-I) 94 (37-A) 95 (17-I) 96 (16-I) 98 (3-I) 99 (19-I) 100 (6-A) 101 (13-A) 103 (29-I) 104 (35-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (14-I) 114 (3-I) 116 (8-I) 119 (31-A) 123 (4-I) 126 (63-I) 128 (11-I) 131 (12-A) 132 (24-I) 133 (20-I) 136 (2-A) 138 (24-I) 142 (43-A) 144 (22-I) 145 (16-A) 146 (21-I) 147 (23-I) 148 (31-A) 151 (7-I) 153 (2-I) 154 (87-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (10-A) 107 (8-A) 124 (4-A) 135 (9-A) 152 (15-A)


Personal Guard (52) fire on Wall breakers (154), scoring 38 hits. Silver Arrows (68) fire on Suville's Honor (142), scoring 71 hits. Camelus Dromedarius (16) fire on For Drago! (104), scoring 210 hits. =WB= Webgard Bowmen (89) fire on ~A~ Holy Zealots (84), scoring 154 hits. ~A~ Holy Zealots (84) fire on Wall breakers (154), scoring 135 hits. Shadow Walker (66) fire on Lluminati (119), scoring 41 hits. Lluminati (119) fire on Storm's Snipers (73), scoring 284 hits. The Calling (145) fire on Jinxed Legion (41), scoring 198 hits. Mori-ori patrol (124) fire on Elite Bowmen (28), scoring 22 hits. Dorton Rangers (100) fire on Elite Bowmen (28), scoring 45 hits. Rainmakers (131) fire on Elite Bowmen (28), scoring 32 hits. The Stymphalian Birds (148) fire on Sling this (69), scoring 86 hits. Sling this (69) fire on Easy Company (103), scoring 25 hits. Jinxed Legion (41) fire on neko-te warriors (126), scoring 118 hits. Black Dogs (94) fire on Camelus Dromedarius (16), scoring 108 hits. Drago's Dragon's Breath (R4) (101) fire on Elite Bowmen (28), scoring 67 hits. Suville's Honor (142) fire on Silver Arrows (68), scoring 118 hits. Elite Bowmen (28) fire on Silver (138), scoring 58 hits. Shadowtroopers (136) fire on Personal Guard (52), scoring 12 hits. Storm's Snipers (73) fire on Easy Company (103), scoring 86 hits. Archers of the Eyes (9) fire on Silver (138), scoring 45 hits. Glorie (107) hold their fire. Yvaeni's Light (158) fire on Personal Guard (52), scoring 46 hits. Dragon Archers (102) fire on Personal Guard (52), scoring 16 hits. Securitas Body Guards (135) fire on Camelus Dromedarius (16), scoring 31 hits. Great Bows of Fire (34) fire on Black Marines (95), scoring 102 hits. Triggaras (152) fire on Personal Guard (52), scoring 59 hits. Grey Guard (108) hold their positions at the outer wall, waiting for the attack. 10th Sturmknechts (87) hold their positions at the outer wall, waiting for the attack. The Executioners (146) hold their positions at the outer wall, waiting for the attack. Giovanni's Pride (106) hold their positions at the outer wall, waiting for the attack. 3rd Llamadosian Foot (88) hold their positions at the outer wall, waiting for the attack. Renew (133) hold their positions at the outer wall, waiting for the attack. ~WBA~ Hammer Strike (159) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) hold their positions at the outer wall, waiting for the attack. Vic's VII Honor Guard (153) hold their positions at the outer wall, waiting for the attack. Colin's men (98) hold their positions at the outer wall, waiting for the attack. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. Easy Company (103) hold their positions at the outer wall, waiting for the attack. Imperial Fist (112) hold their positions at the outer wall, waiting for the attack. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack. honnerblood (111) hold their positions at the outer wall, waiting for the attack. Wall breakers (154) hold their positions at the outer wall, waiting for the attack. Ghost Walkers (105) hold their positions at the outer wall, waiting for the attack. Teutonic Knights (144) hold their positions at the outer wall, waiting for the attack. Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Black Marines (95) hold their positions at the outer wall, waiting for the attack. For Drago! (104) hold their positions at the outer wall, waiting for the attack. Cat Killers (96) hold their positions at the outer wall, waiting for the attack. here comes the boom (110) hold their positions at the outer wall, waiting for the attack. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. Silver (138) hold their positions at the outer wall, waiting for the attack. Iustitia (114) hold their positions at the outer wall, waiting for the attack. neko-te warriors (126) hold their positions at the outer wall, waiting for the attack. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. Tribe of Chaos (151) hold their positions at the outer wall, waiting for the attack. † Legion Snakes † (160) hold their positions at the outer wall, waiting for the attack. Dog Killers (99) hold their positions at the outer wall, waiting for the attack.

Close Combat: 6 Talerium banners are visible in the melee. 5 Abington banners are visible in the melee. Ktrien's Longbows (44) score 42 hits. Elvish Archers (29) score 42 hits. Lancaster Riders (117) score 179 hits. Templar Knights (143) score 122 hits. Rostokovitch Riders (134) score 106 hits. ~A~ Axe Slingers (83) score 57 hits. Rangers of Death (59) score 30 hits. Border Guard (15) score 75 hits. Water Buffalo Elite (155) score 242 hits. Lords of Rhy 001 (120) score 560 hits. Dragoons (27) score 13 hits. Thunder (149) score 249 hits. Total hits suffered: Attackers: 1458, Defenders: 259

Personal Guard (52) take 133 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield. Silver Arrows (68) take 118 hits from archer fire, which cause 5 casualties. Camelus Dromedarius (16) take 139 hits from archer fire, which cause 6 casualties. Ktrien's Longbows (44) take 511 hits in close combat, which cause 16 casualties, wiping the unit out. Ktrien (Knight of Cantril) has been captured by Abington forces. Elvish Archers (29) take 287 hits in close combat, which cause 10 casualties. ~A~ Holy Zealots (84) take 154 hits from archer fire, which cause 4 casualties. Lluminati (119) take 18 hits from archer fire (reduced due to fortifications). No casualties. Lancaster Riders (117) take 63 hits in close combat, which cause 2 casualties. Templar Knights (143) take 54 hits in close combat, which cause 1 casualties. Easy Company (103) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Rostokovitch Riders (134) take 50 hits in close combat, which cause 2 casualties. Sling this (69) take 86 hits from archer fire, which cause 2 casualties. ~A~ Axe Slingers (83) take 263 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield. Rangers of Death (59) take 208 hits in close combat, which cause 8 casualties. Rick James (Knight of Xotaxa, Talerium) has been wounded. Border Guard (15) take 88 hits in close combat, which cause 2 casualties. Wall breakers (154) take 75 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Jinxed Legion (41) take 198 hits from archer fire, which cause 6 casualties. Black Marines (95) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Water Buffalo Elite (155) take 22 hits in close combat. No casualties. For Drago! (104) take 91 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Suville's Honor (142) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Elite Bowmen (28) take 166 hits from archer fire, which cause 6 casualties. Storm's Snipers (73) take 284 hits from archer fire, which cause 10 casualties. Silver (138) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Lords of Rhy 001 (120) take 70 hits in close combat, which cause 2 casualties. Dragoons (27) take 101 hits in close combat, which cause 1 casualties, wiping the unit out. neko-te warriors (126) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Total casualties: 92 attackers, 18 defenders

Turn No. 13

	 	 	9 (12-A)

34 (39-A) 66 (22-A) 16 (23-A) 28 (24-A) 41 (21-A) 68 (6-A) 69 (18-A) 73 (14-A) 84 (34-A) 15 (17-I) 29 (7-A) 59 (6-A) 117 (8-C) 120 (31-C) 134 (5-C) 143 (4-C) 149 (16-C) 155 (7-C) 87 (30-I) 88 (10-I) 89 (25-A) 92 (15-I) 93 (7-I) 94 (37-A) 95 (16-I) 96 (16-I) 98 (3-I) 99 (19-I) 100 (6-A) 101 (13-A) 103 (28-I) 104 (33-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (14-I) 114 (3-I) 116 (8-I) 119 (31-A) 123 (4-I) 126 (61-I) 128 (11-I) 131 (12-A) 132 (24-I) 133 (20-I) 136 (2-A) 138 (23-I) 142 (42-A) 144 (22-I) 145 (16-A) 146 (21-I) 147 (23-I) 148 (31-A) 151 (7-I) 153 (2-I) 154 (84-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (10-A) 107 (8-A) 124 (4-A) 135 (9-A) 152 (15-A)


The Stymphalian Birds (148) fire on ~A~ Holy Zealots (84), scoring 95 hits. =WB= Webgard Bowmen (89) fire on Camelus Dromedarius (16), scoring 142 hits. Rainmakers (131) fire on Elite Bowmen (28), scoring 36 hits. ~A~ Holy Zealots (84) fire on Wall breakers (154), scoring 195 hits. Shadow Walker (66) fire on Suville's Honor (142), scoring 32 hits. Black Dogs (94) fire on Jinxed Legion (41), scoring 60 hits. Drago's Dragon's Breath (R4) (101) fire on Storm's Snipers (73), scoring 79 hits. Camelus Dromedarius (16) fire on Lluminati (119), scoring 103 hits. Archers of the Eyes (9) fire on For Drago! (104), scoring 38 hits. Storm's Snipers (73) fire on Suville's Honor (142), scoring 81 hits. Yvaeni's Light (158) fire on Elite Bowmen (28), scoring 83 hits. Great Bows of Fire (34) fire on Easy Company (103), scoring 124 hits. Triggaras (152) fire on Sling this (69), scoring 57 hits. Mori-ori patrol (124) move closer to get better shots. Securitas Body Guards (135) fire on Jinxed Legion (41), scoring 27 hits. Jinxed Legion (41) fire on neko-te warriors (126), scoring 89 hits. Suville's Honor (142) fire on Silver Arrows (68), scoring 126 hits. Sling this (69) fire on Silver (138), scoring 27 hits. Dragon Archers (102) fire on Elite Bowmen (28), scoring 22 hits. Shadowtroopers (136) fire on ~A~ Holy Zealots (84), scoring 11 hits. Elite Bowmen (28) fire on For Drago! (104), scoring 94 hits. Lluminati (119) fire on ~A~ Holy Zealots (84), scoring 289 hits. Glorie (107) hold their fire. Silver Arrows (68) fire on Silver (138), scoring 52 hits. The Calling (145) fire on Sling this (69), scoring 223 hits. Dorton Rangers (100) fire on Jinxed Legion (41), scoring 49 hits. Dog Killers (99) hold their positions at the outer wall, waiting for the attack. Silver (138) hold their positions at the outer wall, waiting for the attack. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) hold their positions at the outer wall, waiting for the attack. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Imperial Fist (112) hold their positions at the outer wall, waiting for the attack. The Executioners (146) hold their positions at the outer wall, waiting for the attack. Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. 3rd Llamadosian Foot (88) hold their positions at the outer wall, waiting for the attack. ~WBA~ Hammer Strike (159) hold their positions at the outer wall, waiting for the attack. † Legion Snakes † (160) hold their positions at the outer wall, waiting for the attack. Tribe of Chaos (151) hold their positions at the outer wall, waiting for the attack. Ghost Walkers (105) hold their positions at the outer wall, waiting for the attack. 10th Sturmknechts (87) hold their positions at the outer wall, waiting for the attack. neko-te warriors (126) hold their positions at the outer wall, waiting for the attack. here comes the boom (110) hold their positions at the outer wall, waiting for the attack. Renew (133) hold their positions at the outer wall, waiting for the attack. Colin's men (98) hold their positions at the outer wall, waiting for the attack. Grey Guard (108) hold their positions at the outer wall, waiting for the attack. Iustitia (114) hold their positions at the outer wall, waiting for the attack. honnerblood (111) hold their positions at the outer wall, waiting for the attack. Giovanni's Pride (106) hold their positions at the outer wall, waiting for the attack. For Drago! (104) hold their positions at the outer wall, waiting for the attack. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. Vic's VII Honor Guard (153) hold their positions at the outer wall, waiting for the attack. Teutonic Knights (144) hold their positions at the outer wall, waiting for the attack. Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Cat Killers (96) hold their positions at the outer wall, waiting for the attack. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack. Easy Company (103) hold their positions at the outer wall, waiting for the attack. Black Marines (95) hold their positions at the outer wall, waiting for the attack. Wall breakers (154) hold their positions at the outer wall, waiting for the attack.

Close Combat: 6 Talerium banners are visible in the melee. 5 Abington banners are visible in the melee. Lords of Rhy 001 (120) score 705 hits. Thunder (149) score 281 hits. Rangers of Death (59) score 23 hits. Lancaster Riders (117) score 141 hits. Templar Knights (143) score 128 hits. Elvish Archers (29) score 30 hits. Border Guard (15) score 63 hits. Water Buffalo Elite (155) score 238 hits. Rostokovitch Riders (134) score 74 hits. Total hits suffered: Attackers: 1567, Defenders: 116

Lords of Rhy 001 (120) take 42 hits in close combat, which cause 1 casualties. Silver (138) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~A~ Holy Zealots (84) take 395 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield. Thunder (149) take 16 hits in close combat. No casualties. Rangers of Death (59) take 639 hits in close combat, which cause 6 casualties, wiping the unit out. Lancaster Riders (117) take 18 hits in close combat. No casualties. Camelus Dromedarius (16) take 142 hits from archer fire, which cause 6 casualties. Storm's Snipers (73) take 79 hits from archer fire, which cause 3 casualties. Templar Knights (143) take 40 hits in close combat, which cause 1 casualties. Jinxed Legion (41) take 136 hits from archer fire, which cause 4 casualties. Suville's Honor (142) take 49 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Elvish Archers (29) take 446 hits in close combat, which cause 7 casualties, wiping the unit out. Glorfindel (Knight of Leohampton) has been captured by Abington forces. neko-te warriors (126) take 39 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Sling this (69) take 280 hits from archer fire, which cause 8 casualties. Border Guard (15) take 482 hits in close combat, which cause 12 casualties. For Drago! (104) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Elite Bowmen (28) take 141 hits from archer fire, which cause 5 casualties. Lluminati (119) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Silver Arrows (68) take 126 hits from archer fire, which cause 5 casualties. Denis (Knight of Chucxi, Talerium) has been wounded. Easy Company (103) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Wall breakers (154) take 85 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Total casualties: 65 attackers, 13 defenders

Turn No. 14

	 	 	9 (12-A)

34 (39-A) 66 (22-A) 16 (17-A) 28 (19-A) 41 (17-A) 68 (1-A) 69 (10-A) 73 (11-A) 15 (5-I) 117 (8-C) 120 (30-C) 134 (5-C) 143 (3-C) 149 (16-C) 155 (7-C) 87 (30-I) 88 (10-I) 89 (25-A) 92 (15-I) 93 (7-I) 94 (37-A) 95 (16-I) 96 (16-I) 98 (3-I) 99 (19-I) 100 (6-A) 101 (13-A) 103 (27-I) 104 (32-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (14-I) 114 (3-I) 116 (8-I) 119 (30-A) 123 (4-I) 124 (4-A) 126 (59-I) 128 (11-I) 131 (12-A) 132 (24-I) 133 (20-I) 136 (2-A) 138 (22-I) 142 (40-A) 144 (22-I) 145 (16-A) 146 (21-I) 147 (23-I) 148 (31-A) 151 (7-I) 153 (2-I) 154 (81-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (10-A) 107 (8-A) 135 (9-A) 152 (15-A)


Great Bows of Fire (34) fire on Wall breakers (154), scoring 147 hits. Yvaeni's Light (158) fire on Jinxed Legion (41), scoring 70 hits. Black Dogs (94) fire on Elite Bowmen (28), scoring 79 hits. Suville's Honor (142) fire on Camelus Dromedarius (16), scoring 181 hits. Storm's Snipers (73) fire on Lluminati (119), scoring 51 hits. Lluminati (119) fire on Sling this (69), scoring 229 hits. Jinxed Legion (41) fire on For Drago! (104), scoring 49 hits. Archers of the Eyes (9) fire on neko-te warriors (126), scoring 42 hits. The Stymphalian Birds (148) fire on Storm's Snipers (73), scoring 131 hits. Rainmakers (131) fire on Elite Bowmen (28), scoring 22 hits. Securitas Body Guards (135) fire on Elite Bowmen (28), scoring 27 hits. Drago's Dragon's Breath (R4) (101) fire on Silver Arrows (68), scoring 73 hits. Camelus Dromedarius (16) fire on Easy Company (103), scoring 86 hits. Dragon Archers (102) fire on Elite Bowmen (28), scoring 32 hits. The Calling (145) fire on Jinxed Legion (41), scoring 182 hits. Shadow Walker (66) fire on Silver (138), scoring 35 hits. Dorton Rangers (100) fire on Elite Bowmen (28), scoring 49 hits. Mori-ori patrol (124) fire on Silver Arrows (68), scoring 28 hits. Sling this (69) fire on For Drago! (104), scoring 10 hits. Shadowtroopers (136) fire on Storm's Snipers (73), scoring 13 hits. Triggaras (152) fire on Silver Arrows (68), scoring 60 hits. =WB= Webgard Bowmen (89) fire on Elite Bowmen (28), scoring 186 hits. Glorie (107) hold their fire. Silver Arrows (68) fire on For Drago! (104), scoring 8 hits. Elite Bowmen (28) fire on Silver (138), scoring 55 hits. 10th Sturmknechts (87) hold their positions at the outer wall, waiting for the attack. ~WBA~ Hammer Strike (159) hold their positions at the outer wall, waiting for the attack. Nimisian Shield Bearers (128) hold their positions at the outer wall, waiting for the attack. neko-te warriors (126) hold their positions at the outer wall, waiting for the attack. For Drago! (104) hold their positions at the outer wall, waiting for the attack. Dog Killers (99) hold their positions at the outer wall, waiting for the attack. Bjorklunden (93) hold their positions at the outer wall, waiting for the attack. Tribe of Chaos (151) hold their positions at the outer wall, waiting for the attack. Iustitia (114) hold their positions at the outer wall, waiting for the attack. knights of bausch (116) hold their positions at the outer wall, waiting for the attack. 3rd Llamadosian Foot (88) hold their positions at the outer wall, waiting for the attack. Colin's men (98) hold their positions at the outer wall, waiting for the attack. Black Marines (95) hold their positions at the outer wall, waiting for the attack. Teutonic Knights (144) hold their positions at the outer wall, waiting for the attack. Morgans Dirty Crew (123) hold their positions at the outer wall, waiting for the attack. Reign Of Arrows (132) hold their positions at the outer wall, waiting for the attack. honnerblood (111) hold their positions at the outer wall, waiting for the attack. Ash'rily Pikemen (92) hold their positions at the outer wall, waiting for the attack. Silver (138) hold their positions at the outer wall, waiting for the attack. The Executioners (146) hold their positions at the outer wall, waiting for the attack. Wall breakers (154) hold their positions at the outer wall, waiting for the attack. The Midgard Serpents (147) hold their positions at the outer wall, waiting for the attack. Imperial Fist (112) hold their positions at the outer wall, waiting for the attack. Renew (133) hold their positions at the outer wall, waiting for the attack. Cat Killers (96) hold their positions at the outer wall, waiting for the attack. Grey Guard (108) hold their positions at the outer wall, waiting for the attack. Giovanni's Pride (106) hold their positions at the outer wall, waiting for the attack. here comes the boom (110) hold their positions at the outer wall, waiting for the attack. Vic's VII Honor Guard (153) hold their positions at the outer wall, waiting for the attack. † Legion Snakes † (160) hold their positions at the outer wall, waiting for the attack. Ghost Walkers (105) hold their positions at the outer wall, waiting for the attack. Easy Company (103) hold their positions at the outer wall, waiting for the attack.

Close Combat: 5 Abington banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Lords of Rhy 001 (120) score 533 hits. Rostokovitch Riders (134) score 61 hits. Thunder (149) score 225 hits. Lancaster Riders (117) score 145 hits. Templar Knights (143) score 119 hits. Water Buffalo Elite (155) score 280 hits. Border Guard (15) score 27 hits. Total hits suffered: Attackers: 414 (1363 before overkill), Defenders: 27

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Great Bows of Fire (34) are shocked. Lords of Rhy 001 (120) take 27 hits in close combat, which cause 1 casualties. neko-te warriors (126) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties. For Drago! (104) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Storm's Snipers (73) take 144 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield. Lluminati (119) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Jinxed Legion (41) take 252 hits from archer fire, which cause 8 casualties. Archers of the Eyes (9) are shocked. Silver (138) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Camelus Dromedarius (16) take 181 hits from archer fire, which cause 8 casualties. Wall breakers (154) take 64 hits from archer fire (reduced due to fortifications), which cause 3 casualties. Shadow Walker (66) are shocked. Sling this (69) take 229 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors. Easy Company (103) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Silver Arrows (68) take 161 hits from archer fire, which cause 1 casualties, wiping the unit out. Denis (Knight of Chucxi, Talerium) has been killed. Border Guard (15) take 414 hits in close combat, which cause 5 casualties, wiping the unit out. Elite Bowmen (28) take 395 hits from archer fire, which cause 14 casualties, causing panicked flight among the survivors. Total casualties: 48 attackers, 9 defenders

Turn No. 15

	 	 	9 (12-A)

34 (39-A) 66 (22-A) 16 (9-A) 41 (9-A) 117 (8-C) 120 (29-C) 134 (5-C) 143 (3-C) 149 (16-C) 155 (7-C) 87 (30-I) 88 (10-I) 89 (25-A) 92 (15-I) 93 (7-I) 94 (37-A) 95 (16-I) 96 (16-I) 98 (3-I) 99 (19-I) 100 (6-A) 101 (13-A) 103 (26-I) 104 (31-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (14-I) 114 (3-I) 116 (8-I) 119 (29-A) 123 (4-I) 124 (4-A) 126 (58-I) 128 (11-I) 131 (12-A) 132 (24-I) 133 (20-I) 136 (2-A) 138 (21-I) 142 (40-A) 144 (22-I) 145 (16-A) 146 (21-I) 147 (23-I) 148 (31-A) 151 (7-I) 153 (2-I) 154 (78-I) 158 (21-A) 159 (15-I) 160 (18-I) 102 (10-A) 107 (8-A) 135 (9-A) 152 (15-A)


The Stymphalian Birds (148) fire on Jinxed Legion (41), scoring 149 hits. Rainmakers (131) fire on Camelus Dromedarius (16), scoring 28 hits. Camelus Dromedarius (16) fire on Lords of Rhy 001 (120), scoring 37 hits. Mori-ori patrol (124) fire on Camelus Dromedarius (16), scoring 36 hits. Glorie (107) have no enemy in range and advance to better firing positions. Suville's Honor (142) fire on Camelus Dromedarius (16), scoring 140 hits. Securitas Body Guards (135) fire on Jinxed Legion (41), scoring 37 hits. Jinxed Legion (41) fire on Lords of Rhy 001 (120), scoring 26 hits. Drago's Dragon's Breath (R4) (101) fire on Jinxed Legion (41), scoring 73 hits. Archers of the Eyes (9) fire on Lords of Rhy 001 (120), scoring 34 hits. Dragon Archers (102) fire on Camelus Dromedarius (16), scoring 35 hits. Lluminati (119) fire on Camelus Dromedarius (16), scoring 204 hits. Shadow Walker (66) fire on Lords of Rhy 001 (120), scoring 40 hits. =WB= Webgard Bowmen (89) fire on Jinxed Legion (41), scoring 144 hits. The Calling (145) fire on Jinxed Legion (41), scoring 147 hits. Shadowtroopers (136) fire on Camelus Dromedarius (16), scoring 15 hits. Yvaeni's Light (158) fire on Camelus Dromedarius (16), scoring 60 hits. Dorton Rangers (100) fire on Camelus Dromedarius (16), scoring 41 hits. Triggaras (152) fire on Jinxed Legion (41), scoring 77 hits. Great Bows of Fire (34) fire on Lords of Rhy 001 (120), scoring 106 hits. Black Dogs (94) fire on Camelus Dromedarius (16), scoring 95 hits. Templar Knights (143), Thunder (149), Rostokovitch Riders (134), Water Buffalo Elite (155), Lancaster Riders (117) and Lords of Rhy 001 (120) charge forward. Renew (133) leave the fortification, attacking the enemy. † Legion Snakes † (160) leave the fortification, attacking the enemy. For Drago! (104) leave the fortification, attacking the enemy. Colin's men (98) leave the fortification, attacking the enemy. Iustitia (114) leave the fortification, attacking the enemy. knights of bausch (116) leave the fortification, attacking the enemy. Cat Killers (96) leave the fortification, attacking the enemy. Easy Company (103) leave the fortification, attacking the enemy. Teutonic Knights (144) leave the fortification, attacking the enemy. Imperial Fist (112) leave the fortification, attacking the enemy. Giovanni's Pride (106) leave the fortification, attacking the enemy. ~WBA~ Hammer Strike (159) leave the fortification, attacking the enemy. Silver (138) leave the fortification, attacking the enemy. honnerblood (111) leave the fortification, attacking the enemy. Tribe of Chaos (151) leave the fortification, attacking the enemy. The Executioners (146) leave the fortification, attacking the enemy. 10th Sturmknechts (87) leave the fortification, attacking the enemy. Grey Guard (108) leave the fortification, attacking the enemy. Black Marines (95) leave the fortification, attacking the enemy. Morgans Dirty Crew (123) leave the fortification, attacking the enemy. Bjorklunden (93) leave the fortification, attacking the enemy. here comes the boom (110) leave the fortification, attacking the enemy. Nimisian Shield Bearers (128) leave the fortification, attacking the enemy. Vic's VII Honor Guard (153) leave the fortification, attacking the enemy. 3rd Llamadosian Foot (88) leave the fortification, attacking the enemy. Reign Of Arrows (132) leave the fortification, attacking the enemy. Ash'rily Pikemen (92) leave the fortification, attacking the enemy. Ghost Walkers (105) leave the fortification, attacking the enemy. Wall breakers (154) leave the fortification, attacking the enemy. neko-te warriors (126) leave the fortification, attacking the enemy. The Midgard Serpents (147) leave the fortification, attacking the enemy. Dog Killers (99) leave the fortification, attacking the enemy.

Close Combat: 1 Talerium banners are visible in the melee. 5 Abington banners are visible in the melee. 1 Minas Ithil banners are visible in the melee. Templar Knights (143) score 292 hits. Thunder (149) score 722 hits. Rostokovitch Riders (134) score 172 hits. Camelus Dromedarius (16) score 29 hits. Jinxed Legion (41) score 18 hits. Water Buffalo Elite (155) score 697 hits. Lancaster Riders (117) score 352 hits. Lords of Rhy 001 (120) score 1182 hits. Total hits suffered: Attackers: 3417, Defenders: 47

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Templar Knights (143) take 47 hits in close combat, which cause 1 casualties. Camelus Dromedarius (16) take 2640 hits (1986 in close combat, 654 from archer fire), which cause 9 casualties, wiping the unit out. Aravis (Knight of Matlec, Talerium) has been wounded. Jinxed Legion (41) take 2058 hits (1431 in close combat, 627 from archer fire), which cause 9 casualties, wiping the unit out. Anden (Noble of Minas Ithil) has been wounded. Archers of the Eyes (9) are shocked. Shadow Walker (66) are shocked. Great Bows of Fire (34) are shocked. Lords of Rhy 001 (120) take 243 hits from archer fire, which cause 6 casualties. Total casualties: 18 attackers, 7 defenders

Turn No. 16

	 	 	9 (12-A)

34 (39-A) 66 (22-A) 117 (8-C) 120 (23-C) 134 (5-C) 143 (2-C) 149 (16-C) 155 (7-C) 87 (30-I) 88 (10-I) 92 (15-I) 93 (7-I) 95 (16-I) 96 (16-I) 98 (3-I) 99 (19-I) 103 (26-I) 104 (31-I) 105 (13-I) 106 (8-I) 108 (15-I) 110 (15-I) 111 (10-I) 112 (14-I) 114 (3-I) 116 (8-I) 123 (4-I) 126 (58-I) 128 (11-I) 132 (24-I) 133 (20-I) 138 (21-I) 144 (22-I) 146 (21-I) 147 (23-I) 151 (7-I) 153 (2-I) 154 (78-I) 159 (15-I) 160 (18-I) 89 (25-A) 94 (37-A) 100 (6-A) 101 (13-A) 107 (8-A) 119 (29-A) 124 (4-A) 131 (12-A) 136 (2-A) 142 (40-A) 145 (16-A) 148 (31-A) 158 (21-A) 102 (10-A) 135 (9-A) 152 (15-A)


Lluminati (119) fire on Great Bows of Fire (34), scoring 111 hits. =WB= Webgard Bowmen (89) fire on Great Bows of Fire (34), scoring 70 hits. Shadowtroopers (136) fire on Archers of the Eyes (9), scoring 11 hits. Rainmakers (131) fire on Archers of the Eyes (9), scoring 13 hits. Suville's Honor (142) fire on Shadow Walker (66), scoring 90 hits. Glorie (107) have no enemy in range and advance to better firing positions. Mori-ori patrol (124) fire on Archers of the Eyes (9), scoring 21 hits. Shadow Walker (66) fire on Lords of Rhy 001 (120), scoring 30 hits. Yvaeni's Light (158) fire on Archers of the Eyes (9), scoring 37 hits. Securitas Body Guards (135) fire on Great Bows of Fire (34), scoring 17 hits. Great Bows of Fire (34) fire on Lords of Rhy 001 (120), scoring 128 hits. Black Dogs (94) have no enemy in range and advance to better firing positions. The Calling (145) fire on Archers of the Eyes (9), scoring 153 hits. Triggaras (152) have no enemy in range and advance to better firing positions. Archers of the Eyes (9) fire on Thunder (149), scoring 34 hits. The Stymphalian Birds (148) move closer to get better shots. Drago's Dragon's Breath (R4) (101) fire on Shadow Walker (66), scoring 47 hits. Dragon Archers (102) move closer to get better shots. Dorton Rangers (100) fire on Great Bows of Fire (34), scoring 31 hits. Water Buffalo Elite (155), Lords of Rhy 001 (120), Rostokovitch Riders (134), Lancaster Riders (117), Templar Knights (143) and Thunder (149) charge forward.

Close Combat: 5 Abington banners are visible in the melee. 2 Minas Ithil banners are visible in the melee. Water Buffalo Elite (155) score 553 hits. Lords of Rhy 001 (120) score 1110 hits. Rostokovitch Riders (134) score 139 hits. Lancaster Riders (117) score 395 hits. Shadow Walker (66) score 23 hits. Templar Knights (143) score 177 hits. Great Bows of Fire (34) score 62 hits. Archers of the Eyes (9) score 27 hits. Thunder (149) score 578 hits. Total hits suffered: Attackers: 2952, Defenders: 112

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Water Buffalo Elite (155) take 34 hits in close combat, which cause 1 casualties. Lords of Rhy 001 (120) take 202 hits (44 in close combat, 158 from archer fire), which cause 5 casualties. Rostokovitch Riders (134) take 34 hits in close combat, which cause 1 casualties. Shadow Walker (66) take 1365 hits (1228 in close combat, 137 from archer fire), which cause 22 casualties, wiping the unit out. Rakeesh (Noble of Minas Ithil) has been wounded. Great Bows of Fire (34) take 1459 hits (1230 in close combat, 229 from archer fire), which cause 39 casualties, wiping the unit out. Archers of the Eyes (9) take 729 hits (494 in close combat, 235 from archer fire), which cause 12 casualties, wiping the unit out. Thunder (149) take 34 hits from archer fire, which cause 1 casualties. Total casualties: 73 attackers, 8 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 20 %. The battle has heavily damaged the fortifications, and reduced them to Mote and Bailey (2)