Reven/Campaign Records/The War of the Bloody Grove/Battle in Ircymbar 6/17/23
Battle of Ircymbar | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of Unknown | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Reven | Shattered Vales | ||||||||||
Commanders | |||||||||||
Zurk Steele | |||||||||||
Strength | |||||||||||
58 SF, 1069 other | 204 Inf, 305 Arch, 257 SF | ||||||||||
Formations | |||||||||||
ner_image | |||||||||||
Casualties | |||||||||||
713 | 59 |
Battle in Ircymbar
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Hormondson Specials | Ham | Reven | 58 SF | skirmish | 1275 | 2164 hits | 45 kills | 58 losses | |
2 | A | Peasant Mob | (militia/guard unit) | Reven | 239 other | line | 602 | 27 hits | 1 kills | 191 losses | |
3 | A | Peasant Mob | (militia/guard unit) | Reven | 59 other | line | 442 | 0 hits | 0 kills | 18 losses | |
4 | A | Peasant Mob | (militia/guard unit) | Reven | 59 other | line | 453 | 158 hits | 5 kills | 19 losses | |
5 | A | Peasant Mob | (militia/guard unit) | Reven | 110 other | line | 668 | 0 hits | 0 kills | 58 losses | |
6 | A | Peasant Mob | (militia/guard unit) | Reven | 68 other | line | 429 | 59 hits | 1 kills | 68 losses | |
7 | A | Peasant Mob | (militia/guard unit) | Reven | 142 other | line | 659 | 64 hits | 2 kills | 141 losses | |
8 | A | Peasant Mob | (militia/guard unit) | Reven | 36 other | line | 308 | 88 hits | 3 kills | 14 losses | |
9 | A | Peasant Mob | (militia/guard unit) | Reven | 356 other | line | 778 | 110 hits | 2 kills | 146 losses | |
10 | D | Avenging Guardians | Kellaine | Shattered Vales | 24 Inf | box | 348 | 428 hits | 16 kills | 3 losses | |
11 | D | Calibans Dogs | Caliban | Shattered Vales | 75 Inf | box | 1081 | 1449 hits | 58 kills | 37 losses | |
12 | D | Chosen | Charl | Shattered Vales | 49 SF | box | 1102 | 1446 hits | 49 kills | 0 losses | |
13 | D | Delnotia Gaurd | Delnotia | Shattered Vales | 33 Inf | box | 559 | 771 hits | 31 kills | 5 losses | |
14 | D | Fearless | Zed | Shattered Vales | 49 Inf | box | 480 | 640 hits | 23 kills | 3 losses | |
15 | D | Finch Company | Dirk | Shattered Vales | 62 SF | box | 1510 | 2109 hits | 87 kills | 0 losses | |
16 | D | Goats Aerial Effect | Rika | Shattered Vales | 57 Arch | skirmish | 792 | 1309 hits | 49 kills | 0 losses | |
17 | D | Golden Marksmen III | Arjan | Shattered Vales | 52 SF | box | 1050 | 2142 hits | 69 kills | 10 losses | |
18 | D | Green Guards | Arcana | Shattered Vales | 23 Inf | box | 369 | 658 hits | 25 kills | 1 losses | |
19 | D | Legion of Fheuvenem | Imrahil | Shattered Vales | 65 SF | line | 1350 | 780 hits | 29 kills | 0 losses | |
20 | D | Legion XVII | Hades | Shattered Vales | 39 Arch | line | 553 | 851 hits | 26 kills | 0 losses | |
21 | D | Rain of Death | Michael | Shattered Vales | 29 SF | box | 792 | 1374 hits | 58 kills | 0 losses | |
22 | D | Royal Valeian Shattered Arrows | Jecht | Shattered Vales | 147 Arch | skirmish | 1673 | 3429 hits | 137 kills | 0 losses | |
23 | D | Steele Goats | Zurk | Shattered Vales | 62 Arch | skirmish | 820 | 1524 hits | 54 kills | 0 losses |
Total:
9 attackers (58 SF, 1069 other)
14 defenders (204 Inf, 305 Arch, 257 SF)
Total combat strengths: 5614 vs. 12479
Delnotia Gaurd tried to evade foreign troops, but were spotted.
The troops from Shattered Vales set up defenses because they control the battlefield.
The Reven troops attack because they are at war with Shattered Vales.
A calm wind blows, to the joy of the archers.
Duke Arjan de Zueww is spotted wearing the Valiant Codpiece of Hetland.
Duke Arjan de Zueww is spotted wielding the Honed Club of Daemonslaying.
Viscountess Rika Ketchum is spotted wielding the Spiked Dagger of the Sun.
Emperor Jecht Tideweaver is spotted wielding the Dark Rod of Awakening.
Zurk Steele, Earl of Ffangor, Marshal of the Army of the Valestakes command of his army.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
4 (59-P) 8 (36-P) | 1 (58-S) 2 (239-P) 3 (59-P) 5 (110-P) 6 (68-P) 7 (142-P) 9 (356-P) | 16 (57-A) 17 (52-S) 22 (147-A) 23 (62-A) | 10 (24-I) 11 (75-I) 12 (49-S) 13 (33-I) 14 (49-I) 15 (62-S) 20 (39-A) 21 (29-S) | 18 (23-I) 19 (65-S) |
Finch Company (15) fire on Hormondson Specials (1), scoring 209 hits.
Legion XVII (20) move closer to get better shots.
Royal Valeian Shattered Arrows (22) fire on Hormondson Specials (1), scoring 281 hits.
Hormondson Specials (1) fire on Golden Marksmen III (17), scoring 437 hits.
Golden Marksmen III (17) fire on Peasant Mob (9), scoring 408 hits.
Steele Goats (23) fire on Peasant Mob (5), scoring 277 hits.
Rain of Death (21) fire on Peasant Mob (7), scoring 267 hits.
Goats Aerial Effect (16) fire on Peasant Mob (2), scoring 254 hits.
Legion of Fheuvenem (19) move closer to get better shots.
Chosen (12) fire on Peasant Mob (3), scoring 226 hits.
Total ranged hits suffered: Attackers: 1922, Defenders: 437
Peasant Mob (9), Peasant Mob (4), Peasant Mob (6), Peasant Mob (7), Peasant Mob (8), Peasant Mob (3), Peasant Mob (2) and Peasant Mob (5) advance towards the enemy.
Delnotia Gaurd (13), Green Guards (18), Calibans Dogs (11), Fearless (14) and Avenging Guardians (10) advance towards the enemy.
Hormondson Specials (1) take 490 hits from archer fire, which cause 11 casualties.
Golden Marksmen III (17) take 437 hits from archer fire, which cause 10 casualties.
Peasant Mob (9) take 408 hits from archer fire, which cause 17 casualties.
Peasant Mob (7) take 267 hits from archer fire, which cause 10 casualties.
Peasant Mob (3) take 226 hits from archer fire, which cause 8 casualties.
Peasant Mob (2) take 254 hits from archer fire, which cause 14 casualties.
Peasant Mob (5) take 277 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 1922 (0 from close combat and 1922 from ranged), Defenders: 437 (0 from close combat and 437 from ranged)
Total casualties: 69 attackers, 10 defenders
Turn No. 2
1 (47-S) 4 (59-P) 8 (36-P) | 2 (225-P) 3 (51-P) 5 (101-P) 6 (68-P) 7 (132-P) 9 (339-P) | 10 (24-I) 11 (75-I) 13 (33-I) 14 (49-I) 16 (57-A) 17 (42-S) 20 (39-A) 22 (147-A) 23 (62-A) | 12 (49-S) 15 (62-S) 18 (23-I) 19 (65-S) 21 (29-S) |
Rain of Death (21) fire on Peasant Mob (9), scoring 304 hits.
Legion of Fheuvenem (19) fire on Peasant Mob (5), scoring 285 hits.
Golden Marksmen III (17) fire on Peasant Mob (7), scoring 534 hits.
Chosen (12) fire on Peasant Mob (2), scoring 338 hits.
Steele Goats (23) fire on Peasant Mob (6), scoring 379 hits.
Goats Aerial Effect (16) fire on Peasant Mob (3), scoring 308 hits.
Legion XVII (20) fire on Peasant Mob (9), scoring 257 hits.
Royal Valeian Shattered Arrows (22) fire on Peasant Mob (5), scoring 1177 hits.
Hormondson Specials (1) fire on Calibans Dogs (11), scoring 461 hits.
Finch Company (15) fire on Peasant Mob (2), scoring 667 hits.
Total ranged hits suffered: Attackers: 4249, Defenders: 461
Peasant Mob (4), Peasant Mob (9), Peasant Mob (5), Peasant Mob (7), Peasant Mob (8), Peasant Mob (6), Peasant Mob (2) and Peasant Mob (3) advance towards the enemy.
Fearless (14), Calibans Dogs (11), Green Guards (18), Avenging Guardians (10) and Delnotia Gaurd (13) advance towards the enemy.
Calibans Dogs (11) take 461 hits from archer fire, which cause 10 casualties.
Peasant Mob (9) take 561 hits from archer fire, which cause 23 casualties.
Peasant Mob (5) take 1462 hits from archer fire, which cause 49 casualties, making the unit retreat from the battlefield.
Peasant Mob (7) take 534 hits from archer fire, which cause 21 casualties.
Peasant Mob (6) take 379 hits from archer fire, which cause 14 casualties.
Peasant Mob (2) take 1005 hits from archer fire, which cause 56 casualties.
Peasant Mob (3) take 308 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 4249 (0 from close combat and 4249 from ranged), Defenders: 461 (0 from close combat and 461 from ranged)
Total casualties: 173 attackers, 10 defenders
Turn No. 3
1 (47-S) | 4 (59-P) 8 (36-P) | 2 (169-P) 6 (54-P) 7 (111-P) 9 (316-P) | 10 (24-I) 11 (65-I) 13 (33-I) 14 (49-I) | 16 (57-A) 17 (42-S) 18 (23-I) 20 (39-A) 22 (147-A) 23 (62-A) | 12 (49-S) 15 (62-S) 19 (65-S) 21 (29-S) |
Finch Company (15) fire on Peasant Mob (9), scoring 928 hits.
Steele Goats (23) fire on Peasant Mob (7), scoring 750 hits.
Hormondson Specials (1) fire on Calibans Dogs (11), scoring 764 hits.
Rain of Death (21) fire on Peasant Mob (2), scoring 562 hits.
Legion XVII (20) fire on Peasant Mob (6), scoring 479 hits.
Chosen (12) fire on Peasant Mob (6), scoring 606 hits.
Royal Valeian Shattered Arrows (22) fire on Peasant Mob (2), scoring 1483 hits.
Goats Aerial Effect (16) fire on Peasant Mob (7), scoring 505 hits.
Legion of Fheuvenem (19) fire on Peasant Mob (9), scoring 375 hits.
Golden Marksmen III (17) fire on Peasant Mob (6), scoring 885 hits.
Total ranged hits suffered: Attackers: 6573, Defenders: 764
Delnotia Gaurd (13) break through the frontlines!
Avenging Guardians (10) break through the frontlines!
Peasant Mob (7), Peasant Mob (8) and Peasant Mob (4) advance towards the enemy.
Green Guards (18) advance towards the enemy.
Close Combat (Center Line):
Peasant Mob (8) score 41 hits on Delnotia Gaurd (13).
Delnotia Gaurd (13) score 56 hits on Peasant Mob (4).
Delnotia Gaurd (13) score 35 hits on Peasant Mob (8).
Delnotia Gaurd (13) score 272 hits on Peasant Mob (9).
Peasant Mob (4) score 77 hits on Delnotia Gaurd (13).
Peasant Mob (6) score 59 hits on Avenging Guardians (10) (64 before overkill).
Avenging Guardians (10) score 51 hits on Peasant Mob (6).
Avenging Guardians (10) score 134 hits on Peasant Mob (2).
Peasant Mob (9) score 69 hits on Delnotia Gaurd (13).
Peasant Mob (2) score 27 hits on Avenging Guardians (10) (29 before overkill).
Total close combat hits suffered: Attackers: 548, Defenders: 273 (280 before overkill)
Close Combat (Defender Line 1):
12 Shattered Vales banners are visible in the melee.
Peasant Mob (7) score 26 hits on Calibans Dogs (11).
Peasant Mob (7) score 12 hits on Green Guards (18).
Peasant Mob (7) score 26 hits on Fearless (14).
Green Guards (18) score 355 hits on Peasant Mob (7).
Calibans Dogs (11) score 851 hits on Peasant Mob (7).
Fearless (14) score 345 hits on Peasant Mob (7).
Total close combat hits suffered: Attackers: 1551, Defenders: 64
Peasant Mob (7) take 2806 hits (1551 in close combat, 1255 from archer fire), which cause 110 casualties, causing panicked flight among the survivors.
Green Guards (18) take 12 hits in close combat. No casualties.
Peasant Mob (8) take 35 hits in close combat, which cause 1 casualties.
Delnotia Gaurd (13) take 187 hits in close combat, which cause 4 casualties.
Peasant Mob (4) take 56 hits in close combat, which cause 2 casualties.
Peasant Mob (6) take 2021 hits (51 in close combat, 1970 from archer fire), which cause 54 casualties, wiping the unit out.
Avenging Guardians (10) take 86 hits in close combat, which cause 2 casualties.
Calibans Dogs (11) take 790 hits (26 in close combat, 764 from archer fire), which cause 16 casualties.
Caliban Rousselor, Knight of Gethsemenehas been wounded by Hormondson Specials (1).
Fearless (14) take 26 hits in close combat, which cause 1 casualties.
Peasant Mob (9) take 1575 hits (272 in close combat, 1303 from archer fire), which cause 66 casualties.
Peasant Mob (2) take 2179 hits (134 in close combat, 2045 from archer fire), which cause 121 casualties, making the unit retreat from the battlefield, 8 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 8672 (2099 from close combat and 6573 from ranged), Defenders: 1101 (337 from close combat and 764 from ranged)
Total casualties: 362 attackers, 23 defenders
Turn No. 4
1 (47-S) | 4 (57-P) 8 (35-P) 9 (250-P) 10 (22-I) 13 (29-I) | 11 (49-I) 14 (48-I) 18 (23-I) | 16 (57-A) 17 (42-S) 20 (39-A) 22 (147-A) 23 (62-A) | 12 (49-S) 15 (62-S) 19 (65-S) 21 (29-S) |
Goats Aerial Effect (16) fire on Hormondson Specials (1), scoring 242 hits.
Chosen (12) fire on Hormondson Specials (1), scoring 276 hits.
Legion XVII (20) fire on Hormondson Specials (1), scoring 115 hits.
Finch Company (15) fire on Hormondson Specials (1), scoring 305 hits.
Golden Marksmen III (17) fire on Hormondson Specials (1), scoring 315 hits.
Legion of Fheuvenem (19) fire on Hormondson Specials (1), scoring 120 hits.
Rain of Death (21) fire on Hormondson Specials (1), scoring 241 hits.
Royal Valeian Shattered Arrows (22) fire on Hormondson Specials (1), scoring 488 hits.
Steele Goats (23) fire on Hormondson Specials (1), scoring 118 hits.
Hormondson Specials (1) fire on Calibans Dogs (11), scoring 502 hits.
Total ranged hits suffered: Attackers: 2220, Defenders: 502
Calibans Dogs (11), Fearless (14) and Green Guards (18) advance towards the enemy.
Close Combat (Center Line):
12 Shattered Vales banners are visible in the melee.
Peasant Mob (4) score 54 hits on Fearless (14).
Peasant Mob (4) score 27 hits on Avenging Guardians (10).
Peasant Mob (8) score 31 hits on Delnotia Gaurd (13).
Peasant Mob (8) score 16 hits on Green Guards (18).
Avenging Guardians (10) score 243 hits on Peasant Mob (4).
Calibans Dogs (11) score 598 hits on Peasant Mob (9).
Fearless (14) score 295 hits on Peasant Mob (4).
Peasant Mob (9) score 14 hits on Delnotia Gaurd (13).
Peasant Mob (9) score 27 hits on Calibans Dogs (11).
Green Guards (18) score 303 hits on Peasant Mob (8).
Delnotia Gaurd (13) score 41 hits on Peasant Mob (8).
Delnotia Gaurd (13) score 367 hits on Peasant Mob (9).
Total close combat hits suffered: Attackers: 1847, Defenders: 169
Peasant Mob (4) take 538 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield.
Peasant Mob (8) take 344 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 7 additional men get slaughtered during the retreat.
Avenging Guardians (10) take 27 hits in close combat, which cause 1 casualties.
Calibans Dogs (11) take 529 hits (27 in close combat, 502 from archer fire), which cause 11 casualties.
Fearless (14) take 54 hits in close combat, which cause 2 casualties.
Peasant Mob (9) take 965 hits in close combat, which cause 40 casualties, making the unit retreat from the battlefield.
Green Guards (18) take 16 hits in close combat, which cause 1 casualties.
Delnotia Gaurd (13) take 45 hits in close combat, which cause 1 casualties.
Hormondson Specials (1) take 2220 hits from archer fire, which cause 47 casualties, wiping the unit out.
Total hits suffered: Attackers: 4067 (1847 from close combat and 2220 from ranged), Defenders: 671 (169 from close combat and 502 from ranged)
Total casualties: 124 attackers, 16 defenders
Defender Victory!
The battle does some damage to the local infrastructure. Production falls 12 %.