Difference between revisions of "Testpage"

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==The Social contract==
 
==The Social contract==
There are six tenets of the Social contract. These rules have been put in place as OOC fun preserving tools, and they serve to ensure that everyone can play the game the way they like without things that are OOC fun destructive. Each point is laid out in detail below.
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There are six tenets of the Social contract. These rules have been put in place as OOC fun preserving tools, and they serve to ensure that everyone can play the game the way they like without having to worry about things that are OOC fun destructive. Each point is laid out in detail below.
  
 
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* '''Use appropriate names for the setting:''' Character, unit, realm, etc names should be something that could ''believably be a name'' in that context. No numbers or special characters in character names, nothing unpronounceable in unit names, etc. L33tsk33t is not appropriate.
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* '''Use appropriate names for the setting:''' Character, unit, realm, etc names should be something that could ''believably be a name'' in that context.
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** ''No numbers or special characters:''
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** ''No designations:'' Your characters must earn their titles in game, by the game. Unacceptable name examples include: "King Delvin," "Duke Delvin," "Delvin the Great," "Delvin the Mountain," etc.
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** ''CamelCase and 1337-sp34k:'' L33tsk33t is not appropriate, nor is DelVin.
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** ''English words:'' Can only be used if they make sense. "Miller" and "Smith" are fine, but "BloodyKnuckles" is not.
 
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* '''Explicit Atheism is not permitted for any character in BattleMaster:''' While not unknown during the Middle Ages, Atheism was not accepted, and would in many times and places have been considered a capital crime. Because the cultural bias against it is not present among any but the most dedicated modern roleplayers, we include it here to maintain a proper [https://www.merriam-webster.com/dictionary/milieu milieu].
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* '''Explicit Atheism is not permitted for any character in BattleMaster:''' While not unknown during the Middle Ages, Atheism was not accepted, and would in many times and places have been considered a capital crime. Because the cultural bias against it is not present among any but the most dedicated modern roleplayers, we explicitly include it here to protect those that wish to play the priest game, and to maintain a proper [https://www.merriam-webster.com/dictionary/milieu milieu].
 
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* '''Treat duels with the grave seriousness they deserve:''' Duels are serious affairs meant to be used to defend one's honor, and may result in character death. They are not for sport or fun.
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** ''Dueling guilds:'' While dueling guilds are perfectly fine, they can not use the game-mechanic duels. They must use the Training Match feature available at an academy, or roleplayed duels.
 
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* Duels are serious affairs meant to be used to defend one's honor, and may result in character death. They are not for sport or fun. As such, dueling guilds are prohibited if they use game-mechanic duels. Dueling guilds using the Training Match feature available at an academy, or roleplayed duels are acceptable.
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* '''Treat adventurers as peasants:''' Nobles are expected to treat commoners as their social inferiors, and vice versa. Treating commoners with abject disgust or abuse is certainly not necessary, but deference to a noble from an adventurer is required. Each realm culture handles this differently, from treating them to all but cattle, to treating them like useful pets. Just remember, as a noble, you are better then them, and as an adventurer, the nobles are better then you.
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* Nobles are expected to treat commoners as their social inferiors, and vice versa. Treating commoners with abject disgust or abuse is certainly not necessary, but deference to a commoner is absolutely inappropriate. Each realm culture handles this differently, from treating them to all but cattle, to treating them like useful pets. Just remember, as a noble, you are better then them, and as an adventurer, the nobles are better then you.
 
 
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Revision as of 05:03, 25 June 2021

The Rules

Like any game, Battlemaster has a few rules to it, mostly to keep the community from killing each other.

How it works:

There is the Social contract, and Government Rules. The Social contract is a summary of all of rules players follow, detailing acceptable behavior for a good game play envierment. It is broken into a few parts, each of which are discussed at length below the summary of each concept. The Government rules are meant for those that take a Dukeship, or a Council position (Ruler, General, Judge, Banker) in the game, and are related to certain buttons associated with those positions.

When someone breaks the rules, the Titans are called, to discuss guilt, and pass punishment on the player in question. To report potential violations, go to Messages, and on the far right there is a link to "Contact the Titans." Should you have any questions about a rule, please bring it up politely on the forum (Case Archives > Questions and Answers), on Discord (!titans <message>), or in an email to admins (mailto:community@battlemaster.org). More information on the Titans can be found here: Titans_and_Magistrates.

The Social contract

There are six tenets of the Social contract. These rules have been put in place as OOC fun preserving tools, and they serve to ensure that everyone can play the game the way they like without having to worry about things that are OOC fun destructive. Each point is laid out in detail below.

Government Rules

Furthermore, after the Social Contract, there are several rules that really only apply to those that have the buttons to break them. While we recommend all players read these rules, they are only relevant to those that hold the associated buttons. Dukes need to read this section as well as council members, as they have buttons that are referenced in this section.

  • Realm mergers are illegal. Realms may surrender to another, including annihilation of their lands, but they may not merge as equal entities on friendly terms. Realms that are too small to exist (under 20 nobles) are excepted from this rule, and may merge into another realm with prior Admin approval.
  • Strategic capital moves are prohibited: While this section is in the Social Contract, it bears repeating. This means moving one's capital for the purpose of closer refitting times in a war. Moving a capital to a central region of the realm or for roleplay reasons (historical, realm named based on capital name, removing a rival duke's power base, keeping a rival duke close by to be watched etc.) are acceptable.
    • This includes strategic secession. Creating a new realm, through secession, in order to circumvent recruiting-in-capital-only restriction is prohibited. Friendly secessions are okay.
  • Fun is Your Responsibility: As leaders of the realm, it is your responsibility to look out for the fun of all members of your realm. Even in internal conflict, it is your responsibility to ensure that all parts of the realm are enjoying themselves. Do not actively suppress player attempts to engage one another in the interests of asserting your dominance over the realm.
  • Try to Guide, Not Order: This is a game, not the military, even if it simulates a martial society. Try to guide people. Do not micromanage. Work with suggestions and help and leave people their autonomy. A strict hierarchy of orders and blind followers is more efficient, yes. It also causes people to lose the fun and leave the game.
  • Play Within the Game Background: You are playing a noble in a medieval feudal society. Your conduct and behaviour should fit to that background, and as a leader you should very much encourage others to follow. Most importantly, the world of BattleMaster is not a militaristic one, and blindly following orders does not befit a noble. Engage the other players instead of just passing out orders.
  • Avoid Cheaters and Abusers: Do not encourage or tolerate cheating and abuses of the game rules in your realm. If you learn of any cheating going on, immediately inform us privately. If you are certain, then report to the Titans. Dealing with cheaters and abusers is one of your responsibilities as a government member.