Difference between revisions of "Repair and training costs"

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<tr><th width="150px"># of Men</th><th width="150px">Cost per 10%</th><th width="150px">Hours</th><th width="150px">(Weapon + Armor quality)/2</th><th width="75px">Type</th></tr>
 
<tr><th width="150px"># of Men</th><th width="150px">Cost per 10%</th><th width="150px">Hours</th><th width="150px">(Weapon + Armor quality)/2</th><th width="75px">Type</th></tr>
 
<tr align="center"><td>0</td><td>1</td><td>1 hour <br> (in total)</td></tr>
 
<tr align="center"><td>0</td><td>1</td><td>1 hour <br> (in total)</td></tr>
<tr align="center"><td>22 or less</td><td>3</td><td>1</td><td></td></tr>
+
<tr align="center"><td>22 or less</td><td>3</td><td>1</td><td> </td></tr>
 
<tr align="center"><td>24</td><td>5</td><td>1.25</td><td>65</td><td>C</td></tr>
 
<tr align="center"><td>24</td><td>5</td><td>1.25</td><td>65</td><td>C</td></tr>
 
<tr align="center"><td>25-26</td><td>~4</td><td>1.3</td><td>50</td><td>I</td></tr>
 
<tr align="center"><td>25-26</td><td>~4</td><td>1.3</td><td>50</td><td>I</td></tr>
<tr align="center"><td>30-37</td><td>4</td><td>1,5</td><td></td></tr>
+
<tr align="center"><td>30-37</td><td>4</td><td>1,5</td><td> </td></tr>
<tr align="center"><td>36</td><td>6</td><td>2</td><td>72</td>td>I</td></tr>
+
<tr align="center"><td>36</td><td>6</td><td>2</td><td>72</td><td>I</td></tr>
<tr align="center"><td>40</td><td>7</td><td>2</td><td>72</td>td>I</td></tr>
+
<tr align="center"><td>40</td><td>7</td><td>2</td><td>72</td><td>I</td></tr>
 
<tr align="center"><td>46</td><td>6</td><td>(between 2,3-2,4)</td><td></td><td>A</td></tr>
 
<tr align="center"><td>46</td><td>6</td><td>(between 2,3-2,4)</td><td></td><td>A</td></tr>
 
<tr align="center"><td>48</td><td>7</td><td>2,5</td><td></td><td>A</td></tr>
 
<tr align="center"><td>48</td><td>7</td><td>2,5</td><td></td><td>A</td></tr>
<tr align="center"><td>52</td><td>7</td><td>3</td><td></td></tr>
+
<tr align="center"><td>52</td><td>7</td><td>3</td></tr>
 
<tr align="center"><td>56</td><td>7</td><td>2</td><td>32.5</td></tr>
 
<tr align="center"><td>56</td><td>7</td><td>2</td><td>32.5</td></tr>
 
<tr align="center"><td>117</td><td>11</td><td>4</td></tr>
 
<tr align="center"><td>117</td><td>11</td><td>4</td></tr>

Revision as of 02:23, 7 August 2008

There are certain ranges of troop number that pertain to specific amounts for training and for repair costs. Since there is no previous documentation on it, the table of these costs will have to be built little bits by little bits.


Training costs

Only standing troops should be taken into account :

Number of troops : Light/Medium/Heavy Training

  • 22 or less : 1/1/1
  • 26 : 1/1/2
  • 30-37 : 1/2/2
  • 46-48 : 2/2/3
  • 50-52 : 2/3/3
  • 115 : 5/6/8
  • 117 : 5/6/not enough time

Repair cost

Depends on number of troops and maybe on troop quality or type, add information as you see fit:

Number of troops : Gold needed per 10% damage/Hours needed

# of MenCost per 10%Hours(Weapon + Armor quality)/2Type
011 hour
(in total)
22 or less31
2451.2565C
25-26~41.350I
30-3741,5
366272I
407272I
466(between 2,3-2,4)A
4872,5A
5273
567232.5
117114

Only standing troops should be taken into account. 0 number of troop is possible, all your men are wounded.