Difference between revisions of "Panther Claw Academy"

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The Panther Claw Academy in Isadril is the oficial military school of Fallangard.
+
The Panther Claw Academy in Isadril is the official military school of Fallangard.
Every aspirant troopleader has to join the Acedamy and proof there abilities and knowledge on a level suited for there place and rank.
+
Every aspirant troop leader has to join the Academy and proof there abilities and knowledge on a level suited for there place and rank.
 
The School is fully financed by his Majesty the King, managed by the Head Master, elected as the head responsible for the Academy's finance and overal preformance.
 
The School is fully financed by his Majesty the King, managed by the Head Master, elected as the head responsible for the Academy's finance and overal preformance.
Exams are taken in order to raise in Rank and depending on the gained rank, become oficcialy permited to furfill certain roles, like troopleader, Marshal or a leading role in the acedamy as a Mentor or Master, teaching students and taking exams. More of this is explained below.
+
Exams are taken in order to raise in Rank and depending on the gained rank, become officially permitted to fur fill certain roles, like troop leader, Marshal or a leading role in the academy as a Mentor or Master, teaching students and taking exams. More of this is explained below.
The the first exams are fairly simple, but make sure un expirienced nobles learn all the basics they need.
+
The the first exams are fairly simple, but make sure inexperienced nobles learn all the basics they need.
A Mentor (and in the case of higher levels, a Master) is always activley involved in teaching the students asigned to him by the Headmaster.
+
A Mentor (and in the case of higher levels, a Master) is always actively involved in teaching the students asigned to him by the Headmaster.
  
The goal of the school is to keep a high level of military preformance and gaurantee the competence of its realms leaders.
+
The goal of the school is to keep a high level of military performance and guarantee the competence of its realms leaders.
 
Everyone is welcome to join, yet foreigners are expected to pay for there education, Nobles from Fallangard are obligated and thus free of charges.
 
Everyone is welcome to join, yet foreigners are expected to pay for there education, Nobles from Fallangard are obligated and thus free of charges.
Famous foreign Military leaders or startegists are invited to join and get payed for holding lectures or better, becoming a Master of the Academy.
+
Famous foreign Military leaders or strategists are invited to join and get payed for holding lectures or better, becoming a Master of the Academy.
  
 
<h2>Rank System </h2>
 
<h2>Rank System </h2>
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Your rank is based mostly on the level of education with some minor exceptions.
 
Your rank is based mostly on the level of education with some minor exceptions.
 
Besides the Guild ranks, the King and High Marshal of Fallangard are held in special regard and there wishes highly respected acknowledging there extraordinary influence on any decisions made by the Masters or the Head Master.
 
Besides the Guild ranks, the King and High Marshal of Fallangard are held in special regard and there wishes highly respected acknowledging there extraordinary influence on any decisions made by the Masters or the Head Master.
Most Ranks are thaught basic and or advanced military subjects, with the exception of Mentors and Masters, who are also thaught educational values and basic guidlines for teaching and taking exams.
+
Most Ranks are taught basic and or advanced military subjects, with the exception of Mentors and Masters, who are also taught educational values and basic guidelines for teaching and taking exams.
  
 
'''Head Master.'''   
 
'''Head Master.'''   
 
Responsible for academy finance( directly requesting the military matters council)and overall preformance.  
 
Responsible for academy finance( directly requesting the military matters council)and overall preformance.  
Can make changes in the acedamy and or what is taught.  
+
Can make changes in the academy and or what is taught.  
 
Takes exams for generals with its master.  
 
Takes exams for generals with its master.  
Apoints masters from the mentor or general rank.
+
Appoints masters from the mentor or general rank.
 
Head master is voted upon by generals/mentors.
 
Head master is voted upon by generals/mentors.
 
Has to be a member of Fallangard.
 
Has to be a member of Fallangard.
 
Gets a monthly grant of 200 gold.
 
Gets a monthly grant of 200 gold.
 +
The Government of Fallangard may request to demote a member at any time, which the Head Master is his duty to do.
  
 
'''Master.'''  
 
'''Master.'''  
 
Teaches Strategists and Marshals, takes exams for all grades except generals, which it takes with the head master.  
 
Teaches Strategists and Marshals, takes exams for all grades except generals, which it takes with the head master.  
Apointment from head master upon request from either side and atleast has thaught or taken the exam of three nobles as Strategist Mentor.
+
Appointment from head master upon request from either side and at least has taught or taken the exam of three nobles as Strategist Mentor.
 
Gets a monthly grant of 100 gold.
 
Gets a monthly grant of 100 gold.
  
'''Strategist Mentor'''
+
'''Mentor Strategos'''
A mentor who achieved the rank of Startegist through education.
+
A mentor who achieved the rank of Strategos through education.
 
Only Strategist Mentors can become Masters of the Acedemy.
 
Only Strategist Mentors can become Masters of the Acedemy.
 
Position can be taken, like regular Mentors after taking an exam in teaching skill.
 
Position can be taken, like regular Mentors after taking an exam in teaching skill.
Line 37: Line 38:
  
 
'''Mentor.'''  
 
'''Mentor.'''  
Teaches troopleaders and scouts and takes exams.
+
Teaches troop leaders and scouts and takes exams.
 
A mentor position can be requested by any Marshal after taking an exam in teaching skill taken by a Master.
 
A mentor position can be requested by any Marshal after taking an exam in teaching skill taken by a Master.
 
Gets a monthly grant of 25 gold
 
Gets a monthly grant of 25 gold
  
  
'''Strategist.'''
+
'''Strategos.'''
Highest student grade. These are thaught by the masters of the acedmy, know everything the acedamy can teach them and are ready to furfill the role of a mentor and eventually master. An exam is required to be taken by a master of the guild.
+
Highest student grade. These are taught by the masters of the academy, know everything the academy can teach them and are ready to fur fill the role of a mentor and eventually master. An exam is required to be taken by a master of the guild.
  
 
'''Marshal.'''  
 
'''Marshal.'''  
Thaught to become a military Leader, educated in basic individual and overall startegy to be able to function in a leading role in Fallangard.
+
Taught to become a military Leader, educated in basic individual and overall strategy to be able to function in a leading role in Fallangard.
 
Marshals are educated by Masters and sometimes Mentors or self study, exams are taken by a Master.
 
Marshals are educated by Masters and sometimes Mentors or self study, exams are taken by a Master.
  
'''Troopleader.'''
+
'''Troop leader.'''
Thaught to become a wise and tactful troopleader, ready to command there units along the panther claw army members.
+
Taught to become a wise and tactful troop leader, ready to command there units along the panther claw army members.
Will move as one with the army and form the backnone of its sucses. Has learned the final details of sucsesful unit management and overall eficiency in combat
+
Will move as one with the army and form the backbone of its success. Has learned the final details of successful unit management and overall efficiency in combat
Required to be able to command atleast 40 men and an exam from a mentor.
+
Required to be able to command at least 40 men and an exam from a mentor.
  
 
'''Scout.'''
 
'''Scout.'''
Passed first exam as students and become a scout for the panther claw army imediatley putting to use what the noble just taught.
+
Passed first exam as students and become a scout for the panther claw army immediately putting to use what the noble just taught.
 
Knows the basic things and how to maintain and keep there unit safe.
 
Knows the basic things and how to maintain and keep there unit safe.
Reserved for unexpirienced nobles who cannot command atleast 40 men, will mostly be sent ahead with small units to scout.
+
Reserved for inexpedienced nobles who cannot command at least 40 men, will mostly be sent ahead with small units to scout.
 
Taught and tested by Mentors.  
 
Taught and tested by Mentors.  
  
 
'''Student.'''
 
'''Student.'''
Any new member joining the acedamy.
+
Any new member joining the academy.
Foreigners have to pay 100 gold per month icreasing by 25% everytime they rise in rank.
+
Foreigners have to pay 100 gold per month increasing by 25% every time they rise in rank.
  
  
 
<h2>Exam Standards</h2>
 
<h2>Exam Standards</h2>
  
Exams are made by individual Mentors or Masters of the Academy upon there judgement acording to the directions of the Head Master.
+
Exams are made by individual Mentors or Masters of the Academy upon there judgement according to the directions of the Head Master.
However these are the standard guidlines for each Rank of what an exam is ought to test.
+
However these are the standard guidelines for each Rank of what an exam is ought to test.
An exam is always taken by a Mentor or Master who has not taught the student him self.
+
An exam is always taken by a Mentor or Master(depending on the case) who has not taught the student him self.
  
 +
<h3>Master</b>
 +
Masters get appointed by the Head Master from the available experienced Mentors.
 +
 +
<H3>Mentor</h3>
 +
 +
Mentors are already well educated noblemen, with the Rank of Marshal at-least and have had fair experience in the Academy.
 +
The Exams for Mentors focus on there learning skills taught by there Master and or picked up them selves.
 +
They will have to write sufficient educative literature for a neutral Master to approve his competence and potential as a good teacher.
 +
The educative literature could be a method for a scout or a troop leader to efficiently learn how to pass the test and become well in his or her future tasks.
 +
 +
<h3>Strategos</h3>
 +
 +
Strategos are taught by masters how to win wars, the art of war itself.
 +
There exam is one final conversation with another Master and the Head Master.
 +
 +
They are taught about the grander scale of things, how realms at large work and are depended of what, how to better understand your enemy and the diplomatic situation, and always broaden your view in order to breed the perfect strategy.
 +
Along many protocols your suspected to think of your self and improvise, the exam will focus on your thesis, a Military plan for Fallangard in its current state or in a fictive state of war with another realm or realms of choice.
 +
Convince the Master and Head Master taking your exam that your plan will make Fallangard better, victorious or otherwise more successful then it's point of origin.
 +
They will also ask questions about your further knowledge
 +
 +
<h3>Marshals</h3>
 +
Marshals are taught to become commanders and have to learn many aspects of warfare and leadership.
 +
They are examined the following (with 10% questions from a troop leaders exam)
 +
Exam contains 25 questions with many case questions(cases, examples).
 +
 +
Region Maintenance, how to take or govern a region or destroy it, what effects what.
 +
How to lead an army and issue clear orders in time, how to keep constant focus from your army members and keep morale and responsiveness with discipline high.
 +
How to fight against what enemy, basic field strategy, army composition depended strategies and the use of formations.
 +
Dealing with less responsiveness and disobedience.
 +
Complex effects, like overkill, the use of archers, fortification defence or assault and the conditions of defending or attacking a region(using fortifications or not)
 +
 +
<h3>Troop leader</h3>
 +
Troop leaders are the Full members of the Panther Claw Army and command 40 or more men and are fully educate to serve as the perfect troopleaders of any army.
 +
They have to be tested on the following (along with some elements from a scouts exam):
 +
Exam contains ~10 questions
 +
 +
Basic strategies, formations and unit roles and behaviour on the battlefield (overkill, morale, cohesion, etc)
 +
Armies, amphibious assault and the war chest ( what does the war chest fund, how to plan an amphibious assault
 +
Looting and takeovers and basic region statistics (how stats can be affected by the actions of units)
 +
Advanced efficient unit and paraphernalia management
 +
Troop leader skills (leadership sword fighting etc) and how they effect there unit.
 +
 +
 +
<h3>Scout</h3>
 +
Scouts are less experienced nobles who cannot yet command a unit of 40 men the students who are examined on the following:
 +
Exams contain ~10 questions
 +
 +
Basics of Travel, getting from a to b as planned.
 +
Unit and withdraw settings and behaviour on battlefield.
 +
Basic Hierarchy, who is in charge of what
 +
Communication Responsibility, report and communicate any change in your abilities
 +
The basic laws and duties of every noble in Fallangard. (by taking this exam you agree to have understood the laws of the realm)
 +
Basic unit upkeep, how to manage it and how to pay your men on time
 +
How to use scouts and How to read and share scout reports
 +
How to understand and execute orders
 +
How to react on rogue spawn by the realms military protocol against Monsters and Undead (see attack protocols, basically move out and report arive next turn with correct settings).
  
 
<h2>The Panther Academic Library </h2>
 
<h2>The Panther Academic Library </h2>
  
Containing all gathered literature along its own aditions which is used by Mentors and Masters as well as students.
+
Containing all gathered literature along its own additions which is used by Mentors and Masters as well as students.
 
These will contain all the sources of information needed to learn what is required for the academy's students.
 
These will contain all the sources of information needed to learn what is required for the academy's students.
  

Revision as of 14:39, 4 August 2013

The Panther Claw Academy in Isadril is the official military school of Fallangard. Every aspirant troop leader has to join the Academy and proof there abilities and knowledge on a level suited for there place and rank. The School is fully financed by his Majesty the King, managed by the Head Master, elected as the head responsible for the Academy's finance and overal preformance. Exams are taken in order to raise in Rank and depending on the gained rank, become officially permitted to fur fill certain roles, like troop leader, Marshal or a leading role in the academy as a Mentor or Master, teaching students and taking exams. More of this is explained below. The the first exams are fairly simple, but make sure inexperienced nobles learn all the basics they need. A Mentor (and in the case of higher levels, a Master) is always actively involved in teaching the students asigned to him by the Headmaster.

The goal of the school is to keep a high level of military performance and guarantee the competence of its realms leaders. Everyone is welcome to join, yet foreigners are expected to pay for there education, Nobles from Fallangard are obligated and thus free of charges. Famous foreign Military leaders or strategists are invited to join and get payed for holding lectures or better, becoming a Master of the Academy.

Rank System

Your rank is based mostly on the level of education with some minor exceptions. Besides the Guild ranks, the King and High Marshal of Fallangard are held in special regard and there wishes highly respected acknowledging there extraordinary influence on any decisions made by the Masters or the Head Master. Most Ranks are taught basic and or advanced military subjects, with the exception of Mentors and Masters, who are also taught educational values and basic guidelines for teaching and taking exams.

Head Master. Responsible for academy finance( directly requesting the military matters council)and overall preformance. Can make changes in the academy and or what is taught. Takes exams for generals with its master. Appoints masters from the mentor or general rank. Head master is voted upon by generals/mentors. Has to be a member of Fallangard. Gets a monthly grant of 200 gold. The Government of Fallangard may request to demote a member at any time, which the Head Master is his duty to do.

Master. Teaches Strategists and Marshals, takes exams for all grades except generals, which it takes with the head master. Appointment from head master upon request from either side and at least has taught or taken the exam of three nobles as Strategist Mentor. Gets a monthly grant of 100 gold.

Mentor Strategos A mentor who achieved the rank of Strategos through education. Only Strategist Mentors can become Masters of the Acedemy. Position can be taken, like regular Mentors after taking an exam in teaching skill. Gets a Monthly grant of 50 gold.

Mentor. Teaches troop leaders and scouts and takes exams. A mentor position can be requested by any Marshal after taking an exam in teaching skill taken by a Master. Gets a monthly grant of 25 gold


Strategos. Highest student grade. These are taught by the masters of the academy, know everything the academy can teach them and are ready to fur fill the role of a mentor and eventually master. An exam is required to be taken by a master of the guild.

Marshal. Taught to become a military Leader, educated in basic individual and overall strategy to be able to function in a leading role in Fallangard. Marshals are educated by Masters and sometimes Mentors or self study, exams are taken by a Master.

Troop leader. Taught to become a wise and tactful troop leader, ready to command there units along the panther claw army members. Will move as one with the army and form the backbone of its success. Has learned the final details of successful unit management and overall efficiency in combat Required to be able to command at least 40 men and an exam from a mentor.

Scout. Passed first exam as students and become a scout for the panther claw army immediately putting to use what the noble just taught. Knows the basic things and how to maintain and keep there unit safe. Reserved for inexpedienced nobles who cannot command at least 40 men, will mostly be sent ahead with small units to scout. Taught and tested by Mentors.

Student. Any new member joining the academy. Foreigners have to pay 100 gold per month increasing by 25% every time they rise in rank.


Exam Standards

Exams are made by individual Mentors or Masters of the Academy upon there judgement according to the directions of the Head Master. However these are the standard guidelines for each Rank of what an exam is ought to test. An exam is always taken by a Mentor or Master(depending on the case) who has not taught the student him self.

Master Masters get appointed by the Head Master from the available experienced Mentors.

Mentor

Mentors are already well educated noblemen, with the Rank of Marshal at-least and have had fair experience in the Academy. The Exams for Mentors focus on there learning skills taught by there Master and or picked up them selves. They will have to write sufficient educative literature for a neutral Master to approve his competence and potential as a good teacher. The educative literature could be a method for a scout or a troop leader to efficiently learn how to pass the test and become well in his or her future tasks.

Strategos

Strategos are taught by masters how to win wars, the art of war itself. There exam is one final conversation with another Master and the Head Master.

They are taught about the grander scale of things, how realms at large work and are depended of what, how to better understand your enemy and the diplomatic situation, and always broaden your view in order to breed the perfect strategy. Along many protocols your suspected to think of your self and improvise, the exam will focus on your thesis, a Military plan for Fallangard in its current state or in a fictive state of war with another realm or realms of choice. Convince the Master and Head Master taking your exam that your plan will make Fallangard better, victorious or otherwise more successful then it's point of origin. They will also ask questions about your further knowledge

Marshals

Marshals are taught to become commanders and have to learn many aspects of warfare and leadership. They are examined the following (with 10% questions from a troop leaders exam) Exam contains 25 questions with many case questions(cases, examples).

Region Maintenance, how to take or govern a region or destroy it, what effects what. How to lead an army and issue clear orders in time, how to keep constant focus from your army members and keep morale and responsiveness with discipline high. How to fight against what enemy, basic field strategy, army composition depended strategies and the use of formations. Dealing with less responsiveness and disobedience. Complex effects, like overkill, the use of archers, fortification defence or assault and the conditions of defending or attacking a region(using fortifications or not)

Troop leader

Troop leaders are the Full members of the Panther Claw Army and command 40 or more men and are fully educate to serve as the perfect troopleaders of any army. They have to be tested on the following (along with some elements from a scouts exam): Exam contains ~10 questions

Basic strategies, formations and unit roles and behaviour on the battlefield (overkill, morale, cohesion, etc) Armies, amphibious assault and the war chest ( what does the war chest fund, how to plan an amphibious assault Looting and takeovers and basic region statistics (how stats can be affected by the actions of units) Advanced efficient unit and paraphernalia management Troop leader skills (leadership sword fighting etc) and how they effect there unit.


Scout

Scouts are less experienced nobles who cannot yet command a unit of 40 men the students who are examined on the following: Exams contain ~10 questions

Basics of Travel, getting from a to b as planned. Unit and withdraw settings and behaviour on battlefield. Basic Hierarchy, who is in charge of what Communication Responsibility, report and communicate any change in your abilities The basic laws and duties of every noble in Fallangard. (by taking this exam you agree to have understood the laws of the realm) Basic unit upkeep, how to manage it and how to pay your men on time How to use scouts and How to read and share scout reports How to understand and execute orders How to react on rogue spawn by the realms military protocol against Monsters and Undead (see attack protocols, basically move out and report arive next turn with correct settings).

The Panther Academic Library

Containing all gathered literature along its own additions which is used by Mentors and Masters as well as students. These will contain all the sources of information needed to learn what is required for the academy's students.

Basics of Unit command and travel, a Scout guide

Gregor Relak's Basic guide on troopleading, for scouts

General Manual of War

Basics on Battle

Units

On Paraphernalia

On Unit Upkeep

On Orders

On Morale

What is Combat Strenght?

Training and Skills

Provisions

Formations and unit positioning

Unit Strategy

Armies

Looting

Taking Over Regions

Using Overkill and Overcrowding

Frequently asked Quistions on warfare