Difference between revisions of "Talk:Community Efforts"

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I would volunteer to do this for Beluaterra/Atamara and once I have an answer to question 1 I can make a sample relatively quick. Would like to give some back to this game....[[User:TanSerrai|TanSerrai]] 14:02, 31 March 2010 (UTC)
 
I would volunteer to do this for Beluaterra/Atamara and once I have an answer to question 1 I can make a sample relatively quick. Would like to give some back to this game....[[User:TanSerrai|TanSerrai]] 14:02, 31 March 2010 (UTC)
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question 3: As to layers: Should the different layers follow the 'region type' definition (badlands, rural, townsland, mountain) or should there be different layers for badlands/desert and badlands/ice...(= define layers by 'current basic colour of the region'; desertbadlands (sandcloured), normal badlands (mudgreen), ice badlands (light grey))?
 
question 3: As to layers: Should the different layers follow the 'region type' definition (badlands, rural, townsland, mountain) or should there be different layers for badlands/desert and badlands/ice...(= define layers by 'current basic colour of the region'; desertbadlands (sandcloured), normal badlands (mudgreen), ice badlands (light grey))?

Revision as of 16:08, 31 March 2010

Question 1: I assume that borders for example between hills and forest or badlands and plains should be identical with regionborders. Or should the borders between landscapes follow the _graphical_ border (which is in most but not all cases identical to region borders)? An example for a region that is listed as 'rural' but shows some trees in it would be Tepmona (Melhed) in the northwest of Beluaterra...where should the 'landscape' border be in that case?

Question 2: I assume that I may colour the different layers in different grays instead of having to colour all of them in black, is this correct? Would make spotting mistakes more easy...though if you only need the different layers and all of them in black (or white) then I can do that as last step.

I would volunteer to do this for Beluaterra/Atamara and once I have an answer to question 1 I can make a sample relatively quick. Would like to give some back to this game....TanSerrai 14:02, 31 March 2010 (UTC)

question 3: As to layers: Should the different layers follow the 'region type' definition (badlands, rural, townsland, mountain) or should there be different layers for badlands/desert and badlands/ice...(= define layers by 'current basic colour of the region'; desertbadlands (sandcloured), normal badlands (mudgreen), ice badlands (light grey))?