Difference between revisions of "Testpage"

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2.1 '''Treat other players personally with respect out of game:'''
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2.1 '''Treat other players personally with respect out of game:''' While this should be something that shouldn't have to be said, treat other players like you would like to be treated. BattleMaster is a community that includes people of all ages, and from countries and cultures around the world, so being nice to each other is a must.
 
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2.2 '''Accurately tag all graphic roleplays:''' Please remember that BattleMaster is a community that includes people of all ages, and from countries and cultures around the world, and what is fun and thrilling to you may be gruesome and horrific to someone else. Thus, BattleMaster now includes a system for tagging of roleplays of a graphic nature. If you include any sort of explicit violence, sexual scenes, or other disturbing content in your roleplay, you must use the appropriate tags to mark it. This allows people who do not wish to read such roleplays to have them automatically hidden from their messages.  
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2.2 '''Accurately tag all graphic roleplays:''' Please remember that what is fun and thrilling to you may be gruesome and horrific to someone else. Thus, BattleMaster now includes a system for tagging of roleplays of a graphic nature. If you include any sort of explicit violence, sexual scenes, or other disturbing content in your roleplay, you must use the appropriate tags to mark it. This allows people who do not wish to read such roleplays to have them automatically hidden from their messages.  
 
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3.1 '''Treat other players personally with respect in game:''' treat their fun as being as important as your own. Under this idea, there are a few specifically called out rules:
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3.1 '''Treat other players personally with respect in game:''' treat their fun as being as important as your own. Every player has their own way to play Battlemaster, and we want to foster that. Under this idea, there are a few specifically called out rules:
* ''Choosing which type of unit to command:'' It is important to us that players be given the freedom to develop their characters in the ways that they see fit. This often means specializing in particular unit types. Any 'request' of unit type is a violation of the rules.
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* ''Choosing class:'' It is important to us that players be given the freedom to develop their characters in the ways that they see fit. Choosing your character’s class is a very important part of that, as it determines the mechanical actions available to them and defines their place in the social structure. No one can tell you, or even request that you change class, for any reason.
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:3.1(a) ''Choosing which type of unit to command:'' It is important to us that players be given the freedom to develop their characters in the ways that they see fit. This often means specializing in particular unit types. Any 'request' of unit type is a violation of the rules.
* ''Going to tournaments:'' It is important to us that players be given the opportunity to interact in-character with characters outside their realms, and tournaments are one of the few places where that is commonly possible. No, it does not matter if Evilstan is knocking on your capitals front door.
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:3.1(b) ''Choosing class:'' It is important to us that players be given the freedom to develop their characters in the ways that they see fit. Choosing your character’s class is a very important part of that, as it determines the mechanical actions available to them and defines their place in the social structure. No one can tell you, or even request that you change class, for any reason.
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:3.1(c) ''Going to tournaments:'' It is important to us that players be given the opportunity to interact in-character with characters outside their realms, and tournaments are one of the few places where that is commonly possible. No, it does not matter if Evilstan is knocking on your capitals front door.
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* ''It should be noted, these rules are collectively known as the '''Inalienable Rights'''''. They are the rights of each and every player, and will be punished with extreme prejudice.
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* ''"however..." / "but..." / "Not Orders:"'' some people try to circumvent the restrictions by careful choice of words. Do not accept that. If your boss at work or your commander in the army says "could you please be so kind as to..." you would be foolish to assume that it was not an order you just received. Same in BattleMaster - a ruler saying "I can't (or don't want to) order you to ..., but ..." is violating your inalienable right. When it comes to inalienable rights, "requests" are the same as orders.
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** Any sentence that goes roughly like "I know that (xxx is a right, you can't be ordered to, etc.), however ... (continuation that refers to exactly that inalienable right)" is almost always a violation of the rules. If you refer to an inalienable right and then continue the sentence with "however...", "but..." or any other grammatical construct that negates the first part, you are almost certainly in violation of the inalienable right.
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* ''How to Act:'' how should someone in a position of power treat these rights? By acknowledging and moving on. Almost all long-winded texts are just sophisticated attempts to circumvent them. The basic rule is: Just shut up and stay 100 feet away from any and all inalienable rights, no matter how well-meaning you are. Some of the worst events of both human history and in BattleMaster were done by people with good intentions.
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** If there's a tournament, don't point out how important it is not to go or discuss the political and strategic consequences. Many players will take such discussions as hidden threats. Do not speak out against going to tournaments, IC or OOC, for whatever reason. If you would like more traders in your realm, come up with incentives and find out why people don't want to be traders. Don't lament to the realm, come up with a solution, that's your job as ruler or banker.
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** If some player explicitly asks for your advice, then feel free to give him some. Don't use it as an opportunity to give it to the entire realm.
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** In general, it is best to stay well clear of these rights, no matter how well-meaning or innocent your intentions. With the sheer number of players with very different backgrounds, there is always a reasonable risk that someone will misinterpret you.
 
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Revision as of 01:55, 6 September 2021

The Rules

Like any game, Battlemaster has a few rules to it, mostly to keep the community from killing each other. Really, most rules can be summarized as: Treat others like you would want to be treated (Don't be a dick).

There is the Social contract, and Government Rules. The Social contract is a summary of all of rules players follow, detailing acceptable behavior for a good game play environment. It is broken into a few parts, each of which are discussed at length below the summary of each concept. The Government rules are meant for those that take a Dukeship, or a Council position (Ruler, General, Judge, Banker) in the game, and are related to certain expectations and buttons associated with those positions.

When someone breaks the rules, the Titans are called to discuss guilt, and pass punishment on the player in question if required. To report potential violations, go to Messages, and on the far right there is a link to "Contact the Titans." Should you have any questions about a rule, please bring it up politely on the forum (Case Archives > Questions and Answers), on Discord (!titans <message>), or in an email to admins (mailto:community@battlemaster.org). More information on the Titans can be found here: Titans_and_Magistrates.

How this document works:

This document is set up in layers for your convenience. When you begin play, the only thing you really need to read is the headers to each expandable box. Each header has further, expanded information below it, as bold text, and then that bold text is further expanded below each statement. As time goes on, and especially as you gain more responsibility within the game, we do expect you to read and understand the bold text, but the information below that text is really only for clarification, edge cases, and explanation of a rule's purpose. Should you need further explanation, the Titans can answer questions via the formats outlined above. Sometimes a question will be a new edge case for them to discuss, so it may take a little time to get a response.

The Social contract

There are seven tenets of the Social contract. These rules have been put in place as OOC fun preserving tools, and they serve to ensure that everyone can play the game the way they like without having to worry about things that are OOC fun destructive. Each point is laid out in detail below.



Government Rules

Furthermore, after the Social Contract, there are several rules that really only apply to those that are charged with the responsibility of the realm, or have the buttons to break these rules. While we recommend all players read these rules, they are only relevant to Rulers, Generals, Judges, Bankers, and Dukes. Dukes do need to read this section as well, since they have buttons and some responsibilities that are referenced in this section.