Talk:Region Development

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Revision as of 04:58, 17 February 2011 by Egamma (talk | contribs)
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I'm going to move the chat items to this page. --egamma 03:58, 17 February 2011 (CET)

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It is better to hold Just Court. I have hardly ever had the need to use Harsh. The only time i can really think of using harsh, is when Morale/Loyalty are both high (above 90), yet control is low (province/occupied).

This situation can happen when regions don't have enough knights to support their estates. I would ALWAYS get Bureau's to survey. Production is not important until you have the region under control. Mercy courts are too good at making more peasants go rebel against you.

If a region is at stats under 10 every turn, Just courts and a LOT of bureau work are needed. The control has to be there for your words of wisdom from your Heroes to actually have an effect (and stay there for next turn).

It's more efficient to work on 1 or 2 regions, than all of them at once, but that way you run the risk of some regions revolting.

Laurence Grandy


Important Information:

  • Current weather (harvest tomorrow):

South Plains: Average Central Lake: Average East Islands: Drought, starvation feared

  • Current population in Ambermel: 2776 of 5200 possible.

another factor of getting region back up to the proper stats is considering the population number.

one of the main reasons why we struggling in Ambermel is because it is missing half my population...and of course they hate us for it because we wiped half of them out.




Your input was welcomed Player of Roderian, but as P of CoB stated...it is impractical in our current situation. Any time the region is less than Core no court other than Harsh court will work. The plan I had working now was to simply keep these regions in check until all the fighting was over then have all Knights go to thier home region to do Normal PW to keep Control at Core. I think that once Morale gets over a certain level Mercy and Just courts should work at Main or Lower (this is a guess, but I assume it has some level that has to be reached).

I already know that the complaints about the tax rate are tied to the Production level, as several established regions started getting the "many are complaining loudly about the high taxes" when production slipped due to monsters or war, even though the tax rate remained the same. That caused Morale to spiral downward, thus making it harder to get production back up to snuff...vicious cycle.

I haven't taken a look at the wiki page yet, but will be more than happy to contrinute anything I can. Keep up the input...with 102 Knights...it might take longer to get it all established.

Rob Baar



Some points to your points...

I mean just recently, someone even posted that every Realm Control level was bad except for Core. Well, from everything that I have seen and read posted by others this appears to be absolutely false. Core is still the best, but Main and Province are both excellent levels to be at while rebuilding a region.

I know some of you are going to disagree but this is a fact that has been proven. Simply put Region Control does not mean much if Morale and Realm Loyalty are nonexistent.

Given the current situation...Core is the only acceptable level for many of the regions...also it prevents revolts. I conceed that in the long run, it is useless without Morale and Loyalty, but again in the current climate...

I am in total agreement with the rest of your assesment of the game mechanics, with the exception of when to use the hang rebels option. If control has dropped from Core to Province or Main to Occupied in one turn...rebel hanging is needed if there are not enough Knights to do normal PW and a Lord or Judge for Harsh Court, otherwise there is a strong chance the region will revolt the next turn. Once the new regions got Authority estates, the need for hanging was greatly reduced.

Yeah that was me, and it was more tongue in cheek than anything...don't take it as a slight. But, your response brings up a small matter...

Harsh Court

A Harsh Court drops Morale and Realm Loyalty. It’s only use is to eliminate Independence Movements (Rebels), which potentially will raise Realm Control.

This is not entirely accurate. Harsh courts can raise Loyalty...it is not a perfect science by any means, but not a totally useless practice either.

Rob Baar